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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Crawdaunt Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
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342 | 130 | Crawdaunt |
シザリガー Shizarigar |
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Ability: Hyper Cutter & Shell Armor | |||||
Hyper Cutter: Crawdaunt's Attack cannot be Lowered by Opponent Shell Armor: The Opponent's Moves cannot Critically Hit |
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Gender Ratio | ||||||
Male: 50 % | Female: 50 % | |||||
Classification | Type 1 | Type 2 | Height | Weight | ||
Rogue Pokémon | 3'07" | 72.3 lbs | ||||
Evolution Chain
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Wild Hold Item | Dex Category | Colour Category | Footprint |
None | Red |
Damage Taken | ||||||||||||||||
*1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *2 | *1 | *1 | *1 | *0 | *2 | *1 | *0.5 | *1 | *0.5 | *0.5 |
Flavor Text | |||
Ruby | CRAWDAUNT has an extremely violent nature that compels it to challenge other living things to battle. Other life-forms refuse to live in ponds inhabited by this POKéMON, making them desolate places. | ||
Sapphire | CRAWDAUNT molts (sheds) its shell regularly. Immediately after molting, its shell is soft and tender. Until the shell hardens, this POKéMON hides in its streambed burrow to avoid attack from its foes. | ||
Emerald | A brutish POKéMON that loves to battle. A veteran CRAWDAUNT that has prevailed in hundreds of battles has giant pincers marked with countless scars. | ||
FireRed | A rough customer that wildly flails its giant claws. It is said to be extremely hard to raise. | ||
LeafGreen | A rough customer that wildly flails its giant claws. It is said to be extremely hard to raise. |
Location | |||
Game | Location | ||
Ruby | Evolve Corphish | ||
Sapphire | Evolve Corphish | ||
Emerald | Evolve Corphish | ||
FireRed | Trade from Ruby/Sapphire/Emerald | ||
LeafGreen | Trade from Ruby/Sapphire/Emerald | ||
Colosseum | Trade from Ruby/Sapphire/Emerald | ||
XD | Trade from Ruby/Sapphire/Emerald |
Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Bubble | 20 | 100 | 30 | 10 | ||||
An attack using bubbles. May lower the foe's SPEED. | |||||||||
— | Harden | -- | -- | 30 | -- | ||||
Stiffens the body's muscles to raise DEFENSE. | |||||||||
— | Vicegrip | 55 | 100 | 30 | -- | ||||
Grips the foe with large and powerful pincers. | |||||||||
— | Leer | -- | 100 | 30 | -- | ||||
Frightens the foe with a leer to lower DEFENSE. | |||||||||
7 | Harden | -- | -- | 30 | -- | ||||
Stiffens the body's muscles to raise DEFENSE. | |||||||||
10 | Vicegrip | 55 | 100 | 30 | -- | ||||
Grips the foe with large and powerful pincers. | |||||||||
13 | Leer | -- | 100 | 30 | -- | ||||
Frightens the foe with a leer to lower DEFENSE. | |||||||||
20 | Bubblebeam | 65 | 100 | 20 | 10 | ||||
Forcefully sprays bubbles that may lower SPEED. | |||||||||
23 | Protect | -- | -- | 10 | -- | ||||
Evades attack, but may fail if used in succession. | |||||||||
26 | Knock Off | 20 | 100 | 20 | 100 | ||||
Knocks down the foe's held item to prevent its use. | |||||||||
34 | Taunt | -- | 100 | 20 | -- | ||||
Taunts the foe into only using attack moves. | |||||||||
39 | Crabhammer | 90 | 85 | 10 | -- | ||||
Hammers with a pincer. Has a high critical-hit ratio. | |||||||||
44 | Swords Dance | -- | -- | 30 | -- | ||||
A fighting dance that sharply raises ATTACK. | |||||||||
52 | Guillotine | ?? | 30 | 5 | -- | ||||
A powerful pincer attack that may cause fainting. |
Fire Red/Leaf Green Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Bubble | 20 | 100 | 30 | 10 | ||||
An attack using bubbles. May lower the foe's SPEED. | |||||||||
— | Harden | -- | -- | 30 | -- | ||||
Stiffens the body's muscles to raise DEFENSE. | |||||||||
— | Vicegrip | 55 | 100 | 30 | -- | ||||
Grips the foe with large and powerful pincers. | |||||||||
— | Leer | -- | 100 | 30 | -- | ||||
Frightens the foe with a leer to lower DEFENSE. | |||||||||
7 | Harden | -- | -- | 30 | -- | ||||
Stiffens the body's muscles to raise DEFENSE. | |||||||||
10 | Vicegrip | 55 | 100 | 30 | -- | ||||
Grips the foe with large and powerful pincers. | |||||||||
13 | Leer | -- | 100 | 30 | -- | ||||
Frightens the foe with a leer to lower DEFENSE. | |||||||||
19 | Bubblebeam | 65 | 100 | 20 | 10 | ||||
Forcefully sprays bubbles that may lower SPEED. | |||||||||
22 | Protect | -- | -- | 10 | -- | ||||
Evades attack, but may fail if used in succession. | |||||||||
25 | Knock Off | 20 | 100 | 20 | 100 | ||||
Knocks down the foe's held item to prevent its use. | |||||||||
33 | Taunt | -- | 100 | 20 | -- | ||||
Taunts the foe into only using attack moves. | |||||||||
38 | Crabhammer | 90 | 85 | 10 | -- | ||||
Hammers with a pincer. Has a high critical-hit ratio. | |||||||||
43 | Swords Dance | -- | -- | 30 | -- | ||||
A fighting dance that sharply raises ATTACK. | |||||||||
51 | Crunch | 80 | 100 | 15 | 20 | ||||
Crunches with sharp fangs. May lower SP. DEF. | |||||||||
56 | Guillotine | ?? | 30 | 5 | -- | ||||
A powerful pincer attack that may cause fainting. |
TM & HM Attacks | |||||||||
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TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
TM03 | Water Pulse | 60 | 100 | 20 | 20 | ||||
Attacks with ultrasonic waves. May confuse the foe | |||||||||
TM06 | Toxic | -- | 85 | 10 | 100 | ||||
Poisons the foe with an intensifying toxin. | |||||||||
TM07 | Hail | -- | -- | 10 | -- | ||||
Summons a hailstorm that strikes every turn. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
The effectiveness varies with the user. | |||||||||
TM12 | Taunt | -- | 100 | 20 | -- | ||||
Taunts the foe into only using attack moves. | |||||||||
TM13 | Ice Beam | 95 | 100 | 10 | 10 | ||||
Blasts the foe with an icy beam that may freeze it. | |||||||||
TM14 | Blizzard | 120 | 70 | 5 | 10 | ||||
Hits the foe with an icy storm that may freeze it. | |||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | ||||
Powerful, but leaves the user immobile the next turn. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
Evades attack, but may fail if used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
Boosts the power of WATER- type moves for 5 turns. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
An attack that is stronger if the TRAINER is disliked. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
An attack that increases in power with friendship. | |||||||||
TM28 | Dig | 60 | 100 | 10 | -- | ||||
Digs underground the first turn and strikes next turn. | |||||||||
TM31 | Brick Break | 75 | 100 | 15 | -- | ||||
Destroys barriers such as REFLECT and causes damage. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
Creates illusory copies to raise evasiveness. | |||||||||
TM36 | Sludge Bomb | 90 | 100 | 10 | 30 | ||||
Sludge is hurled to inflict damage. May also poison. | |||||||||
TM39 | Rock Tomb | 50 | 80 | 10 | 100 | ||||
Stops the foe from moving with rocks and cuts SPEED. | |||||||||
TM40 | Aerial Ace | 60 | -- | 20 | -- | ||||
An extremely speedy and unavoidable attack. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
An attack with effects that vary by location. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user sleeps for 2 turns, restoring HP and status. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
Makes the opposite gender less likely to attack. | |||||||||
HM01 | Cut | 50 | 95 | 30 | -- | ||||
Cuts the foe with sharp scythes, claws, etc. | |||||||||
HM03 | Surf | 95 | 100 | 15 | -- | ||||
Creates a huge wave, then crashes it down on the foe. | |||||||||
HM04 | Strength | 80 | 100 | 15 | -- | ||||
Builds enormous power, then slams the foe. | |||||||||
HM06 | Rock Smash | 20 | 100 | 15 | 50 | ||||
A rock-crushing attack that may lower DEFENSE. | |||||||||
HM07 | Waterfall | 80 | 100 | 15 | -- | ||||
Charges the foe with speed to climb waterfalls. | |||||||||
HM08 | Dive | 60 | 100 | 10 | -- | ||||
Dives underwater the first turn and strikes next turn. |
Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Swords Dance | -- | -- | 30 | -- | ||||
A fighting dance that sharply raises ATTACK. | ||||||||
Body Slam | 85 | 100 | 15 | 30 | ||||
A full-body slam that may cause paralysis. | ||||||||
Double-edge | 120 | 100 | 15 | -- | ||||
A life-risking tackle that also hurts the user. | ||||||||
Counter | ?? | 100 | 20 | -- | ||||
Retaliates any physical hit with double the power. | ||||||||
Mimic | -- | 100 | 10 | -- | ||||
Copies a move used by the foe during one battle. | ||||||||
Substitute | -- | -- | 10 | -- | ||||
Creates a decoy using 1/4 of the user's maximum HP. |
Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Snore | 40 | 100 | 15 | 30 | ||||
A loud attack that can be used only while asleep. | ||||||||
Icy Wind | 55 | 95 | 15 | 100 | ||||
A chilling attack that lowers the foe's SPEED. | ||||||||
Endure | -- | -- | 10 | -- | ||||
Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | ||||
Hurls mud in the foe's face to reduce its accuracy. | ||||||||
Swagger | -- | 90 | 15 | 100 | ||||
Confuses the foe, but also sharply raises ATTACK. | ||||||||
Sleep Talk | -- | -- | 10 | -- | ||||
Uses an own move randomly while asleep. | ||||||||
Swift | 60 | -- | 20 | -- | ||||
Sprays star-shaped rays that never miss. | ||||||||
Fury Cutter | 10 | 95 | 20 | -- | ||||
An attack that intensifies on each successive hit. |
Egg Moves | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Mud Sport | -- | 100 | 15 | -- | ||||
Covers the user in mud to raise electrical resistance. | ||||||||
Endeavor | ?? | 100 | 5 | -- | ||||
Gains power if the user's HP is lower than the foe's HP. | ||||||||
Body Slam | 85 | 100 | 15 | 30 | ||||
A full-body slam that may cause paralysis. | ||||||||
Ancientpower | 60 | 100 | 5 | 10 | ||||
An attack that may raise all stats. |
Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
3,840 Steps | Attack: 2 Points | 155 |
Egg Groups | |
Lists Of Groups | Group Names |
Water 1 | |
Water 3 |
Stats | ||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
Base Stats | 63 | 120 | 85 | 90 | 55 | 55 |
Max Stats Hindering Nature | 330 | 305 | 242 | 251 | 188 | 188 |
Max Stats Neutral Nature | 330 | 339 | 269 | 279 | 209 | 209 |
Max Stats Beneficial Nature | 330 | 372 | 295 | 306 | 229 | 229 |