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General | Location | Attacks | Stats | Egg Moves |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Picture | ||
Abilities: Sheer Force - Zen Mode (Hidden) (Normal Forme) - Gorilla Tactics- Zen Mode (Hidden) (Galarian Form) | |||||
Sheer Force: Moves with a secondary effect are increased in power by 30% but lose their secondary effect Hidden Ability: Zen Mode: When Hit Points get to 50% of maximum, the Pokémon changes form. The Pokémon reverts back to its standard form if it loses this ability or returns to over 50% of its Hit Points Galarian Form Abilities: Gorilla Tactics: Raises the Pokémon's Attack stat by one stage, but locks the Pokémon into using the first attack it uses after being sent out Hidden Ability: Zen Mode: When Hit Points get to 50% of maximum, the Pokémon changes form. The Pokémon reverts back to its standard form if it loses this ability or returns to over 50% of its Hit Points |
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Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
1,059,862 Points Medium Slow |
50 | Galarian Form 2 Attack Point(s) Standard 2 Attack Point(s) Zen Mode 2 Sp. Attack Point(s) | Darmanitan can Dynamax |
Wild Hold Item | Egg Groups | ||
Regular Form |
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Evolutionary Chain | ||||||
Alternate Forms | |||||||||
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Locations- In-Depth Details |
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Sword | Max Raid Battles: Dusty Bowl, Giant's Cap, Hammerlocke Hills, Lake of Outrage, Stony Wilderness | ||
Shield | Trade from Sword | ||
Isle of Armor | Sword | Evolve Darumaka | |
Shield | Trade from Pokémon Sword | ||
Crown Tundra | Sword | Snowslide Slope Max Raid Battles: Slippery Slope, Snowslide Slope, Frigid Sea | Details |
Shield | Trade from Pokémon Sword | ||
Trainer Locations | Details |
Flavor Text | ||
Sword | The thick arms of this hot-blooded Pokémon can deliver punches capable of obliterating a dump truck. | Shield | This Pokémon's power level rises along with the temperature of its fire, which can reach 2,500 degrees Fahrenheit. |
Sword | Through meditation, it calms its raging spirit and hones its psychic powers. | Shield | When wounded, it stops moving. It goes as still as stone to meditate, sharpening its mind and spirit. |
Sword | On days when blizzards blow through, it comes down to where people live. It stashes food in the snowball on its head, taking it home for later. | Shield | Though it has a gentle disposition, it's also very strong. It will quickly freeze the snowball on its head before going for a headbutt. |
Sword | Anger has reignited its atrophied flame sac. This Pokémon spews fire everywhere as it rampages indiscriminately. | Shield | Darmanitan takes this form when enraged. It won't stop spewing flames until its rage has settled, even if its body starts to melt. |
Attacks | Level Up | TM & HM | Egg Moves |
Level Up Anchors | Galarian | Standard |
Galarian Form Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
Evolve | Icicle Crash | 85 | 90 | 10 | 30 | ||||
The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch. | |||||||||
— | Icicle Crash | 85 | 90 | 10 | 30 | ||||
The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch. | |||||||||
— | Powder Snow | 40 | 100 | 25 | 10 | ||||
The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon. | |||||||||
— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Taunt | -- | 100 | 20 | -- | ||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
— | Bite | 60 | 100 | 25 | 30 | ||||
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||||
12 | Avalanche | 60 | 100 | 10 | -- | ||||
The power of this attack move is doubled if the user has been hurt by the target in the same turn. | |||||||||
16 | Work Up | -- | 101 | 30 | -- | ||||
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
20 | Ice Fang | 65 | 95 | 15 | 10 | ||||
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | |||||||||
24 | Headbutt | 70 | 100 | 15 | 30 | ||||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
28 | Ice Punch | 75 | 100 | 15 | 10 | ||||
The target is punched with an icy fist. This may also leave the target frozen. | |||||||||
32 | Uproar | 90 | 100 | 10 | -- | ||||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
38 | Belly Drum | -- | 101 | 10 | -- | ||||
The user maximizes its Attack stat in exchange for HP equal to half its max HP. | |||||||||
44 | Blizzard | 110 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
50 | Thrash | 120 | 100 | 10 | -- | ||||
The user rampages and attacks for two to three turns. The user then becomes confused. | |||||||||
56 | Superpower | 120 | 100 | 5 | 100 | ||||
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
Evolve | Hammer Arm | 100 | 90 | 10 | 100 | ||||
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however. | |||||||||
— | Hammer Arm | 100 | 90 | 10 | 100 | ||||
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however. | |||||||||
— | Ember | 40 | 100 | 25 | 10 | ||||
The target is attacked with small flames. This may also leave the target with a burn. | |||||||||
— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Taunt | -- | 100 | 20 | -- | ||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
— | Bite | 60 | 100 | 25 | 30 | ||||
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||||
12 | Incinerate | 60 | 100 | 15 | -- | ||||
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | |||||||||
16 | Work Up | -- | 101 | 30 | -- | ||||
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
20 | Fire Fang | 65 | 95 | 15 | 10 | ||||
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | |||||||||
24 | Headbutt | 70 | 100 | 15 | 30 | ||||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
28 | Fire Punch | 75 | 100 | 15 | 10 | ||||
The target is punched with a fiery fist. This may also leave the target with a burn. | |||||||||
32 | Uproar | 90 | 100 | 10 | -- | ||||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
38 | Belly Drum | -- | 101 | 10 | -- | ||||
The user maximizes its Attack stat in exchange for HP equal to half its max HP. | |||||||||
44 | Flare Blitz | 120 | 100 | 15 | 10 | ||||
The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. | |||||||||
50 | Thrash | 120 | 100 | 10 | -- | ||||
The user rampages and attacks for two to three turns. The user then becomes confused. | |||||||||
56 | Superpower | 120 | 100 | 5 | 100 | ||||
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. |
Technical Machine Attacks | ||||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|---|
TM00 | Mega Punch | 80 | 85 | 20 | -- | |||||
The target is slugged by a punch thrown with muscle-packed power. | ||||||||||
TM01 | Mega Kick | 120 | 75 | 5 | -- | |||||
The target is attacked by a kick launched with muscle-packed power. | ||||||||||
TM03 | Fire Punch | 75 | 100 | 15 | 10 | |||||
The target is punched with a fiery fist. This may also leave the target with a burn. | ||||||||||
TM04 | Ice Punch | 75 | 100 | 15 | 10 | |||||
The target is punched with an icy fist. This may also leave the target frozen. | ||||||||||
TM08 | Hyper Beam | 150 | 90 | 5 | -- | |||||
The target is attacked with a powerful beam. The user can't move on the next turn. | ||||||||||
TM09 | Giga Impact | 150 | 90 | 5 | -- | |||||
The user charges at the target using every bit of its power. The user can't move on the next turn. | ||||||||||
TM11 | Solar Beam | 120 | 100 | 10 | -- | |||||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | ||||||||||
TM13 | Fire Spin | 35 | 85 | 15 | 100 | |||||
The target becomes trapped within a fierce vortex of fire that rages for four to five turns. | ||||||||||
TM15 | Dig | 80 | 100 | 10 | -- | |||||
The user burrows into the ground, then attacks on the next turn. | ||||||||||
TM21 | Rest | -- | 101 | 10 | -- | |||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | ||||||||||
TM22 | Rock Slide | 75 | 90 | 10 | 30 | |||||
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | ||||||||||
TM23 | Thief | 60 | 100 | 25 | -- | |||||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | ||||||||||
TM24 | Snore | 50 | 100 | 15 | 30 | |||||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||||
TM25 | Protect | -- | 101 | 10 | -- | |||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ||||||||||
TM31 | Attract | -- | 100 | 15 | -- | |||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ||||||||||
TM34 | Sunny Day | -- | 101 | 5 | -- | |||||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | ||||||||||
TM38 | Will-O-Wisp | -- | 85 | 15 | -- | |||||
The user shoots a sinister flame at the target to inflict a burn. | ||||||||||
TM39 | Facade | 70 | 100 | 20 | -- | |||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ||||||||||
TM43 | Brick Break | 75 | 100 | 15 | -- | |||||
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | ||||||||||
TM48 | Rock Tomb | 60 | 95 | 15 | 100 | |||||
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | ||||||||||
TM56 | U-turn | 70 | 100 | 20 | -- | |||||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | ||||||||||
TM57 | Payback | 50 | 100 | 10 | -- | |||||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | ||||||||||
TM59 | Fling | ?? | 100 | 10 | -- | |||||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | ||||||||||
TM60 | Power Swap | -- | 101 | 10 | -- | |||||
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. | ||||||||||
TM61 | Guard Swap | -- | 101 | 10 | -- | |||||
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. | ||||||||||
TM64 | Avalanche | 60 | 100 | 10 | -- | |||||
The power of this attack move is doubled if the user has been hurt by the target in the same turn. | ||||||||||
TM67 | Ice Fang | 65 | 95 | 15 | 10 | |||||
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | ||||||||||
TM68 | Fire Fang | 65 | 95 | 15 | 10 | |||||
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | ||||||||||
TM76 | Round | 60 | 100 | 15 | -- | |||||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | ||||||||||
TM81 | Bulldoze | 60 | 100 | 20 | 100 | |||||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | ||||||||||
TM92 | Mystical Fire | 75 | 100 | 10 | 100 | |||||
The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. |
Technical Record Attacks | ||||||||||
TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|---|
TR01 | Body Slam | 85 | 100 | 15 | 30 | |||||
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | ||||||||||
TR02 | Flamethrower | 90 | 100 | 15 | 10 | |||||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | ||||||||||
TR05 | Ice Beam | 90 | 100 | 10 | 10 | |||||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | ||||||||||
TR06 | Blizzard | 110 | 70 | 5 | 10 | |||||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | ||||||||||
TR10 | Earthquake | 100 | 100 | 10 | -- | |||||
The user sets off an earthquake that strikes every Pokémon around it. | ||||||||||
TR11 | Psychic | 90 | 100 | 10 | 10 | |||||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | ||||||||||
TR13 | Focus Energy | -- | 101 | 30 | -- | |||||
The user takes a deep breath and focuses so that critical hits land more easily. | ||||||||||
TR15 | Fire Blast | 110 | 85 | 5 | 10 | |||||
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | ||||||||||
TR20 | Substitute | -- | 101 | 10 | -- | |||||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | ||||||||||
TR21 | Reversal | ?? | 100 | 15 | -- | |||||
An all-out attack that becomes more powerful the less HP the user has. | ||||||||||
TR26 | Endure | -- | 101 | 10 | -- | |||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||||||
TR27 | Sleep Talk | -- | 101 | 10 | -- | |||||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||||
TR30 | Encore | -- | 100 | 5 | -- | |||||
The user compels the target to keep using the move it encored for three turns. | ||||||||||
TR34 | Future Sight | 120 | 100 | 10 | -- | |||||
Two turns after this move is used, a hunk of psychic energy attacks the target. | ||||||||||
TR35 | Uproar | 90 | 100 | 10 | -- | |||||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | ||||||||||
TR36 | Heat Wave | 95 | 90 | 10 | 10 | |||||
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn. | ||||||||||
TR37 | Taunt | -- | 100 | 20 | -- | |||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | ||||||||||
TR38 | Trick | -- | 100 | 10 | -- | |||||
The user catches the target off guard and swaps its held item with its own. | ||||||||||
TR39 | Superpower | 120 | 100 | 5 | 100 | |||||
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. | ||||||||||
TR43 | Overheat | 130 | 90 | 5 | 100 | |||||
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. | ||||||||||
TR46 | Iron Defense | -- | 101 | 15 | -- | |||||
The user hardens its body's surface like iron, sharply raising its Defense stat. | ||||||||||
TR48 | Bulk Up | -- | 101 | 20 | -- | |||||
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | ||||||||||
TR52 | Gyro Ball | ?? | 100 | 5 | -- | |||||
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | ||||||||||
TR55 | Flare Blitz | 120 | 100 | 15 | 10 | |||||
The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. | ||||||||||
TR64 | Focus Blast | 120 | 70 | 5 | 10 | |||||
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | ||||||||||
TR69 | Zen Headbutt | 80 | 90 | 15 | 20 | |||||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | ||||||||||
TR74 | Iron Head | 80 | 100 | 15 | 30 | |||||
The user slams the target with its steel-hard head. This may also make the target flinch. | ||||||||||
TR75 | Stone Edge | 100 | 80 | 5 | -- | |||||
The user stabs the target from below with sharpened stones. Critical hits land more easily. | ||||||||||
TR77 | Grass Knot | ?? | 100 | 20 | -- | |||||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | ||||||||||
TR85 | Work Up | -- | 101 | 30 | -- | |||||
The user is roused, and its Attack and Sp. Atk stats increase. | ||||||||||
TR99 | Body Press | 80 | 100 | 10 | -- | |||||
The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Focus Punch | 150 | 100 | 20 | -- | Details | |||
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | ||||||||
Hammer Arm | 100 | 90 | 10 | 100 | Details | |||
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however. | ||||||||
Take Down | 90 | 85 | 20 | -- | Details | |||
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | ||||||||
Flame Wheel | 60 | 100 | 25 | 10 | Details | |||
The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. | ||||||||
Yawn | -- | 101 | 10 | -- | Details | |||
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | ||||||||
Extrasensory | 80 | 100 | 20 | 10 | Details | |||
The user attacks with an odd, unseeable power. This may also make the target flinch. | ||||||||
Freeze-Dry | 70 | 100 | 20 | 10 | Details | |||
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. | ||||||||
Incinerate | 60 | 100 | 15 | -- | Details | |||
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | ||||||||
Power-Up Punch | 40 | 100 | 20 | 100 | Details | |||
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
Isle of Armor Move Tutor Attacks | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|
Burning Jealousy | 70 | 100 | 5 | -- | |||||
The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. | |||||||||
Expanding Force | 80 | 100 | 10 | -- | |||||
The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain. | |||||||||
Lash Out | 75 | 100 | 5 | -- | |||||
The user lashes out to vent its frustration toward the target. If the user's stats were lowered during this turn, the power of this move is doubled. |
Usable Max Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|
Max Flare | 140(Phy)/140(Spe) 140(Phy)/140(Spe) |
101 | 10 | -- | |||||
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. | |||||||||
Max Flutterby | 120 120 |
101 | 10 | -- | |||||
This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat. | |||||||||
Max Strike | 150(Phy)/150(Spe) 150(Phy)/150(Spe) |
101 | 10 | -- | |||||
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
Max Knuckle | 100(Phy)/95(Spe) 100(Phy)/95(Spe) |
101 | 10 | -- | |||||
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. | |||||||||
Max Hailstorm | 130(Phy)/140(Spe) | 101 | 10 | -- | |||||
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. | |||||||||
Max Mindstorm | 130(Phy)/140(Spe) 130(Phy)/130(Spe) |
101 | 10 | -- | |||||
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. | |||||||||
Max Rockfall | 130 130 |
101 | 10 | -- | |||||
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. | |||||||||
Max Quake | 130 130 |
101 | 10 | -- | |||||
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. | |||||||||
Max Darkness | 130 130 |
101 | 10 | -- | |||||
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||
Max Overgrowth | 140 140 |
101 | 10 | -- | |||||
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. | |||||||||
Max Steelspike | 130 130 |
101 | 10 | -- | |||||
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | |||||||||
Max Guard | 101 | 10 | -- | ||||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 480 | 105 | 140 | 55 | 30 | 55 | 95 | |
Max Stats Hindering Nature |
Lv. 50 | 165 - 212 | 130 - 172 | 54 - 96 | 31 - 73 | 54 - 96 | 90 - 132 |
Lv. 100 | 320 - 414 | 256 - 341 | 103 - 188 | 58 - 143 | 103 - 188 | 175 - 260 | |
Max Stats Neutral Nature |
Lv. 50 | 165 - 212 | 145 - 192 | 60 - 107 | 35 - 82 | 60 - 107 | 100 - 147 |
Lv. 100 | 320 - 414 | 285 - 379 | 115 - 209 | 65 - 159 | 115 - 209 | 195 - 289 | |
Max Stats Beneficial Nature |
Lv. 50 | 165 - 212 | 159 - 211 | 66 - 117 | 38 - 90 | 66 - 117 | 110 - 161 |
Lv. 100 | 320 - 414 | 313 - 416 | 126 - 229 | 71 - 174 | 126 - 229 | 214 - 317 |
105
140
55
95
55
30
Stats - Zen Mode | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 540 | 105 | 30 | 105 | 140 | 105 | 55 | |
Max Stats Hindering Nature |
Lv. 50 | 165 - 212 | 31 - 73 | 99 - 141 | 130 - 172 | 99 - 141 | 54 - 96 |
Lv. 100 | 320 - 414 | 58 - 143 | 193 - 278 | 256 - 341 | 193 - 278 | 103 - 188 | |
Max Stats Neutral Nature |
Lv. 50 | 165 - 212 | 35 - 82 | 110 - 157 | 145 - 192 | 110 - 157 | 60 - 107 |
Lv. 100 | 320 - 414 | 65 - 159 | 215 - 309 | 285 - 379 | 215 - 309 | 115 - 209 | |
Max Stats Beneficial Nature |
Lv. 50 | 165 - 212 | 38 - 90 | 121 - 172 | 159 - 211 | 121 - 172 | 66 - 117 |
Lv. 100 | 320 - 414 | 71 - 174 | 236 - 339 | 313 - 416 | 236 - 339 | 126 - 229 |
105
30
105
55
105
140
Stats - Galarian Darmanitan | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 480 | 105 | 140 | 55 | 30 | 55 | 95 | |
Max Stats Hindering Nature |
Lv. 50 | 165 - 212 | 130 - 172 | 54 - 96 | 31 - 73 | 54 - 96 | 90 - 132 |
Lv. 100 | 320 - 414 | 256 - 341 | 103 - 188 | 58 - 143 | 103 - 188 | 175 - 260 | |
Max Stats Neutral Nature |
Lv. 50 | 165 - 212 | 145 - 192 | 60 - 107 | 35 - 82 | 60 - 107 | 100 - 147 |
Lv. 100 | 320 - 414 | 285 - 379 | 115 - 209 | 65 - 159 | 115 - 209 | 195 - 289 | |
Max Stats Beneficial Nature |
Lv. 50 | 165 - 212 | 159 - 211 | 66 - 117 | 38 - 90 | 66 - 117 | 110 - 161 |
Lv. 100 | 320 - 414 | 313 - 416 | 126 - 229 | 71 - 174 | 126 - 229 | 214 - 317 |
105
140
55
95
55
30
Stats - Galarian Darmanitan Zen Mode | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 540 | 105 | 160 | 55 | 30 | 55 | 135 | |
Max Stats Hindering Nature |
Lv. 50 | 165 - 212 | 148 - 190 | 54 - 96 | 31 - 73 | 54 - 96 | 126 - 168 |
Lv. 100 | 320 - 414 | 292 - 377 | 103 - 188 | 58 - 143 | 103 - 188 | 247 - 332 | |
Max Stats Neutral Nature |
Lv. 50 | 165 - 212 | 165 - 212 | 60 - 107 | 35 - 82 | 60 - 107 | 140 - 187 |
Lv. 100 | 320 - 414 | 325 - 419 | 115 - 209 | 65 - 159 | 115 - 209 | 275 - 369 | |
Max Stats Beneficial Nature |
Lv. 50 | 165 - 212 | 181 - 233 | 66 - 117 | 38 - 90 | 66 - 117 | 154 - 205 |
Lv. 100 | 320 - 414 | 357 - 460 | 126 - 229 | 71 - 174 | 126 - 229 | 302 - 405 |
105
160
55
135
55
30
|
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