#616 Shelmet
General Location Attacks Stats Egg Moves Contests
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex

Picture
Name Other Names No. Gender Ratio Type
Shelmet
Japan: Chobomaki
チョボマキ
French: Escargaume
German: Schnuthelm
Korean: 쪼마리
National: #616
Central: #---
Coastal: #---
Mountain: #024
Hoenn: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Snail Pokémon 1'04"
0.4m
17.0lbs
7.7kg
2003,840
Abilities: Hydration - Shell Armor - Overcoat (Hidden Ability)
Hydration: All status problems: Burn, Paralysis, Sleep, Frozen and Poison, are healed when raining.
Shell Armor: Opponent’s moves cannot Critical Hit.
Hidden Ability (Available through transfer):
Overcoat: Protects Pokémon from Weather Effects and Powder moves such as Sleep Powder, Poison Powder etc.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,000,000 Points
Medium Fast
70 1 Defense Point(s)
Not Eligible/Known
Damage Taken
*1 *2 *1 *1 *0.5 *1 *0.5 *1 *0.5 *2 *1 *1 *2 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Bug
Evolutionary Chain
Locations - In-Depth Details
X Route 14, Route 19Details
Y Route 14, Route 19Details
Omega Ruby Trade from X & Y
Alpha Sapphire Trade from X & Y
Flavor Text
X When it and Karrablast are together, and both receive electrical stimulation, they both evolve.
Y It evolves when bathed in an electric-like energy along with Karrablast. The reason is still unknown.
Omega Ruby When it and Karrablast are together, and both receive electrical stimulation, they both evolve.
Alpha Sapphire It evolves when bathed in an electric-like energy along with Karrablast. The reason is still unknown.

Generation VI Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Leech Life 20 100 15 --
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
4 Acid 40 100 30 10
The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats.
8 Bide ?? -- 10 --
The user endures attacks for two turns, then strikes back to cause double the damage taken.
13 Curse -- -- 10 --
A move that works differently for the Ghost type than for all other types.
16 Struggle Bug 50 100 20 100
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
20 Mega Drain 40 100 15 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
25 Yawn -- -- 10 --
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
28 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
32 Acid Armor -- -- 20 --
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
37 Giga Drain 75 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
40 Body Slam 85 100 15 30
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
44 Bug Buzz 90 100 10 10
The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat.
49 Recover -- -- 10 --
Restoring its own cells, the user restores its own HP by half of its max HP.
50 Guard Swap -- -- 10 --
The user employs its psychic power to switch changes to its Defense and Sp. Def with the target.
56 Final Gambit ?? 100 5 --
The user risks everything to attack its target. The user faints but does damage equal to the user's HP.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. It may also poison the target.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM53 Energy Ball 90 100 10 10
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
TM76 Struggle Bug 50 100 20 100
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
TM83 Infestation 20 100 20 100
The target is infested and attacked for four to five turns. The target can't flee during this time.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 (ORAS) Secret Power 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Baton Pass -- -- 40 -- Details
The user switches places with a party Pokémon in waiting, passing along any stat changes.
Double-Edge 120 100 15 -- Details
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Encore -- 100 5 -- Details
The user compels the target to keep using only the move it last used for three turns.
Endure -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Feint 30 100 10 -- Details
An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.
Guard Split -- -- 10 -- Details
The user employs its psychic power to average its Defense and Sp. Def stats with those of its target's.
Mind Reader -- -- 5 -- Details
The user senses the target's movements with its mind to ensure its next attack does not miss the target.
Mud-Slap 20 100 10 100 Details
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Pursuit 40 100 20 -- Details
An attack move that inflicts double damage if used on a target that is switching out of battle.
Spikes -- -- 20 -- Details
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Bug Bite6010020--
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Gastro Acid--10010--
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
Giga Drain7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Signal Beam751001510
The user attacks with a sinister beam of light. It may also confuse the target.
Snore501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 305 50 40 85 40 65 25
Max Stats
Hindering Nature
Lv. 50 110 - 157 40 - 82 81 - 123 40 - 82 63 - 105 27 - 69
Lv. 100 210 - 304 76 - 161 157 - 242 76 - 161 121 - 206 49 - 134
Max Stats
Neutral Nature
Lv. 50 110 - 157 45 - 92 90 - 137 45 - 92 70 - 117 30 - 77
Lv. 100 210 - 304 85 - 179 175 - 269 85 - 179 135 - 229 55 - 149
Max Stats
Beneficial Nature
Lv. 50 110 - 157 49 - 101 99 - 150 49 - 101 77 - 128 33 - 84
Lv. 100 210 - 304 93 - 196 192 - 295 93 - 196 148 - 251 60 - 163

<--- #615
Cryogonal
#617
Accelgor
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