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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Goldeen Pokémon Sword & Shield data |
Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
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Name | Jp. Name | No. | Gender Ratio | Type | ||||||||||
Goldeen | Tosakinto トサキント |
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Ability: Swift Swim & Water Veil | ||||||||||||||
Swift Swim: When rainy, The Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Heavy Rain. Water Veil: This Pokémon cannot be BURN condition while having this ability. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||
Goldfish Pokémon | 2'00" | 33.0lbs | 225 | 5,120 | ||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||||
1,000,000 Points Medium Fast |
70 | 1 Attack Point(s) |
Red | 90 |
Damage Taken | ||||||||||||||||
*1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 |
Wild Hold Item | Egg Groups | ||
No Hold Item |
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Evolutionary Chain | |||
Flavour Text | |
Diamond | It swims elegantly by flittering its tail fin as if it were a dress. It has the look of a queen. |
Pearl | It swims at a steady 5 knots. If it senses danger, it will strike back with its sharp horn. |
Platinum | Though it appears very elegant when swimming with fins unfurled, it can jab powerfully with its horn. |
HeartGold | Its dorsal, pectoral and tail fins wave elegantly in water. That is why it is known as the water dancer. |
SoulSilver | A strong swimmer, it is capable of swimming nonstop up fast streams at a steady speed of five knots per hour. |
Location (In-Depth Details) | |||
Game | Location | ||
Ruby | Route 102, 111, 114, 117, 120, Petalburg City, Victory Road, Meteor Falls, Safari Zone (Fish) | ||
Sapphire | Route 102, 111, 114, 117, 120, Petalburg City, Victory Road, Meteor Falls, Safari Zone (Fish) | ||
Emerald | Route 102, 111, 114, 117, 120, Petalburg City, Victory Road, Meteor Falls, Safari Zone (Fish), Routes 102, 111, 114, 117 & 120 (Surf - Rare) | ||
FireRed | Routes 6, 22, 23 & 25, Fuchsia City, Four Island, Viridian City, Berry Forest, Cape Brink, Cerulean Cave Floor 1 & Basement 1, Icefall Cave Entrance, Safari Zone Areas 1, 2, 3 & Center, Ruin Valley (Fish) | ||
LeafGreen | Routes 6, 22, 23 & 25, Fuchsia City, Four Island, Viridian City, Berry Forest, Cape Brink, Cerulean Cave Floor 1 & Basement 1, Icefall Cave Entrance, Safari Zone Areas 1, 2, 3 & Center, Ruin Valley (Fish) | ||
Colosseum | Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen | ||
XD | Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen | ||
Diamond | Routes 203, 204, 209, 212-North & 214, Twinleaf Town, Resort Area, Lake Verity, Lake Acuity, Lake Valor, Spring Path (Fish w/ Good Rod) | Details | |
Pearl | Routes 203, 204, 209, 212-North & 214, Twinleaf Town, Resort Area, Lake Verity, Lake Acuity, Lake Valor, Spring Path (Fish w/ Good Rod) | Details | |
Platinum | Route 203, Route 204, Route 208, Route 209, Route 212 North, Route 214, Route 229, Lake Valor, Lake Verity, Lake Acuity, Twinleaf Town, Celestic Town, Sendoff Spring (Fish With Good Rod) | Details | |
HeartGold |
Route 9, Route 10, Route 24, Route 25, Route 42, Slowpoke Well, Union Cave, Mt. Mortar, Dark Cave, Mt. Silver, Cerulean City, Cerulean Cave, Tohjo Falls Safari Zone |
Details | |
SoulSilver |
Route 9, Route 10, Route 24, Route 25, Route 42, Slowpoke Well, Union Cave, Mt. Mortar, Dark Cave, Mt. Silver, Cerulean City, Cerulean Cave, Tohjo Falls Safari Zone |
Details | |
PokéWalker | Blue Lake, Warm Beach | Details | |
Trainer Locations | Details |
Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Peck | 35 | 100 | 35 | -- | ||||
The foe is jabbed with a sharply pointed beak or horn. | |||||||||
— | Tail Whip | -- | 100 | 30 | -- | ||||
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. | |||||||||
— | Water Sport | -- | -- | 15 | -- | ||||
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | |||||||||
7 | Supersonic | -- | 55 | 20 | -- | ||||
The user generates odd sound waves from its body. It may confuse the target. | |||||||||
11 | Horn Attack | 65 | 100 | 25 | -- | ||||
The foe is jabbed with a sharply pointed horn to inflict damage. | |||||||||
17 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
21 | Flail | ?? | 100 | 15 | -- | ||||
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | |||||||||
27 | Aqua Ring | -- | -- | 20 | -- | ||||
The user envelops itself in a veil made of water. It regains some HP on every turn. | |||||||||
31 | Fury Attack | 15 | 85 | 20 | -- | ||||
The foe is jabbed repeatedly with a horn or beak two to five times in a row. | |||||||||
37 | Waterfall | 80 | 100 | 15 | 20 | ||||
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall. | |||||||||
41 | Horn Drill | ?? | 30 | 5 | -- | ||||
The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits. | |||||||||
47 | Agility | -- | -- | 30 | -- | ||||
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |||||||||
51 | Megahorn | 120 | 85 | 10 | -- | ||||
Using its tough and impressive horn, the user rams into the foe with no letup. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM03 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | -- | -- | 10 | -- | ||||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM13 | Ice Beam | 95 | 100 | 10 | 10 | ||||
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
TM14 | Blizzard | 120 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM78 | Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM84 | Poison Jab | 80 | 100 | 20 | 30 | ||||
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
HM03 | Surf | 95 | 100 | 15 | -- | ||||
It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | |||||||||
HM05 HGSS | Whirlpool | 15 | 70 | 15 | -- | ||||
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. | |||||||||
HM07 | Waterfall | 80 | 100 | 15 | 20 | ||||
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Dive | 80 | 100 | 10 | -- | ||||
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. | ||||||||
Fury Cutter | 10 | 95 | 20 | -- | ||||
The foe is slashed with scythes or claws. Its power increases if it hits in succession. | ||||||||
Icy Wind | 55 | 95 | 15 | 100 | ||||
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | ||||||||
Knock Off | 20 | 100 | 20 | -- | ||||
The user slaps down the foe's held item, preventing the item from being used during the battle. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Swift | 60 | -- | 20 | -- | ||||
Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
Aqua Tail | 90 | 90 | 10 | -- | ||||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
Bounce | 85 | 85 | 5 | 30 | ||||
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | ||||
The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Psybeam | 65 | 100 | 20 | 10 | Details | |||
The foe is attacked with a peculiar ray. It may also leave the target confused. | ||||||||
Haze | -- | -- | 30 | -- | Details | |||
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||||||
Hydro Pump | 120 | 80 | 5 | -- | Details | |||
The foe is blasted by a huge volume of water launched under great pressure. | ||||||||
Sleep Talk | -- | -- | 10 | -- | Details | |||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Mud Sport | -- | -- | 15 | -- | Details | |||
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | Details | |||
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
Aqua Tail | 90 | 90 | 10 | -- | Details | |||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
Body Slam - HGSS Only | 85 | 100 | 15 | 30 | Details | |||
The user drops onto the foe with its full body weight. It may leave the foe paralyzed. |
Base/Max Pokéathlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 45 | 67 | 60 | 35 | 50 | 63 | |
Max Stats Hindering Nature |
Lv. 50 | 105 - 152 | 64 - 107 | 58 - 100 | 36 - 78 | 49 - 91 | 61 - 103 |
Lv. 100 | 200 - 294 | 125 - 209 | 112 - 197 | 67 - 152 | 94 - 179 | 117 - 202 | |
Max Stats Neutral Nature |
Lv. 50 | 105 - 152 | 72 - 119 | 65 - 112 | 40 - 87 | 55 - 102 | 68 - 115 |
Lv. 100 | 200 - 294 | 139 - 233 | 125 - 219 | 75 - 169 | 105 - 199 | 131 - 225 | |
Max Stats Beneficial Nature |
Lv. 50 | 105 - 152 | 79 - 130 | 71 - 123 | 44 - 95 | 60 - 112 | 74 - 126 |
Lv. 100 | 200 - 294 | 152 - 256 | 137 - 240 | 82 - 185 | 115 - 218 | 144 - 247 |
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