#134 Vaporeon
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Vaporeon Pokémon Sword & Shield data
Gen IX Dex Gen VIII Dex Gen VII Dex
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Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Images
D/P Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Vaporeon Showers
シャワーズ
National: #134
Sinnoh: #164
Johto: #185
Male :87.5%
Female :12.5%
Ability: Water Absorb
Water Absorb: The Pokémon heals up to 1/4 of it’s maximum Hit Points when hit with Water-type moves.
Classification Height Weight Capture Rate Base Egg Steps
Bubble Jet Pokémon 3'03" 63.9lbs 45 8,960
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,000,000 Points
Medium Fast
70 2 HP Point(s)
Blue 0
Damage Taken
*1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *0.5
Wild Hold Item Egg Groups
No Hold Item
Ground
Evolutionary Chain
Flavour Text
Diamond It has evolved to be suitable for an aquatic life. It can invisibly melt away into water.
Pearl
Platinum Its cell composition is similar to water molecules. As a result, it can melt away into water.
HeartGold When VAPOREON's fins begin to vibrate, it is a sign that rain will come within a few hours.
SoulSilver It prefers beautiful shores. With cells similar to water molecules, it could melt in water.

Location
Game Location
Ruby Trade from FireRed/LeafGreen/XD
Sapphire Trade from FireRed/LeafGreen/XD
Emerald Trade from FireRed/LeafGreen/XD
FireRed Evolve Eevee
LeafGreen Evolve Eevee
Colosseum Trade from FireRed/LeafGreen/XD
XD Evolve Eevee
Diamond Evolve from Eevee
Pearl Evolve from Eevee
Platinum Evolve Eevee
HeartGold Evolve Eevee
SoulSilver Evolve Eevee
Trainer Locations  Details

Diamond/Pearl Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle359535--
A physical attack in which the user charges and slams into the foe with its whole body.
Tail Whip--10030--
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.
Helping Hand----20--
A move that boosts the power of the ally's attack in a Double Battle.
8Sand-attack--10015--
Sand is hurled in the foe's face, reducing its accuracy.
15Water Gun4010025--
The foe is blasted with a forceful shot of water.
22Quick Attack4010030--
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
29Bite601002530
The foe is bitten with viciously sharp fangs. It may make the target flinch.
36Aurora Beam651002010
The foe is hit with a rainbow-colored beam. It may also lower the target's Attack stat.
43Aqua Ring----20--
The user envelops itself in a veil made of water. It regains some HP on every turn.
50Last Resort1301005--
This move can be used only after the user has used all the other moves it knows in the battle.
57Haze----30--
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
64Acid Armor----40--
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
71Hydro Pump120805--
The foe is blasted by a huge volume of water launched under great pressure.

Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tail Whip--10030--
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.
Tackle359535--
A physical attack in which the user charges and slams into the foe with its whole body.
Helping Hand----20--
A move that boosts the power of the ally's attack in a Double Battle.
8Sand-attack--10015--
Sand is hurled in the foe's face, reducing its accuracy.
15Water Gun4010025--
The foe is blasted with a forceful shot of water.
22Quick Attack4010030--
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
29Bite601002530
The foe is bitten with viciously sharp fangs. It may make the target flinch.
36Aurora Beam651002010
The foe is hit with a rainbow-colored beam. It may also lower the target's Attack stat.
43Aqua Ring----20--
The user envelops itself in a veil made of water. It regains some HP on every turn.
50Last Resort1301005--
This move can be used only after the user has used all the other moves it knows in the battle.
57Haze----30--
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
64Acid Armor----40--
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
71Hydro Pump120805--
The foe is blasted by a huge volume of water launched under great pressure.
78Muddy Water95851030
The user attacks by shooting out muddy water. It may also lower the foe's accuracy.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM03 Water Pulse 60 100 20 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM05 Roar -- 100 20 --
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM13 Ice Beam 95 100 10 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail 100 75 15 30
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM55 Brine 65 100 10 --
If the foe's HP is down to about half, this attack will hit with double the power.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM03 Surf 95 100 15 --
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM04 Strength 80 100 15 --
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM05 HGSS Whirlpool 15 70 15 --
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
HM07 Waterfall 80 100 15 20
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Dive 80 100 10 --
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
Icy Wind 55 95 15 100
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Helping Hand -- -- 20 --
A move that boosts the power of the ally's attack in a Double Battle.
Last Resort 130 100 5 --
This move can be used only after the user has used all the other moves it knows in the battle.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 -- 20 --
Star-shaped rays are shot at the foe. This attack never misses.
Aqua Tail 90 90 10 --
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Signal Beam 75 100 15 10
The user attacks with a sinister beam of light. It may also confuse the target.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Heal Bell -- -- 5 --
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Charm--10020--Details
The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
Flail??10015--Details
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Endure----10--Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Curse----10--Details
A move that works differently for the Ghost type than for all the other types.
Tickle--10020--Details
The user tickles the foe into laughing, reducing its Attack and Defense stats.
Wish----10--Details
A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.
Yawn----10--Details
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
Fake Tears--10020--Details
The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
Covet4010040--Details
The user endearingly approaches the foe, then steals the item the foe is holding.
Detect - HGSS Only----5--Details
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Pre-Evolution Moves
Attack NameTypeCat.Att.Acc.PPEffect % Means
Growl--10040--
Lv. 15
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
Baton Pass----40--
Lv. 36
The user switches places with a party Pokémon in waiting, passing along any stat changes.
Take Down908520--
Lv. 43
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
Trump Card??--5--
Lv. 57
The fewer PP this move has, the more power it has for attack.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 130 65 60 110 95 65
Max Stats
Hindering Nature
Lv. 50 190 - 237 63 - 105 58 - 100 103 - 145 90 - 132 63 - 105
Lv. 100 370 - 464 121 - 206 112 - 197 202 - 287 175 - 260 121 - 206
Max Stats
Neutral Nature
Lv. 50 190 - 237 70 - 117 65 - 112 115 - 162 100 - 147 70 - 117
Lv. 100 370 - 464 135 - 229 125 - 219 225 - 319 195 - 289 135 - 229
Max Stats
Beneficial Nature
Lv. 50 190 - 237 77 - 128 71 - 123 126 - 178 110 - 161 77 - 128
Lv. 100 370 - 464 148 - 251 137 - 240 247 - 350 214 - 317 148 - 251

<--- #133
Eevee
#135
Jolteon
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