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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Cloyster Pokémon Scarlet & Violet data |
Picture | ||
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Abilities: Shell Armor - Skill Link - Overcoat (Hidden Ability) | |||||
Shell Armor: Opponent’s moves cannot Critical Hit. Skill Link: Moves that attack 2-5 times always hit 5 times. Hidden Ability (Available): Overcoat: Protects Pokémon from Weather Effects and Powder moves such as Sleep Powder, Poison Powder etc. |
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Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
1,250,000 Points Slow |
70 | 2 Defense Point(s) | Not Wild |
Weakness |
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*1 | *1 | *0.5 | *2 | *2 | *0.25 | *2 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *1 | *1 |
Wild Hold Item | Catch/Transfer Candy | Egg Groups | ||||||||||||
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Evolutionary Chain | |||
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Locations- In-Depth Details |
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Sun | Evolve Shellder | |
Moon | Evolve Shellder | |
Ultra Sun | Evolve Shellder | |
Ultra Moon | Evolve Shellder | |
Let's Go, Pikachu! | Seafoam Islands | Details |
Let's Go, Eevee! | Seafoam Islands | Details |
Trainer Locations | Details |
Flavor Text |
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Sun | Its hard shell cannot be shattered—not even by a bomb. The contents of the shell remain unknown. | |
Moon | Excavation of the tombs of ancient hunting tribes has turned up many spears tipped with spikes that had fallen off this Pokémon’s shell. | |
Ultra Sun | If areas of Cloyster’s very hard shell get damaged, those areas swell, gradually growing into large sharp spikes. | |
Ultra Moon | Slowpoke tails are its favorite food. It has even been known to come up on land to look for Slowpoke from time to time. | |
Let's Go, Pikachu! | For protection, it uses its harder-than-diamond shell. It also shoots spikes from the shell. | |
Let's Go, Eevee! |
Attacks |
Generation VII Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Hydro Pump | ![]() |
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110 | 80 | 5 | -- | ||
The target is blasted by a huge volume of water launched under great pressure. | |||||||||
— | Shell Smash | ![]() |
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-- | -- | 15 | -- | ||
The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats. | |||||||||
— | Toxic Spikes | ![]() |
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-- | -- | 20 | -- | ||
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | |||||||||
— | Withdraw | ![]() |
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-- | -- | 40 | -- | ||
The user withdraws its body into its hard shell, raising its Defense stat. | |||||||||
— | Supersonic | ![]() |
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-- | 55 | 20 | -- | ||
The user generates odd sound waves from its body that confuse the target. | |||||||||
— | Protect | ![]() |
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-- | -- | 10 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
— | Aurora Beam | ![]() |
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65 | 100 | 20 | 10 | ||
The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. | |||||||||
13 | Spike Cannon | ![]() |
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20 | 100 | 15 | -- | ||
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. | |||||||||
28 | Spikes | ![]() |
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-- | -- | 20 | -- | ||
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. | |||||||||
50 | Icicle Crash | ![]() |
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85 | 90 | 10 | 30 | ||
The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | ![]() |
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-- | -- | 10 | -- | ||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM10 | Hidden Power | ![]() |
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60 | 100 | 15 | -- | ||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM13 | Ice Beam | ![]() |
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90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TM14 | Blizzard | ![]() |
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110 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM41 | Torment | ![]() |
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-- | 100 | 15 | -- | ||
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM64 | Explosion | ![]() |
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250 | 100 | 5 | -- | ||
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |||||||||
TM66 | Payback | ![]() |
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50 | 100 | 10 | -- | ||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
TM67 | Smart Strike | ![]() |
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70 | -- | 10 | -- | ||
The user stabs the target with a sharp horn. This attack never misses. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM79 | Frost Breath | ![]() |
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60 | 90 | 10 | 100 | ||
The user blows its cold breath on the target. This attack always results in a critical hit. | |||||||||
TM84 | Poison Jab | ![]() |
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80 | 100 | 20 | 30 | ||
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | |||||||||
TM87 | Swagger | ![]() |
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-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM94 | Surf | ![]() |
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90 | 100 | 15 | -- | ||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TM100 | Confide | ![]() |
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-- | -- | 20 | 100 | ||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Bubble Beam | ![]() |
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65 | 100 | 20 | 10 | Details | |
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. | ||||||||
Take Down | ![]() |
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90 | 85 | 20 | -- | Details | |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | ||||||||
Barrier | ![]() |
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-- | -- | 20 | -- | Details | |
The user throws up a sturdy wall that sharply raises its Defense stat. | ||||||||
Rapid Spin | ![]() |
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20 | 100 | 40 | -- | Details | |
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | ||||||||
Screech | ![]() |
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-- | 85 | 40 | -- | Details | |
An earsplitting screech harshly lowers the target's Defense stat. | ||||||||
Icicle Spear | ![]() |
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25 | 100 | 30 | -- | Details | |
The user launches sharp icicles at the target two to five times in a row. | ||||||||
Mud Shot | ![]() |
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55 | 95 | 15 | 100 | Details | |
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | ||||||||
Rock Blast | ![]() |
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25 | 90 | 10 | -- | Details | |
The user hurls hard rocks at the target. Two to five rocks are launched in a row. | ||||||||
Water Pulse | ![]() |
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60 | 100 | 20 | 20 | Details | |
The user attacks the target with a pulsing blast of water. This may also confuse the target. | ||||||||
Aqua Ring | ![]() |
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-- | -- | 20 | -- | Details | |
The user envelops itself in a veil made of water. It regains some HP every turn. | ||||||||
Avalanche | ![]() |
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60 | 100 | 10 | -- | Details | |
The power of this attack move is doubled if the user has been hurt by the target in the same turn. | ||||||||
Twineedle | ![]() |
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25 | 100 | 20 | 20 | Details | |
The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target. |
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Signal Beam | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The user attacks with a sinister beam of light. This may also confuse the target. | ||||||||
Iron Defense | ![]() | ![]() | -- | -- | 15 | -- | ||
The user hardens its body's surface like iron, sharply raising its Defense stat. | ||||||||
Icy Wind | ![]() | ![]() | 55 | 95 | 15 | 100 | ||
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats. | ||||||||
Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Water Pulse | ![]() | ![]() | 60 | 100 | 20 | 20 | ||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | ||||||||
Liquidation | ![]() | ![]() | 85 | 100 | 10 | 20 | ||
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Breakneck Blitz | ![]() |
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200(Phy)/200(Spe) | -- | 1 | -- | |||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
Acid Downpour | ![]() |
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160 | -- | 1 | -- | |||
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | |||||||||
Tectonic Rage | ![]() |
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100 | -- | 1 | -- | |||
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Continental Crush | ![]() |
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140 | -- | 1 | -- | |||
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | |||||||||
Savage Spin-Out | ![]() |
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100(Phy)/140(Spe) | -- | 1 | -- | |||
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
Corkscrew Crash | ![]() |
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140 | -- | 1 | -- | |||
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Hydro Vortex | ![]() |
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160(Phy)/185(Spe) | -- | 1 | -- | |||
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. | |||||||||
Subzero Slammer | ![]() |
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160(Phy)/185(Spe) | -- | 1 | -- | |||
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | |||||||||
Black Hole Eclipse | ![]() |
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100 | -- | 1 | -- | |||
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Pre-Evolution Only Moves | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Tackle | ![]() |
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40 | 100 | 35 | -- |
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A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
Water Gun | ![]() |
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40 | 100 | 25 | -- |
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The target is blasted with a forceful shot of water. | |||||||||
Icicle Spear | ![]() |
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25 | 100 | 30 | -- |
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The user launches sharp icicles at the target two to five times in a row. | |||||||||
Leer | ![]() |
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-- | 100 | 30 | 100 |
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The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |||||||||
Clamp | ![]() |
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35 | 85 | 15 | 100 |
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The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns. | |||||||||
Ice Shard | ![]() |
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40 | 100 | 30 | -- |
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The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. | |||||||||
Razor Shell | ![]() |
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75 | 95 | 10 | 50 |
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The user cuts its target with sharp shells. This may also lower the target's Defense stat. | |||||||||
Whirlpool | ![]() |
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35 | 85 | 15 | 100 |
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The user traps the target in a violent swirling whirlpool for four to five turns. | |||||||||
Brine | ![]() |
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65 | 100 | 10 | -- |
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If the target's HP is half or less, this attack will hit with double the power. | |||||||||
Iron Defense | ![]() |
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-- | -- | 15 | -- |
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The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||||||
Ice Beam | ![]() |
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90 | 100 | 10 | 10 |
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The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||
The additional effects of this attack depend upon where it was used. | |||||||||
Dive | ![]() |
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80 | 100 | 10 | -- | Gen VI HM07 (ΩRαS) | ||
Diving on the first turn, the user floats up and attacks on the next turn. | |||||||||
Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen IV TM43 | ||
The additional effects of this attack depend upon where it was used. | |||||||||
Endure | ![]() |
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-- | -- | 10 | -- | Gen IV TM58 | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Captivate | ![]() |
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-- | 100 | 20 | -- | Gen IV TM78 | ||
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||||
Natural Gift | ![]() |
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?? | 100 | 15 | -- | Gen IV TM83 | ||
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||||||
Swift | ![]() |
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60 | -- | 20 | -- | Move Tutor - PtHGSS | ||
Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||||
Double-edge | ![]() |
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120 | 100 | 15 | -- | Move Tutor - FRLG | ||
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
Mimic | ![]() |
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-- | -- | 10 | -- | Move Tutor - FRLG | ||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
Self-destruct | ![]() |
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200 | 100 | 5 | -- | Move Tutor - XD | ||
The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
Curse | ![]() |
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-- | -- | 10 | -- | Gen II TM03 | ||
A move that works differently for the Ghost type than for all other types. | |||||||||
Rage | ![]() |
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20 | 100 | 20 | -- | Gen I TM20 | ||
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||||||
Teleport | ![]() |
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-- | -- | 20 | -- | Gen I TM30 | ||
Use it to flee from any wild Pokémon. | |||||||||
Reflect | ![]() |
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-- | -- | 20 | -- | Gen I TM33 | ||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
Bide | ![]() |
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?? | -- | 10 | -- | Gen I TM34 | ||
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
Tri Attack | ![]() |
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80 | 100 | 10 | 20 | Gen I TM49 | ||
The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 525 | 50 | 95 | 180 | 85 | 45 | 70 | |
Max Stats Hindering Nature |
Lv. 50 | 110 - 157 | 90 - 132 | 166 - 208 | 81 - 123 | 45 - 87 | 67 - 109 |
Lv. 100 | 210 - 304 | 175 - 260 | 328 - 413 | 157 - 242 | 85 - 170 | 130 - 215 | |
Max Stats Neutral Nature |
Lv. 50 | 110 - 157 | 100 - 147 | 185 - 232 | 90 - 137 | 50 - 97 | 75 - 122 |
Lv. 100 | 210 - 304 | 195 - 289 | 365 - 459 | 175 - 269 | 95 - 189 | 145 - 239 | |
Max Stats Beneficial Nature |
Lv. 50 | 110 - 157 | 110 - 161 | 203 - 255 | 99 - 150 | 55 - 106 | 82 - 134 |
Lv. 100 | 210 - 304 | 214 - 317 | 401 - 504 | 192 - 295 | 104 - 207 | 159 - 262 |
Let's Go Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Evolve | Spike Cannon | ![]() |
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20 | 100 | 15 | -- | ||
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. | |||||||||
— | Spike Cannon | ![]() |
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20 | 100 | 15 | -- | ||
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. | |||||||||
— | Barrier | ![]() |
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-- | -- | 20 | -- | ||
The user throws up a sturdy wall that sharply raises its Defense stat. | |||||||||
— | Twineedle | ![]() |
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25 | 100 | 20 | 20 | ||
The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target. | |||||||||
— | Tackle | ![]() |
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40 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Water Gun | ![]() |
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40 | 100 | 25 | -- | ||
The target is blasted with a forceful shot of water. | |||||||||
— | Withdraw | ![]() |
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-- | -- | 40 | -- | ||
The user withdraws its body into its hard shell, raising its Defense stat. | |||||||||
— | Leer | ![]() |
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-- | 100 | 30 | 100 | ||
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM01 | Headbutt | ![]() |
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70 | 100 | 15 | 30 | ||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
TM04 | Teleport | ![]() |
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-- | -- | 20 | -- | ||
The user switches places with a different Pokémon instantly, using telekinetic power. | |||||||||
TM05 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM07 | Protect | ![]() |
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-- | -- | 10 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM08 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM09 | Reflect | ![]() |
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-- | -- | 20 | -- | ||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
TM12 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM26 | Poison Jab | ![]() |
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80 | 100 | 20 | 30 | ||
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | |||||||||
TM27 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM28 | Tri Attack | ![]() |
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80 | 100 | 10 | 20 | ||
The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target. | |||||||||
TM42 | Self-Destruct | ![]() |
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200 | 100 | 5 | -- | ||
The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
TM47 | Surf | ![]() |
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90 | 100 | 15 | -- | ||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TM48 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM51 | Blizzard | ![]() |
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110 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TM55 | Ice Beam | ![]() |
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90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
Pre-Evolution Only Moves | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Ice Shard | ![]() |
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40 | 100 | 30 | -- |
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The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. | |||||||||
Supersonic | ![]() |
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-- | 55 | 20 | -- |
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The user generates odd sound waves from its body that confuse the target. | |||||||||
Clamp | ![]() |
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35 | 85 | 15 | 100 |
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The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns. | |||||||||
Aurora Beam | ![]() |
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65 | 100 | 20 | 10 |
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The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. | |||||||||
Protect | ![]() |
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-- | -- | 10 | -- |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
Ice Beam | ![]() |
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90 | 100 | 10 | 10 |
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The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
Shell Smash | ![]() |
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-- | -- | 15 | -- |
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The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats. | |||||||||
Hydro Pump | ![]() |
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110 | 80 | 5 | -- |
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The target is blasted by a huge volume of water launched under great pressure. |
Stats | ||||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||
Base Stats - Total: 525 | 50 | 95 | 180 | 85 | 45 | 70 | ||
Max Stats Hindering Nature |
Lv. 50 | No Candy | 110 - 125 | 90 - 113 | 166 - 198 | 81 - 103 | 45 - 63 | 67 - 89 |
Candy | 110 - 325 | 90 - 313 | 166 - 398 | 81 - 303 | 45 - 263 | 67 - 289 | ||
Lv. 100 | No Candy | 210 - 241 | 175 - 223 | 328 - 391 | 157 - 203 | 85 - 124 | 130 - 173 | |
Candy | 210 - 441 | 175 - 423 | 328 - 591 | 157 - 403 | 85 - 324 | 130 - 373 | ||
Max Stats Neutral Nature |
Lv. 50 | No Candy | 110 - 125 | 100 - 126 | 185 - 220 | 90 - 115 | 50 - 71 | 75 - 99 |
Candy | 110 - 325 | 100 - 326 | 185 - 420 | 90 - 315 | 50 - 271 | 75 - 299 | ||
Lv. 100 | No Candy | 210 - 241 | 195 - 248 | 365 - 435 | 175 - 226 | 95 - 138 | 145 - 193 | |
Candy | 210 - 441 | 195 - 448 | 365 - 635 | 175 - 426 | 95 - 338 | 145 - 393 | ||
Max Stats Beneficial Nature |
Lv. 50 | No Candy | 110 - 125 | 110 - 139 | 203 - 242 | 99 - 127 | 55 - 79 | 82 - 108 |
Candy | 110 - 325 | 110 - 339 | 203 - 442 | 99 - 327 | 55 - 279 | 82 - 308 | ||
Lv. 100 | No Candy | 210 - 241 | 214 - 272 | 401 - 478 | 192 - 248 | 104 - 151 | 159 - 212 | |
Candy | 210 - 441 | 214 - 472 | 401 - 678 | 192 - 448 | 104 - 351 | 159 - 412 |
CP (Combat Points) - Toggle Full Details | ||||||||
Level | Min CP | Max CP | Max CP With Candy | |||||
Level 5 | 27 CP | 31 CP | 2,671 CP | |||||
Level 50 | 1,815 CP | 2,310 CP | 7,110 CP | |||||
Level 100 | 7,050 CP | 9,060 CP | 10,000 CP |
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