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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Mareep Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
Images | ||||||||||||
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Name | Jp. Name | No. | Gender Ratio | Type | ||||||||
Mareep | Maripu メリープ |
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Ability: Static | ||||||||||||
Static: The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon. | ||||||||||||
Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||
Wool Pokémon | 2'00" | 17.2lbs | 235 | 5,120 | ||||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||
1,059,860 Points Medium Slow |
70 | 1 Sp. Attack Point(s) |
White | 60 |
Damage Taken | ||||||||||||||||
*1 | *1 | *1 | *0.5 | *1 | *1 | *1 | *1 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 |
Wild Hold Item | Egg Groups | ||||
No Hold Item |
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Evolutionary Chain | |||||
Flavour Text | |
Diamond | Its fluffy coat swells to double when static electricity builds up. Touching it can be shocking. |
Pearl | |
Platinum | |
HeartGold | If static electricity builds in its body, its fleece doubles in volume. Touching it will shock you. |
SoulSilver | Its fleece grows continually. In the summer, the fleece is fully shed, but it grows back in a week. |
Location (In-Depth Details) | |||
Game | Location | ||
Ruby | Trade from Emerald/XD | ||
Sapphire | Trade from Emerald/XD | ||
Emerald | Safari Zone Extention & Altering Cave | ||
FireRed | Altering Cave | ||
LeafGreen | Altering Cave | ||
Colosseum | Trade from Emerald/XD | ||
XD | Snagged from Cipher Peon Yellosix in Cipher Lab | ||
Diamond | Valley Windworks | Details | |
Pearl | Valley Windworks | Details | |
Platinum | Valley Windworks (PokeRadar) | Details | |
HeartGold |
Route 32, Route 42, Route 43 Safari Zone (Special Items) |
Details | |
SoulSilver |
Route 32, Route 42, Route 43 Safari Zone (Special Items) |
Details | |
PokéWalker | Icy Mountain Rd., Big Forest | Details | |
Trainer Locations | Details |
Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Tackle | 35 | 95 | 35 | -- | ||||
A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
5 | Growl | -- | 100 | 40 | -- | ||||
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | |||||||||
10 | Thundershock | 40 | 100 | 30 | 10 | ||||
A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed. | |||||||||
14 | Thunder Wave | -- | 100 | 20 | -- | ||||
A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
19 | Cotton Spore | -- | 85 | 40 | -- | ||||
The user releases cottonlike spores that cling to the foe, sharply reducing its Speed stat. | |||||||||
23 | Charge | -- | -- | 20 | -- | ||||
The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. | |||||||||
28 | Discharge | 80 | 100 | 15 | 30 | ||||
A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. | |||||||||
32 | Signal Beam | 75 | 100 | 15 | 10 | ||||
The user attacks with a sinister beam of light. It may also confuse the target. | |||||||||
37 | Light Screen | -- | -- | 30 | -- | ||||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
41 | Power Gem | 70 | 100 | 20 | -- | ||||
The user attacks with a ray of light that sparkles as if it were made of gemstones. | |||||||||
46 | Thunder | 120 | 70 | 10 | 30 | ||||
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM16 | Light Screen | -- | -- | 30 | -- | ||||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM23 | Iron Tail | 100 | 75 | 15 | 30 | ||||
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||
TM24 | Thunderbolt | 95 | 100 | 15 | 10 | ||||
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||
TM25 | Thunder | 120 | 70 | 10 | 30 | ||||
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM34 | Shock Wave | 60 | -- | 20 | -- | ||||
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM57 | Charge Beam | 50 | 90 | 10 | 70 | ||||
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM70 | Flash | -- | 100 | 20 | -- | ||||
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||
TM73 | Thunder Wave | -- | 100 | 20 | -- | ||||
A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
TM78 | Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Magnet Rise | -- | -- | 10 | -- | ||||
The user levitates using electrically generated magnetism for five turns. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Swift | 60 | -- | 20 | -- | ||||
Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
Signal Beam | 75 | 100 | 15 | 10 | ||||
The user attacks with a sinister beam of light. It may also confuse the target. |
HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Heal Bell | -- | -- | 5 | -- | ||||
The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | ||||||||
Headbutt | 70 | 100 | 15 | 30 | ||||
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Take Down | 90 | 85 | 20 | -- | Details | |||
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | ||||||||
Body Slam | 85 | 100 | 15 | 30 | Details | |||
The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | ||||||||
Safeguard | -- | -- | 25 | -- | Details | |||
The user creates a protective field that prevents status problems for five turns. | ||||||||
Screech | -- | 85 | 40 | -- | Details | |||
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | ||||||||
Reflect | -- | -- | 20 | -- | Details | |||
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | ||||||||
Odor Sleuth | -- | -- | 40 | -- | Details | |||
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | ||||||||
Charge | -- | -- | 20 | -- | Details | |||
The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. | ||||||||
Flatter | -- | 100 | 15 | -- | Details | |||
Flattery is used to confuse the foe. However, it also raises the target's Sp. Atk stat. | ||||||||
Sand-attack | -- | 100 | 15 | -- | Details | |||
Sand is hurled in the foe's face, reducing its accuracy. |
Base/Max Pokéathlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 55 | 40 | 40 | 65 | 45 | 35 | |
Max Stats Hindering Nature |
Lv. 50 | 115 - 162 | 40 - 82 | 40 - 82 | 63 - 105 | 45 - 87 | 36 - 78 |
Lv. 100 | 220 - 314 | 76 - 161 | 76 - 161 | 121 - 206 | 85 - 170 | 67 - 152 | |
Max Stats Neutral Nature |
Lv. 50 | 115 - 162 | 45 - 92 | 45 - 92 | 70 - 117 | 50 - 97 | 40 - 87 |
Lv. 100 | 220 - 314 | 85 - 179 | 85 - 179 | 135 - 229 | 95 - 189 | 75 - 169 | |
Max Stats Beneficial Nature |
Lv. 50 | 115 - 162 | 49 - 101 | 49 - 101 | 77 - 128 | 55 - 106 | 44 - 95 |
Lv. 100 | 220 - 314 | 93 - 196 | 93 - 196 | 148 - 251 | 104 - 207 | 82 - 185 |
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