#124 Jynx
General Location Attacks Stats Egg Moves SpinOff Dex
Gen VIII Dex Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Images
Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Jynx
Japan: Rougela
ルージュラ
French: Lippoutou
German: Rossana
Korean: 루주라
National: #124
BW Unova: #---
B2W2 Unova: #---
Male :0%
Female :100%
Abilities: Oblivious - Forewarn - Dry Skin (Hidden Ability)
Oblivious: The Pokémon cannot be under the ATTRACT condition while having this ability.
Forewarn: Reveals the foe’s strongest move.
Hidden Ability (Available):
Dry Skin: HP is restored when hit by Water-type moves or when it is raining but also makes the Pokémon weak to Fire-type moves and reduces HP during strong sunlight.
Classification Height Weight Capture Rate Base Egg Steps
Humanshape Pokémon 4’07”
1.4m
89.5lbs
40.6kg
45 6,400
Experience Growth Base Happiness Effort Values Earned Flee FlagEntree Forest Level
1,000,000 Points
Medium Fast
70 2 Sp. Attack Point(s)
87 Level 30
Damage Taken
*1 *2 *1 *1 *1 *0.5 *1 *1 *1 *1 *0.5 *2 *2 *2 *1 *2 *2
Wild Hold Item Egg Groups

Aspear Berry
- 100%
Human-like
Evolutionary Chain
Locations - In-Depth Details
Black Giant ChasmDetails
White Giant ChasmDetails
Black 2 Trade Required
White 2 Trade Required
Trainer Locations  Details

Flavor Text
Black Its cries sound like human speech. However, it is impossible to tell what it is trying to say.
White
Black 2
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Pound 40 100 35 --
The target is physically pounded with a long tail or a foreleg, etc.
Lick 20 100 30 30
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.
Lovely Kiss -- 75 10 --
With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.
Powder Snow 40 100 25 10
The user attacks with a chilling gust of powdery snow. It may also freeze the targets.
5 Lick 20 100 30 30
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.
8 Lovely Kiss -- 75 10 --
With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.
11 Powder Snow 40 100 25 10
The user attacks with a chilling gust of powdery snow. It may also freeze the targets.
15 Doubleslap 15 85 10 --
The target is slapped repeatedly, back and forth, two to five times in a row.
18 Ice Punch 75 100 15 10
The target is punched with an icy fist. It may also leave the target frozen.
21 Heart Stamp 60 100 25 --
The user unleashes a vicious blow after its cute act makes the target less wary. It may also make the target flinch.
25 Mean Look -- -- 5 --
The user pins the target with a dark, arresting look. The target becomes unable to flee.
28 Fake Tears -- 100 20 --
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
33 Wake-up Slap 60 100 10 --
This attack inflicts big damage on a sleeping target. It also wakes the target up, however.
39 Avalanche 60 100 10 --
An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.
44 Body Slam 85 100 15 30
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
49 Wring Out ?? 100 5 --
The user powerfully wrings the target. The more HP the target has, the greater this attack's power.
55 Perish Song -- -- 5 --
Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
60 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM03 Psyshock 80 100 10 --
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
TM04 Calm Mind -- -- 20 --
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM12 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM13 Ice Beam 95 100 10 10
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16 Light Screen -- -- 30 --
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM19 Telekinesis -- -- 15 --
The user makes the target float with its psychic power. The target is easier to hit for three turns.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29 Psychic 90 100 10 --
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
TM30 Shadow Ball 80 100 15 --
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect -- -- 20 --
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM41 Torment -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM49 Echoed Voice 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
TM52 Focus Blast 120 70 5 --
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM53 Energy Ball 80 100 10 --
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM66 Payback 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM70 Flash -- 100 20 --
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM79 Frost Breath 40 90 10 100
The user blows a cold breath on the target. This attack always results in a critical hit.
TM85 Dream Eater 100 100 15 --
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
TM86 Grass Knot ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the damage.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM92 Trick Room -- -- 5 --
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Meditate -- -- 40 -- Details
The user meditates to awaken the power deep within its body and raise its Attack stat.
Fake Out 40 100 10 -- Details
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
Wish -- -- 10 -- Details
One turn after this move is used, the target's HP is restored by half the user's maximum HP.
Ice Punch 75 100 15 10 Details
The target is punched with an icy fist. It may also leave the target frozen.
Miracle Eye -- -- 40 -- Details
Enables a Dark-type target to be hit by Psychic-type attacks. It also enables an evasive target to be hit.
Nasty Plot -- -- 20 -- Details
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
Wake-up Slap 60 100 10 -- Details
This attack inflicts big damage on a sleeping target. It also wakes the target up, however.
Captivate -- 100 20 -- Details
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.

Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Covet6010040--
The user endearingly approaches the target, then steals the target's held item.
Drain Punch7510010--
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
Heal Bell----5--
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Helping Hand----20--
The user assists an ally by boosting the power of its attack.
Hyper Voice9010010--
The user lets loose a horribly echoing shout with the power to inflict damage.
Ice Punch751001510
The target is punched with an icy fist. It may also leave the target frozen.
Icy Wind559515--
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
Magic Coat----15--
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Magic Room----10--
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
Recycle----10--
The user recycles a held item that has been used in battle so it can be used again.
Role Play----10--
The user mimics the target completely, copying the target's natural Ability.
Signal Beam751001510
The user attacks with a sinister beam of light. It may also confuse the target.
Skill Swap----10--
The user employs its psychic power to exchange Abilities with the target.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Trick--10010--
The user catches the target off guard and swaps its held item with its own.
Zen Headbutt809015--
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
Pre-Evolution Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Method
Sweet Kiss -- 75 10 --
Lv. 8
The user kisses the target with a sweet, angelic cuteness that causes confusion.
Confusion 50 100 25 10
Lv. 15
The target is hit by a weak telekinetic force. It may also leave the target confused.
Sing -- 55 15 --
Lv. 18
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
Lucky Chant -- -- 30 --
Lv. 31
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.
Psychic 90 100 10 --
Lv. 38
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
Copycat -- -- 20 --
Lv. 41
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
Gen III & IV Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Focus Punch 150 100 20 -- Gen IV TM01
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
Water Pulse 60 100 20 20 Gen IV TM03
The user attacks the target with a pulsing blast of water. It may also confuse the target.
Secret Power 70 100 20 30 Gen IV TM43
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Mud-slap 20 100 10 -- Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Headbutt 70 100 15 -- Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Nightmare -- 100 15 -- Move Tutor - XD
A sleeping target sees a nightmare that inflicts some damage every turn.
Dynamicpunch 100 50 5 100 Move Tutor - Emerald
The user punches the target with full, concentrated power. It confuses the target if it hits.
Mega Punch 80 85 20 -- Move Tutor - FRLG
The target is slugged by a punch thrown with muscle-packed power.
Mega Kick 120 75 5 -- Move Tutor - FRLG
The target is attacked by a kick launched with muscle-packed power.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Counter ?? 100 20 -- Move Tutor - FRLG
A retaliation move that counters any physical attack, inflicting double the damage taken.
Seismic Toss ?? 100 20 -- Move Tutor - FRLG
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Metronome -- -- 10 -- Move Tutor - FRLG
The user waggles a finger and stimulates its brain into randomly using nearly any move.
Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 65 50 35 115 95 95
Max Stats
Hindering Nature
Lv. 50 125 - 172 49 - 91 36 - 78 108 - 150 90 - 132 90 - 132
Lv. 100 240 - 334 94 - 179 67 - 152 211 - 296 175 - 260 175 - 260
Max Stats
Neutral Nature
Lv. 50 125 - 172 55 - 102 40 - 87 120 - 167 100 - 147 100 - 147
Lv. 100 240 - 334 105 - 199 75 - 169 235 - 329 195 - 289 195 - 289
Max Stats
Beneficial Nature
Lv. 50 125 - 172 60 - 112 44 - 95 132 - 183 110 - 161 110 - 161
Lv. 100 240 - 334 115 - 218 82 - 185 258 - 361 214 - 317 214 - 317

<--- #123
Scyther
#125
Electabuzz
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