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 #508 Stoutland
General Location Attacks Stats Egg Moves Battle
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Picture Name Other Names No. Gender Ratio Type
Stoutland
Japan: Muurando
ムーランド
French: Mastouffe
German: Bissbark
Korean: 바랜드
National: #508
Central Kalos: #---
Coastal Kalos: #---
Mountain Kalos: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Big-Hearted Pokémon 3'11"
1.2m
134.5lbs
61kg
453,840
Abilities: Intimidate - Sand Rush - Scrappy (Hidden Ability)
Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches.
Sand Rush: Speed is doubled within a sandstorm
Hidden Ability (Available):
Scrappy: Allows the Pokémon to hit Ghost-type Pokémon with Normal-type and Fighting-type moves.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,059,860 Points
Medium Slow
70 3 Attack Point(s)
Not Eligible/Known
Wild Hold Item Egg Groups
 
Field
Evolutionary Chain
Locations
X Evolve Herdier
Y Evolve Herdier
Omega Ruby Evolve Herdier
Alpha Sapphire Evolve Herdier
Generation VI Level Up
LevelAttack NameTypeAppealJam
Ice Fang  
Quite an appealing move.
Fire Fang  
Quite an appealing move.
Thunder Fang  
Quite an appealing move.
Leer
Badly startles Pokémon that the audience has high expectations of.
Tackle  
Quite an appealing move.
Odor Sleuth  
Prevents the user from being startled one time this turn.
Bite
Badly startles the last Pokémon to act before the user.
5 Odor Sleuth  
Prevents the user from being startled one time this turn.
8 Bite
Badly startles the last Pokémon to act before the user.
12 Helping Hand  
Quite an appealing move.
15 Take Down  
A very appealing move, but after using this move, the user is more easily startled.
20 Work Up  
Excites the audience a lot if used first.
24 Crunch
Badly startles the last Pokémon to act before the user.
29 Roar  
Causes the user to move later on the next turn.
36 Retaliate  
Affected by how well the previous Pokémon's move went.
42 Reversal  
Works better the later it is used in a turn.
51 Last Resort  
Works well if the user is pumped up.
59 Giga Impact
Startles all other Pokémon. User cannot act in the next turn.
63 Play Rough  
Brings down the energy of any Pokémon that have already used a move this turn.
TM & HM Attacks
TM/HM #Attack NameTypeAppealJam
TM05 Roar  
Causes the user to move later on the next turn.
TM06 Toxic  
Brings down the energy of any Pokémon that have already used a move this turn.
TM10 Hidden Power  
An appealing move that can be used repeatedly without boring the audience.
TM11 Sunny Day  
Works better the more the crowd is excited.
TM15 Hyper Beam
Startles all other Pokémon. User cannot act in the next turn.
TM17 Protect  
Prevents the user from being startled one time this turn.
TM18 Rain Dance  
Works better the more the crowd is excited.
TM21 Frustration
Badly startles the last Pokémon to act before the user.
TM24 Thunderbolt  
Quite an appealing move.
TM25 Thunder  
Works better the more the crowd is excited.
TM27 Return  
Quite an appealing move.
TM28 Dig  
Prevents the user from being startled one time this turn.
TM30 Shadow Ball  
Quite an appealing move.
TM32 Double Team  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM39 Rock Tomb  
Makes audience expect little of other contestants.
TM40 Aerial Ace  
Works great if the user goes first this turn.
TM42 Facade  
Works great if the user goes last this turn.
TM44 Rest  
Prevents the user from being startled until the turn ends.
TM45 Attract  
Makes the remaining Pokémon nervous.
TM48 Round  
Works well if it is the same type as the move used by the last Pokémon.
TM66 Payback  
Works great if the user goes last this turn.
TM67 Retaliate  
Affected by how well the previous Pokémon's move went.
TM68 Giga Impact
Startles all other Pokémon. User cannot act in the next turn.
TM73 Thunder Wave
Startles all of the Pokémon to act before the user.
TM87 Swagger  
Brings down the energy of any Pokémon that have already used a move this turn.
TM88 Sleep Talk  
Effectiveness varies depending on when it is used.
TM90 Substitute  
Prevents the user from being startled one time this turn.
TM93 Wild Charge  
A very appealing move, but after using this move, the user is more easily startled.
TM94 (XY)
HM06 (ΩRαS)
Rock Smash  
Quite an appealing move.
TM94 (ΩRαS) Secret Power  
Works well if the user is pumped up.
TM95 Snarl  
Makes the audience quickly grow bored when an appeal move has little effect.
TM100 Confide  
Brings down the energy of any Pokémon that have already used a move this turn.
HM03 Surf
Startles all of the Pokémon to act before the user.
HM04 Strength  
Quite an appealing move.
Egg Moves (Details)
Attack NameTypeAppealJam  
After You   Details
Causes the user to move later on the next turn.
Charm Details
Badly startles Pokémon that the audience has high expectations of.
Endure   Details
Causes the user to move later on the next turn.
Fire Fang   Details
Quite an appealing move.
Howl   Details
Works great if the user goes last this turn.
Ice Fang   Details
Quite an appealing move.
Lick Details
Startles the last Pokémon to act before the user.
Mud-Slap   Details
Makes audience expect little of other contestants.
Pursuit Details
Badly startles Pokémon that used a move of the same type.
Sand Attack   Details
Makes audience expect little of other contestants.
Thunder Fang   Details
Quite an appealing move.
Yawn   Details
Makes the remaining Pokémon nervous.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeAppealJam
After You  
Causes the user to move later on the next turn.
Covet  
Affected by how well the previous Pokémon's move went.
Helping Hand  
Quite an appealing move.
Hyper Voice
Startles all of the Pokémon to act before the user.
Iron Head  
Quite an appealing move.
Last Resort  
Works well if the user is pumped up.
Shock Wave  
Works great if the user goes first this turn.
Snore  
Makes the audience quickly grow bored when an appeal move has little effect.
Superpower  
A very appealing move, but after using this move, the user is more easily startled.
Uproar
Badly startles Pokémon that the audience has high expectations of.
Pre-Evolution Only Moves
Attack NameTypeAppealJam Method
Baby-doll Eyes  
Lv. 10
Causes the user to move earlier on the next turn.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 500 85 110 90 45 90 80
Max Stats
Hindering Nature
Lv. 50 145 - 192 103 - 145 85 - 127 45 - 87 85 - 127 76 - 118
Lv. 100 280 - 374 202 - 287 166 - 251 85 - 170 166 - 251 148 - 233
Max Stats
Neutral Nature
Lv. 50 145 - 192 115 - 162 95 - 142 50 - 97 95 - 142 85 - 132
Lv. 100 280 - 374 225 - 319 185 - 279 95 - 189 185 - 279 165 - 259
Max Stats
Beneficial Nature
Lv. 50 145 - 192 126 - 178 104 - 156 55 - 106 104 - 156 93 - 145
Lv. 100 280 - 374 247 - 350 203 - 306 104 - 207 203 - 306 181 - 284

<--- #507
Herdier
#509
Purrloin
--->

 
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