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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex |
This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Urshifu Pokémon Scarlet & Violet data |
Picture | ||
Abilities: Unseen Fist | |||||
Unseen Fist: The Pokémon can deal damage with moves that make physical contact, even if the target is protected. | |||||
Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
1,250,000 Points Slow |
50 | 3 Attack Point(s) | Urshifu can Dynamax |
Wild Hold Item | Egg Groups |
Urshifu cannot breed |
Evolutionary Chain | |||||||||
Alternate Forms | |||||||
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Locations- In-Depth Details |
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Sword | Transfer from Pokémon HOME or Trade with players with Expansion Pass | ||
Shield | Transfer from Pokémon HOME or Trade with players with Expansion Pass | ||
Isle of Armor | Sword | Evolve Kubfu | |
Shield | Evolve Kubfu | ||
Trainer Locations | Details |
Flavor Text | ||
Sword | This form of Urshifu is a strong believer in the one-hit KO. Its strategy is to leap in close to foes and land a devastating blow with a hardened fist. | Shield | Inhabiting the mountains of a distant region, this Pokémon races across sheer cliffs, training its legs and refining its moves. |
Sword | It's believed that this Pokémon modeled its fighting style on the flow of a river—sometimes rapid, sometimes calm. | Shield | This form of Urshifu is a strong believer in defeating foes by raining many blows down on them. Its strikes are nonstop, flowing like a river. |
Sword | People call it the embodiment of rage. It's said that this Pokémon's terrifying expression and shout will rid the world of malevolence. | Shield | The energy released by this Pokémon's fists forms shock waves that can blow away Dynamax Pokémon in just one hit. |
Sword | As it waits for the right moment to unleash its Gigantamax power, this Pokémon maintains a perfect one-legged stance. It won't even twitch. | Shield | All it takes is a glare from this Pokémon to take the lives of those with evil in their hearts—or so they say. |
Attacks | Level Up | TM & HM |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
Evolve | Wicked Blow | 80 | 100 | 5 | -- | ||||
The user, having mastered the Dark style, strikes the target with a fierce blow. This attack always results in a critical hit. | |||||||||
— | Wicked Blow | 80 | 100 | 5 | -- | ||||
The user, having mastered the Dark style, strikes the target with a fierce blow. This attack always results in a critical hit. | |||||||||
— | Sucker Punch | 70 | 100 | 5 | -- | ||||
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
— | Rock Smash | 40 | 100 | 15 | 50 | ||||
The user attacks with a punch. This may also lower the target's Defense stat. | |||||||||
— | Leer | -- | 100 | 30 | 100 | ||||
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |||||||||
— | Endure | -- | 101 | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
— | Focus Energy | -- | 101 | 30 | -- | ||||
The user takes a deep breath and focuses so that critical hits land more easily. | |||||||||
12 | Aerial Ace | 60 | 101 | 20 | -- | ||||
The user confounds the target with speed, then slashes. This attack never misses. | |||||||||
16 | Scary Face | -- | 100 | 10 | -- | ||||
The user frightens the target with a scary face to harshly lower its Speed stat. | |||||||||
20 | Headbutt | 70 | 100 | 15 | 30 | ||||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
24 | Brick Break | 75 | 100 | 15 | -- | ||||
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
28 | Detect | -- | 101 | 5 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
32 | Bulk Up | -- | 101 | 20 | -- | ||||
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | |||||||||
36 | Iron Head | 80 | 100 | 15 | 30 | ||||
The user slams the target with its steel-hard head. This may also make the target flinch. | |||||||||
40 | Dynamic Punch | 100 | 50 | 5 | 100 | ||||
The user punches the target with full, concentrated power. This confuses the target if it hits. | |||||||||
44 | Counter | ?? | 100 | 20 | -- | ||||
A retaliation move that counters any physical attack, inflicting double the damage taken. | |||||||||
48 | Close Combat | 120 | 100 | 5 | 100 | ||||
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |||||||||
52 | Focus Punch | 150 | 100 | 20 | -- | ||||
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. |
Level Up - Rapid Strike Style | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
Evolve | Surging Strikes | 25 | 100 | 5 | -- | ||||
The user, having mastered the Water style, strikes the target with a flowing motion three times in a row. This attack always results in a critical hit. | |||||||||
— | Surging Strikes | 25 | 100 | 5 | -- | ||||
The user, having mastered the Water style, strikes the target with a flowing motion three times in a row. This attack always results in a critical hit. | |||||||||
— | Aqua Jet | 40 | 100 | 20 | -- | ||||
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||||||
— | Rock Smash | 40 | 100 | 15 | 50 | ||||
The user attacks with a punch. This may also lower the target's Defense stat. | |||||||||
— | Leer | -- | 100 | 30 | 100 | ||||
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |||||||||
— | Endure | -- | 101 | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
— | Focus Energy | -- | 101 | 30 | -- | ||||
The user takes a deep breath and focuses so that critical hits land more easily. | |||||||||
12 | Aerial Ace | 60 | 101 | 20 | -- | ||||
The user confounds the target with speed, then slashes. This attack never misses. | |||||||||
16 | Scary Face | -- | 100 | 10 | -- | ||||
The user frightens the target with a scary face to harshly lower its Speed stat. | |||||||||
20 | Headbutt | 70 | 100 | 15 | 30 | ||||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
24 | Brick Break | 75 | 100 | 15 | -- | ||||
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
28 | Detect | -- | 101 | 5 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
32 | Bulk Up | -- | 101 | 20 | -- | ||||
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | |||||||||
36 | Iron Head | 80 | 100 | 15 | 30 | ||||
The user slams the target with its steel-hard head. This may also make the target flinch. | |||||||||
40 | Dynamic Punch | 100 | 50 | 5 | 100 | ||||
The user punches the target with full, concentrated power. This confuses the target if it hits. | |||||||||
44 | Counter | ?? | 100 | 20 | -- | ||||
A retaliation move that counters any physical attack, inflicting double the damage taken. | |||||||||
48 | Close Combat | 120 | 100 | 5 | 100 | ||||
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |||||||||
52 | Focus Punch | 150 | 100 | 20 | -- | ||||
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. |
Technical Machine Attacks | ||||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|---|
TM00 | Mega Punch | 80 | 85 | 20 | -- | |||||
The target is slugged by a punch thrown with muscle-packed power. | ||||||||||
TM01 | Mega Kick | 120 | 75 | 5 | -- | |||||
The target is attacked by a kick launched with muscle-packed power. | ||||||||||
TM03 | Fire Punch | 75 | 100 | 15 | 10 | |||||
The target is punched with a fiery fist. This may also leave the target with a burn. | ||||||||||
TM04 | Ice Punch | 75 | 100 | 15 | 10 | |||||
The target is punched with an icy fist. This may also leave the target frozen. | ||||||||||
TM05 | Thunder Punch | 75 | 100 | 15 | 10 | |||||
The target is punched with an electrified fist. This may also leave the target with paralysis. | ||||||||||
TM09 | Giga Impact | 150 | 90 | 5 | -- | |||||
The user charges at the target using every bit of its power. The user can't move on the next turn. | ||||||||||
TM15 | Dig | 80 | 100 | 10 | -- | |||||
The user burrows into the ground, then attacks on the next turn. | ||||||||||
TM21 | Rest | -- | 101 | 10 | -- | |||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | ||||||||||
TM22 | Rock Slide | 75 | 90 | 10 | 30 | |||||
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | ||||||||||
TM24 | Snore | 50 | 100 | 15 | 30 | |||||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||||
TM25 | Protect | -- | 101 | 10 | -- | |||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ||||||||||
TM26 | Scary Face | -- | 100 | 10 | -- | |||||
The user frightens the target with a scary face to harshly lower its Speed stat. | ||||||||||
TM31 | Attract | -- | 100 | 15 | -- | |||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ||||||||||
TM33 | Rain Dance | -- | 101 | 5 | -- | |||||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | ||||||||||
TM36 | Whirlpool | 35 | 85 | 15 | 100 | |||||
The user traps the target in a violent swirling whirlpool for four to five turns. | ||||||||||
TM37 | Beat Up | ?? | 100 | 10 | -- | |||||
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. | ||||||||||
TM39 | Facade | 70 | 100 | 20 | -- | |||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ||||||||||
TM40 | Swift | 60 | 101 | 20 | -- | |||||
Star-shaped rays are shot at opposing Pokémon. This attack never misses. | ||||||||||
TM41 | Helping Hand | -- | 101 | 20 | -- | |||||
The user assists an ally by boosting the power of that ally's attack. | ||||||||||
TM42 | Revenge | 60 | 100 | 10 | -- | |||||
This attack move's power is doubled if the user has been hurt by the opponent in the same turn. | ||||||||||
TM43 | Brick Break | 75 | 100 | 15 | -- | |||||
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | ||||||||||
TM45 | Dive | 80 | 100 | 10 | -- | |||||
Diving on the first turn, the user floats up and attacks on the next turn. | ||||||||||
TM48 | Rock Tomb | 60 | 95 | 15 | 100 | |||||
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | ||||||||||
TM55 | Brine | 65 | 100 | 10 | -- | |||||
If the target's HP is half or less, this attack will hit with double the power. | ||||||||||
TM56 | U-turn | 70 | 100 | 20 | -- | |||||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | ||||||||||
TM57 | Payback | 50 | 100 | 10 | -- | |||||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | ||||||||||
TM58 | Assurance | 60 | 100 | 10 | -- | |||||
If the target has already taken some damage in the same turn, this attack's power is doubled. | ||||||||||
TM59 | Fling | ?? | 100 | 10 | -- | |||||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | ||||||||||
TM63 | Drain Punch | 75 | 100 | 10 | -- | |||||
An energy-draining punch. The user's HP is restored by half the damage taken by the target. | ||||||||||
TM75 | Low Sweep | 65 | 100 | 20 | 100 | |||||
The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | ||||||||||
TM76 | Round | 60 | 100 | 15 | -- | |||||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | ||||||||||
TM78 | Acrobatics | 55 | 100 | 15 | -- | |||||
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | ||||||||||
TM79 | Retaliate | 70 | 100 | 5 | -- | |||||
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | ||||||||||
TM85 | Snarl | 55 | 95 | 15 | 100 | |||||
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. | ||||||||||
TM94 | False Swipe | 40 | 100 | 40 | -- | |||||
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
Technical Record Attacks | ||||||||||
TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|---|
TR01 | Body Slam | 85 | 100 | 15 | 30 | |||||
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | ||||||||||
TR07 | Low Kick | ?? | 100 | 20 | -- | |||||
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | ||||||||||
TR13 | Focus Energy | -- | 101 | 30 | -- | |||||
The user takes a deep breath and focuses so that critical hits land more easily. | ||||||||||
TR16 | Waterfall | 80 | 100 | 15 | 20 | |||||
The user charges at the target and may make it flinch. | ||||||||||
TR20 | Substitute | -- | 101 | 10 | -- | |||||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | ||||||||||
TR21 | Reversal | ?? | 100 | 15 | -- | |||||
An all-out attack that becomes more powerful the less HP the user has. | ||||||||||
TR26 | Endure | -- | 101 | 10 | -- | |||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||||||
TR27 | Sleep Talk | -- | 101 | 10 | -- | |||||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||||
TR32 | Crunch | 80 | 100 | 15 | 20 | |||||
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | ||||||||||
TR37 | Taunt | -- | 100 | 20 | -- | |||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | ||||||||||
TR39 | Superpower | 120 | 100 | 5 | 100 | |||||
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. | ||||||||||
TR46 | Iron Defense | -- | 101 | 15 | -- | |||||
The user hardens its body's surface like iron, sharply raising its Defense stat. | ||||||||||
TR48 | Bulk Up | -- | 101 | 20 | -- | |||||
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | ||||||||||
TR53 | Close Combat | 120 | 100 | 5 | 100 | |||||
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. | ||||||||||
TR56 | Aura Sphere | 80 | 101 | 20 | -- | |||||
The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. | ||||||||||
TR57 | Poison Jab | 80 | 100 | 20 | 30 | |||||
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. | ||||||||||
TR58 | Dark Pulse | 80 | 100 | 15 | 20 | |||||
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | ||||||||||
TR64 | Focus Blast | 120 | 70 | 5 | 10 | |||||
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | ||||||||||
TR69 | Zen Headbutt | 80 | 90 | 15 | 20 | |||||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | ||||||||||
TR74 | Iron Head | 80 | 100 | 15 | 30 | |||||
The user slams the target with its steel-hard head. This may also make the target flinch. | ||||||||||
TR75 | Stone Edge | 100 | 80 | 5 | -- | |||||
The user stabs the target from below with sharpened stones. Critical hits land more easily. | ||||||||||
TR81 | Foul Play | 95 | 100 | 15 | -- | |||||
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals. | ||||||||||
TR84 | Scald | 80 | 100 | 15 | 30 | |||||
The user shoots boiling hot water at its target. This may also leave the target with a burn. | ||||||||||
TR85 | Work Up | -- | 101 | 30 | -- | |||||
The user is roused, and its Attack and Sp. Atk stats increase. | ||||||||||
TR93 | Darkest Lariat | 85 | 100 | 10 | -- | |||||
The user swings both arms and hits the target. The target's stat changes don't affect this attack's damage. | ||||||||||
TR95 | Throat Chop | 80 | 100 | 15 | 100 | |||||
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. | ||||||||||
TR98 | Liquidation | 85 | 100 | 10 | 20 | |||||
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. | ||||||||||
TR99 | Body Press | 80 | 100 | 10 | -- | |||||
The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. |
Isle of Armor Move Tutor Attacks | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|
Coaching | -- | -- | 10 | -- | |||||
The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. | |||||||||
Lash Out | 75 | 100 | 5 | -- | |||||
The user lashes out to vent its frustration toward the target. If the user's stats were lowered during this turn, the power of this move is doubled. |
Usable Max Moves | |||||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | Form | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
Max Flare | 130 130 |
101 | 10 | -- | |||||||
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. | |||||||||||
Max Flutterby | 120 120 |
101 | 10 | -- | |||||||
This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat. | |||||||||||
Max Lightning | 130 130 |
101 | 10 | -- | |||||||
This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. | |||||||||||
Max Strike | 150(Phy)/110(Spe) 150(Phy)/110(Spe) |
101 | 10 | -- | |||||||
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||||
Max Knuckle | 100(Phy)/95(Spe) 100(Phy)/95(Spe) |
101 | 10 | -- | |||||||
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. | |||||||||||
Max Hailstorm | 130 130 |
101 | 10 | -- | |||||||
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. | |||||||||||
Max Ooze | 90 90 |
101 | 10 | -- | |||||||
This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats. | |||||||||||
Max Geyser | 130(Phy)/130(Spe) | 101 | 10 | -- | |||||||
This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns. | |||||||||||
Max Airstream | 110 110 |
101 | 10 | -- | |||||||
This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats. | |||||||||||
Max Mindstorm | 130 130 |
101 | 10 | -- | |||||||
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. | |||||||||||
Max Rockfall | 130 130 |
101 | 10 | -- | |||||||
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. | |||||||||||
Max Quake | 130 130 |
101 | 10 | -- | |||||||
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. | |||||||||||
Max Darkness | 130(Phy)/130(Spe) | 101 | 10 | -- | |||||||
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||||
Max Steelspike | 130 130 |
101 | 10 | -- | |||||||
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | |||||||||||
Max Guard | 101 | 10 | -- | ||||||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||||
G-Max One Blow | 130(Phy)/130(Spe) | 101 | 10 | -- | |||||||
A Dark-type attack that Gigantamax Urshifu use. This single-strike move can ignore Max Guard. | |||||||||||
G-Max Rapid Flow | 130(Phy)/130(Spe) | 101 | 10 | -- | |||||||
A Water-type attack that Gigantamax Urshifu use. This rapid-strike move can ignore Max Guard. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 550 | 100 | 130 | 100 | 63 | 60 | 97 | |
Max Stats Hindering Nature |
Lv. 50 | 160 - 207 | 121 - 163 | 94 - 136 | 61 - 103 | 58 - 100 | 91 - 134 |
Lv. 100 | 310 - 404 | 238 - 323 | 184 - 269 | 117 - 202 | 112 - 197 | 179 - 263 | |
Max Stats Neutral Nature |
Lv. 50 | 160 - 207 | 135 - 182 | 105 - 152 | 68 - 115 | 65 - 112 | 102 - 149 |
Lv. 100 | 310 - 404 | 265 - 359 | 205 - 299 | 131 - 225 | 125 - 219 | 199 - 293 | |
Max Stats Beneficial Nature |
Lv. 50 | 160 - 207 | 148 - 200 | 115 - 167 | 74 - 126 | 71 - 123 | 112 - 163 |
Lv. 100 | 310 - 404 | 291 - 394 | 225 - 328 | 144 - 247 | 137 - 240 | 218 - 322 |
100
130
100
97
60
63
Stats - Rapid Strike Style | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 550 | 100 | 130 | 100 | 63 | 60 | 97 | |
Max Stats Hindering Nature |
Lv. 50 | 160 - 207 | 121 - 163 | 94 - 136 | 61 - 103 | 58 - 100 | 91 - 134 |
Lv. 100 | 310 - 404 | 238 - 323 | 184 - 269 | 117 - 202 | 112 - 197 | 179 - 263 | |
Max Stats Neutral Nature |
Lv. 50 | 160 - 207 | 135 - 182 | 105 - 152 | 68 - 115 | 65 - 112 | 102 - 149 |
Lv. 100 | 310 - 404 | 265 - 359 | 205 - 299 | 131 - 225 | 125 - 219 | 199 - 293 | |
Max Stats Beneficial Nature |
Lv. 50 | 160 - 207 | 148 - 200 | 115 - 167 | 74 - 126 | 71 - 123 | 112 - 163 |
Lv. 100 | 310 - 404 | 291 - 394 | 225 - 328 | 144 - 247 | 137 - 240 | 218 - 322 |
100
130
100
97
60
63
Gigantamax Urshifu Single Strike Style |
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Picture | |||
Type | Height | Weight | |
95'02" 29m |
????lbs ????kg |
Gigantamax Urshifu Rapid Strike Style |
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Picture | |||
Type | Height | Weight | |
85'04" 26m |
????lbs ????kg |
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