|
General | Location | Attacks | Stats | Egg Moves |
Gen VIII Dex | Gen VII Dex | Gen VI Dex |
Picture | ||
Abilities: Dry Skin - Sand Veil - Solar Power (Hidden Ability) | |||||
Dry Skin: HP is restored when hit by Water-type moves or when it is raining but also makes the Pokémon weak to Fire-type moves and reduces HP during strong sunlight. Sand Veil: Raises the Pokémon’s evasion during a sandstorm by one level. Hidden Ability (Available): Solar Power: During sunshine, the Pokémon’s Special Attack raises to 1.5 times but HP decreases by 1/8th the maximum HP every turn. |
|||||
Experience Growth | Base Happiness | Effort Values Earned | Eligible for Sky Battle? | ||
1,000,000 Points Medium Fast |
70 | 1 Speed Point(s) 1 Sp. Attack Point(s) | Not Eligible/Known |
Damage Taken | |||||||||||||||||
*1 | *1 | *1 | *0.5 | *1 | *1 | *2 | *1 | *2 | *0.5 | *1 | *1 | *1 | *0 | *1 | *1 | *0.5 | *1 |
Wild Hold Item | Egg Groups | ||||
|
Evolutionary Chain | |||
Locations | ||
X | Evolve Helioptile | |
Y | Evolve Helioptile | |
Omega Ruby | Trade from X & Y | |
Alpha Sapphire | Trade from X & Y | |
Trainer Locations | Details |
Flavor Text | ||
X | They flare their frills and generate energy. A single Heliolisk can generate sufficient electricity to power a skyscraper. | |
Y | It stimulates its muscles with electricity, boosting the strength in its legs and enabling it to run 100 yards in five seconds. | |
Omega Ruby | They flare their frills and generate energy. A single Heliolisk can generate sufficient electricity to power a skyscraper. | |
Alpha Sapphire | It stimulates its muscles with electricity, boosting the strength in its legs and enabling it to run 100 yards in five seconds. |
Generation VI Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Eerie Impulse | -- | 100 | 15 | -- | ||||
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. | |||||||||
— | Electrify | -- | -- | 20 | -- | ||||
If the target is electrified before it uses a move during that turn, the target's move becomes Electric type. | |||||||||
— | Razor Wind | 80 | 100 | 10 | -- | ||||
A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. | |||||||||
— | Quick Attack | 40 | 100 | 30 | -- | ||||
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | |||||||||
— | Thunder | 110 | 70 | 10 | 30 | ||||
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |||||||||
— | Charge | -- | -- | 20 | -- | ||||
The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat. | |||||||||
— | Parabolic Charge | 50 | 100 | 20 | -- | ||||
The user attacks everything around it. The user's HP is restored by half the damage taken by those hit. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM06 | Toxic | -- | 90 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | 60 | 100 | 15 | -- | ||||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM16 | Light Screen | -- | -- | 30 | -- | ||||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM24 | Thunderbolt | 90 | 100 | 15 | 10 | ||||
A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |||||||||
TM25 | Thunder | 110 | 70 | 10 | 30 | ||||
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM28 | Dig | 80 | 100 | 10 | -- | ||||
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM37 | Sandstorm | -- | -- | 10 | -- | ||||
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | |||||||||
TM39 | Rock Tomb | 60 | 95 | 15 | 100 | ||||
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM47 | Low Sweep | 65 | 100 | 20 | 100 | ||||
The user attacks the target's legs swiftly, reducing the target's Speed stat. | |||||||||
TM48 | Round | 60 | 100 | 15 | -- | ||||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM52 | Focus Blast | 120 | 70 | 5 | 10 | ||||
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | |||||||||
TM57 | Charge Beam | 50 | 90 | 10 | 70 | ||||
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||||
TM68 | Giga Impact | 150 | 90 | 5 | -- | ||||
The user charges at the target using every bit of its power. The user must rest on the next turn. | |||||||||
TM70 | Flash | -- | 100 | 20 | -- | ||||
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | |||||||||
TM72 | Volt Switch | 70 | 100 | 20 | -- | ||||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM73 | Thunder Wave | -- | 100 | 20 | -- | ||||
A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||||
TM77 | Psych Up | -- | -- | 10 | -- | ||||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
TM78 | Bulldoze | 60 | 100 | 20 | 100 | ||||
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | |||||||||
TM80 | Rock Slide | 75 | 90 | 10 | 30 | ||||
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | |||||||||
TM82 | Dragon Tail | 60 | 90 | 10 | -- | ||||
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. | |||||||||
TM86 | Grass Knot | ?? | 100 | 20 | -- | ||||
The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM89 | U-turn | 70 | 100 | 20 | -- | ||||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM93 | Wild Charge | 90 | 100 | 15 | -- | ||||
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | |||||||||
TM94 (ORAS) | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM97 | Dark Pulse | 80 | 100 | 15 | 20 | ||||
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | |||||||||
TM100 | Confide | -- | -- | 20 | 100 | ||||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | |||||||||
HM01 | Cut | 50 | 95 | 30 | -- | ||||
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. | |||||||||
HM03 | Surf | 90 | 100 | 15 | -- | ||||
It swamps the area around the user with a giant wave. It can also be used for crossing water. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Agility | -- | -- | 30 | -- | Details | |||
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | ||||||||
Camouflage | -- | -- | 20 | -- | Details | |||
The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. | ||||||||
Electric Terrain | -- | -- | 10 | -- | Details | |||
The user electrifies the ground under everyone's feet for five turns. Pokémon on the ground no longer fall asleep. | ||||||||
Glare | -- | 100 | 30 | -- | Details | |||
The user intimidates the target with the pattern on its belly to cause paralysis. |
Omega Ruby/Alpha Sapphire Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Dragon Pulse | 85 | 100 | 10 | -- | ||||
The target is attacked with a shock wave generated by the user's gaping mouth. | ||||||||
Electroweb | 55 | 95 | 15 | 100 | ||||
The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets' Speed stat. | ||||||||
Fire Punch | 75 | 100 | 15 | 10 | ||||
The target is punched with a fiery fist. It may also leave the target with a burn. | ||||||||
Hyper Voice | 90 | 100 | 10 | -- | ||||
The user lets loose a horribly echoing shout with the power to inflict damage. | ||||||||
Iron Tail | 100 | 75 | 15 | 30 | ||||
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | ||||||||
Low Kick | ?? | 100 | 20 | -- | ||||
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. | ||||||||
Magnet Rise | -- | -- | 10 | -- | ||||
The user levitates using electrically generated magnetism for five turns. | ||||||||
Shock Wave | 60 | -- | 20 | -- | ||||
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. | ||||||||
Signal Beam | 75 | 100 | 15 | 10 | ||||
The user attacks with a sinister beam of light. It may also confuse the target. | ||||||||
Snore | 50 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Thunder Punch | 75 | 100 | 15 | 10 | ||||
The target is punched with an electrified fist. It may also leave the target with paralysis. |
Pre-Evolution Only Moves | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
---|---|---|---|---|---|---|---|---|---|
Pound | 40 | 100 | 35 | -- |
| ||||
The target is physically pounded with a long tail or a foreleg, etc. | |||||||||
Tail Whip | -- | 100 | 30 | -- |
| ||||
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |||||||||
Thunder Shock | 40 | 100 | 30 | 10 |
| ||||
A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis. | |||||||||
Mud-slap | 20 | 100 | 10 | 100 |
| ||||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
Thunder Wave | -- | 100 | 20 | -- |
| ||||
A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||||
Bulldoze | 60 | 100 | 20 | 100 |
| ||||
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | |||||||||
Volt Switch | 70 | 100 | 20 | -- |
| ||||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
Thunderbolt | 90 | 100 | 15 | 10 |
| ||||
A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 481 | 62 | 55 | 52 | 109 | 94 | 109 | |
Max Stats Hindering Nature |
Lv. 50 | 122 - 169 | 54 - 96 | 51 - 93 | 102 - 144 | 89 - 131 | 102 - 144 |
Lv. 100 | 234 - 328 | 103 - 188 | 98 - 182 | 200 - 285 | 173 - 258 | 200 - 285 | |
Max Stats Neutral Nature |
Lv. 50 | 122 - 169 | 60 - 107 | 57 - 104 | 114 - 161 | 99 - 146 | 114 - 161 |
Lv. 100 | 234 - 328 | 115 - 209 | 109 - 203 | 223 - 317 | 193 - 287 | 223 - 317 | |
Max Stats Beneficial Nature |
Lv. 50 | 122 - 169 | 66 - 117 | 62 - 114 | 125 - 177 | 108 - 160 | 125 - 177 |
Lv. 100 | 234 - 328 | 126 - 229 | 119 - 223 | 245 - 348 | 212 - 315 | 245 - 348 |
|
|