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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Poliwag Pokémon Scarlet & Violet data |
Picture | ||
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Abilities: Water Absorb - Damp - Swift Swim (Hidden Ability) | |||||
Water Absorb: The Pokémon heals up to 1/4 of its maximum Hit Points when hit with Water-type moves. Damp: Explosion, Selfdestruct & Mind Blown will not work while the Pokémon is on the field. Hidden Ability (Available): Swift Swim: When rainy, The Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Heavy Rain. |
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Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
1,059,862 Points Medium Slow |
70 | 1 Speed Point(s) | Likely |
Weakness |
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*1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 | *1 |
Wild Hold Item | Catch/Transfer Candy | Egg Groups | ||||||||||
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Evolutionary Chain | |||||||
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Locations- In-Depth Details |
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Sun | Brooklet Hill, Malie Garden | Details |
Moon | Brooklet Hill, Malie Garden | Details |
Ultra Sun | Brooklet Hill | Details |
Ultra Moon | Brooklet Hill | Details |
Let's Go, Pikachu! | Route 22, Route 23, Route 25, Cerulean Cave | Details |
Let's Go, Eevee! | Route 22, Route 23, Route 25, Cerulean Cave | Details |
Trainer Locations | Details |
Flavor Text |
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Sun | The swirl on its belly is its internal organs showing through. If the swirl is tinged white, that means it’s affected by some disease. | |
Moon | It’s still not very good at walking. Its Trainers should train this Pokémon to walk every day. | |
Ultra Sun | Despite the danger, it wants to come up on land. So it does its best to waddle along, but when an enemy finds it, it rushes back to the water. | |
Ultra Moon | The direction of the swirl on their stomachs differs depending on where they live. Poliwag aficionados can tell them apart at a glance. | |
Let's Go, Pikachu! | The direction of the spiral on the belly differs by area. It is more adept at swimming than walking. | |
Let's Go, Eevee! |
Attacks |
Generation VII Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Water Sport | ![]() |
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-- | -- | 15 | -- | ||
The user soaks the battlefield with water. This weakens Fire-type moves for five turns. | |||||||||
5 | Water Gun | ![]() |
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40 | 100 | 25 | -- | ||
The target is blasted with a forceful shot of water. | |||||||||
8 | Hypnosis | ![]() |
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-- | 60 | 20 | -- | ||
The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||||
11 | Bubble | ![]() |
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40 | 100 | 30 | 10 | ||
A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat. | |||||||||
15 | Double Slap | ![]() |
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15 | 85 | 10 | -- | ||
The target is slapped repeatedly, back and forth, two to five times in a row. | |||||||||
18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
21 | Body Slam | ![]() |
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85 | 100 | 15 | 30 | ||
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
25 | Bubble Beam | ![]() |
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65 | 100 | 20 | 10 | ||
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. | |||||||||
28 | Mud Shot | ![]() |
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55 | 95 | 15 | 100 | ||
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |||||||||
31 | Belly Drum | ![]() |
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-- | -- | 10 | -- | ||
The user maximizes its Attack stat in exchange for HP equal to half its max HP. | |||||||||
35 | Wake-Up Slap | ![]() |
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70 | 100 | 10 | -- | ||
This attack inflicts big damage on a sleeping target. This also wakes the target up, however. | |||||||||
38 | Hydro Pump | ![]() |
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110 | 80 | 5 | -- | ||
The target is blasted by a huge volume of water launched under great pressure. | |||||||||
41 | Mud Bomb | ![]() |
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65 | 85 | 10 | 30 | ||
The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | ![]() |
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-- | -- | 10 | -- | ||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM10 | Hidden Power | ![]() |
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60 | 100 | 15 | -- | ||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM13 | Ice Beam | ![]() |
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90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TM14 | Blizzard | ![]() |
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110 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
TM29 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | ![]() |
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60 | 100 | 25 | -- | ||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM55 | Scald | ![]() |
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80 | 100 | 15 | 30 | ||
The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||||
TM87 | Swagger | ![]() |
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-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM94 | Surf | ![]() |
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90 | 100 | 15 | -- | ||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TM98 | Waterfall | ![]() |
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80 | 100 | 15 | 20 | ||
The user charges at the target and may make it flinch. | |||||||||
TM100 | Confide | ![]() |
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-- | -- | 20 | 100 | ||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Mist | ![]() |
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-- | -- | 30 | -- | Details | |
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | ||||||||
Splash | ![]() |
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-- | -- | 40 | -- | Details | |
The user just flops and splashes around to no effect at all... | ||||||||
Bubble Beam | ![]() |
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65 | 100 | 20 | 10 | Details | |
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. | ||||||||
Haze | ![]() |
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-- | -- | 30 | -- | Details | |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||||||
Mind Reader | ![]() |
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-- | -- | 5 | -- | Details | |
The user senses the target's movements with its mind to ensure its next attack does not miss the target. | ||||||||
Water Sport | ![]() |
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-- | -- | 15 | -- | Details | |
The user soaks the battlefield with water. This weakens Fire-type moves for five turns. | ||||||||
Ice Ball | ![]() |
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30 | 90 | 20 | -- | Details | |
The user attacks the target for five turns. The move's power increases each time it hits. | ||||||||
Mud Shot | ![]() |
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55 | 95 | 15 | 100 | Details | |
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | ||||||||
Refresh | ![]() |
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-- | -- | 20 | -- | Details | |
The user rests to cure itself of poisoning, a burn, or paralysis. | ||||||||
Endeavor | ![]() |
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?? | 100 | 5 | -- | Details | |
This attack move cuts down the target's HP to equal the user's HP. | ||||||||
Encore | ![]() |
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-- | 100 | 5 | -- | Details | |
The user compels the target to keep using the move it encored for three turns. | ||||||||
Endure | ![]() |
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-- | -- | 10 | -- | Details | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||||
Water Pulse | ![]() |
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60 | 100 | 20 | 20 | Details | |
The user attacks the target with a pulsing blast of water. This may also confuse the target. |
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Icy Wind | ![]() | ![]() | 55 | 95 | 15 | 100 | ||
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats. | ||||||||
Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Water Pulse | ![]() | ![]() | 60 | 100 | 20 | 20 | ||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | ||||||||
Helping Hand | ![]() | ![]() | -- | -- | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | ||||||||
Endeavor | ![]() | ![]() | ?? | 100 | 5 | -- | ||
This attack move cuts down the target's HP to equal the user's HP. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Breakneck Blitz | ![]() |
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160(Phy)/120(Spe) | -- | 1 | -- | |||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
All-Out Pummeling | ![]() |
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140 | -- | 1 | -- | |||
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | |||||||||
Tectonic Rage | ![]() |
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120 | -- | 1 | -- | |||
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Hydro Vortex | ![]() |
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160(Phy)/185(Spe) | -- | 1 | -- | |||
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. | |||||||||
Shattered Psyche | ![]() |
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175 | -- | 1 | -- | |||
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | |||||||||
Subzero Slammer | ![]() |
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100(Phy)/185(Spe) | -- | 1 | -- | |||
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | |||||||||
Black Hole Eclipse | ![]() |
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120 | -- | 1 | -- | |||
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Usable Z Moves (Transfer Only/Improved) | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Breakneck Blitz | ![]() |
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195 | -- | 1 | -- | |||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
Tectonic Rage | ![]() |
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160 | -- | 1 | -- | |||
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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#1 | #2 | ||||||||
Dig | ![]() |
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80 | 100 | 10 | -- | Gen VI TM28 | ||
The user burrows, then attacks on the next turn. | |||||||||
Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||
The additional effects of this attack depend upon where it was used. | |||||||||
Dive | ![]() |
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80 | 100 | 10 | -- | Gen VI HM07 (ΩRαS) | ||
Diving on the first turn, the user floats up and attacks on the next turn. | |||||||||
Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen IV TM43 | ||
The additional effects of this attack depend upon where it was used. | |||||||||
Captivate | ![]() |
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-- | 100 | 20 | -- | Gen IV TM78 | ||
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||||
Natural Gift | ![]() |
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?? | 100 | 15 | -- | Gen IV TM83 | ||
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||||||
Whirlpool | ![]() |
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35 | 85 | 15 | 100 | Gen IV HM05 HGSS | ||
The user traps the target in a violent swirling whirlpool for four to five turns. | |||||||||
Headbutt | ![]() |
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70 | 100 | 15 | 30 | Move Tutor - HGSS | ||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
Double-edge | ![]() |
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120 | 100 | 15 | -- | Move Tutor - FRLG | ||
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
Mimic | ![]() |
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-- | -- | 10 | -- | Move Tutor - FRLG | ||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
Defense Curl | ![]() |
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-- | -- | 40 | -- | Move Tutor - Emerald | ||
The user curls up to conceal weak spots and raise its Defense stat. | |||||||||
Curse | ![]() |
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-- | -- | 10 | -- | Gen II TM03 | ||
A move that works differently for the Ghost type than for all other types. | |||||||||
Amnesia | ![]() |
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-- | -- | 20 | -- | RB Lv. 38 | Y Lv. 38 | |
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | |||||||||
Take Down | ![]() |
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90 | 85 | 20 | -- | Gen I TM09 | ||
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
Rage | ![]() |
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20 | 100 | 20 | -- | Gen I TM20 | ||
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||||||
Bide | ![]() |
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?? | -- | 10 | -- | Gen I TM34 | ||
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
Skull Bash | ![]() |
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130 | 100 | 10 | 100 | Gen I TM40 | ||
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. | |||||||||
Psywave | ![]() |
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?? | 100 | 15 | -- | Gen I TM46 | ||
The target is attacked with an odd psychic wave. The attack varies in intensity. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 300 | 40 | 50 | 40 | 40 | 40 | 90 | |
Max Stats Hindering Nature |
Lv. 50 | 100 - 147 | 49 - 91 | 40 - 82 | 40 - 82 | 40 - 82 | 85 - 127 |
Lv. 100 | 190 - 284 | 94 - 179 | 76 - 161 | 76 - 161 | 76 - 161 | 166 - 251 | |
Max Stats Neutral Nature |
Lv. 50 | 100 - 147 | 55 - 102 | 45 - 92 | 45 - 92 | 45 - 92 | 95 - 142 |
Lv. 100 | 190 - 284 | 105 - 199 | 85 - 179 | 85 - 179 | 85 - 179 | 185 - 279 | |
Max Stats Beneficial Nature |
Lv. 50 | 100 - 147 | 60 - 112 | 49 - 101 | 49 - 101 | 49 - 101 | 104 - 156 |
Lv. 100 | 190 - 284 | 115 - 218 | 93 - 196 | 93 - 196 | 93 - 196 | 203 - 306 |
Let's Go Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Bubble | ![]() |
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40 | 100 | 30 | 10 | ||
A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat. | |||||||||
4 | Pound | ![]() |
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40 | 100 | 35 | -- | ||
The target is physically pounded with a long tail, a foreleg, or the like. | |||||||||
8 | Hypnosis | ![]() |
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-- | 60 | 20 | -- | ||
The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||||
12 | Water Gun | ![]() |
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40 | 100 | 25 | -- | ||
The target is blasted with a forceful shot of water. | |||||||||
16 | Double Slap | ![]() |
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15 | 85 | 10 | -- | ||
The target is slapped repeatedly, back and forth, two to five times in a row. | |||||||||
21 | Bubble Beam | ![]() |
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65 | 100 | 20 | 10 | ||
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. | |||||||||
26 | Low Kick | ![]() |
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?? | 100 | 20 | -- | ||
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |||||||||
31 | Body Slam | ![]() |
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85 | 100 | 15 | 30 | ||
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
36 | Hydro Pump | ![]() |
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110 | 80 | 5 | -- | ||
The target is blasted by a huge volume of water launched under great pressure. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM01 | Headbutt | ![]() |
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70 | 100 | 15 | 30 | ||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
TM03 | Helping Hand | ![]() |
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-- | -- | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM05 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM07 | Protect | ![]() |
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-- | -- | 10 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM08 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM10 | Dig | ![]() |
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80 | 100 | 10 | -- | ||
The user burrows, then attacks on the next turn. | |||||||||
TM12 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM25 | Waterfall | ![]() |
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80 | 100 | 15 | 20 | ||
The user charges at the target and may make it flinch. | |||||||||
TM27 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM29 | Scald | ![]() |
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80 | 100 | 15 | 30 | ||
The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||||
TM40 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
TM47 | Surf | ![]() |
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90 | 100 | 15 | -- | ||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TM51 | Blizzard | ![]() |
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110 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TM55 | Ice Beam | ![]() |
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90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
Stats | ||||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||
Base Stats - Total: 300 | 40 | 50 | 40 | 40 | 40 | 90 | ||
Max Stats Hindering Nature |
Lv. 50 | No Candy | 100 - 115 | 49 - 69 | 40 - 59 | 40 - 59 | 40 - 59 | 85 - 108 |
Candy | 100 - 315 | 49 - 269 | 40 - 259 | 40 - 259 | 40 - 259 | 85 - 308 | ||
Lv. 100 | No Candy | 190 - 221 | 94 - 134 | 76 - 114 | 76 - 114 | 76 - 114 | 166 - 213 | |
Candy | 190 - 421 | 94 - 334 | 76 - 314 | 76 - 314 | 76 - 314 | 166 - 413 | ||
Max Stats Neutral Nature |
Lv. 50 | No Candy | 100 - 115 | 55 - 77 | 45 - 66 | 45 - 66 | 45 - 66 | 95 - 121 |
Candy | 100 - 315 | 55 - 277 | 45 - 266 | 45 - 266 | 45 - 266 | 95 - 321 | ||
Lv. 100 | No Candy | 190 - 221 | 105 - 149 | 85 - 127 | 85 - 127 | 85 - 127 | 185 - 237 | |
Candy | 190 - 421 | 105 - 349 | 85 - 327 | 85 - 327 | 85 - 327 | 185 - 437 | ||
Max Stats Beneficial Nature |
Lv. 50 | No Candy | 100 - 115 | 60 - 84 | 49 - 72 | 49 - 72 | 49 - 72 | 104 - 133 |
Candy | 100 - 315 | 60 - 284 | 49 - 272 | 49 - 272 | 49 - 272 | 104 - 333 | ||
Lv. 100 | No Candy | 190 - 221 | 115 - 163 | 93 - 139 | 93 - 139 | 93 - 139 | 203 - 260 | |
Candy | 190 - 421 | 115 - 363 | 93 - 339 | 93 - 339 | 93 - 339 | 203 - 460 |
CP (Combat Points) - Toggle Full Details | ||||||||
Level | Min CP | Max CP | Max CP With Candy | |||||
Level 5 | 20 CP | 24 CP | 2,664 CP | |||||
Level 50 | 1,140 CP | 1,548 CP | 6,348 CP | |||||
Level 100 | 4,356 CP | 5,988 CP | 10,000 CP |
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