#122 Mr. Mime
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex Entry
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Mr. Mime Pokémon Sword & Shield data
Gen VIII Dex Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Pokémon Game Picture National No. Hoenn No. English name Japanese Name
Ruby/Sapphire
122 280 Mr. Mime バリヤード
Barrierd
FireRed/LeafGreen
Ability: Soundproof
Mr. Mime is unaffected by Sound moves
Emerald
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Barrier Pokémon
4'03" 120.1 lbs
Evolution Chain

Wild Hold Item Dex Category Colour Category Footprint
RSE
Leppa Berry - 5%
Pink

Damage Taken
*1 *1 *1 *1 *1 *1 *0.5 *1 *1 *1 *0.5 *2 *1 *2 *1 *2 *1
Flavor Text
Ruby MR. MIME is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing.
Sapphire MR. MIME is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing.
Emerald A MR. MIME is a master of pantomime. It can convince others that something unseeable actually exists. Once believed, the imaginary object does become real.
FireRed It is adept at conning people. It is said to be able to create walls out of thin air by miming.
LeafGreen If interrupted while it is miming, it will suddenly DOUBLESLAP the offender with its broad hands.

Location
Game Location
Ruby Trade from FireRed/LeafGreen/XD
Sapphire Trade from FireRed/LeafGreen/XD
Emerald Trade from FireRed/LeafGreen/XD
FireRed Trade for Abra in house on Route 2
LeafGreen Trade for Abra in house on Route 2
Colosseum Trade from FireRed/LeafGreen/XD
XD Snagged from Cipher Admin Gorigan in Citadark Isle

Ruby/Sapphire/Emerald/Colosseum/XD Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Barrier
----30--
Creates a barrier that sharply raises DEFENSE.
5Confusion
501002510
A psychic attack that may cause confusion.
9Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.
13Meditate
----40--
Meditates in a peaceful fashion to raise ATTACK.
17Doubleslap
158510--
Repeatedly slaps the foe 2 to 5 times.
21Light Screen
----30--
Creates a wall of light that lowers SP. ATK damage.
21Reflect
----20--
Creates a wall of light that weakens physical attacks.
25Encore
--1005--
Makes the foe repeat its last move over 2 to 6 turns.
29Psybeam
651002010
Fires a peculiar ray that may confuse the foe.
33Recycle
--10010--
Recycles a used item for one more use.
37Trick
--10010--
Tricks the foe into trading held items.
41Role Play
--10010--
Mimics the target and copies its special ability.
45Psychic
901001010
A powerful psychic attack that may lower SP. DEF.
49Baton Pass
----40--
Switches out the user while keeping effects in play.
53Safeguard
----25--
A mystical force prevents all status problems.

Fire Red/Leaf Green Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Barrier
----30--
Creates a barrier that sharply raises DEFENSE.
5Confusion
501002510
A psychic attack that may cause confusion.
8Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.
12Meditate
----40--
Meditates in a peaceful fashion to raise ATTACK.
15Doubleslap
158510--
Repeatedly slaps the foe 2 to 5 times.
19Light Screen
----30--
Creates a wall of light that lowers SP. ATK damage.
19Reflect
----20--
Creates a wall of light that weakens physical attacks.
22Magical Leaf
60--20--
Attacks with a strange leaf that cannot be evaded.
26Encore
--1005--
Makes the foe repeat its last move over 2 to 6 turns.
29Psybeam
651002010
Fires a peculiar ray that may confuse the foe.
33Recycle
--10010--
Recycles a used item for one more use.
36Trick
--10010--
Tricks the foe into trading held items.
40Role Play
--10010--
Mimics the target and copies its special ability.
43Psychic
901001010
A powerful psychic attack that may lower SP. DEF.
47Baton Pass
----40--
Switches out the user while keeping effects in play.
50Safeguard
----25--
A mystical force prevents all status problems.

TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM01Focus Punch
15010020--
A powerful loyalty attack. The user flinches if hit.
TM04Calm Mind
----20--
Raises SP. ATK and SP. DEF by focusing the mind.
TM06Toxic
--8510100
Poisons the foe with an intensifying toxin.
TM10Hidden Power
??10015--
The effectiveness varies with the user.
TM11Sunny Day
----5--
Boosts the power of FIRE- type moves for 5 turns.
TM12Taunt
--10020--
Taunts the foe into only using attack moves.
TM15Hyper Beam
150905--
Powerful, but leaves the user immobile the next turn.
TM16Light Screen
----30--
Creates a wall of light that lowers SP. ATK damage.
TM17Protect
----10--
Evades attack, but may fail if used in succession.
TM18Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
TM20Safeguard
----25--
A mystical force prevents all status problems.
TM21Frustration
??10020--
An attack that is stronger if the TRAINER is disliked.
TM22Solarbeam
12010010--
Absorbs light in one turn, then attacks next turn.
TM24Thunderbolt
951001510
A strong electrical attack that may paralyze the foe.
TM25Thunder
120701030
A lightning attack that may cause paralysis.
TM27Return
??10020--
An attack that increases in power with friendship.
TM29Psychic
901001010
A powerful psychic attack that may lower SP. DEF.
TM30Shadow Ball
801001520
Hurls a black blob that may lower the foe's SP. DEF.
TM31Brick Break
7510015--
Destroys barriers such as REFLECT and causes damage.
TM32Double Team
----15--
Creates illusory copies to raise evasiveness.
TM33Reflect
----20--
Creates a wall of light that weakens physical attacks.
TM34Shock Wave
60--20--
A fast and unavoidable electric attack.
TM41Torment
--10015--
Torments the foe and stops successive use of a move.
TM42Facade
7010020--
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
701002030
An attack with effects that vary by location.
TM44Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
--10015--
Makes the opposite gender less likely to attack.
TM46Thief
4010010100
While attacking, it may steal the foe's held item.
TM48Skill Swap
--10010--
The user swaps special abilities with the target.
TM49Snatch
--10010--
Steals the effects of the move the foe uses next.
HM05Flash
--7020--
Looses a powerful blast of light that cuts accuracy.

Fire Red/Leaf Green/Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Mega Punch
808520--
A strong punch thrown with incredible power.
Mega Kick
120755--
An extremely powerful kick with intense force.
Body Slam
851001530
A full-body slam that may cause paralysis.
Double-edge
12010015--
A life-risking tackle that also hurts the user.
Counter
??10020--
Retaliates any physical hit with double the power.
Seismic Toss
??10020--
Inflicts damage identical to the user's level.
Mimic
--10010--
Copies a move used by the foe during one battle.
Metronome
----10--
Waggles a finger to use any POKéMON move at random.
Dream Eater
10010015--
Takes one half the damage inflicted on a sleeping foe.
Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.

Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Psych Up
----10--
Copies the foe's effect(s) and gives to the user.
Snore
401001530
A loud attack that can be used only while asleep.
Endure
----10--
Endures any attack for 1 turn, leaving at least 1HP.
Mud-slap
2010010100
Hurls mud in the foe's face to reduce its accuracy.
Ice Punch
751001510
An icy punch that may freeze the foe.
Swagger
--9015100
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk
----10--
Uses an own move randomly while asleep.
Thunderpunch
751001510
An electrified punch that may paralyze the foe.
Fire Punch
751001510
A fiery punch that may burn the foe.

Egg Moves
Attack NameTypeAtt.Acc.PPEffect %
Future Sight
809015--
Heightens inner power to strike 2 turns later.
Hypnosis
--6020--
A hypnotizing move that may induce sleep.
Mimic
--10010--
Copies a move used by the foe during one battle.
Psych Up
----10--
Copies the foe's effect(s) and gives to the user.
Fake Out
4010010--
A 1st-turn, 1st-strike move that causes flinching.
Trick
--10010--
Tricks the foe into trading held items.

Special Attacks
Attack NameTypeAtt.Acc.PPEffect %
Follow Me
--10020--
Draws attention to make foes attack only the user.After Purifying in XD

Egg Steps to Hatch Effort Points from Battling it Catch Rate
6,40 Steps Speed: 2 Points 45

Egg Groups
Lists Of GroupsGroup Names
HumanShape

Stats
 HPAttackDefenseSp. AttackSp. DefenseSpeed
Base Stats40456510012090
Max Stats
Hindering Nature
284170 206269305251
Max Stats
Neutral Nature
284189229299339279
Max Stats
Beneficial Nature
284207251328372306