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General | Location | Attacks | Stats | Egg Moves |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Picture | ||
Abilities: Static - Limber - Sand Veil (Hidden) (Normal Forme) - Mimicry (Galarian Form) | |||||
Static: The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon. Limber: The Pokémon cannot be Paralysed while having this ability. Hidden Ability: Sand Veil: Raises the Pokémon’s evasion during a sandstorm by one level. Galarian Form Abilities: Mimicry: Changes to Electric-type in Electric Terrain, Psychic-type in Psychic Terrain, Grass-type in Grassy Terrain and Fairy type in Fairy-terrain. The type reverts to normal when the terrain ends. |
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Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
1,000,000 Points Medium Fast |
70 | 2 HP Point(s) Galarian Form 2 HP Point(s) | Stunfisk can Dynamax |
Wild Hold Item | Egg Groups | ||||
Regular Form Soft Sand - 5% |
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Evolutionary Chain | ||
Alternate Forms | |||||
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Locations- In-Depth Details |
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Sword | Dusty Bowl, Galar Mine No. 2, Lake of Outrage, Slumbering Weald Max Raid Battles: Bridge Field, Dusty Bowl, Giant's Seat, Rolling Fields, Stony Wilderness | Details | |
Shield | Dusty Bowl, Galar Mine No. 2, Lake of Outrage, Slumbering Weald Max Raid Battles: Bridge Field, Dusty Bowl, Giant's Seat, Rolling Fields, Stony Wilderness | Details | |
Isle of Armor | Sword | Trade from Regina in Isle of Armor Area (Unova Form) | |
Shield | Trade from Regina in Isle of Armor Area (Unova Form) | ||
Crown Tundra | Sword | Dynamax Adventures | |
Shield | Dynamax Adventures | ||
Trainer Locations | Details |
Flavor Text | ||
Sword | Thanks to bacteria that lived in the mud flats with it, this Pokémon developed the organs it uses to generate electricity. | Shield | For some reason, this Pokémon smiles slightly when it emits a strong electric current from the yellow markings on its body. |
Sword | Living in mud with a high iron content has given it a strong steel body. | Shield | Its conspicuous lips lure prey in as it lies in wait in the mud. When prey gets close, Stunfisk clamps its jagged steel fins down on them. |
Attacks | Level Up | TM & HM | Egg Moves |
Level Up Anchors | Galarian | Standard |
Galarian Form Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Mud-Slap | 20 | 100 | 10 | 100 | ||||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Water Gun | 40 | 100 | 25 | -- | ||||
The target is blasted with a forceful shot of water. | |||||||||
— | Metal Claw | 50 | 95 | 35 | 10 | ||||
The target is raked with steel claws. This may also raise the user's Attack stat. | |||||||||
5 | Endure | -- | 101 | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
10 | Mud Shot | 55 | 95 | 15 | 100 | ||||
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |||||||||
15 | Revenge | 60 | 100 | 10 | -- | ||||
This attack move's power is doubled if the user has been hurt by the opponent in the same turn. | |||||||||
20 | Metal Sound | -- | 85 | 40 | -- | ||||
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. | |||||||||
25 | Sucker Punch | 70 | 100 | 5 | -- | ||||
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
30 | Iron Defense | -- | 101 | 15 | -- | ||||
The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||||||
35 | Bounce | 85 | 85 | 5 | 30 | ||||
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. | |||||||||
40 | Muddy Water | 90 | 85 | 10 | 30 | ||||
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. | |||||||||
45 | Snap Trap | 35 | 100 | 15 | 100 | ||||
The user snares the target in a snap trap for four to five turns. | |||||||||
50 | Flail | ?? | 100 | 15 | -- | ||||
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | |||||||||
55 | Fissure | ?? | 30 | 5 | -- | ||||
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Mud-Slap | 20 | 100 | 10 | 100 | ||||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Water Gun | 40 | 100 | 25 | -- | ||||
The target is blasted with a forceful shot of water. | |||||||||
— | Thunder Shock | 40 | 100 | 30 | 10 | ||||
A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
5 | Endure | -- | 101 | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
10 | Mud Shot | 55 | 95 | 15 | 100 | ||||
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |||||||||
15 | Revenge | 60 | 100 | 10 | -- | ||||
This attack move's power is doubled if the user has been hurt by the opponent in the same turn. | |||||||||
20 | Charge | -- | 101 | 20 | -- | ||||
The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat. | |||||||||
25 | Sucker Punch | 70 | 100 | 5 | -- | ||||
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
30 | Electric Terrain | -- | 101 | 10 | -- | ||||
The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep. | |||||||||
35 | Bounce | 85 | 85 | 5 | 30 | ||||
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. | |||||||||
40 | Muddy Water | 90 | 85 | 10 | 30 | ||||
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. | |||||||||
45 | Discharge | 80 | 100 | 15 | 30 | ||||
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. | |||||||||
50 | Flail | ?? | 100 | 15 | -- | ||||
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | |||||||||
55 | Fissure | ?? | 30 | 5 | -- | ||||
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. |
Technical Machine Attacks | ||||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
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TM14 | Thunder Wave | -- | 90 | 20 | -- | |||||
The user launches a weak jolt of electricity that paralyzes the target. | ||||||||||
TM15 | Dig | 80 | 100 | 10 | -- | |||||
The user burrows into the ground, then attacks on the next turn. | ||||||||||
TM16 | Screech | -- | 85 | 40 | -- | |||||
An earsplitting screech harshly lowers the target's Defense stat. | ||||||||||
TM21 | Rest | -- | 101 | 10 | -- | |||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | ||||||||||
TM22 | Rock Slide | 75 | 90 | 10 | 30 | |||||
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | ||||||||||
TM24 | Snore | 50 | 100 | 15 | 30 | |||||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||||
TM25 | Protect | -- | 101 | 10 | -- | |||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ||||||||||
TM31 | Attract | -- | 100 | 15 | -- | |||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ||||||||||
TM32 | Sandstorm | -- | 101 | 10 | -- | |||||
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | ||||||||||
TM33 | Rain Dance | -- | 101 | 5 | -- | |||||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | ||||||||||
TM39 | Facade | 70 | 100 | 20 | -- | |||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ||||||||||
TM42 | Revenge | 60 | 100 | 10 | -- | |||||
This attack move's power is doubled if the user has been hurt by the opponent in the same turn. | ||||||||||
TM48 | Rock Tomb | 60 | 95 | 15 | 100 | |||||
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | ||||||||||
TM52 | Bounce | 85 | 85 | 5 | 30 | |||||
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. | ||||||||||
TM53 | Mud Shot | 55 | 95 | 15 | 100 | |||||
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | ||||||||||
TM57 | Payback | 50 | 100 | 10 | -- | |||||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | ||||||||||
TM67 | Ice Fang | 65 | 95 | 15 | 10 | |||||
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | ||||||||||
TM76 | Round | 60 | 100 | 15 | -- | |||||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | ||||||||||
TM81 | Bulldoze | 60 | 100 | 20 | 100 | |||||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | ||||||||||
TM82 | Electroweb | 55 | 95 | 15 | 100 | |||||
The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats. | ||||||||||
TM90 | Electric Terrain | -- | 101 | 10 | -- | |||||
The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep. | ||||||||||
TM93 | Eerie Impulse | -- | 100 | 15 | -- | |||||
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. | ||||||||||
TM98 | Stomping Tantrum | 75 | 100 | 10 | -- | |||||
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Technical Record Attacks | ||||||||||
TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
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TR04 | Surf | 90 | 100 | 15 | -- | |||||
The user attacks everything around it by swamping its surroundings with a giant wave. | ||||||||||
TR08 | Thunderbolt | 90 | 100 | 15 | 10 | |||||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | ||||||||||
TR09 | Thunder | 110 | 70 | 10 | 30 | |||||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | ||||||||||
TR10 | Earthquake | 100 | 100 | 10 | -- | |||||
The user sets off an earthquake that strikes every Pokémon around it. | ||||||||||
TR20 | Substitute | -- | 101 | 10 | -- | |||||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | ||||||||||
TR22 | Sludge Bomb | 90 | 100 | 10 | 30 | |||||
Unsanitary sludge is hurled at the target. This may also poison the target. | ||||||||||
TR26 | Endure | -- | 101 | 10 | -- | |||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||||||
TR27 | Sleep Talk | -- | 101 | 10 | -- | |||||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||||
TR32 | Crunch | 80 | 100 | 15 | 20 | |||||
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | ||||||||||
TR35 | Uproar | 90 | 100 | 10 | -- | |||||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | ||||||||||
TR45 | Muddy Water | 90 | 85 | 10 | 30 | |||||
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. | ||||||||||
TR46 | Iron Defense | -- | 101 | 15 | -- | |||||
The user hardens its body's surface like iron, sharply raising its Defense stat. | ||||||||||
TR67 | Earth Power | 90 | 100 | 10 | 10 | |||||
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | ||||||||||
TR70 | Flash Cannon | 80 | 100 | 10 | 10 | |||||
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat. | ||||||||||
TR75 | Stone Edge | 100 | 80 | 5 | -- | |||||
The user stabs the target from below with sharpened stones. Critical hits land more easily. | ||||||||||
TR76 | Stealth Rock | -- | 101 | 20 | -- | |||||
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | ||||||||||
TR78 | Sludge Wave | 95 | 100 | 10 | 10 | |||||
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. | ||||||||||
TR81 | Foul Play | 95 | 100 | 15 | -- | |||||
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals. | ||||||||||
TR84 | Scald | 80 | 100 | 15 | 30 | |||||
The user shoots boiling hot water at its target. This may also leave the target with a burn. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Yawn | -- | 101 | 10 | -- | Details | |||
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | ||||||||
Astonish | 30 | 100 | 15 | 30 | Details | |||
The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | ||||||||
Curse | -- | 101 | 10 | -- | Details | |||
A move that works differently for the Ghost type than for all other types. | ||||||||
Spite | -- | 100 | 10 | -- | Details | |||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | ||||||||
Spark | 65 | 100 | 20 | 30 | Details | |||
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. | ||||||||
Pain Split | -- | 101 | 20 | -- | Details | |||
The user adds its HP to the target's HP, then equally shares the combined HP with the target. | ||||||||
Reflect Type | -- | 101 | 15 | -- | Details | |||
The user reflects the target's type, making the user the same type as the target. | ||||||||
Bind | 15 | 85 | 20 | 100 | Details | |||
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. | ||||||||
Counter | ?? | 100 | 20 | -- | Details | |||
A retaliation move that counters any physical attack, inflicting double the damage taken. |
Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | |
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Steel Beam | 140 | 95 | 5 | -- | ||||
The user fires a beam of steel that it collected from its entire body. This also damages the user. |
Isle of Armor Move Tutor Attacks | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
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Lash Out | 75 | 100 | 5 | -- | |||||
The user lashes out to vent its frustration toward the target. If the user's stats were lowered during this turn, the power of this move is doubled. | |||||||||
Terrain Pulse | 50 | 100 | 10 | 100 | |||||
The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used. |
Usable Max Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | Form | ||
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Max Lightning | 120(Phy)/140(Spe) | 101 | 10 | -- | |||||
This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. | |||||||||
Max Strike | 130(Phy)/130(Spe) 130(Phy)/130(Spe) |
101 | 10 | -- | |||||
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
Max Knuckle | 80 80 |
101 | 10 | -- | |||||
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. | |||||||||
Max Phantasm | 90 90 |
101 | 10 | -- | |||||
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat. | |||||||||
Max Hailstorm | 120 | 101 | 10 | -- | |||||
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. | |||||||||
Max Ooze | 90 90 |
101 | 10 | -- | |||||
This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats. | |||||||||
Max Geyser | 130 130 |
101 | 10 | -- | |||||
This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns. | |||||||||
Max Airstream | 130 130 |
101 | 10 | -- | |||||
This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats. | |||||||||
Max Rockfall | 130 130 |
101 | 10 | -- | |||||
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. | |||||||||
Max Quake | 130(Phy)/130(Spe) 130(Phy)/130(Spe) |
101 | 10 | -- | |||||
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. | |||||||||
Max Darkness | 130 130 |
101 | 10 | -- | |||||
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||
Max Overgrowth | 90 | 101 | 10 | -- | |||||
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. | |||||||||
Max Steelspike | 100(Phy)/140(Spe) | 101 | 10 | -- | |||||
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | |||||||||
Max Guard | 101 | 10 | -- | ||||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 471 | 109 | 66 | 84 | 81 | 99 | 32 | |
Max Stats Hindering Nature |
Lv. 50 | 169 - 216 | 63 - 106 | 80 - 122 | 77 - 119 | 93 - 135 | 33 - 75 |
Lv. 100 | 328 - 422 | 123 - 207 | 155 - 240 | 150 - 234 | 182 - 267 | 62 - 146 | |
Max Stats Neutral Nature |
Lv. 50 | 169 - 216 | 71 - 118 | 89 - 136 | 86 - 133 | 104 - 151 | 37 - 84 |
Lv. 100 | 328 - 422 | 137 - 231 | 173 - 267 | 167 - 261 | 203 - 297 | 69 - 163 | |
Max Stats Beneficial Nature |
Lv. 50 | 169 - 216 | 78 - 129 | 97 - 149 | 94 - 146 | 114 - 166 | 40 - 92 |
Lv. 100 | 328 - 422 | 150 - 254 | 190 - 293 | 183 - 287 | 223 - 326 | 75 - 179 |
109
66
84
32
99
81
Stats - Galarian Stunfisk | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 471 | 109 | 81 | 99 | 66 | 84 | 32 | |
Max Stats Hindering Nature |
Lv. 50 | 169 - 216 | 77 - 119 | 93 - 135 | 63 - 106 | 80 - 122 | 33 - 75 |
Lv. 100 | 328 - 422 | 150 - 234 | 182 - 267 | 123 - 207 | 155 - 240 | 62 - 146 | |
Max Stats Neutral Nature |
Lv. 50 | 169 - 216 | 86 - 133 | 104 - 151 | 71 - 118 | 89 - 136 | 37 - 84 |
Lv. 100 | 328 - 422 | 167 - 261 | 203 - 297 | 137 - 231 | 173 - 267 | 69 - 163 | |
Max Stats Beneficial Nature |
Lv. 50 | 169 - 216 | 94 - 146 | 114 - 166 | 78 - 129 | 97 - 149 | 40 - 92 |
Lv. 100 | 328 - 422 | 183 - 287 | 223 - 326 | 150 - 254 | 190 - 293 | 75 - 179 |
109
81
99
32
84
66
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