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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | ![]() |
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This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Linoone Pokémon Sword & Shield data |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
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264 | 013 | Linoone |
マッスグマ Massaguma |
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Ability: PickUp | |||||
Has a 10% chance of finding and holding an item after battle | ||||||
Gender Ratio | ||||||
Male: 50 % | Female: 50 % | |||||
Classification | Type 1 | Type 2 | Height | Weight | ||
Rush Pokémon | 1'08" | 71.6 lbs | ||||
Evolution Chain
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Wild Hold Item | Dex Category | Colour Category | Footprint |
RSE & FRLG![]() ![]() |
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Brown |
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Damage Taken | ||||||||||||||||
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*1 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *1 | *1 | *1 | *0 | *1 | *1 | *1 |
Flavor Text | |||
Ruby | LINOONE always runs full speed and only in straight lines. If facing an obstacle, it makes a right-angle turn to evade it. This POKéMON is very challenged by gently curving roads. | ||
Sapphire | When hunting, LINOONE will make a beeline straight for the prey at a full run. While this POKéMON is capable of topping 60 mph, it has to come to a screeching halt before it can turn. | ||
Emerald | It is exceedingly fast if it only has to run in a straight line. When it spots pond-dwelling prey underwater, it quickly leaps in and catches it with its sharp claws. | ||
FireRed | When running in a straight line, it can top 60 miles per hour. However, it has a tough time with curved roads. | ||
LeafGreen | When running in a straight line, it can top 60 miles per hour. However, it has a tough time with curved roads. |
Location | |||
Game | Location | ||
Ruby | Routes 118, 119, 120, 121 & 123 | ||
Sapphire | Routes 118, 119, 120, 121 & 123 | ||
Emerald | Routes 118 & 119 | ||
FireRed | Trade from Ruby/Sapphire/Emerald | ||
LeafGreen | Trade from Ruby/Sapphire/Emerald | ||
Colosseum | Trade from Ruby/Sapphire/Emerald | ||
XD | Trade from Ruby/Sapphire/Emerald |
Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Tackle | ![]() | 35 | 95 | 35 | -- | |||
Charges the foe with a full- body tackle. | |||||||||
— | Growl | ![]() | -- | 100 | 40 | -- | |||
Growls cutely to reduce the foe's ATTACK. | |||||||||
— | Tail Whip | ![]() | -- | 100 | 30 | -- | |||
Wags the tail to lower the foe's DEFENSE. | |||||||||
— | Headbutt | ![]() | 70 | 100 | 15 | 30 | |||
A ramming attack that may cause flinching. | |||||||||
5 | Tail Whip | ![]() | -- | 100 | 30 | -- | |||
Wags the tail to lower the foe's DEFENSE. | |||||||||
9 | Headbutt | ![]() | 70 | 100 | 15 | 30 | |||
A ramming attack that may cause flinching. | |||||||||
13 | Sand-attack | ![]() | -- | 100 | 15 | -- | |||
Reduces the foe's accuracy by hurling sand in its face. | |||||||||
17 | Odor Sleuth | ![]() | -- | 100 | 40 | -- | |||
Negates the foe's efforts to heighten evasiveness. | |||||||||
23 | Mud Sport | ![]() | -- | 100 | 15 | -- | |||
Covers the user in mud to raise electrical resistance. | |||||||||
29 | Fury Swipes | ![]() | 18 | 80 | 15 | -- | |||
Rakes the foe with sharp claws, etc., 2 to 5 times. | |||||||||
35 | Covet | ![]() | 40 | 100 | 40 | 100 | |||
Cutely begs to obtain an item held by the foe. | |||||||||
41 | Slash | ![]() | 70 | 100 | 20 | -- | |||
Slashes with claws, etc. Has a high critical-hit ratio. | |||||||||
47 | Rest | ![]() | -- | -- | 10 | -- | |||
The user sleeps for 2 turns, restoring HP and status. | |||||||||
53 | Belly Drum | ![]() | -- | -- | 10 | -- | |||
Maximizes ATTACK while sacrificing HP. |
Fire Red/Leaf Green Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Tackle | ![]() | 35 | 95 | 35 | -- | |||
Charges the foe with a full- body tackle. | |||||||||
— | Growl | ![]() | -- | 100 | 40 | -- | |||
Growls cutely to reduce the foe's ATTACK. | |||||||||
— | Tail Whip | ![]() | -- | 100 | 30 | -- | |||
Wags the tail to lower the foe's DEFENSE. | |||||||||
— | Headbutt | ![]() | 70 | 100 | 15 | 30 | |||
A ramming attack that may cause flinching. | |||||||||
5 | Tail Whip | ![]() | -- | 100 | 30 | -- | |||
Wags the tail to lower the foe's DEFENSE. | |||||||||
9 | Headbutt | ![]() | 70 | 100 | 15 | 30 | |||
A ramming attack that may cause flinching. | |||||||||
13 | Sand-attack | ![]() | -- | 100 | 15 | -- | |||
Reduces the foe's accuracy by hurling sand in its face. | |||||||||
17 | Odor Sleuth | ![]() | -- | 100 | 40 | -- | |||
Negates the foe's efforts to heighten evasiveness. | |||||||||
23 | Mud Sport | ![]() | -- | 100 | 15 | -- | |||
Covers the user in mud to raise electrical resistance. | |||||||||
29 | Fury Swipes | ![]() | 18 | 80 | 15 | -- | |||
Rakes the foe with sharp claws, etc., 2 to 5 times. | |||||||||
35 | Covet | ![]() | 40 | 100 | 40 | 100 | |||
Cutely begs to obtain an item held by the foe. | |||||||||
41 | Slash | ![]() | 70 | 100 | 20 | -- | |||
Slashes with claws, etc. Has a high critical-hit ratio. | |||||||||
47 | Rest | ![]() | -- | -- | 10 | -- | |||
The user sleeps for 2 turns, restoring HP and status. | |||||||||
53 | Belly Drum | ![]() | -- | -- | 10 | -- | |||
Maximizes ATTACK while sacrificing HP. |
TM & HM Attacks | |||||||||
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TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
TM03 | Water Pulse | ![]() | 60 | 100 | 20 | 20 | |||
Attacks with ultrasonic waves. May confuse the foe | |||||||||
TM05 | Roar | ![]() | -- | 100 | 20 | -- | |||
Makes the foe flee to end the battle. | |||||||||
TM06 | Toxic | ![]() | -- | 85 | 10 | 100 | |||
Poisons the foe with an intensifying toxin. | |||||||||
TM10 | Hidden Power | ![]() | ?? | 100 | 15 | -- | |||
The effectiveness varies with the user. | |||||||||
TM11 | Sunny Day | ![]() | -- | -- | 5 | -- | |||
Boosts the power of FIRE- type moves for 5 turns. | |||||||||
TM13 | Ice Beam | ![]() | 95 | 100 | 10 | 10 | |||
Blasts the foe with an icy beam that may freeze it. | |||||||||
TM14 | Blizzard | ![]() | 120 | 70 | 5 | 10 | |||
Hits the foe with an icy storm that may freeze it. | |||||||||
TM15 | Hyper Beam | ![]() | 150 | 90 | 5 | -- | |||
Powerful, but leaves the user immobile the next turn. | |||||||||
TM17 | Protect | ![]() | -- | -- | 10 | -- | |||
Evades attack, but may fail if used in succession. | |||||||||
TM18 | Rain Dance | ![]() | -- | -- | 5 | -- | |||
Boosts the power of WATER- type moves for 5 turns. | |||||||||
TM21 | Frustration | ![]() | ?? | 100 | 20 | -- | |||
An attack that is stronger if the TRAINER is disliked. | |||||||||
TM23 | Iron Tail | ![]() | 100 | 75 | 15 | 30 | |||
Attacks with a rock-hard tail. May lower DEFENSE. | |||||||||
TM24 | Thunderbolt | ![]() | 95 | 100 | 15 | 10 | |||
A strong electrical attack that may paralyze the foe. | |||||||||
TM25 | Thunder | ![]() | 120 | 70 | 10 | 30 | |||
A lightning attack that may cause paralysis. | |||||||||
TM27 | Return | ![]() | ?? | 100 | 20 | -- | |||
An attack that increases in power with friendship. | |||||||||
TM28 | Dig | ![]() | 60 | 100 | 10 | -- | |||
Digs underground the first turn and strikes next turn. | |||||||||
TM30 | Shadow Ball | ![]() | 80 | 100 | 15 | 20 | |||
Hurls a black blob that may lower the foe's SP. DEF. | |||||||||
TM32 | Double Team | ![]() | -- | -- | 15 | -- | |||
Creates illusory copies to raise evasiveness. | |||||||||
TM34 | Shock Wave | ![]() | 60 | -- | 20 | -- | |||
A fast and unavoidable electric attack. | |||||||||
TM42 | Facade | ![]() | 70 | 100 | 20 | -- | |||
Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
TM43 | Secret Power | ![]() | 70 | 100 | 20 | 30 | |||
An attack with effects that vary by location. | |||||||||
TM44 | Rest | ![]() | -- | -- | 10 | -- | |||
The user sleeps for 2 turns, restoring HP and status. | |||||||||
TM45 | Attract | ![]() | -- | 100 | 15 | -- | |||
Makes the opposite gender less likely to attack. | |||||||||
TM46 | Thief | ![]() | 40 | 100 | 10 | 100 | |||
While attacking, it may steal the foe's held item. | |||||||||
HM01 | Cut | ![]() | 50 | 95 | 30 | -- | |||
Cuts the foe with sharp scythes, claws, etc. | |||||||||
HM03 | Surf | ![]() | 95 | 100 | 15 | -- | |||
Creates a huge wave, then crashes it down on the foe. | |||||||||
HM04 | Strength | ![]() | 80 | 100 | 15 | -- | |||
Builds enormous power, then slams the foe. | |||||||||
HM06 | Rock Smash | ![]() | 20 | 100 | 15 | 50 | |||
A rock-crushing attack that may lower DEFENSE. |
Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Body Slam | ![]() | 85 | 100 | 15 | 30 | |||
A full-body slam that may cause paralysis. | ||||||||
Double-edge | ![]() | 120 | 100 | 15 | -- | |||
A life-risking tackle that also hurts the user. | ||||||||
Mimic | ![]() | -- | 100 | 10 | -- | |||
Copies a move used by the foe during one battle. | ||||||||
Thunder Wave | ![]() | -- | 100 | 20 | -- | |||
A weak jolt of electricity that paralyzes the foe. | ||||||||
Substitute | ![]() | -- | -- | 10 | -- | |||
Creates a decoy using 1/4 of the user's maximum HP. |
Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Rollout | ![]() | 30 | 90 | 20 | -- | |||
An attack lasting 5 turns with rising intensity. | ||||||||
Snore | ![]() | 40 | 100 | 15 | 30 | |||
A loud attack that can be used only while asleep. | ||||||||
Icy Wind | ![]() | 55 | 95 | 15 | 100 | |||
A chilling attack that lowers the foe's SPEED. | ||||||||
Endure | ![]() | -- | -- | 10 | -- | |||
Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
Mud-slap | ![]() | 20 | 100 | 10 | 100 | |||
Hurls mud in the foe's face to reduce its accuracy. | ||||||||
Swagger | ![]() | -- | 90 | 15 | 100 | |||
Confuses the foe, but also sharply raises ATTACK. | ||||||||
Sleep Talk | ![]() | -- | -- | 10 | -- | |||
Uses an own move randomly while asleep. | ||||||||
Swift | ![]() | 60 | -- | 20 | -- | |||
Sprays star-shaped rays that never miss. | ||||||||
Defense Curl | ![]() | -- | -- | 40 | -- | |||
Curls up to conceal weak spots and raise DEFENSE. | ||||||||
Fury Cutter | ![]() | 10 | 95 | 20 | -- | |||
An attack that intensifies on each successive hit. |
Egg Moves | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Charm | ![]() | -- | 100 | 20 | -- | |||
Charms the foe and sharply reduces its ATTACK. | ||||||||
Pursuit | ![]() | 40 | 100 | 20 | -- | |||
Inflicts bad damage if used on a foe switching out. | ||||||||
Substitute | ![]() | -- | -- | 10 | -- | |||
Creates a decoy using 1/4 of the user's maximum HP. | ||||||||
Tickle | ![]() | -- | 100 | 20 | -- | |||
Makes the foe laugh to lower ATTACK and DEFENSE. | ||||||||
Trick | ![]() | -- | 100 | 10 | -- | |||
Tricks the foe into trading held items. |
Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
3,840 Steps | Speed: 2 Points | 90 |
Egg Groups | |
Lists Of Groups | Group Names |
Ground |
Stats | ||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
Base Stats | 78 | 70 | 61 | 50 | 61 | 100 |
Max Stats Hindering Nature | 360 | 215 | 198 | 179 | 198 | 269 |
Max Stats Neutral Nature | 360 | 239 | 221 | 199 | 221 | 299 |
Max Stats Beneficial Nature | 360 | 262 | 243 | 218 | 243 | 328 |