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 #361 Snorunt
General Location Attacks Stats Egg Moves Battle
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Picture Name Other Names No. Gender Ratio Type
Snorunt
Japan: Yukiwarashi
ユキワラシ
French: Stalgamin
German: Schneppke
Korean: 눈꼬마
National: #361
Central Kalos: #---
Coastal Kalos: #---
Mountain Kalos: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Snow Hat Pokémon 2'04"
0.7m
37.0lbs
16.8kg
1905,120
Abilities: Inner Focus - Ice Body - Moody (Hidden Ability)
Inner Focus: This Pokémon will not flinch. Does not prevent flinching with Focus Punch.
Ice Body: HP is restored by 1/16th of maximum HP when its hailing.
Hidden Ability (Available):
Moody: At the end of every turn, a random stat is raised by two stages while another is lowered by one stage.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,000,000 Points
Medium Fast
70 1 HP Point(s)
Not Eligible/Known
Wild Hold Item Egg Groups
 
DexNav

Snowball
%
Fairy
Mineral
Evolutionary Chain
Locations
X Friend Safari
Y Friend Safari
Omega Ruby Shoal CaveDetails
Alpha Sapphire Shoal CaveDetails
X & Y Level Up
LevelAttack NameTypeAppealJam
Powder Snow  
Quite an appealing move.
Leer
Badly startles Pokémon that the audience has high expectations of.
4 Double Team  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
10 Bite
Badly startles the last Pokémon to act before the user.
13 Icy Wind  
Makes the audience quickly grow bored when an appeal move has little effect.
19 Headbutt  
Quite an appealing move.
22 Protect  
Prevents the user from being startled one time this turn.
28 Ice Fang  
Quite an appealing move.
31 Crunch
Badly startles the last Pokémon to act before the user.
37 Ice Shard  
Causes the user to move earlier on the next turn.
40 Hail
Badly startles all Pokémon that successfully showed their appeal.
46 Blizzard
Badly startles the last Pokémon to act before the user.

ΩRαS Level Up
LevelAttack NameTypeAppealJam
Powder Snow  
Quite an appealing move.
Leer
Badly startles Pokémon that the audience has high expectations of.
5 Double Team  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
10 Ice Shard  
Causes the user to move earlier on the next turn.
14 Icy Wind  
Makes the audience quickly grow bored when an appeal move has little effect.
19 Bite
Badly startles the last Pokémon to act before the user.
23 Ice Fang  
Quite an appealing move.
28 Headbutt  
Quite an appealing move.
32 Protect  
Prevents the user from being startled one time this turn.
37 Frost Breath  
Makes the audience quickly grow bored when an appeal move has little effect.
41 Crunch
Badly startles the last Pokémon to act before the user.
46 Blizzard
Badly startles the last Pokémon to act before the user.
50 Hail
Badly startles all Pokémon that successfully showed their appeal.
TM & HM Attacks
TM/HM #Attack NameTypeAppealJam
TM06 Toxic  
Brings down the energy of any Pokémon that have already used a move this turn.
TM07 Hail
Badly startles all Pokémon that successfully showed their appeal.
TM10 Hidden Power  
An appealing move that can be used repeatedly without boring the audience.
TM13 Ice Beam
Badly startles the last Pokémon to act before the user.
TM14 Blizzard
Badly startles the last Pokémon to act before the user.
TM16 Light Screen  
Prevents the user from being startled one time this turn.
TM17 Protect  
Prevents the user from being startled one time this turn.
TM18 Rain Dance  
Works better the more the crowd is excited.
TM20 Safeguard  
Prevents the user from being startled one time this turn.
TM21 Frustration
Badly startles the last Pokémon to act before the user.
TM27 Return  
Quite an appealing move.
TM30 Shadow Ball  
Quite an appealing move.
TM32 Double Team  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM42 Facade  
Works great if the user goes last this turn.
TM44 Rest  
Prevents the user from being startled until the turn ends.
TM45 Attract  
Makes the remaining Pokémon nervous.
TM48 Round  
Works well if it is the same type as the move used by the last Pokémon.
TM70 Flash  
Makes audience expect little of other contestants.
TM79 Frost Breath  
Makes the audience quickly grow bored when an appeal move has little effect.
TM87 Swagger  
Brings down the energy of any Pokémon that have already used a move this turn.
TM88 Sleep Talk  
Effectiveness varies depending on when it is used.
TM90 Substitute  
Prevents the user from being startled one time this turn.
TM94 (ΩRαS) Secret Power  
Works well if the user is pumped up.
TM100 Confide  
Brings down the energy of any Pokémon that have already used a move this turn.
Egg Moves (Details)
Attack NameTypeAppealJam  
Avalanche   Details
Affected by how well the previous Pokémon's move went.
Bide   Details
Causes the user to move later on the next turn.
Block   Details
Makes the remaining Pokémon nervous.
Disable   Details
Makes the remaining Pokémon nervous.
Fake Tears   Details
Makes the audience quickly grow bored when an appeal move has little effect.
Hex Details
Badly startles Pokémon that used a move of the same type.
Rollout   Details
An appealing move that can be used repeatedly without boring the audience.
Spikes   Details
Makes the remaining Pokémon nervous.
Switcheroo Details
Badly startles Pokémon that used a move of the same type.
Weather Ball   Details
An appealing move that can be used repeatedly without boring the audience.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeAppealJam
Block  
Makes the remaining Pokémon nervous.
Icy Wind  
Makes the audience quickly grow bored when an appeal move has little effect.
Snore  
Makes the audience quickly grow bored when an appeal move has little effect.
Spite
Badly startles all Pokémon that successfully showed their appeal.
Water Pulse  
Makes audience expect little of other contestants.
Transfer Only Moves (Details)
Attack NameTypeAppealJamMethod
Endure   Gen IV 203
Causes the user to move later on the next turn.
Captivate   Gen IV 445
Makes the audience quickly grow bored when an appeal move has little effect.
Natural Gift   Gen IV 363
Works better the more the crowd is excited.
Body Slam Move Tutor - FRLG
Badly startles the last Pokémon to act before the user.
Double-edge   Move Tutor - FRLG
A very appealing move, but after using this move, the user is more easily startled.
Mimic   Move Tutor - FRLG
Shows off the Pokémon’s appeal about as well as the move used just before it.
Endure   Move Tutor - Emerald
Causes the user to move later on the next turn.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 300 50 50 50 50 50 50
Max Stats
Hindering Nature
Lv. 50 110 - 157 49 - 91 49 - 91 49 - 91 49 - 91 49 - 91
Lv. 100 210 - 304 94 - 179 94 - 179 94 - 179 94 - 179 94 - 179
Max Stats
Neutral Nature
Lv. 50 110 - 157 55 - 102 55 - 102 55 - 102 55 - 102 55 - 102
Lv. 100 210 - 304 105 - 199 105 - 199 105 - 199 105 - 199 105 - 199
Max Stats
Beneficial Nature
Lv. 50 110 - 157 60 - 112 60 - 112 60 - 112 60 - 112 60 - 112
Lv. 100 210 - 304 115 - 218 115 - 218 115 - 218 115 - 218 115 - 218

<--- #360
Wynaut
#362
Glalie
--->

 
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