|
General | Location | Attacks | Stats | Egg Moves |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Picture | ||
Abilities: Hustle - Inner Focus (Hidden) (Normal Forme) - Hustle- Inner Focus (Hidden) (Galarian Form) | |||||
Hustle: Damage from physical attacks is increased by 50%, but average accuracy is only 80%. Hidden Ability: Inner Focus: This Pokémon will not flinch. Does not prevent flinching with Focus Punch. Also prevents stats from being lowered by the ability Intimidate Galarian Form Abilities: Hustle: Damage from physical attacks is increased by 50%, but average accuracy is only 80%. Hidden Ability: Inner Focus: This Pokémon will not flinch. Does not prevent flinching with Focus Punch. Also prevents stats from being lowered by the ability Intimidate |
|||||
Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
1,059,862 Points Medium Slow |
50 | 1 Attack Point(s) Galarian Form 1 Attack Point(s) | Darumaka can Dynamax |
Wild Hold Item | Egg Groups | ||
Regular Form |
|
Evolutionary Chain | ||||||
Alternate Forms | |||||
|
Locations- In-Depth Details |
|||
Sword | Route 8, Route 10 Max Raid Battles: Dusty Bowl, Giant's Cap, Hammerlocke Hills, Lake of Outrage, Stony Wilderness | Details | |
Shield | Trade from Sword | ||
Isle of Armor | Sword | Trade from Regina in Isle of Armor Area (Unova Form) | |
Shield | Trade from Pokémon Sword | ||
Crown Tundra | Sword | Snowslide Slope Max Raid Battles: Slippery Slope, Snowslide Slope, Frigid Sea | Details |
Shield | Trade from Pokémon Sword | ||
Trainer Locations | Details |
Flavor Text | ||
Sword | It derives its power from fire burning inside its body. If the fire dwindles, this Pokémon will immediately fall asleep. | Shield | This popular symbol of good fortune will never fall over in its sleep, no matter how it's pushed or pulled. |
Sword | It lived in snowy areas for so long that its fire sac cooled off and atrophied. It now has an organ that generates cold instead. | Shield | The colder they get, the more energetic they are. They freeze their breath to make snowballs, using them as ammo for playful snowball fights. |
Attacks | Level Up | TM & HM | Egg Moves |
Level Up Anchors | Galarian | Standard |
Galarian Form Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Powder Snow | 40 | 100 | 25 | 10 | ||||
The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon. | |||||||||
— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
4 | Taunt | -- | 100 | 20 | -- | ||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
8 | Bite | 60 | 100 | 25 | 30 | ||||
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||||
12 | Avalanche | 60 | 100 | 10 | -- | ||||
The power of this attack move is doubled if the user has been hurt by the target in the same turn. | |||||||||
16 | Work Up | -- | 101 | 30 | -- | ||||
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
20 | Ice Fang | 65 | 95 | 15 | 10 | ||||
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | |||||||||
24 | Headbutt | 70 | 100 | 15 | 30 | ||||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
28 | Ice Punch | 75 | 100 | 15 | 10 | ||||
The target is punched with an icy fist. This may also leave the target frozen. | |||||||||
32 | Uproar | 90 | 100 | 10 | -- | ||||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
36 | Belly Drum | -- | 101 | 10 | -- | ||||
The user maximizes its Attack stat in exchange for HP equal to half its max HP. | |||||||||
40 | Blizzard | 110 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
44 | Thrash | 120 | 100 | 10 | -- | ||||
The user rampages and attacks for two to three turns. The user then becomes confused. | |||||||||
48 | Superpower | 120 | 100 | 5 | 100 | ||||
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Ember | 40 | 100 | 25 | 10 | ||||
The target is attacked with small flames. This may also leave the target with a burn. | |||||||||
— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
4 | Taunt | -- | 100 | 20 | -- | ||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
8 | Bite | 60 | 100 | 25 | 30 | ||||
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||||
12 | Incinerate | 60 | 100 | 15 | -- | ||||
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | |||||||||
16 | Work Up | -- | 101 | 30 | -- | ||||
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
20 | Fire Fang | 65 | 95 | 15 | 10 | ||||
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | |||||||||
24 | Headbutt | 70 | 100 | 15 | 30 | ||||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
28 | Fire Punch | 75 | 100 | 15 | 10 | ||||
The target is punched with a fiery fist. This may also leave the target with a burn. | |||||||||
32 | Uproar | 90 | 100 | 10 | -- | ||||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
36 | Belly Drum | -- | 101 | 10 | -- | ||||
The user maximizes its Attack stat in exchange for HP equal to half its max HP. | |||||||||
40 | Flare Blitz | 120 | 100 | 15 | 10 | ||||
The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. | |||||||||
44 | Thrash | 120 | 100 | 10 | -- | ||||
The user rampages and attacks for two to three turns. The user then becomes confused. | |||||||||
48 | Superpower | 120 | 100 | 5 | 100 | ||||
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. |
Technical Machine Attacks | ||||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|---|
TM00 | Mega Punch | 80 | 85 | 20 | -- | |||||
The target is slugged by a punch thrown with muscle-packed power. | ||||||||||
TM01 | Mega Kick | 120 | 75 | 5 | -- | |||||
The target is attacked by a kick launched with muscle-packed power. | ||||||||||
TM03 | Fire Punch | 75 | 100 | 15 | 10 | |||||
The target is punched with a fiery fist. This may also leave the target with a burn. | ||||||||||
TM04 | Ice Punch | 75 | 100 | 15 | 10 | |||||
The target is punched with an icy fist. This may also leave the target frozen. | ||||||||||
TM11 | Solar Beam | 120 | 100 | 10 | -- | |||||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | ||||||||||
TM13 | Fire Spin | 35 | 85 | 15 | 100 | |||||
The target becomes trapped within a fierce vortex of fire that rages for four to five turns. | ||||||||||
TM15 | Dig | 80 | 100 | 10 | -- | |||||
The user burrows into the ground, then attacks on the next turn. | ||||||||||
TM21 | Rest | -- | 101 | 10 | -- | |||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | ||||||||||
TM22 | Rock Slide | 75 | 90 | 10 | 30 | |||||
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | ||||||||||
TM23 | Thief | 60 | 100 | 25 | -- | |||||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | ||||||||||
TM24 | Snore | 50 | 100 | 15 | 30 | |||||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||||
TM25 | Protect | -- | 101 | 10 | -- | |||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ||||||||||
TM31 | Attract | -- | 100 | 15 | -- | |||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ||||||||||
TM34 | Sunny Day | -- | 101 | 5 | -- | |||||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | ||||||||||
TM38 | Will-O-Wisp | -- | 85 | 15 | -- | |||||
The user shoots a sinister flame at the target to inflict a burn. | ||||||||||
TM39 | Facade | 70 | 100 | 20 | -- | |||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ||||||||||
TM43 | Brick Break | 75 | 100 | 15 | -- | |||||
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | ||||||||||
TM48 | Rock Tomb | 60 | 95 | 15 | 100 | |||||
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | ||||||||||
TM56 | U-turn | 70 | 100 | 20 | -- | |||||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | ||||||||||
TM59 | Fling | ?? | 100 | 10 | -- | |||||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | ||||||||||
TM64 | Avalanche | 60 | 100 | 10 | -- | |||||
The power of this attack move is doubled if the user has been hurt by the target in the same turn. | ||||||||||
TM67 | Ice Fang | 65 | 95 | 15 | 10 | |||||
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | ||||||||||
TM68 | Fire Fang | 65 | 95 | 15 | 10 | |||||
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | ||||||||||
TM76 | Round | 60 | 100 | 15 | -- | |||||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
Technical Record Attacks | ||||||||||
TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|---|
TR02 | Flamethrower | 90 | 100 | 15 | 10 | |||||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | ||||||||||
TR05 | Ice Beam | 90 | 100 | 10 | 10 | |||||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | ||||||||||
TR06 | Blizzard | 110 | 70 | 5 | 10 | |||||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | ||||||||||
TR13 | Focus Energy | -- | 101 | 30 | -- | |||||
The user takes a deep breath and focuses so that critical hits land more easily. | ||||||||||
TR15 | Fire Blast | 110 | 85 | 5 | 10 | |||||
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | ||||||||||
TR20 | Substitute | -- | 101 | 10 | -- | |||||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | ||||||||||
TR26 | Endure | -- | 101 | 10 | -- | |||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||||||
TR27 | Sleep Talk | -- | 101 | 10 | -- | |||||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||||
TR30 | Encore | -- | 100 | 5 | -- | |||||
The user compels the target to keep using the move it encored for three turns. | ||||||||||
TR35 | Uproar | 90 | 100 | 10 | -- | |||||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | ||||||||||
TR36 | Heat Wave | 95 | 90 | 10 | 10 | |||||
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn. | ||||||||||
TR37 | Taunt | -- | 100 | 20 | -- | |||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | ||||||||||
TR39 | Superpower | 120 | 100 | 5 | 100 | |||||
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. | ||||||||||
TR43 | Overheat | 130 | 90 | 5 | 100 | |||||
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. | ||||||||||
TR52 | Gyro Ball | ?? | 100 | 5 | -- | |||||
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | ||||||||||
TR55 | Flare Blitz | 120 | 100 | 15 | 10 | |||||
The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. | ||||||||||
TR69 | Zen Headbutt | 80 | 90 | 15 | 20 | |||||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | ||||||||||
TR77 | Grass Knot | ?? | 100 | 20 | -- | |||||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | ||||||||||
TR85 | Work Up | -- | 101 | 30 | -- | |||||
The user is roused, and its Attack and Sp. Atk stats increase. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Focus Punch | 150 | 100 | 20 | -- | Details | |||
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | ||||||||
Hammer Arm | 100 | 90 | 10 | 100 | Details | |||
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however. | ||||||||
Take Down | 90 | 85 | 20 | -- | Details | |||
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | ||||||||
Flame Wheel | 60 | 100 | 25 | 10 | Details | |||
The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. | ||||||||
Yawn | -- | 101 | 10 | -- | Details | |||
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | ||||||||
Extrasensory | 80 | 100 | 20 | 10 | Details | |||
The user attacks with an odd, unseeable power. This may also make the target flinch. | ||||||||
Freeze-Dry | 70 | 100 | 20 | 10 | Details | |||
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. | ||||||||
Incinerate | 60 | 100 | 15 | -- | Details | |||
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | ||||||||
Power-Up Punch | 40 | 100 | 20 | 100 | Details | |||
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
Isle of Armor Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form |
---|
Usable Max Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|
Max Flare | 140(Phy)/140(Spe) 140(Phy)/140(Spe) |
101 | 10 | -- | |||||
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. | |||||||||
Max Flutterby | 120 120 |
101 | 10 | -- | |||||
This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat. | |||||||||
Max Strike | 140(Phy)/130(Spe) 140(Phy)/130(Spe) |
101 | 10 | -- | |||||
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
Max Knuckle | 100 100 |
101 | 10 | -- | |||||
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. | |||||||||
Max Hailstorm | 130(Phy)/140(Spe) | 101 | 10 | -- | |||||
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. | |||||||||
Max Mindstorm | 130(Phy)/130(Spe) 130 |
101 | 10 | -- | |||||
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. | |||||||||
Max Rockfall | 130 130 |
101 | 10 | -- | |||||
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. | |||||||||
Max Quake | 130 130 |
101 | 10 | -- | |||||
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. | |||||||||
Max Darkness | 110 110 |
101 | 10 | -- | |||||
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||
Max Overgrowth | 140 140 |
101 | 10 | -- | |||||
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. | |||||||||
Max Steelspike | 130 130 |
101 | 10 | -- | |||||
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | |||||||||
Max Guard | 101 | 10 | -- | ||||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 315 | 70 | 90 | 45 | 15 | 45 | 50 | |
Max Stats Hindering Nature |
Lv. 50 | 130 - 177 | 85 - 127 | 45 - 87 | 18 - 60 | 45 - 87 | 49 - 91 |
Lv. 100 | 250 - 344 | 166 - 251 | 85 - 170 | 31 - 116 | 85 - 170 | 94 - 179 | |
Max Stats Neutral Nature |
Lv. 50 | 130 - 177 | 95 - 142 | 50 - 97 | 20 - 67 | 50 - 97 | 55 - 102 |
Lv. 100 | 250 - 344 | 185 - 279 | 95 - 189 | 35 - 129 | 95 - 189 | 105 - 199 | |
Max Stats Beneficial Nature |
Lv. 50 | 130 - 177 | 104 - 156 | 55 - 106 | 22 - 73 | 55 - 106 | 60 - 112 |
Lv. 100 | 250 - 344 | 203 - 306 | 104 - 207 | 38 - 141 | 104 - 207 | 115 - 218 |
70
90
45
50
45
15
Stats - Galarian Darumaka | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 315 | 70 | 90 | 45 | 15 | 45 | 50 | |
Max Stats Hindering Nature |
Lv. 50 | 130 - 177 | 85 - 127 | 45 - 87 | 18 - 60 | 45 - 87 | 49 - 91 |
Lv. 100 | 250 - 344 | 166 - 251 | 85 - 170 | 31 - 116 | 85 - 170 | 94 - 179 | |
Max Stats Neutral Nature |
Lv. 50 | 130 - 177 | 95 - 142 | 50 - 97 | 20 - 67 | 50 - 97 | 55 - 102 |
Lv. 100 | 250 - 344 | 185 - 279 | 95 - 189 | 35 - 129 | 95 - 189 | 105 - 199 | |
Max Stats Beneficial Nature |
Lv. 50 | 130 - 177 | 104 - 156 | 55 - 106 | 22 - 73 | 55 - 106 | 60 - 112 |
Lv. 100 | 250 - 344 | 203 - 306 | 104 - 207 | 38 - 141 | 104 - 207 | 115 - 218 |
70
90
45
50
45
15
|
|