|
General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Glalie Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
|
362 | 172 | Glalie |
オニゴーリ Onigoori |
||
|
Ability: Inner Focus | |||||
Prevents Flinching | ||||||
Gender Ratio | ||||||
Male: 50 % | Female: 50 % | |||||
Classification | Type 1 | Type 2 | Height | Weight | ||
Face Pokémon | 4'11" | 565.5 lbs | ||||
Evolution Chain
|
||||||
Wild Hold Item | Dex Category | Colour Category | Footprint |
RSE & FRLG NeverMeltIce - 5% |
Gray |
Damage Taken | ||||||||||||||||
*1 | *2 | *1 | *1 | *1 | *0.5 | *2 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *2 |
Flavor Text | |||
Ruby | GLALIE has a body made of rock, which it hardens with an armor of ice. This POKéMON has the ability to freeze moisture in the atmosphere into any shape it desires. | ||
Sapphire | GLALIE has the ability to freely control ice. For example, it can instantly freeze its foe solid. After immobilizing its foe in ice, this POKéMON enjoys eating it in leisurely fashion. | ||
Emerald | A GLALIE has the power to instantaneously freeze moisture in the atmosphere. A dazzling cloud of diamondlike ice crystals forms around its body. | ||
FireRed | It has a body of ice that won't melt, even with fire. It can instantly freeze moisture in the atmosphere. | ||
LeafGreen | It has a body of ice that won't melt, even with fire. It can instantly freeze moisture in the atmosphere. |
Location | |||
Game | Location | ||
Ruby | Evolve Snorunt | ||
Sapphire | Evolve Snorunt | ||
Emerald | Evolve Snorunt | ||
FireRed | Trade from Ruby/Sapphire/Emerald/XD | ||
LeafGreen | Trade from Ruby/Sapphire/Emerald/XD | ||
Colosseum | Trade from Ruby/Sapphire/Emerald/XD | ||
XD | Evolve Snorunt |
Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Powder Snow | 40 | 100 | 25 | 10 | ||||
Blasts the foe with a snowy gust. May cause freezing. | |||||||||
— | Leer | -- | 100 | 30 | -- | ||||
Frightens the foe with a leer to lower DEFENSE. | |||||||||
— | Double Team | -- | -- | 15 | -- | ||||
Creates illusory copies to raise evasiveness. | |||||||||
— | Bite | 60 | 100 | 25 | 30 | ||||
Bites with vicious fangs. May cause flinching. | |||||||||
7 | Double Team | -- | -- | 15 | -- | ||||
Creates illusory copies to raise evasiveness. | |||||||||
10 | Bite | 60 | 100 | 25 | 30 | ||||
Bites with vicious fangs. May cause flinching. | |||||||||
16 | Icy Wind | 55 | 95 | 15 | 100 | ||||
A chilling attack that lowers the foe's SPEED. | |||||||||
19 | Headbutt | 70 | 100 | 15 | 30 | ||||
A ramming attack that may cause flinching. | |||||||||
25 | Protect | -- | -- | 10 | -- | ||||
Evades attack, but may fail if used in succession. | |||||||||
28 | Crunch | 80 | 100 | 15 | 20 | ||||
Crunches with sharp fangs. May lower SP. DEF. | |||||||||
34 | Ice Beam | 95 | 100 | 10 | 10 | ||||
Blasts the foe with an icy beam that may freeze it. | |||||||||
42 | Hail | -- | -- | 10 | -- | ||||
Summons a hailstorm that strikes every turn. | |||||||||
53 | Blizzard | 120 | 70 | 5 | 10 | ||||
Hits the foe with an icy storm that may freeze it. | |||||||||
61 | Sheer Cold | ?? | 30 | 5 | -- | ||||
A chilling attack that causes fainting if it hits. |
Fire Red/Leaf Green Level Up | |||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Powder Snow | 40 | 100 | 25 | 10 | ||||
Blasts the foe with a snowy gust. May cause freezing. | |||||||||
— | Leer | -- | 100 | 30 | -- | ||||
Frightens the foe with a leer to lower DEFENSE. | |||||||||
— | Double Team | -- | -- | 15 | -- | ||||
Creates illusory copies to raise evasiveness. | |||||||||
— | Bite | 60 | 100 | 25 | 30 | ||||
Bites with vicious fangs. May cause flinching. | |||||||||
7 | Double Team | -- | -- | 15 | -- | ||||
Creates illusory copies to raise evasiveness. | |||||||||
10 | Bite | 60 | 100 | 25 | 30 | ||||
Bites with vicious fangs. May cause flinching. | |||||||||
16 | Icy Wind | 55 | 95 | 15 | 100 | ||||
A chilling attack that lowers the foe's SPEED. | |||||||||
19 | Headbutt | 70 | 100 | 15 | 30 | ||||
A ramming attack that may cause flinching. | |||||||||
25 | Protect | -- | -- | 10 | -- | ||||
Evades attack, but may fail if used in succession. | |||||||||
28 | Crunch | 80 | 100 | 15 | 20 | ||||
Crunches with sharp fangs. May lower SP. DEF. | |||||||||
34 | Ice Beam | 95 | 100 | 10 | 10 | ||||
Blasts the foe with an icy beam that may freeze it. | |||||||||
42 | Hail | -- | -- | 10 | -- | ||||
Summons a hailstorm that strikes every turn. | |||||||||
53 | Blizzard | 120 | 70 | 5 | 10 | ||||
Hits the foe with an icy storm that may freeze it. | |||||||||
61 | Sheer Cold | ?? | 30 | 5 | -- | ||||
A chilling attack that causes fainting if it hits. |
TM & HM Attacks | |||||||||
---|---|---|---|---|---|---|---|---|---|
TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
TM03 | Water Pulse | 60 | 100 | 20 | 20 | ||||
Attacks with ultrasonic waves. May confuse the foe | |||||||||
TM06 | Toxic | -- | 85 | 10 | 100 | ||||
Poisons the foe with an intensifying toxin. | |||||||||
TM07 | Hail | -- | -- | 10 | -- | ||||
Summons a hailstorm that strikes every turn. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
The effectiveness varies with the user. | |||||||||
TM12 | Taunt | -- | 100 | 20 | -- | ||||
Taunts the foe into only using attack moves. | |||||||||
TM13 | Ice Beam | 95 | 100 | 10 | 10 | ||||
Blasts the foe with an icy beam that may freeze it. | |||||||||
TM14 | Blizzard | 120 | 70 | 5 | 10 | ||||
Hits the foe with an icy storm that may freeze it. | |||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | ||||
Powerful, but leaves the user immobile the next turn. | |||||||||
TM16 | Light Screen | -- | -- | 30 | -- | ||||
Creates a wall of light that lowers SP. ATK damage. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
Evades attack, but may fail if used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
Boosts the power of WATER- type moves for 5 turns. | |||||||||
TM20 | Safeguard | -- | -- | 25 | -- | ||||
A mystical force prevents all status problems. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
An attack that is stronger if the TRAINER is disliked. | |||||||||
TM26 | Earthquake | 100 | 100 | 10 | -- | ||||
A powerful quake, but has no effect on flying foes. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
An attack that increases in power with friendship. | |||||||||
TM30 | Shadow Ball | 80 | 100 | 15 | 20 | ||||
Hurls a black blob that may lower the foe's SP. DEF. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
Creates illusory copies to raise evasiveness. | |||||||||
TM41 | Torment | -- | 100 | 15 | -- | ||||
Torments the foe and stops successive use of a move. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
An attack with effects that vary by location. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user sleeps for 2 turns, restoring HP and status. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
Makes the opposite gender less likely to attack. | |||||||||
HM05 | Flash | -- | 70 | 20 | -- | ||||
Looses a powerful blast of light that cuts accuracy. |
Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Body Slam | 85 | 100 | 15 | 30 | ||||
A full-body slam that may cause paralysis. | ||||||||
Double-edge | 120 | 100 | 15 | -- | ||||
A life-risking tackle that also hurts the user. | ||||||||
Mimic | -- | 100 | 10 | -- | ||||
Copies a move used by the foe during one battle. | ||||||||
Explosion | 250 | 100 | 5 | -- | ||||
Inflicts severe damage but makes the user faint. | ||||||||
Substitute | -- | -- | 10 | -- | ||||
Creates a decoy using 1/4 of the user's maximum HP. |
Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Rollout | 30 | 90 | 20 | -- | ||||
An attack lasting 5 turns with rising intensity. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
A loud attack that can be used only while asleep. | ||||||||
Icy Wind | 55 | 95 | 15 | 100 | ||||
A chilling attack that lowers the foe's SPEED. | ||||||||
Endure | -- | -- | 10 | -- | ||||
Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
Swagger | -- | 90 | 15 | 100 | ||||
Confuses the foe, but also sharply raises ATTACK. | ||||||||
Sleep Talk | -- | -- | 10 | -- | ||||
Uses an own move randomly while asleep. | ||||||||
Defense Curl | -- | -- | 40 | -- | ||||
Curls up to conceal weak spots and raise DEFENSE. |
Egg Moves | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Block | -- | 100 | 5 | -- | ||||
Blocks the foe's way to prevent escape. | ||||||||
Spikes | -- | -- | 20 | -- | ||||
Sets spikes that hurt a foe switching out. |
Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
5,120 Steps | HP: 2 Points | 75 |
Egg Groups | |
Lists Of Groups | Group Names |
Fairy | |
Mineral |
Stats | ||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
Base Stats | 80 | 80 | 80 | 80 | 80 | 80 |
Max Stats Hindering Nature | 364 | 233 | 233 | 233 | 233 | 233 |
Max Stats Neutral Nature | 364 | 259 | 259 | 259 | 259 | 259 |
Max Stats Beneficial Nature | 364 | 284 | 284 | 284 | 284 | 284 |