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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Dragonair Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Images | ||||||||||||
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Name | Jp. Name | No. | Gender Ratio | Type | ||||||||
Dragonair | Hakuryu ハクリュー |
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Ability: Shed Skin | ||||||||||||
Shed Skin: Every turn, it has a 1 in 3 chance of healing from a status condition (BURN, PARALYZE, SLEEP, POISON, FREEZE). | ||||||||||||
Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||
Dragon Pokémon | 13'01" | 36.4lbs | 45 | 10,240 | ||||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||
1,250,000 Points Slow |
35 | 2 Attack Point(s) |
Blue | 90 |
Damage Taken | ||||||||||||||||
*1 | *0.5 | *0.5 | *0.5 | *0.5 | *2 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 |
Wild Hold Item | Egg Groups | ||||
Dragon Scale - 5% |
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Evolutionary Chain | |||||
Flavour Text | |
Diamond | If its body takes on an aura, the weather changes instantly. It is said to live in seas and lakes. |
Pearl | |
Platinum | |
HeartGold | They say that if it emits an aura from its whole body, the weather will begin to change instantly. |
SoulSilver | Its crystalline orbs appear to give this Pokémon the power to freely control the weather. |
Location (In-Depth Details) | |||
Game | Location | ||
Ruby | Trade from FireRed/LeafGreen | ||
Sapphire | Trade from FireRed/LeafGreen | ||
Emerald | Trade from FireRed/LeafGreen | ||
FireRed | Safari Zone Areas 1, 2, 3 & Center (Fish) | ||
LeafGreen | Safari Zone Areas 1, 2, 3 & Center (Fish) | ||
Colosseum | Trade from FireRed/LeafGreen | ||
XD | Trade from FireRed/LeafGreen | ||
Diamond | Behind Waterfall in Mt. Coronet (Fish w/ Super Rod) | Details | |
Pearl | Behind Waterfall in Mt. Coronet (Fish w/ Super Rod) | Details | |
Platinum | Behind Waterfall in Mt. Coronet (Fish With Super Rod) | Details | |
HeartGold | Dragon's Den | Details | |
SoulSilver | Dragon's Den | Details | |
Trainer Locations | Details |
Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Wrap | 15 | 85 | 20 | -- | ||||
A long body or vines are used to wrap and squeeze the foe for two to five turns. | |||||||||
— | Leer | -- | 100 | 30 | -- | ||||
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. | |||||||||
— | Thunder Wave | -- | 100 | 20 | -- | ||||
A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
— | Twister | 40 | 100 | 20 | 20 | ||||
The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch. | |||||||||
5 | Thunder Wave | -- | 100 | 20 | -- | ||||
A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
11 | Twister | 40 | 100 | 20 | 20 | ||||
The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch. | |||||||||
15 | Dragon Rage | ?? | 100 | 10 | -- | ||||
The foe is stricken by a shock wave. This attack always inflicts 40 HP damage. | |||||||||
21 | Slam | 80 | 75 | 20 | -- | ||||
The foe is slammed with a long tail, vines, etc., to inflict damage. | |||||||||
25 | Agility | -- | -- | 30 | -- | ||||
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |||||||||
33 | Aqua Tail | 90 | 90 | 10 | -- | ||||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||||
39 | Dragon Rush | 100 | 75 | 10 | 20 | ||||
The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch. | |||||||||
47 | Safeguard | -- | -- | 25 | -- | ||||
The user creates a protective field that prevents status problems for five turns. | |||||||||
53 | Dragon Dance | -- | -- | 20 | -- | ||||
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | |||||||||
61 | Outrage | 120 | 100 | 15 | -- | ||||
The user rampages and attacks for two to three turns. However, it then becomes confused. | |||||||||
67 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM03 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | -- | -- | 10 | -- | ||||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM13 | Ice Beam | 95 | 100 | 10 | 10 | ||||
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
TM14 | Blizzard | 120 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
TM20 | Safeguard | -- | -- | 25 | -- | ||||
The user creates a protective field that prevents status problems for five turns. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM23 | Iron Tail | 100 | 75 | 15 | 30 | ||||
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||
TM24 | Thunderbolt | 95 | 100 | 15 | 10 | ||||
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||
TM25 | Thunder | 120 | 70 | 10 | 30 | ||||
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM34 | Shock Wave | 60 | -- | 20 | -- | ||||
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
TM35 | Flamethrower | 95 | 100 | 15 | 10 | ||||
The foe is scorched with an intense blast of fire. The target may also be left with a burn. | |||||||||
TM38 | Fire Blast | 120 | 85 | 5 | 10 | ||||
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM59 | Dragon Pulse | 90 | 100 | 10 | -- | ||||
The foe is attacked with a shock wave generated by the user's gaping mouth. | |||||||||
TM73 | Thunder Wave | -- | 100 | 20 | -- | ||||
A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
TM78 | Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
HM03 | Surf | 95 | 100 | 15 | -- | ||||
It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | |||||||||
HM05 HGSS | Whirlpool | 15 | 70 | 15 | -- | ||||
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. | |||||||||
HM07 | Waterfall | 80 | 100 | 15 | 20 | ||||
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall. |
Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Draco Meteor | 140 | 90 | 5 | 100 | ||||
Comets are summoned down from the sky. The attack's recoil sharply reduces the user's Sp. Atk stat. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Icy Wind | 55 | 95 | 15 | 100 | ||||
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Swift | 60 | -- | 20 | -- | ||||
Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
Aqua Tail | 90 | 90 | 10 | -- | ||||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
Outrage | 120 | 100 | 15 | -- | ||||
The user rampages and attacks for two to three turns. However, it then becomes confused. | ||||||||
Twister | 40 | 100 | 20 | 20 | ||||
The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch. |
HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Headbutt | 70 | 100 | 15 | 30 | ||||
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Light Screen | -- | -- | 30 | -- | Details | |||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | ||||||||
Mist | -- | -- | 30 | -- | Details | |||
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. | ||||||||
Haze | -- | -- | 30 | -- | Details | |||
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||||||
Supersonic | -- | 55 | 20 | -- | Details | |||
The user generates odd sound waves from its body. It may confuse the target. | ||||||||
Dragonbreath | 60 | 100 | 20 | 30 | Details | |||
The user exhales a mighty gust that inflicts damage. It may also paralyze the target. | ||||||||
Dragon Dance | -- | -- | 20 | -- | Details | |||
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | ||||||||
Dragon Rush | 100 | 75 | 10 | 20 | Details | |||
The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch. | ||||||||
Extremespeed - HGSS Only | 80 | 100 | 5 | -- | Details | |||
The user charges the foe at blinding speed. This attack always goes before any other move. |
Base/Max Pokéathlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 61 | 84 | 65 | 70 | 70 | 70 | |
Max Stats Hindering Nature |
Lv. 50 | 121 - 168 | 80 - 122 | 63 - 105 | 67 - 109 | 67 - 109 | 67 - 109 |
Lv. 100 | 232 - 326 | 155 - 240 | 121 - 206 | 130 - 215 | 130 - 215 | 130 - 215 | |
Max Stats Neutral Nature |
Lv. 50 | 121 - 168 | 89 - 136 | 70 - 117 | 75 - 122 | 75 - 122 | 75 - 122 |
Lv. 100 | 232 - 326 | 173 - 267 | 135 - 229 | 145 - 239 | 145 - 239 | 145 - 239 | |
Max Stats Beneficial Nature |
Lv. 50 | 121 - 168 | 97 - 149 | 77 - 128 | 82 - 134 | 82 - 134 | 82 - 134 |
Lv. 100 | 232 - 326 | 190 - 293 | 148 - 251 | 159 - 262 | 159 - 262 | 159 - 262 |
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