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 #630 Mandibuzz
General Location Attacks Stats Egg Moves Battle
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Picture Name Other Names No. Gender Ratio Type
Mandibuzz
Japan: Barujiina
バルジーナ
French: Vaututrice
German: Grypheldis
Korean: 버랜지나
National: #630
Central Kalos: #---
Coastal Kalos: #---
Mountain Kalos: #---
Male :0%
Female :100%
Classification Height Weight Capture Rate Base Egg Steps
Bone Vulture Pokémon 3'11"
1.2m
87.1lbs
39.5kg
605,120
Abilities: Big Pecks - Overcoat - Weak Armor (Hidden Ability)
Big Pecks: Its defense cannot be lowered.
Overcoat: Protects Pokémon from Weather Effects and Powder moves such as Sleep Powder, Poison Powder etc.
Hidden Ability (Available):
Weak Armor: When hit by an attack, the Pokémon's Defense is lowered by one stage but Speed is increased by one stage.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,250,000 Points
Slow
35 2 Sp. Attack Point(s)
Eligible
Wild Hold Item Egg Groups
 
Flying
Evolutionary Chain
Locations
X Evolve Vullaby
Y Evolve Vullaby
Omega Ruby Evolve Vullaby
Alpha Sapphire Evolve Vullaby
Trainer Locations  Details
Generation VI Level Up
LevelAttack NameTypeAppealJam
Mirror Move  
Shows off the Pokémon’s appeal about as well as the move used just before it.
Brave Bird  
A very appealing move, but after using this move, the user is more easily startled.
Whirlwind  
Causes the user to move later on the next turn.
Bone Rush  
Effectiveness varies depending on when it is used.
Gust
Badly startles the last Pokémon to act before the user.
Leer
Badly startles Pokémon that the audience has high expectations of.
Fury Attack  
Effectiveness varies depending on when it is used.
Pluck  
Brings down the energy of any Pokémon that have already used a move this turn.
5 Fury Attack  
Effectiveness varies depending on when it is used.
10 Pluck  
Brings down the energy of any Pokémon that have already used a move this turn.
14 Nasty Plot  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
19 Flatter  
Makes the remaining Pokémon nervous.
23 Feint Attack  
Works great if the user goes first this turn.
28 Punishment
Badly startles Pokémon that the audience has high expectations of.
32 Defog  
Works great if the user goes first this turn.
37 Tailwind  
Causes the user to move earlier on the next turn.
41 Air Slash
Badly startles the last Pokémon to act before the user.
46 Dark Pulse  
Quite an appealing move.
50 Embargo  
Brings down the energy of any Pokémon that have already used a move this turn.
51 Bone Rush  
Effectiveness varies depending on when it is used.
57 Whirlwind  
Causes the user to move later on the next turn.
63 Brave Bird  
A very appealing move, but after using this move, the user is more easily startled.
70 Mirror Move  
Shows off the Pokémon’s appeal about as well as the move used just before it.
TM & HM Attacks
TM/HM #Attack NameTypeAppealJam
TM06 Toxic  
Brings down the energy of any Pokémon that have already used a move this turn.
TM10 Hidden Power  
An appealing move that can be used repeatedly without boring the audience.
TM11 Sunny Day  
Works better the more the crowd is excited.
TM12 Taunt
Badly startles Pokémon that the audience has high expectations of.
TM15 Hyper Beam
Startles all other Pokémon. User cannot act in the next turn.
TM17 Protect  
Prevents the user from being startled one time this turn.
TM18 Rain Dance  
Works better the more the crowd is excited.
TM19 Roost  
Makes the audience quickly grow bored when an appeal move has little effect.
TM21 Frustration
Badly startles the last Pokémon to act before the user.
TM27 Return  
Quite an appealing move.
TM30 Shadow Ball  
Quite an appealing move.
TM32 Double Team  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM39 Rock Tomb  
Makes audience expect little of other contestants.
TM40 Aerial Ace  
Works great if the user goes first this turn.
TM41 Torment  
Makes the remaining Pokémon nervous.
TM42 Facade  
Works great if the user goes last this turn.
TM44 Rest  
Prevents the user from being startled until the turn ends.
TM45 Attract  
Makes the remaining Pokémon nervous.
TM46 Thief  
Shows off the Pokémon’s appeal about as well as the move used just before it.
TM48 Round  
Works well if it is the same type as the move used by the last Pokémon.
TM51 Steel Wing  
Affected by how well the previous Pokémon's move went.
TM59 Incinerate  
Makes audience expect little of other contestants.
TM63 Embargo  
Brings down the energy of any Pokémon that have already used a move this turn.
TM66 Payback  
Works great if the user goes last this turn.
TM67 Retaliate  
Affected by how well the previous Pokémon's move went.
TM68 Giga Impact
Startles all other Pokémon. User cannot act in the next turn.
TM77 Psych Up  
Works well if it is the same type as the move used by the last Pokémon.
TM87 Swagger  
Brings down the energy of any Pokémon that have already used a move this turn.
TM88 Sleep Talk  
Effectiveness varies depending on when it is used.
TM89 U-turn  
Makes the audience quickly grow bored when an appeal move has little effect.
TM90 Substitute  
Prevents the user from being startled one time this turn.
TM94 (XY)
HM06 (ΩRαS)
Rock Smash  
Quite an appealing move.
TM94 (ΩRαS) Secret Power  
Works well if the user is pumped up.
TM95 Snarl  
Makes the audience quickly grow bored when an appeal move has little effect.
TM97 Dark Pulse  
Quite an appealing move.
TM100 Confide  
Brings down the energy of any Pokémon that have already used a move this turn.
HM01 Cut  
Quite an appealing move.
HM02 Fly  
Prevents the user from being startled one time this turn.
Egg Moves (Details)
Attack NameTypeAppealJam  
Fake Tears   Details
Makes the audience quickly grow bored when an appeal move has little effect.
Foul Play   Details
Shows off the Pokémon’s appeal about as well as the move used just before it.
Knock Off Details
Badly startles all of the Pokémon to act before the user.
Mean Look   Details
Makes the remaining Pokémon nervous.
Roost   Details
Makes the audience quickly grow bored when an appeal move has little effect.
Scary Face   Details
Brings down the energy of any Pokémon that have already used a move this turn.
Steel Wing   Details
Affected by how well the previous Pokémon's move went.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeAppealJam
Block  
Makes the remaining Pokémon nervous.
Foul Play  
Shows off the Pokémon’s appeal about as well as the move used just before it.
Heat Wave
Startles all of the Pokémon to act before the user.
Knock Off
Badly startles all of the Pokémon to act before the user.
Sky Attack  
Affected by how well the previous Pokémon's move went.
Snatch  
Shows off the Pokémon’s appeal about as well as the move used just before it.
Snore  
Makes the audience quickly grow bored when an appeal move has little effect.
Tailwind  
Causes the user to move earlier on the next turn.
Transfer Only Moves (Details)
Attack NameTypeAppealJamMethod
Iron Defense   Move Tutor - B2W2
Prevents the user from being startled until the turn ends.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 510 110 65 105 55 95 80
Max Stats
Hindering Nature
Lv. 50 170 - 217 63 - 105 99 - 141 54 - 96 90 - 132 76 - 118
Lv. 100 330 - 424 121 - 206 193 - 278 103 - 188 175 - 260 148 - 233
Max Stats
Neutral Nature
Lv. 50 170 - 217 70 - 117 110 - 157 60 - 107 100 - 147 85 - 132
Lv. 100 330 - 424 135 - 229 215 - 309 115 - 209 195 - 289 165 - 259
Max Stats
Beneficial Nature
Lv. 50 170 - 217 77 - 128 121 - 172 66 - 117 110 - 161 93 - 145
Lv. 100 330 - 424 148 - 251 236 - 339 126 - 229 214 - 317 181 - 284

<--- #629
Vullaby
#631
Heatmor
--->

 
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