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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | ![]() |
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This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Corsola Pokémon Sword & Shield data |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
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222 | 180 | Corsola |
サニーゴ Saniigo |
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Ability: Hustle & Natural Cure | |||||
Hustle: Corsola's Attack Damage is Multiplied by 1.5 but average Accuracy is only 80% Natural Cure: Status Conditions are healed when withdrawn from Battle |
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Gender Ratio | ||||||
Male: 25 % | Female: 75 % | |||||
Classification | Type 1 | Type 2 | Height | Weight | ||
Coral Pokémon | 2'00" | 11.0 lbs | ||||
Evolution Chain
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Wild Hold Item | Dex Category | Colour Category | Footprint |
RSE & FRLG![]() |
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Pink |
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Damage Taken | ||||||||||||||||
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*0.5 | *0.25 | *1 | *2 | *4 | *0.5 | *2 | *0.5 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 |
Flavor Text | |||
Ruby | CORSOLA's branches glitter very beautifully in seven colors when they catch sunlight. If any branch breaks off, this POKéMON grows it back in just one night. | ||
Sapphire | Clusters of CORSOLA congregate in warm seas where they serve as ideal hiding places for smaller POKéMON. When the water temperature falls, this POKéMON migrates to the southern seas. | ||
Emerald | CORSOLA live in warm southern seas. If the sea becomes polluted, the beautiful coral stalks become discolored and crumble away in tatters. | ||
FireRed | In a south sea nation, the people live in communities that are built on groups of these POKéMON. | ||
LeafGreen | It continuously sheds and grows. The tip of its head is prized as a treasure for its beauty. |
Location | |||
Game | Location | ||
Ruby | Route 128 & EverGrande City (Fish) | ||
Sapphire | Route 128 & EverGrande City (Fish) | ||
Emerald | Route 128 & EverGrande City (Fish) | ||
FireRed | Trade from Ruby/Sapphire/Emerald | ||
LeafGreen | Trade from Ruby/Sapphire/Emerald | ||
Colosseum | Trade from Ruby/Sapphire/Emerald | ||
XD | Trade from Ruby/Sapphire/Emerald |
Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Tackle | ![]() | 35 | 95 | 35 | -- | |||
Charges the foe with a full- body tackle. | |||||||||
6 | Harden | ![]() | -- | -- | 30 | -- | |||
Stiffens the body's muscles to raise DEFENSE. | |||||||||
12 | Bubble | ![]() | 20 | 100 | 30 | 10 | |||
An attack using bubbles. May lower the foe's SPEED. | |||||||||
17 | Recover | ![]() | -- | -- | 20 | -- | |||
Recovers up to half the user's maximum HP. | |||||||||
17 | Refresh | ![]() | -- | 100 | 20 | -- | |||
Heals poisoning, paralysis, or a burn. | |||||||||
23 | Bubblebeam | ![]() | 65 | 100 | 20 | 10 | |||
Forcefully sprays bubbles that may lower SPEED. | |||||||||
28 | Spike Cannon | ![]() | 20 | 100 | 15 | -- | |||
Launches sharp spikes that strike 2 to 5 times. | |||||||||
34 | Rock Blast | ![]() | 25 | 80 | 10 | -- | |||
Hurls boulders at the foe 2 to 5 times in a row. | |||||||||
39 | Mirror Coat | ![]() | ?? | 100 | 20 | -- | |||
Counters the foe's special attack at double the power. | |||||||||
45 | Ancientpower | ![]() | 60 | 100 | 5 | 10 | |||
An attack that may raise all stats. |
Fire Red/Leaf Green Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Tackle | ![]() | 35 | 95 | 35 | -- | |||
Charges the foe with a full- body tackle. | |||||||||
6 | Harden | ![]() | -- | -- | 30 | -- | |||
Stiffens the body's muscles to raise DEFENSE. | |||||||||
12 | Bubble | ![]() | 20 | 100 | 30 | 10 | |||
An attack using bubbles. May lower the foe's SPEED. | |||||||||
17 | Recover | ![]() | -- | -- | 20 | -- | |||
Recovers up to half the user's maximum HP. | |||||||||
17 | Refresh | ![]() | -- | 100 | 20 | -- | |||
Heals poisoning, paralysis, or a burn. | |||||||||
23 | Bubblebeam | ![]() | 65 | 100 | 20 | 10 | |||
Forcefully sprays bubbles that may lower SPEED. | |||||||||
28 | Spike Cannon | ![]() | 20 | 100 | 15 | -- | |||
Launches sharp spikes that strike 2 to 5 times. | |||||||||
34 | Rock Blast | ![]() | 25 | 80 | 10 | -- | |||
Hurls boulders at the foe 2 to 5 times in a row. | |||||||||
39 | Mirror Coat | ![]() | ?? | 100 | 20 | -- | |||
Counters the foe's special attack at double the power. | |||||||||
45 | Ancientpower | ![]() | 60 | 100 | 5 | 10 | |||
An attack that may raise all stats. |
TM & HM Attacks | |||||||||
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TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
TM03 | Water Pulse | ![]() | 60 | 100 | 20 | 20 | |||
Attacks with ultrasonic waves. May confuse the foe | |||||||||
TM04 | Calm Mind | ![]() | -- | -- | 20 | -- | |||
Raises SP. ATK and SP. DEF by focusing the mind. | |||||||||
TM06 | Toxic | ![]() | -- | 85 | 10 | 100 | |||
Poisons the foe with an intensifying toxin. | |||||||||
TM07 | Hail | ![]() | -- | -- | 10 | -- | |||
Summons a hailstorm that strikes every turn. | |||||||||
TM10 | Hidden Power | ![]() | ?? | 100 | 15 | -- | |||
The effectiveness varies with the user. | |||||||||
TM11 | Sunny Day | ![]() | -- | -- | 5 | -- | |||
Boosts the power of FIRE- type moves for 5 turns. | |||||||||
TM13 | Ice Beam | ![]() | 95 | 100 | 10 | 10 | |||
Blasts the foe with an icy beam that may freeze it. | |||||||||
TM14 | Blizzard | ![]() | 120 | 70 | 5 | 10 | |||
Hits the foe with an icy storm that may freeze it. | |||||||||
TM16 | Light Screen | ![]() | -- | -- | 30 | -- | |||
Creates a wall of light that lowers SP. ATK damage. | |||||||||
TM17 | Protect | ![]() | -- | -- | 10 | -- | |||
Evades attack, but may fail if used in succession. | |||||||||
TM18 | Rain Dance | ![]() | -- | -- | 5 | -- | |||
Boosts the power of WATER- type moves for 5 turns. | |||||||||
TM20 | Safeguard | ![]() | -- | -- | 25 | -- | |||
A mystical force prevents all status problems. | |||||||||
TM21 | Frustration | ![]() | ?? | 100 | 20 | -- | |||
An attack that is stronger if the TRAINER is disliked. | |||||||||
TM26 | Earthquake | ![]() | 100 | 100 | 10 | -- | |||
A powerful quake, but has no effect on flying foes. | |||||||||
TM27 | Return | ![]() | ?? | 100 | 20 | -- | |||
An attack that increases in power with friendship. | |||||||||
TM28 | Dig | ![]() | 60 | 100 | 10 | -- | |||
Digs underground the first turn and strikes next turn. | |||||||||
TM29 | Psychic | ![]() | 90 | 100 | 10 | 10 | |||
A powerful psychic attack that may lower SP. DEF. | |||||||||
TM30 | Shadow Ball | ![]() | 80 | 100 | 15 | 20 | |||
Hurls a black blob that may lower the foe's SP. DEF. | |||||||||
TM32 | Double Team | ![]() | -- | -- | 15 | -- | |||
Creates illusory copies to raise evasiveness. | |||||||||
TM33 | Reflect | ![]() | -- | -- | 20 | -- | |||
Creates a wall of light that weakens physical attacks. | |||||||||
TM37 | Sandstorm | ![]() | -- | -- | 10 | -- | |||
Causes a sandstorm that rages for several turns. | |||||||||
TM39 | Rock Tomb | ![]() | 50 | 80 | 10 | 100 | |||
Stops the foe from moving with rocks and cuts SPEED. | |||||||||
TM42 | Facade | ![]() | 70 | 100 | 20 | -- | |||
Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
TM43 | Secret Power | ![]() | 70 | 100 | 20 | 30 | |||
An attack with effects that vary by location. | |||||||||
TM44 | Rest | ![]() | -- | -- | 10 | -- | |||
The user sleeps for 2 turns, restoring HP and status. | |||||||||
TM45 | Attract | ![]() | -- | 100 | 15 | -- | |||
Makes the opposite gender less likely to attack. | |||||||||
HM03 | Surf | ![]() | 95 | 100 | 15 | -- | |||
Creates a huge wave, then crashes it down on the foe. | |||||||||
HM04 | Strength | ![]() | 80 | 100 | 15 | -- | |||
Builds enormous power, then slams the foe. | |||||||||
HM06 | Rock Smash | ![]() | 20 | 100 | 15 | 50 | |||
A rock-crushing attack that may lower DEFENSE. |
Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Body Slam | ![]() | 85 | 100 | 15 | 30 | |||
A full-body slam that may cause paralysis. | ||||||||
Double-edge | ![]() | 120 | 100 | 15 | -- | |||
A life-risking tackle that also hurts the user. | ||||||||
Mimic | ![]() | -- | 100 | 10 | -- | |||
Copies a move used by the foe during one battle. | ||||||||
Explosion | ![]() | 250 | 100 | 5 | -- | |||
Inflicts severe damage but makes the user faint. | ||||||||
Rock Slide | ![]() | 75 | 90 | 10 | 30 | |||
Large boulders are hurled. May cause flinching. | ||||||||
Substitute | ![]() | -- | -- | 10 | -- | |||
Creates a decoy using 1/4 of the user's maximum HP. |
Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Rollout | ![]() | 30 | 90 | 20 | -- | |||
An attack lasting 5 turns with rising intensity. | ||||||||
Snore | ![]() | 40 | 100 | 15 | 30 | |||
A loud attack that can be used only while asleep. | ||||||||
Endure | ![]() | -- | -- | 10 | -- | |||
Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
Mud-slap | ![]() | 20 | 100 | 10 | 100 | |||
Hurls mud in the foe's face to reduce its accuracy. | ||||||||
Swagger | ![]() | -- | 90 | 15 | 100 | |||
Confuses the foe, but also sharply raises ATTACK. | ||||||||
Sleep Talk | ![]() | -- | -- | 10 | -- | |||
Uses an own move randomly while asleep. | ||||||||
Defense Curl | ![]() | -- | -- | 40 | -- | |||
Curls up to conceal weak spots and raise DEFENSE. |
Egg Moves | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Rock Slide | ![]() | 75 | 90 | 10 | 30 | |||
Large boulders are hurled. May cause flinching. | ||||||||
Screech | ![]() | -- | 85 | 40 | -- | |||
Emits a screech to sharply reduce the foe's DEFENSE. | ||||||||
Mist | ![]() | -- | -- | 30 | -- | |||
Creates a mist that stops reduction of abilities. | ||||||||
Amnesia | ![]() | -- | -- | 20 | -- | |||
Forgets about something and sharply raises SP. DEF. | ||||||||
Barrier | ![]() | -- | -- | 30 | -- | |||
Creates a barrier that sharply raises DEFENSE. | ||||||||
Ingrain | ![]() | -- | 100 | 20 | -- | |||
Lays roots that restore HP. The user can't switch out. | ||||||||
Confuse Ray | ![]() | -- | 100 | 10 | -- | |||
A sinister ray that confuses the foe. | ||||||||
Icicle Spear | ![]() | 10 | 100 | 30 | -- | |||
Attacks the foe by firing 2 to 5 icicles in a row. |
Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
5,120 Steps | Defense: 1 Point, Special Defense: 1 Point | 60 |
Egg Groups | |
Lists Of Groups | Group Names |
Water 1 | |
Water 3 |
Stats | ||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
Base Stats | 55 | 55 | 85 | 65 | 85 | 35 |
Max Stats Hindering Nature | 314 | 188 | 242 | 206 | 242 | 152 |
Max Stats Neutral Nature | 314 | 209 | 269 | 229 | 269 | 169 |
Max Stats Beneficial Nature | 314 | 229 | 295 | 251 | 295 | 185 |