#133 Eevee

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Eevee Pokémon Scarlet & Violet data
Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Eevee
Japan: Eievui
イーブイ
French: Évoli
German: Evoli
Korean: 이브이
National: #133
Galar: #196
Isle of Armor: #---
Crown Tundra: #074
Sinnoh: #---
Hisui: #025
Male :88.14%
Female :11.86%
Normal-type
Classification Height Weight Capture Rate Base Egg Steps
Evolution Pokémon
Standard1'00"
0.3m
Min0'09"
0.24m
Max1'02"
0.36m
Alpha2'08"
0.81m
Standard14.3lbs
6.5kg
Min9.2lbs
4.16kg
Max20.6lbs
9.36kg
Alpha46.4lbs
21.06kg
45
Legends
215
4,480 (SWSH)
8,960 (BDSP)
Abilities: Run Away - Adaptability - Anticipation (Hidden Ability)
Run Away: Except for trainer battles, can always run from battle. It still cannot switch during Mean Look or Block.
Adaptability: Increases the Same Type Attack Bonus from *1.5 to *2.
Hidden Ability:
Anticipation: Warns when the foe knows 1-hit KO or super-effective moves.
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
1,000,000 Points
Medium Fast
Partner Eevee
1,000,000 Points
Medium Fast
50 1 Sp. Defense Point(s)
Eevee can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *1 *1 *1 *0 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Legends: Arceus
Razz Berry
Razz Berry
- 30%
Vivichoke
Vivichoke
- 15%

Alpha
Exp. Candy S
Exp. Candy S
- 100%
Seed of Mastery
Seed of Mastery
- 10%
Field
Evolutionary Chain
EeveeGigantamax
Gigantamax Eevee
Use Leaf Stone Use Ice Stone Use Thunderstone Use Water Stone Use Fire Stone Level Up with Happiness Value at 160 During the Day Level Up with Happiness Value at 160 During the Night Level Up with Happiness Value at 160 and knowing a Fairy-type move
LeafeonGlaceonJolteonVaporeonFlareonEspeonUmbreonSylveon
Gender Differences
MaleFemale
Male Sprite Female Sprite

Locations

- In-Depth Details
Sword Route 4
Max Raid Battles: Bridge Field, East Lake Axewell, Motostoke Riverbank, Rolling Fields
Details
Shield Route 4
Max Raid Battles: Bridge Field, East Lake Axewell, Motostoke Riverbank, Rolling Fields
Details
Crown Tundra Sword Frostpoint Field, Giant's Bed, Ballimere Lake
Max Raid Battles: Ballimere Lake
Details
Shield Frostpoint Field, Giant's Bed, Ballimere Lake
Max Raid Battles: Ballimere Lake
Details
Brilliant Diamond Trophy Garden,
Hearthome City (Gift - Have National Dex)
Details
Shining Pearl Trophy Garden,
Hearthome City (Gift - Have National Dex)
Details
Legends: Arceus Obsidian Fieldlands: Horseshoe Plains, Space-time Distortion in Obsidian Fieldlands or nearby
Crimson Mirelands: Space-time Distortion in Crimson Mirelands or nearby
Cobalt Coastlands: Crossing Slope, Space-time Distortion in Cobalt Coastlands or nearby
Coronet Highlands: Space-time Distortion in Coronet Highlands or nearby
Alabaster Icelands: Avalugg's Legacy, Avalanche Slopes, Space-time Distortion in Alabaster Icelands or nearby
Trainer Locations  Details
Flavor Text
Eevee SpriteSwordIt has the ability to alter the composition of its body to suit its surrounding environment.
ShieldThanks to its unstable genetic makeup, this special Pokémon conceals many different possible evolutions.
Eevee SpriteSwordGigantamax energy upped the fluffiness of the fur around Eevee's neck. The fur will envelop a foe, capturing its body and captivating its mind.
ShieldHaving gotten even friendlier and more innocent, Eevee tries to play with anyone around, only to end up crushing them with its immense body.
Brilliant Diamond It is a rare Pokémon that adapts to harsh environments by changing its appearance and capabilities when it evolves.
Shining Pearl
Legends: Arceus Harbors the potential to evolve into manifold forms. Within Eevee lies the key to the mysteries of Pokémon evolution—I’m certain of it.



Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Covet Covet - Normal-type Covet: Physical Move 60 100 25 --
The user endearingly approaches the target, then steals the target's held item.
Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Growl Growl - Normal-type Growl: Other Move -- 100 40 --
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
Tail Whip Tail Whip - Normal-type Tail Whip: Other Move -- 100 30 --
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.
5 Sand Attack Sand Attack - Ground-type Sand Attack: Other Move -- 100 15 --
Sand is hurled in the target's face, reducing the target's accuracy.
10 Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 --
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
15 Baby-Doll Eyes Baby-Doll Eyes - Fairy-type Baby-Doll Eyes: Other Move -- 100 30 --
The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
20 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
25 Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
30 Copycat Copycat - Normal-type Copycat: Other Move -- 101 20 --
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
35 Baton Pass Baton Pass - Normal-type Baton Pass: Other Move -- 101 40 --
The user switches places with a party Pokémon in waiting and passes along any stat changes.
40 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
45 Charm Charm - Fairy-type Charm: Other Move -- 100 20 --
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
50 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
55 Last Resort Last Resort - Normal-type Last Resort: Physical Move 140 100 5 --
This move can be used only after the user has used all the other moves it knows in the battle.

TM Anchors Sword/Shield Brilliant Diamond/Shining Pearl

Sword & Shield Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM02 Pay Day Pay Day - Normal-type Pay Day: Physical Move 40 100 20 --
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.
TM15 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows into the ground, then attacks on the next turn.
TM21 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM24 Snore Snore - Normal-type Snore: Special Move 50 100 15 30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM25 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM29 Charm Charm - Fairy-type Charm: Other Move -- 100 20 --
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
TM31 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM33 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM34 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM39 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM40 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM41 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
TM46 Weather Ball Weather Ball - Normal-type Weather Ball: Special Move 50 100 10 --
This attack move varies in power and type depending on the weather.
TM47 Fake Tears Fake Tears - Dark-type Fake Tears: Other Move -- 100 20 --
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
TM76 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM79 Retaliate Retaliate - Normal-type Retaliate: Physical Move 70 100 5 --
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.

Technical Record Attacks

TR #Attack NameTypeCat.Att.Acc.PPEffect %
TR01 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
TR13 Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- 101 30 --
The user takes a deep breath and focuses so that critical hits land more easily.
TR20 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TR26 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TR27 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TR29 Baton Pass Baton Pass - Normal-type Baton Pass: Other Move -- 101 40 --
The user switches places with a party Pokémon in waiting and passes along any stat changes.
TR31 Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 75 15 30
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
TR33 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 20
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TR42 Hyper Voice Hyper Voice - Normal-type Hyper Voice: Special Move 90 100 10 --
The user lets loose a horribly echoing shout with the power to inflict damage.
TR82 Stored Power Stored Power - Psychic-type Stored Power: Special Move 20 100 10 --
The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
TR85 Work Up Work Up - Normal-type Work Up: Other Move -- 101 30 --
The user is roused, and its Attack and Sp. Atk stats increase.

BDSP Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM10 Work Up Work Up - Normal-type Work Up: Other Move -- 101 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM17 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM23 Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 75 15 30
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
TM28 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows into the ground, then attacks on the next turn.
TM30 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 20
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- 101 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM58 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM82 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Flail Flail - Normal-type Flail: Physical Move ?? 100 15 -- Details
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Curse Curse - Ghost-type Curse: Other Move -- 101 10 -- Details
A move that works differently for the Ghost type than for all other types.
Tickle Tickle - Normal-type Tickle: Other Move -- 100 20 -- Details
The user tickles the target into laughing, reducing its Attack and Defense stats.
Yawn Yawn - Normal-type Yawn: Other Move -- 101 10 -- Details
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Detect Detect - Fighting-type Detect: Other Move -- 101 5 -- Details
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Double Kick Double Kick - Fighting-type Double Kick: Physical Move 30 100 30 -- Details
The target is quickly kicked twice in succession using both feet.
Mud-Slap Mud-Slap - Ground-type Mud-Slap: Special Move 20 100 10 100 Details
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Wish Wish - Normal-type Wish: Other Move -- 101 10 -- Details
One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP.
Charm
BDSP Only
Charm - Fairy-type Charm: Other Move -- 100 20 -- Details
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
Fake Tears
BDSP Only
Fake Tears - Dark-type Fake Tears: Other Move -- 100 20 -- Details
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Covet
BDSP Only
Covet - Normal-type Covet: Physical Move 60 100 25 -- Details
The user endearingly approaches the target, then steals the target's held item.
Stored Power
BDSP Only
Stored Power - Psychic-type Stored Power: Special Move 20 100 10 -- Details
The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.

Special Moves
Attack NameTypeCat.Att.Acc.PPEffect %
CelebrateCelebrate - Normal-typeCelebrate: Other Move--10140--
The Pokémon congratulates you on your special day!Birthday Distribution

Usable Max Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %Form
Max Strike Max Strike - Normal-type Physical MoveSpecial Move 140(Phy)/130(Spe) 101 10 --
Eevee
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Max Knuckle Max Knuckle - Fighting-type Physical Move 80 101 10 --
EeveeGigantamax Eevee
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats.
Max Phantasm Max Phantasm - Ghost-type Special Move 130 101 10 --
EeveeGigantamax Eevee
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat.
Max Mindstorm Max Mindstorm - Psychic-type Special Move 130 101 10 --
EeveeGigantamax Eevee
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
Max Quake Max Quake - Ground-type Physical MoveSpecial Move 130(Phy)/90(Spe) 101 10 --
EeveeGigantamax Eevee
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats.
Max Darkness Max Darkness - Dark-type Physical Move 110 101 10 --
EeveeGigantamax Eevee
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Max Steelspike Max Steelspike - Steel-type Physical Move 130 101 10 --
EeveeGigantamax Eevee
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats.
Max Guard Max Guard - Normal-type 101 10 --
EeveeGigantamax Eevee
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
G-Max Cuddle G-Max Cuddle - Normal-type Physical MoveSpecial Move 140(Phy)/130(Spe) 101 10 --
Gigantamax Eevee
A Normal-type attack that Gigantamax Eevee use. This move infatuates opponents.
Transfer Only Moves
Click here to see all transfer exclusive moves


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 325 55 55 50 45 65 55
Max Stats
Hindering Nature
Lv. 50 115 - 162 54 - 96 49 - 91 45 - 87 63 - 105 54 - 96
Lv. 100 220 - 314 103 - 188 94 - 179 85 - 170 121 - 206 103 - 188
Max Stats
Neutral Nature
Lv. 50 115 - 162 60 - 107 55 - 102 50 - 97 70 - 117 60 - 107
Lv. 100 220 - 314 115 - 209 105 - 199 95 - 189 135 - 229 115 - 209
Max Stats
Beneficial Nature
Lv. 50 115 - 162 66 - 117 60 - 112 55 - 106 77 - 128 66 - 117
Lv. 100 220 - 314 126 - 229 115 - 218 104 - 207 148 - 251 126 - 229
55
55
50
55
65
45

Gigantamax Eevee

Picture
Gigantamax Eevee Image Shiny Gigantamax Eevee Image
Type Height Weight
Normal-type 59'01"
18m
????lbs
????kg

<--- Ditto #132
Ditto
#134
Vaporeon
Vaporeon --->