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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Banette Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
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354 | 147 | Banette |
ジュペッタ Jupetta |
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Ability: Insomnia | |||||
Prevents Banette from being put to Sleep | ||||||
Gender Ratio | ||||||
Male: 50 % | Female: 50 % | |||||
Classification | Type 1 | Type 2 | Height | Weight | ||
Marionette Pokémon | 3'07" | 27.6 lbs | ||||
Evolution Chain
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Wild Hold Item | Dex Category | Colour Category | Footprint |
RSE & FRLG Spell Tag - 5% |
Black |
Damage Taken | ||||||||||||||||
*0 | *1 | *1 | *1 | *1 | *1 | *0 | *0.5 | *1 | *1 | *1 | *0.5 | *1 | *2 | *1 | *2 | *1 |
Flavor Text | |||
Ruby | BANETTE generates energy for laying strong curses by sticking pins into its own body. This POKéMON was originally a pitiful plush doll that was thrown away. | ||
Sapphire | A cursed energy permeated the stuffing of a discarded and forgotten plush doll, giving it new life as BANETTE. The POKéMON's energy would escape if it were to ever open its mouth. | ||
Emerald | An abandoned plush doll became this POKéMON. They are said to live in garbage dumps and wander about in search of the children that threw them away. | ||
FireRed | Strong feelings of hatred turned a puppet into a POKéMON. If it opens its mouth, its cursed energy escapes. | ||
LeafGreen | Strong feelings of hatred turned a puppet into a POKéMON. If it opens its mouth, its cursed energy escapes. |
Location | |||
Game | Location | ||
Ruby | Evolve Shuppet | ||
Sapphire | Sky Pillar Floors 1, 3 & 5 | ||
Emerald | Sky Pillar Floors 1, 3 & 5 | ||
FireRed | Trade from Ruby/Sapphire/Emerald/XD | ||
LeafGreen | Trade from Ruby/Sapphire/Emerald/XD | ||
Colosseum | Trade from Ruby/Sapphire/Emerald/XD | ||
XD | Snagged from Cipher Peon Litnar in Citadark Isle |
Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Knock Off | 20 | 100 | 20 | 100 | ||||
Knocks down the foe's held item to prevent its use. | |||||||||
— | Screech | -- | 85 | 40 | -- | ||||
Emits a screech to sharply reduce the foe's DEFENSE. | |||||||||
— | Night Shade | ?? | 100 | 15 | -- | ||||
Inflicts damage identical to the user's level. | |||||||||
— | Curse | -- | -- | 10 | -- | ||||
A move that functions differently for GHOSTS. | |||||||||
8 | Screech | -- | 85 | 40 | -- | ||||
Emits a screech to sharply reduce the foe's DEFENSE. | |||||||||
13 | Night Shade | ?? | 100 | 15 | -- | ||||
Inflicts damage identical to the user's level. | |||||||||
20 | Curse | -- | -- | 10 | -- | ||||
A move that functions differently for GHOSTS. | |||||||||
25 | Spite | -- | 100 | 10 | -- | ||||
Spitefully cuts the PP of the foe's last move. | |||||||||
32 | Will-o-wisp | -- | 75 | 15 | -- | ||||
Inflicts a burn on the foe with intense fire. | |||||||||
39 | Faint Attack | 60 | -- | 20 | -- | ||||
Draws the foe close, then strikes without fail. | |||||||||
48 | Shadow Ball | 80 | 100 | 15 | 20 | ||||
Hurls a black blob that may lower the foe's SP. DEF. | |||||||||
55 | Snatch | -- | 100 | 10 | -- | ||||
Steals the effects of the move the foe uses next. | |||||||||
64 | Grudge | -- | 100 | 5 | -- | ||||
If the user faints, deletes the PP of the final move. |
Fire Red/Leaf Green Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Knock Off | 20 | 100 | 20 | 100 | ||||
Knocks down the foe's held item to prevent its use. | |||||||||
— | Screech | -- | 85 | 40 | -- | ||||
Emits a screech to sharply reduce the foe's DEFENSE. | |||||||||
— | Night Shade | ?? | 100 | 15 | -- | ||||
Inflicts damage identical to the user's level. | |||||||||
— | Curse | -- | -- | 10 | -- | ||||
A move that functions differently for GHOSTS. | |||||||||
8 | Screech | -- | 85 | 40 | -- | ||||
Emits a screech to sharply reduce the foe's DEFENSE. | |||||||||
13 | Night Shade | ?? | 100 | 15 | -- | ||||
Inflicts damage identical to the user's level. | |||||||||
20 | Curse | -- | -- | 10 | -- | ||||
A move that functions differently for GHOSTS. | |||||||||
25 | Spite | -- | 100 | 10 | -- | ||||
Spitefully cuts the PP of the foe's last move. | |||||||||
32 | Will-o-wisp | -- | 75 | 15 | -- | ||||
Inflicts a burn on the foe with intense fire. | |||||||||
39 | Faint Attack | 60 | -- | 20 | -- | ||||
Draws the foe close, then strikes without fail. | |||||||||
48 | Shadow Ball | 80 | 100 | 15 | 20 | ||||
Hurls a black blob that may lower the foe's SP. DEF. | |||||||||
55 | Snatch | -- | 100 | 10 | -- | ||||
Steals the effects of the move the foe uses next. | |||||||||
64 | Grudge | -- | 100 | 5 | -- | ||||
If the user faints, deletes the PP of the final move. |
TM & HM Attacks | |||||||||
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TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
TM04 | Calm Mind | -- | -- | 20 | -- | ||||
Raises SP. ATK and SP. DEF by focusing the mind. | |||||||||
TM06 | Toxic | -- | 85 | 10 | 100 | ||||
Poisons the foe with an intensifying toxin. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
The effectiveness varies with the user. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
Boosts the power of FIRE- type moves for 5 turns. | |||||||||
TM12 | Taunt | -- | 100 | 20 | -- | ||||
Taunts the foe into only using attack moves. | |||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | ||||
Powerful, but leaves the user immobile the next turn. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
Evades attack, but may fail if used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
Boosts the power of WATER- type moves for 5 turns. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
An attack that is stronger if the TRAINER is disliked. | |||||||||
TM24 | Thunderbolt | 95 | 100 | 15 | 10 | ||||
A strong electrical attack that may paralyze the foe. | |||||||||
TM25 | Thunder | 120 | 70 | 10 | 30 | ||||
A lightning attack that may cause paralysis. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
An attack that increases in power with friendship. | |||||||||
TM29 | Psychic | 90 | 100 | 10 | 10 | ||||
A powerful psychic attack that may lower SP. DEF. | |||||||||
TM30 | Shadow Ball | 80 | 100 | 15 | 20 | ||||
Hurls a black blob that may lower the foe's SP. DEF. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
Creates illusory copies to raise evasiveness. | |||||||||
TM34 | Shock Wave | 60 | -- | 20 | -- | ||||
A fast and unavoidable electric attack. | |||||||||
TM41 | Torment | -- | 100 | 15 | -- | ||||
Torments the foe and stops successive use of a move. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
An attack with effects that vary by location. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user sleeps for 2 turns, restoring HP and status. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
Makes the opposite gender less likely to attack. | |||||||||
TM46 | Thief | 40 | 100 | 10 | 100 | ||||
While attacking, it may steal the foe's held item. | |||||||||
TM48 | Skill Swap | -- | 100 | 10 | -- | ||||
The user swaps special abilities with the target. | |||||||||
TM49 | Snatch | -- | 100 | 10 | -- | ||||
Steals the effects of the move the foe uses next. | |||||||||
HM05 | Flash | -- | 70 | 20 | -- | ||||
Looses a powerful blast of light that cuts accuracy. |
Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Body Slam | 85 | 100 | 15 | 30 | ||||
A full-body slam that may cause paralysis. | ||||||||
Double-edge | 120 | 100 | 15 | -- | ||||
A life-risking tackle that also hurts the user. | ||||||||
Mimic | -- | 100 | 10 | -- | ||||
Copies a move used by the foe during one battle. | ||||||||
Metronome | -- | -- | 10 | -- | ||||
Waggles a finger to use any POKéMON move at random. | ||||||||
Dream Eater | 100 | 100 | 15 | -- | ||||
Takes one half the damage inflicted on a sleeping foe. | ||||||||
Thunder Wave | -- | 100 | 20 | -- | ||||
A weak jolt of electricity that paralyzes the foe. | ||||||||
Substitute | -- | -- | 10 | -- | ||||
Creates a decoy using 1/4 of the user's maximum HP. |
Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Psych Up | -- | -- | 10 | -- | ||||
Copies the foe's effect(s) and gives to the user. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
A loud attack that can be used only while asleep. | ||||||||
Icy Wind | 55 | 95 | 15 | 100 | ||||
A chilling attack that lowers the foe's SPEED. | ||||||||
Endure | -- | -- | 10 | -- | ||||
Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | ||||
Hurls mud in the foe's face to reduce its accuracy. | ||||||||
Swagger | -- | 90 | 15 | 100 | ||||
Confuses the foe, but also sharply raises ATTACK. | ||||||||
Sleep Talk | -- | -- | 10 | -- | ||||
Uses an own move randomly while asleep. |
Egg Moves | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Disable | -- | 55 | 20 | -- | ||||
Psychically disables one of the foe's moves. | ||||||||
Destiny Bond | -- | -- | 5 | -- | ||||
If the user faints, the foe is also made to faint. | ||||||||
Foresight | -- | 100 | 40 | -- | ||||
Negates the foe's efforts to heighten evasiveness. | ||||||||
Astonish | 30 | 100 | 15 | 30 | ||||
An attack that may shock the foe into flinching. | ||||||||
Imprison | -- | 100 | 10 | -- | ||||
Prevents foes from using moves known by the user. |
Special Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Helping Hand | -- | 100 | 20 | -- | ||||
Boosts the power of the recipient's moves. | After Purifying in XD |
Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
6,400 Steps | Attack: 2 Points | 45 |
Egg Groups | |
Lists Of Groups | Group Names |
Indeterminate |
Stats | ||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
Base Stats | 64 | 115 | 65 | 83 | 63 | 65 |
Max Stats Hindering Nature | 332 | 296 | 206 | 238 | 202 | 206 |
Max Stats Neutral Nature | 332 | 329 | 229 | 265 | 225 | 229 |
Max Stats Beneficial Nature | 332 | 361 | 251 | 291 | 247 | 251 |