#170 Chinchou
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex Entry
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Chinchou Pokémon Sword & Shield data
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex

Pokémon Game Picture National No. Hoenn No. English name Japanese Name
Ru/Sa/FR/LG
170 181 Chinchou チョンチー
Chonchii
Emerald
Ability: Volt Absorb & Illuminate
Volt Absorb: Chinchou is healed by up to 25% of Max HP when hit by Electric Attacks
Illuminate: When Chinchou is in the first party slot, Wild Pokémon appearances are more frequent
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Angler Pokémon
1'08" 26.0 lbs
Evolution Chain
--Lv. 27-->

Wild Hold Item Dex Category Colour Category Footprint
RSE & FRLG
Yellow Shard - 5%
Blue

Damage Taken
*1 *0.5 *0.5 *1 *2 *0.5 *1 *1 *2 *0.5 *1 *1 *1 *1 *1 *1 *0.25
Flavor Text
Ruby CHINCHOU lets loose positive and negative electrical charges from its two antennas to make its prey faint. This POKéMON flashes its electric lights to exchange signals with others.
Sapphire CHINCHOU's two antennas are filled with cells that generate strong electricity. This POKéMON's cells create so much electrical power, it even makes itself tingle slightly.
Emerald When it senses danger, it discharges positive and negative electricity from its two antennae. It lives in depths beyond sunlight's reach.
FireRed On the dark ocean floor, its only means of communication is its constantly flashing lights.
LeafGreen It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.

Location
Game Location
Ruby Underwater Routes 124 & 126
Sapphire Underwater Routes 124 & 126
Emerald Underwater Routes 124 & 126
FireRed Trade from Ruby/Sapphire/Emerald
LeafGreen Trade from Ruby/Sapphire/Emerald
Colosseum Trade from Ruby/Sapphire/Emerald
XD Trade from Ruby/Sapphire/Emerald

Ruby/Sapphire/Emerald/Colosseum/XD Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Bubble
201003010
An attack using bubbles. May lower the foe's SPEED.
Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
5Supersonic
--5520--
Emits bizarre sound waves that may confuse the foe.
13Flail
??10015--
Inflicts more damage when the user's HP is down.
17Water Gun
4010025--
Squirts water to attack the foe.
25Spark
651002030
An electrified tackle that may paralyze the foe.
29Confuse Ray
--10010--
A sinister ray that confuses the foe.
37Take Down
908520--
A reckless charge attack that also hurts the user.
41Hydro Pump
120805--
Blasts water at high power to strike the foe.
49Charge
--10020--
Charges power to boost the electric move used next.

Fire Red/Leaf Green Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Bubble
201003010
An attack using bubbles. May lower the foe's SPEED.
Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
5Supersonic
--5520--
Emits bizarre sound waves that may confuse the foe.
13Flail
??10015--
Inflicts more damage when the user's HP is down.
17Water Gun
4010025--
Squirts water to attack the foe.
25Spark
651002030
An electrified tackle that may paralyze the foe.
29Confuse Ray
--10010--
A sinister ray that confuses the foe.
37Take Down
908520--
A reckless charge attack that also hurts the user.
41Hydro Pump
120805--
Blasts water at high power to strike the foe.
49Charge
--10020--
Charges power to boost the electric move used next.

TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM03Water Pulse
601002020
Attacks with ultrasonic waves. May confuse the foe
TM06Toxic
--8510100
Poisons the foe with an intensifying toxin.
TM07Hail
----10--
Summons a hailstorm that strikes every turn.
TM10Hidden Power
??10015--
The effectiveness varies with the user.
TM13Ice Beam
951001010
Blasts the foe with an icy beam that may freeze it.
TM14Blizzard
12070510
Hits the foe with an icy storm that may freeze it.
TM17Protect
----10--
Evades attack, but may fail if used in succession.
TM18Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
TM21Frustration
??10020--
An attack that is stronger if the TRAINER is disliked.
TM24Thunderbolt
951001510
A strong electrical attack that may paralyze the foe.
TM25Thunder
120701030
A lightning attack that may cause paralysis.
TM27Return
??10020--
An attack that increases in power with friendship.
TM32Double Team
----15--
Creates illusory copies to raise evasiveness.
TM34Shock Wave
60--20--
A fast and unavoidable electric attack.
TM42Facade
7010020--
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
701002030
An attack with effects that vary by location.
TM44Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
--10015--
Makes the opposite gender less likely to attack.
HM03Surf
9510015--
Creates a huge wave, then crashes it down on the foe.
HM05Flash
--7020--
Looses a powerful blast of light that cuts accuracy.
HM07Waterfall
8010015--
Charges the foe with speed to climb waterfalls.
HM08Dive
6010010--
Dives underwater the first turn and strikes next turn.

Fire Red/Leaf Green/Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Double-edge
12010015--
A life-risking tackle that also hurts the user.
Mimic
--10010--
Copies a move used by the foe during one battle.
Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.

Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Snore
401001530
A loud attack that can be used only while asleep.
Endure
----10--
Endures any attack for 1 turn, leaving at least 1HP.
Swagger
--9015100
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk
----10--
Uses an own move randomly while asleep.

Egg Moves
Attack NameTypeAtt.Acc.PPEffect %
Flail
??10015--
Inflicts more damage when the user's HP is down.
Screech
--8540--
Emits a screech to sharply reduce the foe's DEFENSE.
Amnesia
----20--
Forgets about something and sharply raises SP. DEF.

Egg Steps to Hatch Effort Points from Battling it Catch Rate
5,120 Steps HP: 1 Point 190

Egg Groups
Lists Of GroupsGroup Names
Water 2

Stats
 HPAttackDefenseSp. AttackSp. DefenseSpeed
Base Stats753838565667
Max Stats
Hindering Nature
354157 157189189209
Max Stats
Neutral Nature
354175175211211233
Max Stats
Beneficial Nature
354192192232232256