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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Rapidash Pokémon Sword & Shield data |
Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
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078 | 254 | Rapidash |
ギャロップ Gyaroppu |
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Ability: Run Away & Flash Fire | |||||
Run Away: Rapidash can escape from Wild Battles Flash Fire: Prevents Rapidash from being attacked by Fire type moves, and also boosts the Fire type moves. |
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Gender Ratio | |||||
Male: 50 % | Female: 50 % | |||||
Classification | Type 1 | Type 2 | Height | Weight | ||
Fire Horse Pokémon | 5'07" | 209.0 lbs | ||||
Evolution Chain
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Wild Hold Item | Dex Category | Colour Category | Footprint |
None | Yellow |
Damage Taken | ||||||||||||||||
*1 | *0.5 | *2 | *1 | *0.5 | *0.5 | *1 | *1 | *2 | *1 | *1 | *0.5 | *2 | *1 | *1 | *1 | *0.5 |
Flavor Text | |||
Ruby | RAPIDASH usually can be seen casually cantering in the fields and plains. However, when this POKéMON turns serious, its fiery manes flare and blaze as it gallops its way up to 150 mph. | ||
Sapphire | RAPIDASH usually can be seen casually cantering in the fields and plains. However, when this POKéMON turns serious, its fiery manes flare and blaze as it gallops its way up to 150 mph. | ||
Emerald | It usually canters casually in the fields and plains. But once a RAPIDASH turns serious, its fiery manes flare and blaze as it gallops its way up to 150 mph. | ||
FireRed | It can gallop at a top speed of 150 miles per hour. It can race as fast as a bullet train while ablaze. | ||
LeafGreen | Very competitive, this POKéMON will chase anything that moves fast in the hopes of racing it. |
Location | |||
Game | Location | ||
Ruby | Trade from FireRed/LeafGreen/XD | ||
Sapphire | Trade from FireRed/LeafGreen/XD | ||
Emerald | Trade from FireRed/LeafGreen/XD | ||
FireRed | Kindle Road, Mt. Ember | ||
LeafGreen | Kindle Road, Mt. Ember | ||
Colosseum | Trade from FireRed/LeafGreen/XD | ||
XD | Snagged from Cipher Peon Kolest in Citadark Isle |
Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Tackle | 35 | 95 | 35 | -- | ||||
Charges the foe with a full- body tackle. | |||||||||
— | Growl | -- | 100 | 40 | -- | ||||
Growls cutely to reduce the foe's ATTACK. | |||||||||
— | Tail Whip | -- | 100 | 30 | -- | ||||
Wags the tail to lower the foe's DEFENSE. | |||||||||
— | Ember | 40 | 100 | 25 | 10 | ||||
A weak fire attack that may inflict a burn. | |||||||||
5 | Growl | -- | 100 | 40 | -- | ||||
Growls cutely to reduce the foe's ATTACK. | |||||||||
9 | Tail Whip | -- | 100 | 30 | -- | ||||
Wags the tail to lower the foe's DEFENSE. | |||||||||
14 | Ember | 40 | 100 | 25 | 10 | ||||
A weak fire attack that may inflict a burn. | |||||||||
19 | Stomp | 65 | 100 | 20 | 30 | ||||
Stomps the enemy with a big foot. May cause flinching. | |||||||||
25 | Fire Spin | 15 | 70 | 15 | 100 | ||||
Traps the foe in a ring of fire for 2 to 5 turns. | |||||||||
31 | Take Down | 90 | 85 | 20 | -- | ||||
A reckless charge attack that also hurts the user. | |||||||||
38 | Agility | -- | -- | 30 | -- | ||||
Relaxes the body to sharply boost SPEED. | |||||||||
40 | Fury Attack | 15 | 85 | 20 | -- | ||||
Jabs the foe 2 to 5 times with sharp horns, etc. | |||||||||
50 | Bounce | 85 | 85 | 5 | 30 | ||||
Bounces up, then down the next turn. May paralyze. | |||||||||
63 | Fire Blast | 120 | 85 | 5 | 10 | ||||
A fiery blast that scorches all. May cause a burn. |
Fire Red/Leaf Green Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Quick Attack | 40 | 100 | 30 | -- | ||||
An extremely fast attack that always strikes first. | |||||||||
— | Growl | -- | 100 | 40 | -- | ||||
Growls cutely to reduce the foe's ATTACK. | |||||||||
— | Tail Whip | -- | 100 | 30 | -- | ||||
Wags the tail to lower the foe's DEFENSE. | |||||||||
— | Ember | 40 | 100 | 25 | 10 | ||||
A weak fire attack that may inflict a burn. | |||||||||
5 | Growl | -- | 100 | 40 | -- | ||||
Growls cutely to reduce the foe's ATTACK. | |||||||||
9 | Tail Whip | -- | 100 | 30 | -- | ||||
Wags the tail to lower the foe's DEFENSE. | |||||||||
14 | Ember | 40 | 100 | 25 | 10 | ||||
A weak fire attack that may inflict a burn. | |||||||||
19 | Stomp | 65 | 100 | 20 | 30 | ||||
Stomps the enemy with a big foot. May cause flinching. | |||||||||
25 | Fire Spin | 15 | 70 | 15 | 100 | ||||
Traps the foe in a ring of fire for 2 to 5 turns. | |||||||||
31 | Take Down | 90 | 85 | 20 | -- | ||||
A reckless charge attack that also hurts the user. | |||||||||
38 | Agility | -- | -- | 30 | -- | ||||
Relaxes the body to sharply boost SPEED. | |||||||||
40 | Fury Attack | 15 | 85 | 20 | -- | ||||
Jabs the foe 2 to 5 times with sharp horns, etc. | |||||||||
50 | Bounce | 85 | 85 | 5 | 30 | ||||
Bounces up, then down the next turn. May paralyze. | |||||||||
63 | Fire Blast | 120 | 85 | 5 | 10 | ||||
A fiery blast that scorches all. May cause a burn. |
TM & HM Attacks | |||||||||
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TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
TM06 | Toxic | -- | 85 | 10 | 100 | ||||
Poisons the foe with an intensifying toxin. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
The effectiveness varies with the user. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
Boosts the power of FIRE- type moves for 5 turns. | |||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | ||||
Powerful, but leaves the user immobile the next turn. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
Evades attack, but may fail if used in succession. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
An attack that is stronger if the TRAINER is disliked. | |||||||||
TM22 | Solarbeam | 120 | 100 | 10 | -- | ||||
Absorbs light in one turn, then attacks next turn. | |||||||||
TM23 | Iron Tail | 100 | 75 | 15 | 30 | ||||
Attacks with a rock-hard tail. May lower DEFENSE. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
An attack that increases in power with friendship. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
Creates illusory copies to raise evasiveness. | |||||||||
TM35 | Flamethrower | 95 | 100 | 15 | 10 | ||||
A powerful fire attack that may inflict a burn. | |||||||||
TM38 | Fire Blast | 120 | 85 | 5 | 10 | ||||
A fiery blast that scorches all. May cause a burn. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
An attack with effects that vary by location. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user sleeps for 2 turns, restoring HP and status. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
Makes the opposite gender less likely to attack. | |||||||||
TM50 | Overheat | 140 | 90 | 5 | 100 | ||||
Allows a full-power attack, but sharply lowers SP. ATK. | |||||||||
HM04 | Strength | 80 | 100 | 15 | -- | ||||
Builds enormous power, then slams the foe. |
Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Body Slam | 85 | 100 | 15 | 30 | ||||
A full-body slam that may cause paralysis. | ||||||||
Double-edge | 120 | 100 | 15 | -- | ||||
A life-risking tackle that also hurts the user. | ||||||||
Mimic | -- | 100 | 10 | -- | ||||
Copies a move used by the foe during one battle. | ||||||||
Substitute | -- | -- | 10 | -- | ||||
Creates a decoy using 1/4 of the user's maximum HP. |
Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Snore | 40 | 100 | 15 | 30 | ||||
A loud attack that can be used only while asleep. | ||||||||
Endure | -- | -- | 10 | -- | ||||
Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
Swagger | -- | 90 | 15 | 100 | ||||
Confuses the foe, but also sharply raises ATTACK. | ||||||||
Sleep Talk | -- | -- | 10 | -- | ||||
Uses an own move randomly while asleep. | ||||||||
Swift | 60 | -- | 20 | -- | ||||
Sprays star-shaped rays that never miss. |
Egg Moves | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Flame Wheel | 60 | 100 | 25 | 10 | ||||
A fiery charge attack that may inflict a burn. | ||||||||
Thrash | 90 | 100 | 20 | 100 | ||||
A rampage of 2 to 3 turns that confuses the user. | ||||||||
Double Kick | 30 | 100 | 30 | -- | ||||
A double-kicking attack that strikes the foe twice. | ||||||||
Hypnosis | -- | 60 | 20 | -- | ||||
A hypnotizing move that may induce sleep. | ||||||||
Charm | -- | 100 | 20 | -- | ||||
Charms the foe and sharply reduces its ATTACK. | ||||||||
Double-edge | 120 | 100 | 15 | -- | ||||
A life-risking tackle that also hurts the user. |
Special Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Baton Pass | -- | -- | 40 | -- | ||||
Switches out the user while keeping effects in play. | After Purifying in XD |
Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
5,120 Steps | Speed: 2 Points | 60 |
Egg Groups | |
Lists Of Groups | Group Names |
Ground |
Stats | ||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
Base Stats | 65 | 100 | 70 | 80 | 80 | 105 |
Max Stats Hindering Nature | 334 | 269 | 215 | 233 | 233 | 278 |
Max Stats Neutral Nature | 334 | 299 | 239 | 259 | 259 | 309 |
Max Stats Beneficial Nature | 334 | 328 | 262 | 284 | 284 | 339 |