X & Y Level Up |
|
— |
Zap Cannon |
 |
 |
120 |
50 |
5 |
100 |
The user fires an electric blast like a cannon to inflict damage and cause paralysis. |
— |
Magnetic Flux |
 |
 |
-- |
-- |
20 |
-- |
The user manipulates magnetic fields which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability. |
— |
Mirror Coat |
 |
 |
?? |
100 |
20 |
-- |
A retaliation move that counters any special attack, inflicting double the damage taken. |
— |
Barrier |
 |
 |
-- |
-- |
20 |
-- |
The user throws up a sturdy wall that sharply raises its Defense stat. |
— |
Tackle |
 |
 |
50 |
100 |
35 |
-- |
A physical attack in which the user charges and slams into the target with its whole body. |
— |
Supersonic |
 |
 |
-- |
55 |
20 |
-- |
The user generates odd sound waves from its body. It may confuse the target. |
— |
Sonic Boom |
 |
 |
?? |
90 |
20 |
-- |
The target is hit with a destructive shock wave that always inflicts 20 HP damage. |
4 |
Supersonic |
 |
 |
-- |
55 |
20 |
-- |
The user generates odd sound waves from its body. It may confuse the target. |
7 |
Thunder Shock |
 |
 |
40 |
100 |
30 |
10 |
A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis. |
11 |
Electric Terrain |
 |
 |
-- |
-- |
10 |
-- |
The user electrifies the ground under everyone's feet for five turns. Pokémon on the ground no longer fall asleep. |
15 |
Thunder Wave |
 |
 |
-- |
100 |
20 |
-- |
A weak electric charge is launched at the target. It causes paralysis if it hits. |
18 |
Magnet Bomb |
 |
 |
60 |
-- |
20 |
-- |
The user launches steel bombs that stick to the target. This attack will not miss. |
21 |
Spark |
 |
 |
65 |
100 |
20 |
30 |
The user throws an electrically charged tackle at the target. It may also leave the target with paralysis. |
25 |
Mirror Shot |
 |
 |
65 |
85 |
10 |
30 |
The user looses a flash of energy at the target from its polished body. It may also lower the target's accuracy. |
29 |
Metal Sound |
 |
 |
-- |
85 |
40 |
-- |
A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. |
34 |
Electro Ball |
 |
 |
?? |
100 |
10 |
-- |
The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage. |
39 |
Flash Cannon |
 |
 |
80 |
100 |
10 |
10 |
The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. |
45 |
Screech |
 |
 |
-- |
85 |
40 |
-- |
An earsplitting screech harshly reduces the target's Defense stat. |
51 |
Discharge |
 |
 |
80 |
100 |
15 |
30 |
A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. |
56 |
Lock-On |
 |
 |
-- |
-- |
5 |
-- |
The user takes sure aim at the target. It ensures the next attack does not fail to hit the target. |
62 |
Magnet Rise |
 |
 |
-- |
-- |
10 |
-- |
The user levitates using electrically generated magnetism for five turns. |
67 |
Gyro Ball |
 |
 |
?? |
100 |
5 |
-- |
The user tackles the target with a high-speed spin. The slower the user, the greater the damage. |
73 |
Zap Cannon |
 |
 |
120 |
50 |
5 |
100 |
The user fires an electric blast like a cannon to inflict damage and cause paralysis. |
ΩRαS Level Up |
|
— |
Zap Cannon |
 |
 |
120 |
50 |
5 |
100 |
The user fires an electric blast like a cannon to inflict damage and cause paralysis. |
— |
Magnetic Flux |
 |
 |
-- |
-- |
20 |
-- |
The user manipulates magnetic fields which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability. |
— |
Mirror Coat |
 |
 |
?? |
100 |
20 |
-- |
A retaliation move that counters any special attack, inflicting double the damage taken. |
— |
Barrier |
 |
 |
-- |
-- |
20 |
-- |
The user throws up a sturdy wall that sharply raises its Defense stat. |
— |
Electric Terrain |
 |
 |
-- |
-- |
10 |
-- |
The user electrifies the ground under everyone's feet for five turns. Pokémon on the ground no longer fall asleep. |
— |
Tackle |
 |
 |
50 |
100 |
35 |
-- |
A physical attack in which the user charges and slams into the target with its whole body. |
— |
Supersonic |
 |
 |
-- |
55 |
20 |
-- |
The user generates odd sound waves from its body. It may confuse the target. |
— |
Thunder Shock |
 |
 |
40 |
100 |
30 |
10 |
A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis. |
— |
Sonic Boom |
 |
 |
?? |
90 |
20 |
-- |
The target is hit with a destructive shock wave that always inflicts 20 HP damage. |
5 |
Supersonic |
 |
 |
-- |
55 |
20 |
-- |
The user generates odd sound waves from its body. It may confuse the target. |
7 |
Thunder Shock |
 |
 |
40 |
100 |
30 |
10 |
A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis. |
11 |
Sonic Boom |
 |
 |
?? |
90 |
20 |
-- |
The target is hit with a destructive shock wave that always inflicts 20 HP damage. |
13 |
Thunder Wave |
 |
 |
-- |
100 |
20 |
-- |
A weak electric charge is launched at the target. It causes paralysis if it hits. |
17 |
Magnet Bomb |
 |
 |
60 |
-- |
20 |
-- |
The user launches steel bombs that stick to the target. This attack will not miss. |
19 |
Spark |
 |
 |
65 |
100 |
20 |
30 |
The user throws an electrically charged tackle at the target. It may also leave the target with paralysis. |
23 |
Mirror Shot |
 |
 |
65 |
85 |
10 |
30 |
The user looses a flash of energy at the target from its polished body. It may also lower the target's accuracy. |
25 |
Metal Sound |
 |
 |
-- |
85 |
40 |
-- |
A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. |
29 |
Electro Ball |
 |
 |
?? |
100 |
10 |
-- |
The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage. |
33 |
Flash Cannon |
 |
 |
80 |
100 |
10 |
10 |
The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. |
39 |
Screech |
 |
 |
-- |
85 |
40 |
-- |
An earsplitting screech harshly reduces the target's Defense stat. |
43 |
Discharge |
 |
 |
80 |
100 |
15 |
30 |
A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. |
49 |
Lock-On |
 |
 |
-- |
-- |
5 |
-- |
The user takes sure aim at the target. It ensures the next attack does not fail to hit the target. |
53 |
Magnet Rise |
 |
 |
-- |
-- |
10 |
-- |
The user levitates using electrically generated magnetism for five turns. |
59 |
Gyro Ball |
 |
 |
?? |
100 |
5 |
-- |
The user tackles the target with a high-speed spin. The slower the user, the greater the damage. |
63 |
Zap Cannon |
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120 |
50 |
5 |
100 |
The user fires an electric blast like a cannon to inflict damage and cause paralysis. |
TM & HM Attacks |
|
TM06 |
Toxic |
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-- |
90 |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM10 |
Hidden Power |
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60 |
100 |
15 |
-- |
A unique attack that varies in type depending on the Pokémon using it. |
TM11 |
Sunny Day |
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-- |
-- |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM15 |
Hyper Beam |
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150 |
90 |
5 |
-- |
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM16 |
Light Screen |
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-- |
-- |
30 |
-- |
A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
TM17 |
Protect |
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-- |
-- |
10 |
-- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM18 |
Rain Dance |
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-- |
-- |
5 |
-- |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM21 |
Frustration |
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?? |
100 |
20 |
-- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM24 |
Thunderbolt |
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90 |
100 |
15 |
10 |
A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
TM25 |
Thunder |
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110 |
70 |
10 |
30 |
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. |
TM27 |
Return |
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?? |
100 |
20 |
-- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM32 |
Double Team |
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-- |
-- |
15 |
-- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM33 |
Reflect |
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-- |
-- |
20 |
-- |
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. |
TM42 |
Facade |
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70 |
100 |
20 |
-- |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
TM44 |
Rest |
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-- |
-- |
10 |
-- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM48 |
Round |
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60 |
100 |
15 |
-- |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM57 |
Charge Beam |
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50 |
90 |
10 |
70 |
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
TM64 |
Explosion |
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250 |
100 |
5 |
-- |
The user explodes to inflict damage on those around it. The user faints upon using this move. |
TM68 |
Giga Impact |
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150 |
90 |
5 |
-- |
The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM70 |
Flash |
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-- |
100 |
20 |
-- |
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
TM72 |
Volt Switch |
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70 |
100 |
20 |
-- |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM73 |
Thunder Wave |
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-- |
100 |
20 |
-- |
A weak electric charge is launched at the target. It causes paralysis if it hits. |
TM74 |
Gyro Ball |
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?? |
100 |
5 |
-- |
The user tackles the target with a high-speed spin. The slower the user, the greater the damage. |
TM77 |
Psych Up |
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-- |
-- |
10 |
-- |
The user hypnotizes itself into copying any stat change made by the target. |
TM87 |
Swagger |
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-- |
90 |
15 |
-- |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
TM88 |
Sleep Talk |
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-- |
-- |
10 |
-- |
While it is asleep, the user randomly uses one of the moves it knows. |
TM90 |
Substitute |
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-- |
-- |
10 |
-- |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM91 |
Flash Cannon |
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80 |
100 |
10 |
10 |
The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. |
TM93 |
Wild Charge |
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90 |
100 |
15 |
-- |
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
TM94 (ORAS) |
Secret Power |
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70 |
100 |
20 |
30 |
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. |
TM100 |
Confide |
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-- |
-- |
20 |
100 |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |