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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Pineco Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
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204 | 347 | Pineco |
クヌギダマ Kunugidama |
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Ability: Sturdy | |||||
One-Hit KO Moves will not work | ||||||
Gender Ratio | ||||||
Male: 50 % | Female: 50 % | |||||
Classification | Type 1 | Type 2 | Height | Weight | ||
Bagworm Pokémon | 2'00" | 15.9 lbs | ||||
Evolution Chain
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Wild Hold Item | Dex Category | Colour Category | Footprint |
None | Gray |
Damage Taken | ||||||||||||||||
*1 | *2 | *1 | *1 | *0.5 | *1 | *0.5 | *1 | *0.5 | *2 | *1 | *1 | *2 | *1 | *1 | *1 | *1 |
Flavor Text | |||
Ruby | PINECO hangs from a tree branch and patiently waits for prey to come along. If the POKéMON is disturbed while eating by someone shaking its tree, it drops down to the ground and explodes with no warning. | ||
Sapphire | PINECO hangs from a tree branch and patiently waits for prey to come along. If the POKéMON is disturbed while eating by someone shaking its tree, it drops down to the ground and explodes with no warning. | ||
Emerald | A PINECO hangs from a tree branch and waits for prey. While eating, if it is disturbed by someone shaking its tree, it falls on the ground and suddenly explodes. | ||
FireRed | It hangs and waits for flying-insect prey to come near. It does not move about much on its own. | ||
LeafGreen | It likes to make its shell thicker by adding layers of tree bark. The extra weight doesn't bother it. |
Location | |||
Game | Location | ||
Ruby | Trade from Emerald/XD | ||
Sapphire | Trade from Emerald/XD | ||
Emerald | Safari Zone Extention & Altering Cave | ||
FireRed | Altering Cave | ||
LeafGreen | Altering Cave | ||
Colosseum | Trade from Emerald/XD | ||
XD | Snagged from Cipher Peon Gonrag in Phenac Mayor's House |
Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Tackle | 35 | 95 | 35 | -- | ||||
Charges the foe with a full- body tackle. | |||||||||
— | Protect | -- | -- | 10 | -- | ||||
Evades attack, but may fail if used in succession. | |||||||||
8 | Selfdestruct | 200 | 100 | 5 | -- | ||||
Inflicts severe damage but makes the user faint. | |||||||||
15 | Take Down | 90 | 85 | 20 | -- | ||||
A reckless charge attack that also hurts the user. | |||||||||
22 | Rapid Spin | 20 | 100 | 40 | -- | ||||
Spins the body at high speed to strike the foe. | |||||||||
29 | Bide | ?? | 100 | 10 | -- | ||||
Endures attack for 2 turns to retaliate double. | |||||||||
36 | Explosion | 250 | 100 | 5 | -- | ||||
Inflicts severe damage but makes the user faint. | |||||||||
43 | Spikes | -- | -- | 20 | -- | ||||
Sets spikes that hurt a foe switching out. | |||||||||
50 | Double-edge | 120 | 100 | 15 | -- | ||||
A life-risking tackle that also hurts the user. |
Fire Red/Leaf Green Level Up | |||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Tackle | 35 | 95 | 35 | -- | ||||
Charges the foe with a full- body tackle. | |||||||||
— | Protect | -- | -- | 10 | -- | ||||
Evades attack, but may fail if used in succession. | |||||||||
8 | Selfdestruct | 200 | 100 | 5 | -- | ||||
Inflicts severe damage but makes the user faint. | |||||||||
15 | Take Down | 90 | 85 | 20 | -- | ||||
A reckless charge attack that also hurts the user. | |||||||||
22 | Rapid Spin | 20 | 100 | 40 | -- | ||||
Spins the body at high speed to strike the foe. | |||||||||
29 | Bide | ?? | 100 | 10 | -- | ||||
Endures attack for 2 turns to retaliate double. | |||||||||
36 | Explosion | 250 | 100 | 5 | -- | ||||
Inflicts severe damage but makes the user faint. | |||||||||
43 | Spikes | -- | -- | 20 | -- | ||||
Sets spikes that hurt a foe switching out. | |||||||||
50 | Double-edge | 120 | 100 | 15 | -- | ||||
A life-risking tackle that also hurts the user. |
TM & HM Attacks | |||||||||
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TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
TM06 | Toxic | -- | 85 | 10 | 100 | ||||
Poisons the foe with an intensifying toxin. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
The effectiveness varies with the user. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
Boosts the power of FIRE- type moves for 5 turns. | |||||||||
TM16 | Light Screen | -- | -- | 30 | -- | ||||
Creates a wall of light that lowers SP. ATK damage. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
Evades attack, but may fail if used in succession. | |||||||||
TM19 | Giga Drain | 60 | 100 | 5 | -- | ||||
An attack that steals half the damage inflicted. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
An attack that is stronger if the TRAINER is disliked. | |||||||||
TM22 | Solarbeam | 120 | 100 | 10 | -- | ||||
Absorbs light in one turn, then attacks next turn. | |||||||||
TM26 | Earthquake | 100 | 100 | 10 | -- | ||||
A powerful quake, but has no effect on flying foes. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
An attack that increases in power with friendship. | |||||||||
TM28 | Dig | 60 | 100 | 10 | -- | ||||
Digs underground the first turn and strikes next turn. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
Creates illusory copies to raise evasiveness. | |||||||||
TM33 | Reflect | -- | -- | 20 | -- | ||||
Creates a wall of light that weakens physical attacks. | |||||||||
TM37 | Sandstorm | -- | -- | 10 | -- | ||||
Causes a sandstorm that rages for several turns. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
An attack with effects that vary by location. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user sleeps for 2 turns, restoring HP and status. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
Makes the opposite gender less likely to attack. | |||||||||
HM04 | Strength | 80 | 100 | 15 | -- | ||||
Builds enormous power, then slams the foe. | |||||||||
HM06 | Rock Smash | 20 | 100 | 15 | 50 | ||||
A rock-crushing attack that may lower DEFENSE. |
Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Body Slam | 85 | 100 | 15 | 30 | ||||
A full-body slam that may cause paralysis. | ||||||||
Double-edge | 120 | 100 | 15 | -- | ||||
A life-risking tackle that also hurts the user. | ||||||||
Counter | ?? | 100 | 20 | -- | ||||
Retaliates any physical hit with double the power. | ||||||||
Mimic | -- | 100 | 10 | -- | ||||
Copies a move used by the foe during one battle. | ||||||||
Explosion | 250 | 100 | 5 | -- | ||||
Inflicts severe damage but makes the user faint. | ||||||||
Rock Slide | 75 | 90 | 10 | 30 | ||||
Large boulders are hurled. May cause flinching. | ||||||||
Substitute | -- | -- | 10 | -- | ||||
Creates a decoy using 1/4 of the user's maximum HP. |
Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Rollout | 30 | 90 | 20 | -- | ||||
An attack lasting 5 turns with rising intensity. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
A loud attack that can be used only while asleep. | ||||||||
Endure | -- | -- | 10 | -- | ||||
Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
Swagger | -- | 90 | 15 | 100 | ||||
Confuses the foe, but also sharply raises ATTACK. | ||||||||
Sleep Talk | -- | -- | 10 | -- | ||||
Uses an own move randomly while asleep. | ||||||||
Defense Curl | -- | -- | 40 | -- | ||||
Curls up to conceal weak spots and raise DEFENSE. |
Egg Moves | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Reflect | -- | -- | 20 | -- | ||||
Creates a wall of light that weakens physical attacks. | ||||||||
Pin Missile | 14 | 85 | 20 | -- | ||||
Sharp pins are fired to strike 2 to 5 times. | ||||||||
Flail | ?? | 100 | 15 | -- | ||||
Inflicts more damage when the user's HP is down. | ||||||||
Swift | 60 | -- | 20 | -- | ||||
Sprays star-shaped rays that never miss. | ||||||||
Counter | ?? | 100 | 20 | -- | ||||
Retaliates any physical hit with double the power. | ||||||||
Sand Tomb | 15 | 70 | 15 | 100 | ||||
Traps and hurts the foe in quicksand for 2 to 5 turns. |
Special Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Refresh | -- | 100 | 20 | -- | ||||
Heals poisoning, paralysis, or a burn. | After Purifying in XD |
Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
5,120 Steps | Defense: 1 Point | 190 |
Egg Groups | |
Lists Of Groups | Group Names |
Bug |
Stats | ||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
Base Stats | 50 | 65 | 90 | 35 | 35 | 15 |
Max Stats Hindering Nature | 304 | 206 | 251 | 152 | 152 | 116 |
Max Stats Neutral Nature | 304 | 229 | 279 | 169 | 169 | 129 |
Max Stats Beneficial Nature | 304 | 251 | 306 | 185 | 185 | 141 |