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 #421 Cherrim
General Location Attacks Stats Egg Moves Battle
This database deals with Contests ONLY, for the battle version, Click here
Picture Name Other Names No. Gender Ratio Type
Overcast Form Sunshine Form
Cherrim
Japan: Cherimu
チェリム
French: Ceriflor
German: Kinoso
Korean: 체리꼬
National: #421
Central Kalos: #---
Coastal Kalos: #---
Mountain Kalos: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Blossom Pokémon 1'08"
0.5m
20.5lbs
9.3kg
755,120
Abilities: Flower Gift
Flower Gift: Ally’s Attack and Special Defence are multiplied by 1.5 during strong sunlight.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,000,000 Points
Medium Fast
70 2 Sp. Attack Point(s)
Not Eligible/Known
Wild Hold Item Egg Groups
 
Miracle Seed
- 5%
Fairy
Grass
Evolutionary Chain
Alternate Forms
Overcast FormSunshine Form
Cherrim is usually in its Overcast form, but changes its form when Sunny Day is in effect.
Locations
X Transfer required
Y Transfer required
Omega Ruby Mirage ForestDetails
Alpha Sapphire Mirage ForestDetails
Trainer Locations  Details
Generation VI Level Up
LevelAttack NameTypeAppealJam
Morning Sun  
Effectiveness varies depending on when it is used.
Tackle  
Quite an appealing move.
Growth  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
7 Growth  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
10 Leech Seed  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
13 Helping Hand  
Quite an appealing move.
19 Magical Leaf  
Works great if the user goes first this turn.
22 Sunny Day  
Works better the more the crowd is excited.
25 Petal Dance  
A very appealing move, but after using this move, the user is more easily startled.
30 Worry Seed  
Makes the remaining Pokémon nervous.
35 Take Down  
A very appealing move, but after using this move, the user is more easily startled.
43 Solar Beam  
Affected by how well the previous Pokémon's move went.
48 Lucky Chant  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
50 Petal Blizzard
Startles all of the Pokémon to act before the user.
TM & HM Attacks
TM/HM #Attack NameTypeAppealJam
TM06 Toxic  
Brings down the energy of any Pokémon that have already used a move this turn.
TM10 Hidden Power  
An appealing move that can be used repeatedly without boring the audience.
TM11 Sunny Day  
Works better the more the crowd is excited.
TM15 Hyper Beam
Startles all other Pokémon. User cannot act in the next turn.
TM17 Protect  
Prevents the user from being startled one time this turn.
TM20 Safeguard  
Prevents the user from being startled one time this turn.
TM21 Frustration
Badly startles the last Pokémon to act before the user.
TM22 Solar Beam  
Affected by how well the previous Pokémon's move went.
TM27 Return  
Quite an appealing move.
TM32 Double Team  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM42 Facade  
Works great if the user goes last this turn.
TM44 Rest  
Prevents the user from being startled until the turn ends.
TM45 Attract  
Makes the remaining Pokémon nervous.
TM48 Round  
Works well if it is the same type as the move used by the last Pokémon.
TM53 Energy Ball  
Quite an appealing move.
TM68 Giga Impact
Startles all other Pokémon. User cannot act in the next turn.
TM70 Flash  
Makes audience expect little of other contestants.
TM75 Swords Dance  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM86 Grass Knot  
Works better the later it is used in a turn.
TM87 Swagger  
Brings down the energy of any Pokémon that have already used a move this turn.
TM88 Sleep Talk  
Effectiveness varies depending on when it is used.
TM90 Substitute  
Prevents the user from being startled one time this turn.
TM94 (ΩRαS) Secret Power  
Works well if the user is pumped up.
TM96 Nature Power  
Works better the more the crowd is excited.
TM99 Dazzling Gleam  
Quite an appealing move.
TM100 Confide  
Brings down the energy of any Pokémon that have already used a move this turn.
Egg Moves (Details)
Attack NameTypeAppealJam  
Aromatherapy   Details
Prevents the user from being startled until the turn ends.
Defense Curl   Details
Prevents the user from being startled one time this turn.
Flower Shield   Details
Prevents the user from being startled until the turn ends.
Grass Whistle   Details
Prevents the user from being startled one time this turn.
Heal Pulse   Details
Excites the audience in any kind of contest.
Healing Wish   Details
A move of huge appeal, but using it prevents the user from taking further contest moves.
Natural Gift   Details
Works better the more the crowd is excited.
Nature Power   Details
Works better the more the crowd is excited.
Razor Leaf   Details
Quite an appealing move.
Rollout   Details
An appealing move that can be used repeatedly without boring the audience.
Seed Bomb   Details
Quite an appealing move.
Sweet Scent   Details
Prevents the user from being startled one time this turn.
Tickle   Details
Brings down the energy of any Pokémon that have already used a move this turn.
Weather Ball   Details
An appealing move that can be used repeatedly without boring the audience.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeAppealJam
Giga Drain
Badly startles the last Pokémon to act before the user.
Helping Hand  
Quite an appealing move.
Seed Bomb  
Quite an appealing move.
Snore  
Makes the audience quickly grow bored when an appeal move has little effect.
Synthesis  
Effectiveness varies depending on when it is used.
Worry Seed  
Makes the remaining Pokémon nervous.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 450 70 60 70 87 78 85
Max Stats
Hindering Nature
Lv. 50 130 - 177 58 - 100 67 - 109 82 - 125 74 - 117 81 - 123
Lv. 100 250 - 344 112 - 197 130 - 215 161 - 245 144 - 229 157 - 242
Max Stats
Neutral Nature
Lv. 50 130 - 177 65 - 112 75 - 122 92 - 139 83 - 130 90 - 137
Lv. 100 250 - 344 125 - 219 145 - 239 179 - 273 161 - 255 175 - 269
Max Stats
Beneficial Nature
Lv. 50 130 - 177 71 - 123 82 - 134 101 - 152 91 - 143 99 - 150
Lv. 100 250 - 344 137 - 240 159 - 262 196 - 300 177 - 280 192 - 295

<--- #420
Cherubi
#422
Shellos
--->

 
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