#062 Poliwrath

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Poliwrath Pokémon Scarlet & Violet data
Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Poliwrath
Japan: Nyorobon
ニョロボン
French: Tartard
German: Quappo
Korean: 강챙이
National: #062
Alola: #184
Melemele: #---
Akala: #085
Ula'ula: #076
Poni: #---
Kanto: #062
Male :50%
Female :50%
Water-type Fighting-type
Classification Height Weight Capture Rate Base Egg Steps
Tadpole Pokémon 4'03"
1.3m
119.0lbs
54kg
455,120
Abilities: Water Absorb - Damp - Swift Swim (Hidden Ability)
Water Absorb: The Pokémon heals up to 1/4 of its maximum Hit Points when hit with Water-type moves.
Damp: Explosion, Selfdestruct & Mind Blown will not work while the Pokémon is on the field.
Hidden Ability (Available):
Swift Swim: When rainy, The Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Heavy Rain.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,059,862 Points
Medium Slow
70 3 Defense Point(s)
Can't call S.O.S. Partners

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *2 *2 *0.5 *0.5 *1 *1 *0.5 *0.5 *2
Wild Hold ItemCatch/Transfer Candy Egg Groups
 King's Rock
King's Rock
- 5%
Tough Candy RewardTough Candy L RewardTough Candy XL RewardPoliwag Candy Reward
Tough CandyTough Candy LTough Candy XLPoliwag Candy
Water 1
Evolutionary Chain
PoliwagLevel PoliwhirlUse Water StonePoliwrath
Trade with  King's RockPolitoed

Locations

- In-Depth Details
Sun Malie GardenDetails
Moon Malie GardenDetails
Ultra Sun Malie Garden (SOS Only)Details
Ultra Moon Malie Garden (SOS Only)Details
Let's Go, Pikachu! Cerulean CaveDetails
Let's Go, Eevee! Cerulean CaveDetails
Trainer Locations  Details

Flavor Text

Sun Poliwrath in the Alola region are strong swimmers that use the breaststroke. Many children learn to swim by imitating Poliwrath.
Moon Its percentage of body fat is nearly zero. Its body is entirely muscle, which makes it heavy and forces its swimming prowess to develop.
Ultra Sun It’s quite a gifted swimmer, even among Water-type Pokémon, but it normally spends its time on land.
Ultra Moon The muscles it has developed through swimming are thick and powerful. When it lands a square punch, it can turn huge boulders to dust.
Let's Go, Pikachu! Swims powerfully using all the muscles in its body. It can even overtake world-class swimmers.
Let's Go, Eevee!


Attacks


Generation VII Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Submission Submission - Fighting-type Submission: Physical Move 80 80 20 --
The user grabs the target and recklessly dives for the ground. This also damages the user a little.
Circle Throw Circle Throw - Fighting-type Circle Throw: Physical Move 60 90 10 --
The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Bubble Beam Bubble Beam - Water-type Bubble Beam: Special Move 65 100 20 10
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.
Hypnosis Hypnosis - Psychic-type Hypnosis: Other Move -- 60 20 --
The user employs hypnotic suggestion to make the target fall into a deep sleep.
Double Slap Double Slap - Normal-type Double Slap: Physical Move 15 85 10 --
The target is slapped repeatedly, back and forth, two to five times in a row.
32 Dynamic Punch Dynamic Punch - Fighting-type Dynamic Punch: Physical Move 100 50 5 100
The user punches the target with full, concentrated power. This confuses the target if it hits.
43 Mind Reader Mind Reader - Normal-type Mind Reader: Other Move -- -- 5 --
The user senses the target's movements with its mind to ensure its next attack does not miss the target.
53 Circle Throw Circle Throw - Fighting-type Circle Throw: Physical Move 60 90 10 --
The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM & HM Attacks

TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Work Up Work Up - Normal-type Work Up: Other Move -- -- 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
TM06 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail Hail - Ice-type Hail: Other Move -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM08 Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- -- 20 --
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
TM10 Hidden Power Hidden Power - Normal-type Hidden Power: Special Move 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM13 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM14 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TM15 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM21 Frustration Frustration - Normal-type Frustration: Physical Move ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM26 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM27 Return Return - Normal-type Return: Physical Move ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM29 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 10 10
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
TM31 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM47 Low Sweep Low Sweep - Fighting-type Low Sweep: Physical Move 65 100 20 100
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
TM48 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM52 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 70 5 10
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
TM55 Scald Scald - Water-type Scald: Special Move 80 100 15 30
The user shoots boiling hot water at its target. This may also leave the target with a burn.
TM56 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM66 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM68 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM78 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 20 100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
TM80 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM84 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Surf Surf - Water-type Surf: Special Move 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
TM98 Waterfall Waterfall - Water-type Waterfall: Physical Move 80 100 15 20
The user charges at the target and may make it flinch.
TM100 Confide Confide - Normal-type Confide: Other Move -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.

Egg Moves (Details)

Attack NameTypeCat.Att.Acc.PPEffect %  
Mist Mist - Ice-type Mist: Other Move -- -- 30 -- Details
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
Splash Splash - Normal-type Splash: Other Move -- -- 40 -- Details
The user just flops and splashes around to no effect at all...
Bubble Beam Bubble Beam - Water-type Bubble Beam: Special Move 65 100 20 10 Details
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.
Haze Haze - Ice-type Haze: Other Move -- -- 30 -- Details
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Mind Reader Mind Reader - Normal-type Mind Reader: Other Move -- -- 5 -- Details
The user senses the target's movements with its mind to ensure its next attack does not miss the target.
Water Sport Water Sport - Water-type Water Sport: Other Move -- -- 15 -- Details
The user soaks the battlefield with water. This weakens Fire-type moves for five turns.
Ice Ball Ice Ball - Ice-type Ice Ball: Physical Move 30 90 20 -- Details
The user attacks the target for five turns. The move's power increases each time it hits.
Mud Shot Mud Shot - Ground-type Mud Shot: Special Move 55 95 15 100 Details
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
Refresh Refresh - Normal-type Refresh: Other Move -- -- 20 -- Details
The user rests to cure itself of poisoning, a burn, or paralysis.
Endeavor Endeavor - Normal-type Endeavor: Physical Move ?? 100 5 -- Details
This attack move cuts down the target's HP to equal the user's HP.
Encore Encore - Normal-type Encore: Other Move -- 100 5 -- Details
The user compels the target to keep using the move it encored for three turns.
Endure Endure - Normal-type Endure: Other Move -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Water Pulse Water Pulse - Water-type Water Pulse: Special Move 60 100 20 20 Details
The user attacks the target with a pulsing blast of water. This may also confuse the target.

Ultra Sun/Ultra Moon Move Tutor Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
Dual ChopDual Chop - Dragon-typeDual Chop: Physical Move409015--
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
Ice PunchIce Punch - Ice-typeIce Punch: Physical Move751001510
The target is punched with an icy fist. This may also leave the target frozen.
Icy WindIcy Wind - Ice-typeIcy Wind: Special Move559515100
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.
SnoreSnore - Normal-typeSnore: Special Move501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Focus PunchFocus Punch - Fighting-typeFocus Punch: Physical Move15010020--
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Water PulseWater Pulse - Water-typeWater Pulse: Special Move601002020
The user attacks the target with a pulsing blast of water. This may also confuse the target.
Helping HandHelping Hand - Normal-typeHelping Hand: Other Move----20--
The user assists an ally by boosting the power of that ally's attack.
EndeavorEndeavor - Normal-typeEndeavor: Physical Move??1005--
This attack move cuts down the target's HP to equal the user's HP.
Throat ChopThroat Chop - Dark-typeThroat Chop: Physical Move8010015100
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.

Usable Z Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz Breakneck Blitz - Normal-type Physical MoveSpecial Move 200(Phy)/200(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummeling All-Out Pummeling - Fighting-type Physical MoveSpecial Move 200(Phy)/190(Spe) -- 1 --
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Acid Downpour Acid Downpour - Poison-type Physical Move 160 -- 1 --
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Tectonic Rage Tectonic Rage - Ground-type Physical MoveSpecial Move 180(Phy)/100(Spe) -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crush Continental Crush - Rock-type Physical Move 140 -- 1 --
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Hydro Vortex Hydro Vortex - Water-type Physical MoveSpecial Move 160(Phy)/175(Spe) -- 1 --
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Shattered Psyche Shattered Psyche - Psychic-type Special Move 175 -- 1 --
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Subzero Slammer Subzero Slammer - Ice-type Physical MoveSpecial Move 140(Phy)/185(Spe) -- 1 --
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Devastating Drake Devastating Drake - Dragon-type Physical Move 100 -- 1 --
The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Black Hole Eclipse Black Hole Eclipse - Dark-type Physical Move 160 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Pre-Evolution Only Moves

Attack NameTypeCat.Att.Acc.PPEffect % Method
Water Sport Water Sport - Water-type Water Sport: Other Move -- -- 15 --
Learn as PoliwhirlLv. 1
The user soaks the battlefield with water. This weakens Fire-type moves for five turns.
Water Gun Water Gun - Water-type Water Gun: Special Move 40 100 25 --
Learn as PoliwhirlLv. 1
The target is blasted with a forceful shot of water.
Bubble Bubble - Water-type Bubble: Special Move 40 100 30 10
Learn as PoliwhirlLv. 11
A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.
Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- -- 5 --
Learn as PoliwhirlLv. 18
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
Learn as PoliwhirlLv. 21
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Mud Shot Mud Shot - Ground-type Mud Shot: Special Move 55 95 15 100
Learn as PoliwhirlLv. 32
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
Belly Drum Belly Drum - Normal-type Belly Drum: Other Move -- -- 10 --
Learn as PoliwhirlLv. 37
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
Wake-up Slap Wake-Up Slap - Fighting-type Wake-Up Slap: Physical Move 70 100 10 --
Learn as PoliwhirlLv. 43
This attack inflicts big damage on a sleeping target. This also wakes the target up, however.
Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 80 5 --
Learn as PoliwhirlLv. 48
The target is blasted by a huge volume of water launched under great pressure.
Mud Bomb Mud Bomb - Ground-type Mud Bomb: Special Move 65 85 10 30
Learn as PoliwhirlLv. 53
The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy.


Transfer Only Moves (Details)

Attack NameTypeCat.Att.Acc.PPEffect %Method
Dig 80 100 10 -- Gen VI TM28
The user burrows, then attacks on the next turn.
Rock Smash 40 100 15 50 Gen VI TM94 (XY)
HM06 (ΩRαS)
The user attacks with a punch. This may also lower the target's Defense stat.
Secret Power 70 100 20 30 Gen VI TM94 (ΩRαS)
The additional effects of this attack depend upon where it was used.
Power-up Punch 40 100 20 100 Gen VI TM98
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
Strength 80 100 15 -- Gen VI HM04
The target is slugged with a punch thrown at maximum power.
Dive 80 100 10 -- Gen VI HM07 (ΩRαS)
Diving on the first turn, the user floats up and attacks on the next turn.
Secret Power 70 100 20 30 Gen IV TM43
The additional effects of this attack depend upon where it was used.
Captivate -- 100 20 -- Gen IV TM78
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Whirlpool 35 85 15 100 Gen IV HM05 HGSS
The user traps the target in a violent swirling whirlpool for four to five turns.
Vacuum Wave 40 100 30 -- Move Tutor - PtHGSS
The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
Mud-slap 20 100 10 100 Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Headbutt 70 100 15 30 Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Mega Punch 80 85 20 -- Move Tutor - FRLG
The target is slugged by a punch thrown with muscle-packed power.
Mega Kick 120 75 5 -- Move Tutor - FRLG
The target is attacked by a kick launched with muscle-packed power.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. This also damages the user quite a lot.
Counter ?? 100 20 -- Move Tutor - FRLG
A retaliation move that counters any physical attack, inflicting double the damage taken.
Seismic Toss ?? 100 20 -- Move Tutor - FRLG
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Metronome -- -- 10 -- Move Tutor - FRLG
The user waggles a finger and stimulates its brain into randomly using nearly any move.
Defense Curl -- -- 40 -- Move Tutor - Emerald
The user curls up to conceal weak spots and raise its Defense stat.
Curse -- -- 10 -- Gen II TM03
A move that works differently for the Ghost type than for all other types.
Detect -- -- 5 -- Gen II TM43
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Take Down 90 85 20 -- Gen I TM09
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
Rage 20 100 20 -- Gen I TM20
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
Fissure ?? 30 5 -- Gen I TM27
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
Bide ?? -- 10 -- Gen I TM34
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Skull Bash 130 100 10 100 Gen I TM40
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.
Psywave ?? 100 15 -- Gen I TM46
The target is attacked with an odd psychic wave. The attack varies in intensity.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 510 90 95 95 70 90 70
Max Stats
Hindering Nature
Lv. 50 150 - 197 90 - 132 90 - 132 67 - 109 85 - 127 67 - 109
Lv. 100 290 - 384 175 - 260 175 - 260 130 - 215 166 - 251 130 - 215
Max Stats
Neutral Nature
Lv. 50 150 - 197 100 - 147 100 - 147 75 - 122 95 - 142 75 - 122
Lv. 100 290 - 384 195 - 289 195 - 289 145 - 239 185 - 279 145 - 239
Max Stats
Beneficial Nature
Lv. 50 150 - 197 110 - 161 110 - 161 82 - 134 104 - 156 82 - 134
Lv. 100 290 - 384 214 - 317 214 - 317 159 - 262 203 - 306 159 - 262

Let's Go Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Submission Submission - Fighting-type Submission: Physical Move 80 80 20 --
The user grabs the target and recklessly dives for the ground. This also damages the user a little.
Submission Submission - Fighting-type Submission: Physical Move 80 80 20 --
The user grabs the target and recklessly dives for the ground. This also damages the user a little.
Mist Mist - Ice-type Mist: Other Move -- -- 30 --
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
Haze Haze - Ice-type Haze: Other Move -- -- 30 --
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- -- 20 --
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
Bubble Bubble - Water-type Bubble: Special Move 40 100 30 10
A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.
Pound Pound - Normal-type Pound: Physical Move 40 100 35 --
The target is physically pounded with a long tail, a foreleg, or the like.
Hypnosis Hypnosis - Psychic-type Hypnosis: Other Move -- 60 20 --
The user employs hypnotic suggestion to make the target fall into a deep sleep.
Water Gun Water Gun - Water-type Water Gun: Special Move 40 100 25 --
The target is blasted with a forceful shot of water.
57 Superpower Superpower - Fighting-type Superpower: Physical Move 120 100 5 100
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.

TM & HM Attacks

TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 100 15 30
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
TM03 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- -- 20 --
The user assists an ally by boosting the power of that ally's attack.
TM05 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM07 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM08 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM10 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows, then attacks on the next turn.
TM12 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM13 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM15 Seismic Toss Seismic Toss - Fighting-type Seismic Toss: Physical Move ?? 100 20 --
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
TM22 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM25 Waterfall Waterfall - Water-type Waterfall: Physical Move 80 100 15 20
The user charges at the target and may make it flinch.
TM26 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
TM27 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM29 Scald Scald - Water-type Scald: Special Move 80 100 15 30
The user shoots boiling hot water at its target. This may also leave the target with a burn.
TM30 Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- -- 20 --
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
TM35 Ice Punch Ice Punch - Ice-type Ice Punch: Physical Move 75 100 15 10
The target is punched with an icy fist. This may also leave the target frozen.
TM40 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 10 10
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
TM41 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM47 Surf Surf - Water-type Surf: Special Move 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
TM48 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM49 Superpower Superpower - Fighting-type Superpower: Physical Move 120 100 5 100
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
TM51 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TM55 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Pre-Evolution Only Moves

Attack NameTypeCat.Att.Acc.PPEffect % Method
Double Slap 15 85 10 --
Lv. 16
The target is slapped repeatedly, back and forth, two to five times in a row.
Bubble Beam 65 100 20 10
Lv. 21
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.
Low Kick ?? 100 20 --
Lv. 30
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Body Slam 85 100 15 30
Lv. 39
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Hydro Pump 110 80 5 --
Lv. 48
The target is blasted by a huge volume of water launched under great pressure.




Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 510 90 95 95 70 90 70
Max Stats
Hindering Nature
Lv. 50No Candy 150 - 165 90 - 113 90 - 113 67 - 89 85 - 108 67 - 89
Candy 150 - 365 90 - 313 90 - 313 67 - 289 85 - 308 67 - 289
Lv. 100No Candy 290 - 321 175 - 223 175 - 223 130 - 173 166 - 213 130 - 173
Candy 290 - 521 175 - 423 175 - 423 130 - 373 166 - 413 130 - 373
Max Stats
Neutral Nature
Lv. 50No Candy 150 - 165 100 - 126 100 - 126 75 - 99 95 - 121 75 - 99
Candy 150 - 365 100 - 326 100 - 326 75 - 299 95 - 321 75 - 299
Lv. 100No Candy 290 - 321 195 - 248 195 - 248 145 - 193 185 - 237 145 - 193
Candy 290 - 521 195 - 448 195 - 448 145 - 393 185 - 437 145 - 393
Max Stats
Beneficial Nature
Lv. 50No Candy 150 - 165 110 - 139 110 - 139 82 - 108 104 - 133 82 - 108
Candy 150 - 365 110 - 339 110 - 339 82 - 308 104 - 333 82 - 308
Lv. 100No Candy 290 - 321 214 - 272 214 - 272 159 - 212 203 - 260 159 - 212
Candy 290 - 521 214 - 472 214 - 472 159 - 412 203 - 460 159 - 412

CP (Combat Points) - Toggle Full Details

LevelMin CPMax CPMax CP With Candy
Level 526 CP30 CP2,670 CP
Level 501,761 CP2,217 CP7,017 CP
Level 1006,840 CP8,664 CP10,000 CP

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