#548 Petilil

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex

This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Petilil Pokémon Scarlet & Violet data
Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Petilil
Japan: Churine
チュリネ
French: Chlorobule
German: Lilminip
Korean: 치릴리
National: #548
Alola: #103
Melemele: #103
Akala: #---
Ula'ula: #048
Poni: #047
Male :0%
Female :100%
Grass-type
Classification Height Weight Capture Rate Base Egg Steps
Bulb Pokémon 1'08"
0.5m
14.6lbs
6.6kg
1905,120
Abilities: Chlorophyll - Own Tempo - Leaf Guard (Hidden Ability)
Chlorophyll: When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Strong Sunlight.
Own Tempo: The Pokémon cannot be Confused while having this ability.
Hidden Ability (Available):
Leaf Guard: Prevents the Pokémon from being afflicted by status conditions during strong sunlight.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 1 Sp. Attack Point(s)
Likely

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *0.5 *0.5 *0.5 *2 *1 *2 *0.5 *2 *1 *2 *1 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
 Absorb Bulb
Absorb Bulb
- 5%
Grass
Evolutionary Chain
Petilil Lilligant

Locations

- In-Depth Details
Sun Trade from Moon
Moon Malie Garden, Melemele Meadow, Poni Meadow, Poni Plains, Ula'ula MeadowDetails
Ultra Sun Trade from Moon/Ultra Moon
Ultra Moon Malie Garden, Melemele Meadow, Poni Meadow, Poni Plains, Ula'ula MeadowDetails
Trainer Locations  Details

Flavor Text

Sun Although the leaves on its head are bitter enough to cause dizziness, they provide relief from weariness—even more so when boiled.
Moon By pruning the leaves on its head with regularity, this Pokémon can be grown into a fine plump shape.
Ultra Sun Some say if you dry the leaves on its head, boil them down, and drink the infusion, your vigor will return, so Petilil is popular with the elderly.
Ultra Moon They prefer clean water and soil. When the environment they live in turns bad, the whole bunch will up and move to a new area.


Attacks


Generation VII Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Absorb Absorb - Grass-type Absorb: Special Move 20 100 25 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
4 Growth Growth - Normal-type Growth: Other Move -- -- 20 --
The user's body grows all at once, raising the Attack and Sp. Atk stats.
8 Leech Seed Leech Seed - Grass-type Leech Seed: Other Move -- 90 10 --
A seed is planted on the target. It steals some HP from the target every turn.
10 Sleep Powder Sleep Powder - Grass-type Sleep Powder: Other Move -- 75 15 --
The user scatters a big cloud of sleep-inducing dust around the target.
13 Mega Drain Mega Drain - Grass-type Mega Drain: Special Move 40 100 15 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
17 Synthesis Synthesis - Grass-type Synthesis: Other Move -- -- 5 --
The user restores its own HP. The amount of HP regained varies with the weather.
19 Magical Leaf Magical Leaf - Grass-type Magical Leaf: Special Move 60 -- 20 --
The user scatters curious leaves that chase the target. This attack never misses.
22 Stun Spore Stun Spore - Grass-type Stun Spore: Other Move -- 75 30 --
The user scatters a cloud of numbing powder that paralyzes the target.
26 Giga Drain Giga Drain - Grass-type Giga Drain: Special Move 75 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
28 Aromatherapy Aromatherapy - Grass-type Aromatherapy: Other Move -- -- 5 --
The user releases a soothing scent that heals all status conditions affecting the user's party.
31 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- -- 20 --
The user assists an ally by boosting the power of that ally's attack.
35 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10 10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
37 Entrainment Entrainment - Normal-type Entrainment: Other Move -- 100 15 --
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
40 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
44 After You After You - Normal-type After You: Other Move -- -- 15 --
The user helps the target and makes it use its move right after the user.
46 Leaf Storm Leaf Storm - Grass-type Leaf Storm: Special Move 130 90 5 100
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.

TM & HM Attacks

TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Hidden Power - Normal-type Hidden Power: Special Move 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM17 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM20 Safeguard Safeguard - Normal-type Safeguard: Other Move -- -- 25 --
The user creates a protective field that prevents status conditions for five turns.
TM21 Frustration Frustration - Normal-type Frustration: Physical Move ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM22 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM27 Return Return - Normal-type Return: Physical Move ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM53 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10 10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TM85 Dream Eater Dream Eater - Psychic-type Dream Eater: Special Move 100 100 15 --
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
TM86 Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM96 Nature Power Nature Power - Normal-type Nature Power: Other Move -- -- 20 --
This attack makes use of nature's power. Its effects vary depending on the user's environment.
TM100 Confide Confide - Normal-type Confide: Other Move -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.

Egg Moves (Details)

Attack NameTypeCat.Att.Acc.PPEffect %  
Natural Gift Natural Gift - Normal-type Natural Gift: Physical Move ?? 100 15 -- Details
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Charm Charm - Fairy-type Charm: Other Move -- 100 20 -- Details
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
Endure Endure - Normal-type Endure: Other Move -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Ingrain Ingrain - Grass-type Ingrain: Other Move -- -- 20 -- Details
The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out.
Worry Seed Worry Seed - Grass-type Worry Seed: Other Move -- 100 10 -- Details
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
Grass Whistle Grass Whistle - Grass-type Grass Whistle: Other Move -- 55 15 -- Details
The user plays a pleasant melody that lulls the target into a deep sleep.
Sweet Scent Sweet Scent - Normal-type Sweet Scent: Other Move -- 100 20 -- Details
A sweet scent that harshly lowers opposing Pokémon's evasiveness.
Bide Bide - Normal-type Bide: Physical Move ?? -- 10 -- Details
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Healing Wish Healing Wish - Psychic-type Healing Wish: Other Move -- -- 10 -- Details
The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
Encore
USUM Only
Encore - Normal-type Encore: Other Move -- 100 5 -- Details
The user compels the target to keep using the move it encored for three turns.

Ultra Sun/Ultra Moon Move Tutor Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
CovetCovet - Normal-typeCovet: Physical Move6010025--
The user endearingly approaches the target, then steals the target's held item.
Seed BombSeed Bomb - Grass-typeSeed Bomb: Physical Move8010015--
The user slams a barrage of hard-shelled seeds down on the target from above.
SnoreSnore - Normal-typeSnore: Special Move501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
SynthesisSynthesis - Grass-typeSynthesis: Other Move----5--
The user restores its own HP. The amount of HP regained varies with the weather.
Heal BellHeal Bell - Normal-typeHeal Bell: Other Move----5--
The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Giga DrainGiga Drain - Grass-typeGiga Drain: Special Move7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Worry SeedWorry Seed - Grass-typeWorry Seed: Other Move--10010--
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
After YouAfter You - Normal-typeAfter You: Other Move----15--
The user helps the target and makes it use its move right after the user.
Helping HandHelping Hand - Normal-typeHelping Hand: Other Move----20--
The user assists an ally by boosting the power of that ally's attack.
Laser FocusLaser Focus - Normal-typeLaser Focus: Other Move----30--
The user concentrates intensely. The attack on the next turn always results in a critical hit.

Usable Z Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz Breakneck Blitz - Normal-type Physical MoveSpecial Move 160(Phy)/120(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Bloom Doom Bloom Doom - Grass-type Physical MoveSpecial Move 160(Phy)/195(Spe) -- 1 --
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Shattered Psyche Shattered Psyche - Psychic-type Special Move 180 -- 1 --
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.

Transfer Only Moves (Details)

Attack NameTypeCat.Att.Acc.PPEffect %Method
Flash -- 100 20 -- Gen VI TM70
The user flashes a bright light that cuts the target's accuracy.
Secret Power 70 100 20 30 Gen VI TM94 (ΩRαS)
The additional effects of this attack depend upon where it was used.
Cut 50 95 30 -- Gen VI HM01
The target is cut with a scythe or claw.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 280 45 35 50 70 50 30
Max Stats
Hindering Nature
Lv. 50 105 - 152 36 - 78 49 - 91 67 - 109 49 - 91 31 - 73
Lv. 100 200 - 294 67 - 152 94 - 179 130 - 215 94 - 179 58 - 143
Max Stats
Neutral Nature
Lv. 50 105 - 152 40 - 87 55 - 102 75 - 122 55 - 102 35 - 82
Lv. 100 200 - 294 75 - 169 105 - 199 145 - 239 105 - 199 65 - 159
Max Stats
Beneficial Nature
Lv. 50 105 - 152 44 - 95 60 - 112 82 - 134 60 - 112 38 - 90
Lv. 100 200 - 294 82 - 185 115 - 218 159 - 262 115 - 218 71 - 174

<--- Whimsicott #547
Whimsicott
#549
Lilligant
Lilligant --->