#083 Farfetch'd

General Location Attacks Stats Egg Moves
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
Normal Sprite
Regular Form Galarian Form
Name Other Names No. Gender Ratio Type
Farfetch'd
Japan: Kamonegi
カモネギ
French: Canarticho
German: Porenta
Korean: 파오리
National: #083
Galar: #218
Isle of Armor: #---
Crown Tundra: #---
Sinnoh: #---
Hisui: #---
Male :50.2%
Female :49.8%
Normal Normal-type Flying-type
Galarian Fighting-type
Classification Height Weight Capture Rate Base Egg Steps
Wild Duck Pokémon 2'07" / 2'07"
0.8m / 0.8m
33.1lbs / 92.6lbs
15.0kg / 42.0kg
452,560 (SWSH)
5,120 (BDSP)
Abilities: Keen Eye - Inner Focus - Defiant (Hidden) (Normal Forme) - Steadfast- Scrappy (Hidden) (Galarian Form)
Keen Eye: Opponent cannot lower this Pokémon’s accuracy. The Pokémon ignores evasion boosts of the opponent
Inner Focus: This Pokémon will not flinch. Does not prevent flinching with Focus Punch. Also prevents stats from being lowered by the ability Intimidate
Hidden Ability:
Defiant: Attack is raised by two stages when the Pokémon has its stats lowered. Doesn't work on self inflicted stat drops or drops from allies
Galarian Form Abilities:
Steadfast: Speed raises by one level every time the Pokémon flinches.
Hidden Ability:
Scrappy: Allows the Pokémon to hit Ghost-type Pokémon with Normal-type and Fighting-type moves. Blocks Intimidate
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
1,000,000 Points
Medium Fast
50 1 Attack Point(s)
Galarian Form
1 Attack Point(s)
Farfetch'd can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *2 *0.5 *2 *1 *1 *0 *1 *1 *0.5 *2 *0 *1 *1 *1 *1
Damage Taken Galarian Form
*1 *1 *1 *1 *1 *1 *1 *1 *1 *2 *2 *0.5 *0.5 *1 *1 *0.5 *1 *2
Wild Hold Item Egg Groups
 Sword & Shield
Regular Form
Leek
Leek
- 5%
Galarian Form
Leek
Leek
- 50%
Brilliant Diamond & Shining Pearl
Leek
Leek
- 5%
Flying
Field
Evolutionary Chain
Alternate Forms
Kantonian FormGalarian Form
Kantonian FormGalarian Form
Farfetch'd is one of several Pokémon that have Region Forms. If caught or bred from a parent that originates in Galar, it will have its Galarian Form

Locations

- In-Depth Details
Sword Route 5, Giant's Mirror
Max Raid Battles: Dusty Bowl, North Lake Miloch, Stony Wilderness
Details
Shield Trade from Sword
Isle of Armor Sword Trade from Regina in Isle of Armor Area (Kantonian Form)
Shield Trade from Pokémon Sword
Crown Tundra Sword Max Raid Battles: Frostpoint Field, Giant's Bed, Snowslide Slope, Frigid Sea, Ballimere Lake
Shield Trade from Pokémon Sword
Brilliant Diamond Route 221, Grand UndergroundDetails
Shining Pearl Route 221, Grand UndergroundDetails
Trainer Locations  Details
Flavor Text
Farfetch'd SpriteSwordThe stalk this Pokémon carries in its wings serves as a sword to cut down opponents. In a dire situation, the stalk can also serve as food.
ShieldThey use a plant stalk as a weapon, but not all of them use it in the same way. Several distinct styles of stalk fighting have been observed.
Farfetch'd SpriteSwordThe Farfetch'd of the Galar region are brave warriors, and they wield thick, tough leeks in battle.
ShieldThe stalks of leeks are thicker and longer in the Galar region. Farfetch'd that adapted to these stalks took on a unique form.
Brilliant Diamond It can't live without the stalk it holds. That's why it defends the stalk from attackers with its life.
Shining Pearl


Attacks

Level UpTM & HMEgg Moves

Level Up AnchorsGalarian Standard

Galarian Form Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Peck Peck - Flying-type Peck: Physical Move 35 100 35 --
The target is jabbed with a sharply pointed beak or horn.
Sand Attack Sand Attack - Ground-type Sand Attack: Other Move -- 100 15 --
Sand is hurled in the target's face, reducing the target's accuracy.
5 Leer Leer - Normal-type Leer: Other Move -- 100 30 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
10 Fury Cutter Fury Cutter - Bug-type Fury Cutter: Physical Move 40 95 20 --
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
15 Rock Smash Rock Smash - Fighting-type Rock Smash: Physical Move 40 100 15 50
The user attacks with a punch. This may also lower the target's Defense stat.
20 Brutal Swing Brutal Swing - Dark-type Brutal Swing: Physical Move 60 100 20 --
The user swings its body around violently to inflict damage on everything in its vicinity.
25 Detect Detect - Fighting-type Detect: Other Move -- 101 5 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
30 Knock Off Knock Off - Dark-type Knock Off: Physical Move 65 100 20 --
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
35 Defog Defog - Flying-type Defog: Other Move -- 101 15 --
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
40 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
45 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
50 Slam Slam - Normal-type Slam: Physical Move 80 75 20 --
The target is slammed with a long tail, vines, or the like to inflict damage.
55 Leaf Blade Leaf Blade - Grass-type Leaf Blade: Physical Move 90 100 15 --
The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.
60 Final Gambit Final Gambit - Fighting-type Final Gambit: Special Move ?? 100 5 --
The user risks everything to attack its target. The user faints but does damage equal to its HP.
65 Brave Bird Brave Bird - Flying-type Brave Bird: Physical Move 120 100 15 --
The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Peck Peck - Flying-type Peck: Physical Move 35 100 35 --
The target is jabbed with a sharply pointed beak or horn.
Sand Attack Sand Attack - Ground-type Sand Attack: Other Move -- 100 15 --
Sand is hurled in the target's face, reducing the target's accuracy.
5 Leer Leer - Normal-type Leer: Other Move -- 100 30 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
10 Fury Cutter Fury Cutter - Bug-type Fury Cutter: Physical Move 40 95 20 --
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
15 Cut Cut - Normal-type Cut: Physical Move 50 95 30 --
The target is cut with a scythe or claw.
20 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 101 20 --
The user confounds the target with speed, then slashes. This attack never misses.
25 Air Cutter Air Cutter - Flying-type Air Cutter: Special Move 60 95 25 --
The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.
30 Knock Off Knock Off - Dark-type Knock Off: Physical Move 65 100 20 --
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
35 False Swipe False Swipe - Normal-type False Swipe: Physical Move 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
40 Slash Slash - Normal-type Slash: Physical Move 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
45 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
50 Air Slash Air Slash - Flying-type Air Slash: Special Move 75 95 15 30
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
55 Leaf Blade Leaf Blade - Grass-type Leaf Blade: Physical Move 90 100 15 --
The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.
60 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
65 Brave Bird Brave Bird - Flying-type Brave Bird: Physical Move 120 100 15 --
The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.

TM Anchors Sword/Shield Brilliant Diamond/Shining Pearl

Sword & Shield Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %Form
TM06 Fly Fly - Flying-type Fly: Physical Move 90 95 15 --
Normal
The user flies up into the sky and then strikes its target on the next turn.
TM12 Solar Blade Solar Blade - Grass-type Solar Blade: Physical Move 125 100 10 --
NormalGalarian Form
In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn.
TM21 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
NormalGalarian Form
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM23 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
Normal
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM24 Snore Snore - Normal-type Snore: Special Move 50 100 15 30
NormalGalarian Form
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM25 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
NormalGalarian Form
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM30 Steel Wing Steel Wing - Steel-type Steel Wing: Physical Move 70 90 25 10
NormalGalarian Form
The target is hit with wings of steel. This may also raise the user's Defense stat.
TM31 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
NormalGalarian Form
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM34 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
NormalGalarian Form
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM39 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
NormalGalarian Form
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM40 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Normal
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM41 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
NormalGalarian Form
The user assists an ally by boosting the power of that ally's attack.
TM42 Revenge Revenge - Fighting-type Revenge: Physical Move 60 100 10 --
NormalGalarian Form
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
TM43 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
Galarian Form
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM56 U-turn U-turn - Bug-type U-turn: Physical Move 70 100 20 --
Normal
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM58 Assurance Assurance - Dark-type Assurance: Physical Move 60 100 10 --
Galarian Form
If the target has already taken some damage in the same turn, this attack's power is doubled.
TM76 Round Round - Normal-type Round: Special Move 60 100 15 --
NormalGalarian Form
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM78 Acrobatics Acrobatics - Flying-type Acrobatics: Physical Move 55 100 15 --
Normal
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM79 Retaliate Retaliate - Normal-type Retaliate: Physical Move 70 100 5 --
NormalGalarian Form
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
TM94 False Swipe False Swipe - Normal-type False Swipe: Physical Move 40 100 40 --
Normal
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM95 Air Slash Air Slash - Flying-type Air Slash: Special Move 75 95 15 30
Normal
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
TM97 Brutal Swing Brutal Swing - Dark-type Brutal Swing: Physical Move 60 100 20 --
NormalGalarian Form
The user swings its body around violently to inflict damage on everything in its vicinity.

Technical Record Attacks

TR #Attack NameTypeCat.Att.Acc.PPEffect %Form
TR00 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
NormalGalarian Form
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TR01 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
NormalGalarian Form
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
TR12 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
Normal
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
TR13 Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- 101 30 --
NormalGalarian Form
The user takes a deep breath and focuses so that critical hits land more easily.
TR20 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
NormalGalarian Form
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TR26 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
NormalGalarian Form
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TR27 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
NormalGalarian Form
While it is asleep, the user randomly uses one of the moves it knows.
TR29 Baton Pass Baton Pass - Normal-type Baton Pass: Other Move -- 101 40 --
Normal
The user switches places with a party Pokémon in waiting and passes along any stat changes.
TR31 Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 75 15 30
Normal
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
TR35 Uproar Uproar - Normal-type Uproar: Special Move 90 100 10 --
Normal
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
TR36 Heat Wave Heat Wave - Fire-type Heat Wave: Special Move 95 90 10 10
Normal
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
TR39 Superpower Superpower - Fighting-type Superpower: Physical Move 120 100 5 100
Galarian Form
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
TR50 Leaf Blade Leaf Blade - Grass-type Leaf Blade: Physical Move 90 100 15 --
NormalGalarian Form
The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.
TR53 Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 100 5 100
NormalGalarian Form
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
TR57 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 20 30
NormalGalarian Form
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
TR66 Brave Bird Brave Bird - Flying-type Brave Bird: Physical Move 120 100 15 --
NormalGalarian Form
The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
TR85 Work Up Work Up - Normal-type Work Up: Other Move -- 101 30 --
NormalGalarian Form
The user is roused, and its Attack and Sp. Atk stats increase.
TR95 Throat Chop Throat Chop - Dark-type Throat Chop: Physical Move 80 100 15 100
NormalGalarian Form
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.

BDSP Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM10 Work Up Work Up - Normal-type Work Up: Other Move -- 101 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM17 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM23 Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 75 15 30
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- 101 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM40 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 101 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM47 Steel Wing Steel Wing - Steel-type Steel Wing: Physical Move 70 90 25 10
The target is hit with wings of steel. This may also raise the user's Defense stat.
TM51 Roost Roost - Flying-type Roost: Other Move -- 101 10 --
The user lands and rests its body. This move restores the user's HP by up to half of its max HP.
TM54 False Swipe False Swipe - Normal-type False Swipe: Physical Move 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM58 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM75 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TM77 Psych Up Psych Up - Normal-type Psych Up: Other Move -- 101 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM82 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM84 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 20 30
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Pluck Pluck - Flying-type Pluck: Physical Move 60 100 20 --
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
TM89 U-turn U-turn - Bug-type U-turn: Physical Move 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TM93 Cut Cut - Normal-type Cut: Physical Move 50 95 30 --
The target is cut with a scythe or claw.
TM94 Fly Fly - Flying-type Fly: Physical Move 90 95 15 --
The user flies up into the sky and then strikes its target on the next turn.
TM97 Defog Defog - Flying-type Defog: Other Move -- 101 15 --
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Gust Gust - Flying-type Gust: Special Move 40 100 35 -- Normal
Details
A gust of wind is whipped up by wings and launched at the target to inflict damage.
Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 -- NormalGalarian Form
Details
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Flail Flail - Normal-type Flail: Physical Move ?? 100 15 -- NormalGalarian Form
Details
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Feather Dance Feather Dance - Flying-type Feather Dance: Other Move -- 100 15 -- Normal
Details
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
Curse Curse - Ghost-type Curse: Other Move -- 101 10 -- NormalGalarian Form
Details
A move that works differently for the Ghost type than for all other types.
Covet Covet - Normal-type Covet: Physical Move 60 100 25 -- NormalGalarian Form
Details
The user endearingly approaches the target, then steals the target's held item.
Night Slash Night Slash - Dark-type Night Slash: Physical Move 70 100 15 -- NormalGalarian Form
Details
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Roost Roost - Flying-type Roost: Other Move -- 101 10 -- Normal
Details
The user lands and rests its body. This move restores the user's HP by up to half of its max HP.
Simple Beam Simple Beam - Normal-type Simple Beam: Other Move -- 100 15 -- NormalGalarian Form
Details
The user's mysterious psychic wave changes the target's Ability to Simple.
First Impression First Impression - Bug-type First Impression: Physical Move 90 100 10 -- Normal
Details
Although this move has great power, it only works the first turn each time the user enters battle.
Final Gambit Final Gambit - Fighting-type Final Gambit: Special Move ?? 100 5 -- Normal
Details
The user risks everything to attack its target. The user faints but does damage equal to its HP.
Feint Feint - Normal-type Feint: Physical Move 30 100 10 -- NormalGalarian Form
Details
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Sky Attack Sky Attack - Flying-type Sky Attack: Physical Move 140 90 5 30 NormalGalarian Form
Details
A second-turn attack move where critical hits land more easily. This may also make the target flinch.
Counter Counter - Fighting-type Counter: Physical Move ?? 100 20 -- Galarian Form
Details
A retaliation move that counters any physical attack, inflicting double the damage taken.
Quick Guard Quick Guard - Fighting-type Quick Guard: Other Move -- 101 15 -- Galarian Form
Details
The user protects itself and its allies from priority moves.
Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 -- Galarian Form
Details
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Gust Gust - Flying-type Gust: Special Move 40 100 35 -- Details
A gust of wind is whipped up by wings and launched at the target to inflict damage.
Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 -- Details
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Flail Flail - Normal-type Flail: Physical Move ?? 100 15 -- Details
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Feather Dance Feather Dance - Flying-type Feather Dance: Other Move -- 100 15 -- Details
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
Curse Curse - Ghost-type Curse: Other Move -- 101 10 -- Details
A move that works differently for the Ghost type than for all other types.
Covet Covet - Normal-type Covet: Physical Move 60 100 25 -- Details
The user endearingly approaches the target, then steals the target's held item.
Night Slash Night Slash - Dark-type Night Slash: Physical Move 70 100 15 -- Details
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Roost
SWSH Only
Roost - Flying-type Roost: Other Move -- 101 10 -- Details
The user lands and rests its body. This move restores the user's HP by up to half of its max HP.
Simple Beam Simple Beam - Normal-type Simple Beam: Other Move -- 100 15 -- Details
The user's mysterious psychic wave changes the target's Ability to Simple.
First Impression
SWSH Only
First Impression - Bug-type First Impression: Physical Move 90 100 10 -- Details
Although this move has great power, it only works the first turn each time the user enters battle.
Final Gambit Final Gambit - Fighting-type Final Gambit: Special Move ?? 100 5 -- Details
The user risks everything to attack its target. The user faints but does damage equal to its HP.
Feint Feint - Normal-type Feint: Physical Move 30 100 10 -- Details
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Sky Attack Sky Attack - Flying-type Sky Attack: Physical Move 140 90 5 30 Details
A second-turn attack move where critical hits land more easily. This may also make the target flinch.
Mud-Slap
BDSP Only
Mud-Slap - Ground-type Mud-Slap: Special Move 20 100 10 100 Details
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Leaf Blade
BDSP Only
Leaf Blade - Grass-type Leaf Blade: Physical Move 90 100 15 -- Details
The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.
Revenge
BDSP Only
Revenge - Fighting-type Revenge: Physical Move 60 100 10 -- Details
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.

Isle of Armor Move Tutor Attacks

Attack NameTypeCat.Att.Acc.PPEffect %Form
Dual WingbeatDual Wingbeat - Flying-typeDual Wingbeat: Physical Move409010--
Farfetch'dGalarian Form
The user slams the target with its wings. The target is hit twice in a row.

Usable Max Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %Form
Max Flare Max Flare - Fire-type Special Move 130 101 10 --
Normal
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns.
Max Flutterby Max Flutterby - Bug-type Physical Move
Physical Move
130
90
101 10 --
NormalGalarian Form
This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat.
Max Strike Max Strike - Normal-type Physical MoveSpecial Move
Physical MoveSpecial Move
130(Phy)/130(Spe)
140(Phy)/110(Spe)
101 10 --
NormalGalarian Form
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Max Knuckle Max Knuckle - Fighting-type Physical MoveSpecial Move
Physical MoveSpecial Move
95(Phy)/100(Spe)
95(Phy)/100(Spe)
101 10 --
NormalGalarian Form
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats.
Max Ooze Max Ooze - Poison-type Physical Move
Physical Move
90
90
101 10 --
NormalGalarian Form
This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats.
Max Airstream Max Airstream - Flying-type Physical MoveSpecial Move
Physical Move
140(Phy)/130(Spe)
140
101 10 --
NormalGalarian Form
This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats.
Max Darkness Max Darkness - Dark-type Physical Move
Physical Move
130
130
101 10 --
NormalGalarian Form
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Max Overgrowth Max Overgrowth - Grass-type Physical Move
Physical Move
140
140
101 10 --
NormalGalarian Form
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns.
Max Steelspike Max Steelspike - Steel-type Physical Move
Physical Move
130
120
101 10 --
NormalGalarian Form
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats.
Max Guard Max Guard - Normal-type

101 10 --
NormalGalarian Form
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Transfer Only Moves
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Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 377 52 90 55 58 62 60
Max Stats
Hindering Nature
Lv. 50 112 - 159 85 - 127 54 - 96 56 - 99 60 - 102 58 - 100
Lv. 100 214 - 308 166 - 251 103 - 188 108 - 193 116 - 200 112 - 197
Max Stats
Neutral Nature
Lv. 50 112 - 159 95 - 142 60 - 107 63 - 110 67 - 114 65 - 112
Lv. 100 214 - 308 185 - 279 115 - 209 121 - 215 129 - 223 125 - 219
Max Stats
Beneficial Nature
Lv. 50 112 - 159 104 - 156 66 - 117 69 - 121 73 - 125 71 - 123
Lv. 100 214 - 308 203 - 306 126 - 229 133 - 236 141 - 245 137 - 240
52
90
55
60
62
58

Stats - Galarian Farfetch'd

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 377 52 95 55 58 62 55
Max Stats
Hindering Nature
Lv. 50 112 - 159 90 - 132 54 - 96 56 - 99 60 - 102 54 - 96
Lv. 100 214 - 308 175 - 260 103 - 188 108 - 193 116 - 200 103 - 188
Max Stats
Neutral Nature
Lv. 50 112 - 159 100 - 147 60 - 107 63 - 110 67 - 114 60 - 107
Lv. 100 214 - 308 195 - 289 115 - 209 121 - 215 129 - 223 115 - 209
Max Stats
Beneficial Nature
Lv. 50 112 - 159 110 - 161 66 - 117 69 - 121 73 - 125 66 - 117
Lv. 100 214 - 308 214 - 317 126 - 229 133 - 236 141 - 245 126 - 229
52
95
55
55
62
58

<--- Magneton #082
Magneton
#084
Doduo
Doduo --->