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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Sunkern Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
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191 | 336 | Sunkern |
ヒマナッツ Himanattsu |
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Ability: Chlorophyll | |||||
When Sunny Day is in effect, Sunkern's Speed is Doubled. | ||||||
Gender Ratio | ||||||
Male: 50 % | Female: 50 % | |||||
Classification | Type 1 | Type 2 | Height | Weight | ||
Seed Pokémon | 1'00" | 4.0 lbs | ||||
Evolution Chain
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Wild Hold Item | Dex Category | Colour Category | Footprint |
None | Yellow |
Damage Taken | ||||||||||||||||
*1 | *2 | *0.5 | *0.5 | *0.5 | *2 | *1 | *2 | *0.5 | *2 | *1 | *2 | *1 | *1 | *1 | *1 | *1 |
Flavor Text | |||
Ruby | SUNKERN tries to move as little as it possibly can. It does so because it tries to conserve all the nutrients it has stored in its body for its evolution. It will not eat a thing, subsisting only on morning dew. | ||
Sapphire | SUNKERN tries to move as little as it possibly can. It does so because it tries to conserve all the nutrients it has stored in its body for its evolution. It will not eat a thing, subsisting only on morning dew. | ||
Emerald | SUNKERN try to minimize movement to conserve the nutrients they have stored in their bodies for evolution. They will not eat, subsisting only on morning dew. | ||
FireRed | It lives by drinking only dewdrops from under the leaves of plants. It is said that it eats nothing else. | ||
LeafGreen | It may drop out of the sky suddenly. If attacked by a SPEAROW, it will violently shake its leaves. |
Location | |||
Game | Location | ||
Ruby | Trade from Emerald | ||
Sapphire | Trade from Emerald | ||
Emerald | Safari Zone Extentions 1 & 2 | ||
FireRed | Trade from Emerald | ||
LeafGreen | Trade from Emerald | ||
Colosseum | Trade from Emerald | ||
XD | Trade from Emerald |
Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Absorb | 20 | 100 | 20 | -- | ||||
An attack that absorbs half the damage inflicted. | |||||||||
6 | Growth | -- | -- | 40 | -- | ||||
Forces the body to grow and heightens SP. ATK. | |||||||||
13 | Mega Drain | 40 | 100 | 10 | -- | ||||
An attack that absorbs half the damage inflicted. | |||||||||
18 | Ingrain | -- | 100 | 20 | -- | ||||
Lays roots that restore HP. The user can't switch out. | |||||||||
25 | Endeavor | ?? | 100 | 5 | -- | ||||
Gains power if the user's HP is lower than the foe's HP. | |||||||||
30 | Sunny Day | -- | -- | 5 | -- | ||||
Boosts the power of FIRE- type moves for 5 turns. | |||||||||
37 | Synthesis | -- | -- | 5 | -- | ||||
Restores HP. The amount varies with the weather. | |||||||||
42 | Giga Drain | 60 | 100 | 5 | -- | ||||
An attack that steals half the damage inflicted. |
Fire Red/Leaf Green Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Absorb | 20 | 100 | 20 | -- | ||||
An attack that absorbs half the damage inflicted. | |||||||||
6 | Growth | -- | -- | 40 | -- | ||||
Forces the body to grow and heightens SP. ATK. | |||||||||
13 | Mega Drain | 40 | 100 | 10 | -- | ||||
An attack that absorbs half the damage inflicted. | |||||||||
18 | Ingrain | -- | 100 | 20 | -- | ||||
Lays roots that restore HP. The user can't switch out. | |||||||||
25 | Endeavor | ?? | 100 | 5 | -- | ||||
Gains power if the user's HP is lower than the foe's HP. | |||||||||
30 | Sunny Day | -- | -- | 5 | -- | ||||
Boosts the power of FIRE- type moves for 5 turns. | |||||||||
37 | Synthesis | -- | -- | 5 | -- | ||||
Restores HP. The amount varies with the weather. | |||||||||
42 | Giga Drain | 60 | 100 | 5 | -- | ||||
An attack that steals half the damage inflicted. |
TM & HM Attacks | |||||||||
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TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
TM06 | Toxic | -- | 85 | 10 | 100 | ||||
Poisons the foe with an intensifying toxin. | |||||||||
TM09 | Bullet Seed | 10 | 100 | 30 | -- | ||||
Shoots 2 to 5 seeds in a row to strike the foe. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
The effectiveness varies with the user. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
Boosts the power of FIRE- type moves for 5 turns. | |||||||||
TM16 | Light Screen | -- | -- | 30 | -- | ||||
Creates a wall of light that lowers SP. ATK damage. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
Evades attack, but may fail if used in succession. | |||||||||
TM19 | Giga Drain | 60 | 100 | 5 | -- | ||||
An attack that steals half the damage inflicted. | |||||||||
TM20 | Safeguard | -- | -- | 25 | -- | ||||
A mystical force prevents all status problems. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
An attack that is stronger if the TRAINER is disliked. | |||||||||
TM22 | Solarbeam | 120 | 100 | 10 | -- | ||||
Absorbs light in one turn, then attacks next turn. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
An attack that increases in power with friendship. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
Creates illusory copies to raise evasiveness. | |||||||||
TM36 | Sludge Bomb | 90 | 100 | 10 | 30 | ||||
Sludge is hurled to inflict damage. May also poison. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
An attack with effects that vary by location. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user sleeps for 2 turns, restoring HP and status. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
Makes the opposite gender less likely to attack. | |||||||||
HM01 | Cut | 50 | 95 | 30 | -- | ||||
Cuts the foe with sharp scythes, claws, etc. | |||||||||
HM05 | Flash | -- | 70 | 20 | -- | ||||
Looses a powerful blast of light that cuts accuracy. |
Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Swords Dance | -- | -- | 30 | -- | ||||
A fighting dance that sharply raises ATTACK. | ||||||||
Double-edge | 120 | 100 | 15 | -- | ||||
A life-risking tackle that also hurts the user. | ||||||||
Mimic | -- | 100 | 10 | -- | ||||
Copies a move used by the foe during one battle. | ||||||||
Substitute | -- | -- | 10 | -- | ||||
Creates a decoy using 1/4 of the user's maximum HP. |
Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Snore | 40 | 100 | 15 | 30 | ||||
A loud attack that can be used only while asleep. | ||||||||
Endure | -- | -- | 10 | -- | ||||
Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
Swagger | -- | 90 | 15 | 100 | ||||
Confuses the foe, but also sharply raises ATTACK. | ||||||||
Sleep Talk | -- | -- | 10 | -- | ||||
Uses an own move randomly while asleep. |
Egg Moves | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Grasswhistle | -- | 55 | 15 | -- | ||||
Lulls the foe into sleep with a pleasant melody. | ||||||||
Encore | -- | 100 | 5 | -- | ||||
Makes the foe repeat its last move over 2 to 6 turns. | ||||||||
Leech Seed | -- | 90 | 10 | -- | ||||
Plants a seed on the foe to steal HP on every turn. | ||||||||
Nature Power | -- | 95 | 20 | -- | ||||
The type of attack varies depending on the location. | ||||||||
Curse | -- | -- | 10 | -- | ||||
A move that functions differently for GHOSTS. | ||||||||
Helping Hand | -- | 100 | 20 | -- | ||||
Boosts the power of the recipient's moves. |
Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
5,120 Steps | Special Attack: 1 Point | 235 |
Egg Groups | |
Lists Of Groups | Group Names |
Plant |
Stats | ||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
Base Stats | 30 | 30 | 30 | 30 | 30 | 30 |
Max Stats Hindering Nature | 264 | 143 | 143 | 143 | 143 | 143 |
Max Stats Neutral Nature | 264 | 159 | 159 | 159 | 159 | 159 |
Max Stats Beneficial Nature | 264 | 174 | 174 | 174 | 174 | 174 |