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General | Location | Attacks | Egg Moves | Stats |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
Picture | ||||||
Experience Growth | Base Happiness | Effort Values Earned |
1,059,860 Points Medium Slow |
70 | 75 Hit Points 80 Attack 85 Defense 90 Special Attack 100 Special Defense 50 Speed |
Damage Taken | |||||||||||||||||
*1 | *2 | *0.5 | *0.5 | *0.5 | *2 | *1 | *2 | *0.5 | *2 | *1 | *2 | *1 | *1 | *1 | *1 | *1 |
Wild Hold Item | Egg Groups | |||
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Evolutionary Chain | |||||||
Locations | |||
Gold | Evolve Gloom | ||
Silver | Evolve Gloom | ||
Crystal | Evolve Gloom |
Generation II Level Up | |||||||||
Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
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— | Absorb | 20 | 100 | 20 | -- | ||||
A GRASS-type attack. It adds half the HP it drained from the target to the attacker's HP. | |||||||||
— | Sweet Scent | -- | 100 | 20 | -- | ||||
A pleasant aroma that distracts the target, making the opponent easier to hit. | |||||||||
— | Stun Spore | -- | 75 | 30 | -- | ||||
Special move that causes paralysis. The victim has a one-infour chance of immobility. | |||||||||
— | Petal Dance | 70 | 100 | 20 | -- | ||||
A dance-like attack that lasts two to three turns. The attacker becomes confused. | |||||||||
55 | SolarBeam | 120 | 100 | 10 | -- | ||||
Strongest GRASS-type attack. Energy is absorbed in the first turn, then fired on the next. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
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TM03 | Curse | -- | -- | 10 | -- | ||||
Raises ATTACK and DEFENSE at the expense of SPEED. It works differently for the GHOST type. | |||||||||
TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that badly poisons the target. The amount of poison damage increases every turn. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A peculiar move that changes type and power depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | -- | 90 | 5 | -- | ||||
Makes the weather sunny for five turns. When sunny, FIRE-type moves are more powerful. | |||||||||
TM12 | Sweet Scent | -- | 100 | 20 | -- | ||||
A pleasant aroma that distracts the target, making the opponent easier to hit. | |||||||||
TM13 | Snore | 40 | 100 | 15 | 30 | ||||
Has a one-in-three chance of making the target flinch. Can be used only by a sleeping Pokémon. | |||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | ||||
An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn. | |||||||||
TM17 | Protect | -- | 100 | 10 | -- | ||||
Completely foils an opponent's attack. If used consecutively, its success rate decreases. | |||||||||
TM19 | Giga Drain | 60 | 100 | 5 | -- | ||||
Half of the HP drained from the target is added to the attacker's HP. | |||||||||
TM20 | Endure | -- | 100 | 10 | -- | ||||
Always leaves the user with at least one HP. Success rate decreases if used repeatedly. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A NORMAL-type attack. The more the user dislikes its trainer, the more powerful the move. | |||||||||
TM22 | SolarBeam | 120 | 100 | 10 | -- | ||||
Strongest GRASS-type attack. Energy is absorbed in the first turn, then fired on the next. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A NORMAL-type attack. The tamer the user, the more powerful the move. | |||||||||
TM32 | Double Team | -- | 100 | 15 | -- | ||||
Creates illusionary copies of the user. They disorient the enemy, reducing its accuracy. | |||||||||
TM34 | Swagger | -- | 90 | 15 | 100 | ||||
A move that infuriates and confuses the opponent, but it increases the target's ATTACK. | |||||||||
TM35 | Sleep Talk | -- | 100 | 10 | -- | ||||
Randomly chooses one of the user's moves. Can be used only by a sleeping Pokémon. | |||||||||
TM44 | Rest | -- | 100 | 10 | -- | ||||
The user takes a nap to fully restore its HP and recover from any status abnormalities. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
Infatuates targets, making it hard for them to attack foes of the opposite gender. | |||||||||
HM01 | Cut | 50 | 95 | 30 | -- | ||||
A NORMAL-type attack. Also used for cutting small bushes to open new paths. | |||||||||
HM05 | Flash | -- | 70 | 20 | -- | ||||
Blinds the target with a bright flash of light, reducing the opponent's accuracy. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|
Charm Crystal Only |
-- | 100 | 20 | -- | Details | |||
A move that charms the target into complacency, sharply reducing its ATTACK power. | ||||||||
Flail | ?? | 100 | 15 | -- | Details | |||
An attack that increases in power if the user's HP is low. It could turn the tide in battle. | ||||||||
Razor Leaf | 55 | 95 | 25 | -- | Details | |||
A GRASS-type attack that uses sharp-edged leaves. Likely to get a critical hit. | ||||||||
Swords Dance | -- | 100 | 30 | -- | Details | |||
A special move that boosts the user's ATTACK power. Normally used up to three times. | ||||||||
Synthesis | -- | 100 | 5 | -- | Details | |||
Allows HP to be restored by the sunlight. In battle, half the user's max HP is restored. |
Pre-Evolution Only Moves | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | Method | ||
---|---|---|---|---|---|---|---|---|
Poisonpowder | -- | 75 | 35 | -- |
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A move that poisons the target. If poisoned, the victim loses HP steadily. | ||||||||
Sleep Powder | -- | 75 | 15 | -- |
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Induces sleep. A Pokémon will stay asleep for several turns if an item isn't used to wake it. | ||||||||
Acid | 40 | 100 | 30 | 10 |
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A POISON-type attack. Has a one-in-ten chance of lowering the target's DEFENSE. | ||||||||
Moonlight | -- | 100 | 5 | -- |
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Allows HP to be restored by the moonlight. In battle, half the user's max HP is restored. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 480 | 75 | 80 | 85 | 90 | 100 | 50 | |
Max Stats | Lv. 50 | 135 - 181 | 85 - 131 | 90 - 136 | 95 - 141 | 105 - 151 | 55 - 101 |
Lv. 100 | 260 - 353 | 165 - 258 | 175 - 268 | 185 - 278 | 205 - 298 | 105 - 198 |
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