|
General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Arcanine Pokémon Scarlet & Violet data |
Picture | ||
Abilities: Intimidate - Flash Fire - Justified (Hidden Ability) | |||||
Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches. Opponents in S.O.S. Battles are more likely to call for help. Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect. Hidden Ability (Available): Justified: Attack is raised by one stage when the Pokémon is hit by a Dark-type move |
|||||
Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
1,250,000 Points Slow |
70 | 2 Attack Point(s) | Not Wild |
Weakness |
|||||||||||||||||
*1 | *0.5 | *2 | *1 | *0.5 | *0.5 | *1 | *1 | *2 | *1 | *1 | *0.5 | *2 | *1 | *1 | *1 | *0.5 | *0.5 |
Wild Hold Item | Catch/Transfer Candy | Egg Groups | ||||||||||
|
|
Evolutionary Chain | |||
Locations- In-Depth Details |
||
Sun | Evolve Growlithe | |
Moon | Evolve Growlithe | |
Ultra Sun | Evolve Growlithe | |
Ultra Moon | Evolve Growlithe | |
Let's Go, Pikachu! | Route 7, Route 8 | Details |
Let's Go, Eevee! | Vermilion City Gift | |
Trainer Locations | Details |
Flavor Text |
||
Sun | Overflowing with beauty and majesty, this strong Pokémon appears in ancient Eastern folklore. | |
Moon | The fire burning inside its body serves as the energy to fuel it as it runs great distances. It appears in many legends. | |
Ultra Sun | Legends tell of its fighting alongside a general and conquering a whole country. | |
Ultra Moon | There are so many old tales about them that they’re called legendary Pokémon, but there are way more of them around than you’d expect. | |
Let's Go, Pikachu! | A legendary Pokémon in the East. Many people are charmed by the grace and beauty of its running. | |
Let's Go, Eevee! |
Attacks |
Generation VII Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Thunder Fang | 65 | 95 | 15 | 20 | ||||
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | |||||||||
— | Bite | 60 | 100 | 25 | 30 | ||||
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||||
— | Roar | -- | -- | 20 | -- | ||||
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||||||
— | Odor Sleuth | -- | -- | 40 | -- | ||||
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | |||||||||
— | Fire Fang | 65 | 95 | 15 | 20 | ||||
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | |||||||||
34 | Extreme Speed | 80 | 100 | 5 | -- | ||||
The user charges the target at blinding speed. This move always goes first. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM05 | Roar | -- | -- | 20 | -- | ||||
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||||||
TM06 | Toxic | -- | 90 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | 60 | 100 | 15 | -- | ||||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM20 | Safeguard | -- | -- | 25 | -- | ||||
The user creates a protective field that prevents status conditions for five turns. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
TM22 | Solar Beam | 120 | 100 | 10 | -- | ||||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM35 | Flamethrower | 90 | 100 | 15 | 10 | ||||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
TM38 | Fire Blast | 110 | 85 | 5 | 10 | ||||
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||||
TM40 | Aerial Ace | 60 | -- | 20 | -- | ||||
The user confounds the target with speed, then slashes. This attack never misses. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM43 | Flame Charge | 50 | 100 | 20 | 100 | ||||
Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | 60 | 100 | 25 | -- | ||||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM48 | Round | 60 | 100 | 15 | -- | ||||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM50 | Overheat | 130 | 90 | 5 | 100 | ||||
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. | |||||||||
TM61 | Will-O-Wisp | -- | 85 | 15 | -- | ||||
The user shoots a sinister, bluish-white flame at the target to inflict a burn. | |||||||||
TM68 | Giga Impact | 150 | 90 | 5 | -- | ||||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM78 | Bulldoze | 60 | 100 | 20 | 100 | ||||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. | |||||||||
TM87 | Swagger | -- | 85 | 15 | -- | ||||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM93 | Wild Charge | 90 | 100 | 15 | -- | ||||
The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | |||||||||
TM95 | Snarl | 55 | 95 | 15 | 100 | ||||
The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. | |||||||||
TM100 | Confide | -- | -- | 20 | 100 | ||||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Body Slam | 85 | 100 | 15 | 30 | Details | |||
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | ||||||||
Crunch | 80 | 100 | 15 | 20 | Details | |||
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | ||||||||
Thrash | 120 | 100 | 10 | -- | Details | |||
The user rampages and attacks for two to three turns. The user then becomes confused. | ||||||||
Fire Spin | 35 | 85 | 15 | 100 | Details | |||
The target becomes trapped within a fierce vortex of fire that rages for four to five turns. | ||||||||
Howl | -- | -- | 40 | -- | Details | |||
The user howls loudly to raise its spirit, which raises its Attack stat. | ||||||||
Heat Wave | 95 | 90 | 10 | 10 | Details | |||
The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn. | ||||||||
Double-Edge | 120 | 100 | 15 | -- | Details | |||
A reckless, life-risking tackle. This also damages the user quite a lot. | ||||||||
Flare Blitz | 120 | 100 | 15 | 10 | Details | |||
The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. | ||||||||
Morning Sun | -- | -- | 5 | -- | Details | |||
The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||
Covet | 60 | 100 | 25 | -- | Details | |||
The user endearingly approaches the target, then steals the target's held item. | ||||||||
Iron Tail | 100 | 75 | 15 | 30 | Details | |||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | ||||||||
Double Kick | 30 | 100 | 30 | -- | Details | |||
The target is quickly kicked twice in succession using both feet. | ||||||||
Close Combat | 120 | 100 | 5 | 100 | Details | |||
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. | ||||||||
Burn Up | 130 | 100 | 5 | -- | Details | |||
To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type. |
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Covet | 60 | 100 | 25 | -- | ||||
The user endearingly approaches the target, then steals the target's held item. | ||||||||
Iron Head | 80 | 100 | 15 | 30 | ||||
The user slams the target with its steel-hard head. This may also make the target flinch. | ||||||||
Dragon Pulse | 85 | 100 | 10 | -- | ||||
The target is attacked with a shock wave generated by the user's gaping mouth. | ||||||||
Iron Tail | 100 | 75 | 15 | 30 | ||||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | ||||||||
Snore | 50 | 100 | 15 | 30 | ||||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Heat Wave | 95 | 90 | 10 | 10 | ||||
The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn. | ||||||||
Helping Hand | -- | -- | 20 | -- | ||||
The user assists an ally by boosting the power of that ally's attack. | ||||||||
Outrage | 120 | 100 | 10 | -- | ||||
The user rampages and attacks for two to three turns. The user then becomes confused. | ||||||||
Laser Focus | -- | -- | 30 | -- | ||||
The user concentrates intensely. The attack on the next turn always results in a critical hit. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
Breakneck Blitz | 200(Phy)/200(Spe) | -- | 1 | -- | |||||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
All-Out Pummeling | 190 | -- | 1 | -- | |||||
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | |||||||||
Supersonic Skystrike | 120 | -- | 1 | -- | |||||
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. | |||||||||
Tectonic Rage | 120 | -- | 1 | -- | |||||
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Corkscrew Crash | 180 | -- | 1 | -- | |||||
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Inferno Overdrive | 190(Phy)/195(Spe) | -- | 1 | -- | |||||
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. | |||||||||
Bloom Doom | 190 | -- | 1 | -- | |||||
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | |||||||||
Gigavolt Havoc | 175 | -- | 1 | -- | |||||
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | |||||||||
Devastating Drake | 190(Phy)/160(Spe) | -- | 1 | -- | |||||
The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | |||||||||
Black Hole Eclipse | 160(Phy)/100(Spe) | -- | 1 | -- | |||||
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Usable Z Moves (Transfer Only/Improved) | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
Tectonic Rage | 160(Phy)/100(Spe) | -- | 1 | -- | |||||
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. |
Pre-Evolution Only Moves | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
---|---|---|---|---|---|---|---|---|---|
Ember | 40 | 100 | 25 | 10 |
| ||||
The target is attacked with small flames. This may also leave the target with a burn. | |||||||||
Leer | -- | 100 | 30 | 100 |
| ||||
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |||||||||
Helping Hand | -- | -- | 20 | -- |
| ||||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
Flame Wheel | 60 | 100 | 25 | 10 |
| ||||
The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. | |||||||||
Reversal | ?? | 100 | 15 | -- |
| ||||
An all-out attack that becomes more powerful the less HP the user has. | |||||||||
Take Down | 90 | 85 | 20 | -- |
| ||||
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
Flame Burst | 70 | 100 | 15 | -- |
| ||||
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. | |||||||||
Agility | -- | -- | 30 | -- |
| ||||
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |||||||||
Retaliate | 70 | 100 | 5 | -- |
| ||||
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |||||||||
Flamethrower | 90 | 100 | 15 | 10 |
| ||||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
Crunch | 80 | 100 | 15 | 20 |
| ||||
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |||||||||
Heat Wave | 95 | 90 | 10 | 10 |
| ||||
The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn. | |||||||||
Outrage | 120 | 100 | 10 | -- |
| ||||
The user rampages and attacks for two to three turns. The user then becomes confused. | |||||||||
Flare Blitz | 120 | 100 | 15 | 10 |
| ||||
The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
---|---|---|---|---|---|---|---|---|---|
Dig | 80 | 100 | 10 | -- | Gen VI TM28 | ||||
The user burrows, then attacks on the next turn. | |||||||||
Incinerate | 60 | 100 | 15 | -- | Gen VI TM59 | ||||
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | |||||||||
Rock Smash | 40 | 100 | 15 | 50 | Gen VI TM94 (XY) HM06 (ΩRαS) | ||||
The user attacks with a punch. This may also lower the target's Defense stat. | |||||||||
Secret Power | 70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||||
The additional effects of this attack depend upon where it was used. | |||||||||
Strength | 80 | 100 | 15 | -- | Gen VI HM04 | ||||
The target is slugged with a punch thrown at maximum power. | |||||||||
Secret Power | 70 | 100 | 20 | 30 | Gen IV TM43 | ||||
The additional effects of this attack depend upon where it was used. | |||||||||
Endure | -- | -- | 10 | -- | Gen IV TM58 | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Captivate | -- | 100 | 20 | -- | Gen IV TM78 | ||||
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||||
Natural Gift | ?? | 100 | 15 | -- | Gen IV TM83 | ||||
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||||||
Swift | 60 | -- | 20 | -- | Move Tutor - PtHGSS | ||||
Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||||
Mud-slap | 20 | 100 | 10 | 100 | Move Tutor - PtHGSS | ||||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
Headbutt | 70 | 100 | 15 | 30 | Move Tutor - HGSS | ||||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
Mimic | -- | -- | 10 | -- | Move Tutor - FRLG | ||||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
Curse | -- | -- | 10 | -- | Gen II TM03 | ||||
A move that works differently for the Ghost type than for all other types. | |||||||||
Dragon Breath | 60 | 100 | 20 | 30 | Gen II TM24 | ||||
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. | |||||||||
Rage | 20 | 100 | 20 | -- | Gen I TM20 | ||||
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||||||
Dragon Rage | ?? | 100 | 10 | -- | Gen I TM23 | ||||
This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. | |||||||||
Teleport | -- | -- | 20 | -- | Gen I TM30 | ||||
Use it to flee from any wild Pokémon. | |||||||||
Reflect | -- | -- | 20 | -- | Gen I TM33 | ||||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
Bide | ?? | -- | 10 | -- | Gen I TM34 | ||||
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
Skull Bash | 130 | 100 | 10 | 100 | Gen I TM40 | ||||
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 555 | 90 | 110 | 80 | 100 | 80 | 95 | |
Max Stats Hindering Nature |
Lv. 50 | 150 - 197 | 103 - 145 | 76 - 118 | 94 - 136 | 76 - 118 | 90 - 132 |
Lv. 100 | 290 - 384 | 202 - 287 | 148 - 233 | 184 - 269 | 148 - 233 | 175 - 260 | |
Max Stats Neutral Nature |
Lv. 50 | 150 - 197 | 115 - 162 | 85 - 132 | 105 - 152 | 85 - 132 | 100 - 147 |
Lv. 100 | 290 - 384 | 225 - 319 | 165 - 259 | 205 - 299 | 165 - 259 | 195 - 289 | |
Max Stats Beneficial Nature |
Lv. 50 | 150 - 197 | 126 - 178 | 93 - 145 | 115 - 167 | 93 - 145 | 110 - 161 |
Lv. 100 | 290 - 384 | 247 - 350 | 181 - 284 | 225 - 328 | 181 - 284 | 214 - 317 |
Let's Go Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Double-Edge | 120 | 100 | 15 | -- | ||||
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
— | Bite | 60 | 100 | 25 | 30 | ||||
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||||
— | Roar | -- | -- | 20 | -- | ||||
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||||||
— | Ember | 40 | 100 | 25 | 10 | ||||
The target is attacked with small flames. This may also leave the target with a burn. | |||||||||
— | Leer | -- | 100 | 30 | 100 | ||||
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM01 | Headbutt | 70 | 100 | 15 | 30 | ||||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
TM03 | Helping Hand | -- | -- | 20 | -- | ||||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM04 | Teleport | -- | -- | 20 | -- | ||||
The user switches places with a different Pokémon instantly, using telekinetic power. | |||||||||
TM05 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM07 | Protect | -- | -- | 10 | -- | ||||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM08 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM09 | Reflect | -- | -- | 20 | -- | ||||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
TM10 | Dig | 80 | 100 | 10 | -- | ||||
The user burrows, then attacks on the next turn. | |||||||||
TM11 | Will-O-Wisp | -- | 85 | 15 | -- | ||||
The user shoots a sinister, bluish-white flame at the target to inflict a burn. | |||||||||
TM12 | Facade | 70 | 100 | 20 | -- | ||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM19 | Iron Tail | 100 | 75 | 15 | 30 | ||||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |||||||||
TM27 | Toxic | -- | 90 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM34 | Dragon Pulse | 85 | 100 | 10 | -- | ||||
The target is attacked with a shock wave generated by the user's gaping mouth. | |||||||||
TM37 | Flamethrower | 90 | 100 | 15 | 10 | ||||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
TM39 | Outrage | 120 | 100 | 10 | -- | ||||
The user rampages and attacks for two to three turns. The user then becomes confused. | |||||||||
TM44 | Play Rough | 90 | 90 | 10 | 10 | ||||
The user plays rough with the target and attacks it. This may also lower the target's Attack stat. | |||||||||
TM45 | Solar Beam | 200 | 100 | 10 | -- | ||||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||
TM46 | Fire Blast | 110 | 85 | 5 | 10 | ||||
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||||
TM48 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM49 | Superpower | 120 | 100 | 5 | 100 | ||||
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. |
Pre-Evolution Only Moves | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
---|---|---|---|---|---|---|---|---|---|
Helping Hand | -- | -- | 20 | -- |
| ||||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
Take Down | 90 | 85 | 20 | -- |
| ||||
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
Flamethrower | 90 | 100 | 15 | 10 |
| ||||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
Agility | -- | -- | 30 | -- |
| ||||
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |||||||||
Heat Wave | 95 | 90 | 10 | 10 |
| ||||
The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn. | |||||||||
Crunch | 80 | 100 | 15 | 20 |
| ||||
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |||||||||
Outrage | 120 | 100 | 10 | -- |
| ||||
The user rampages and attacks for two to three turns. The user then becomes confused. | |||||||||
Play Rough | 90 | 90 | 10 | 10 |
| ||||
The user plays rough with the target and attacks it. This may also lower the target's Attack stat. | |||||||||
Flare Blitz | 120 | 100 | 15 | 10 |
| ||||
The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. |
Stats | ||||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||
Base Stats - Total: 555 | 90 | 110 | 80 | 100 | 80 | 95 | ||
Max Stats Hindering Nature |
Lv. 50 | No Candy | 150 - 165 | 103 - 128 | 76 - 99 | 94 - 118 | 76 - 99 | 90 - 113 |
Candy | 150 - 365 | 103 - 328 | 76 - 299 | 94 - 318 | 76 - 299 | 90 - 313 | ||
Lv. 100 | No Candy | 290 - 321 | 202 - 253 | 148 - 193 | 184 - 233 | 148 - 193 | 175 - 223 | |
Candy | 290 - 521 | 202 - 453 | 148 - 393 | 184 - 433 | 148 - 393 | 175 - 423 | ||
Max Stats Neutral Nature |
Lv. 50 | No Candy | 150 - 165 | 115 - 143 | 85 - 110 | 105 - 132 | 85 - 110 | 100 - 126 |
Candy | 150 - 365 | 115 - 343 | 85 - 310 | 105 - 332 | 85 - 310 | 100 - 326 | ||
Lv. 100 | No Candy | 290 - 321 | 225 - 281 | 165 - 215 | 205 - 259 | 165 - 215 | 195 - 248 | |
Candy | 290 - 521 | 225 - 481 | 165 - 415 | 205 - 459 | 165 - 415 | 195 - 448 | ||
Max Stats Beneficial Nature |
Lv. 50 | No Candy | 150 - 165 | 126 - 157 | 93 - 121 | 115 - 145 | 93 - 121 | 110 - 139 |
Candy | 150 - 365 | 126 - 357 | 93 - 321 | 115 - 345 | 93 - 321 | 110 - 339 | ||
Lv. 100 | No Candy | 290 - 321 | 247 - 309 | 181 - 236 | 225 - 284 | 181 - 236 | 214 - 272 | |
Candy | 290 - 521 | 247 - 509 | 181 - 436 | 225 - 484 | 181 - 436 | 214 - 472 |
CP (Combat Points) - Toggle Full Details | ||||||||
Level | Min CP | Max CP | Max CP With Candy | |||||
Level 5 | 27 CP | 32 CP | 2,672 CP | |||||
Level 50 | 1,893 CP | 2,367 CP | 7,167 CP | |||||
Level 100 | 7,368 CP | 9,270 CP | 10,000 CP |
|
|