#246 Larvitar
General Location Attacks Egg Moves Stats
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex

Picture
Name Other Names No. Gender Ratio Type
Larvitar
Japan: Yogiras
ヨーギラス
French: Embrylex
German: Larvitar
Korean: 애버라스
National: #246
Johto: #244
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Rock Skin Pokémon 2'00"
0.6m
158.7lbs
72kg
4510,240
Experience Growth Base Happiness Effort Values Earned
1,250,000 Points
Slow
35 50 Hit Points
64 Attack
50 Defense
45 Special Attack
50 Special Defense
41 Speed
Damage Taken
*0.5 *0.5 *4 *0 *4 *2 *2 *0.25 *2 *0.5 *1 *1 *0.5 *1 *1 *1 *2
Wild Hold Item Egg Groups
 
Monster
Evolutionary Chain
Locations - In-Depth Details
Gold Mt. SilverDetails
Silver Mt. SilverDetails
Crystal Mt. SilverDetails

Generation II Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Bite 60 100 25 30
A bite made using sharp fangs. This may cause the opponent to flinch, and it might not attack.
Leer -- 100 30 --
A move that lowers the target's DEFENSE. Useful against tough, armored Pokémon.
8 Sandstorm -- 100 10 --
An attack that creates a sandstorm. The effect causes damage to both combatants.
15 Screech -- 85 40 --
A move that makes a horrible noise. It sharply reduces the target's DEFENSE.
22 Rock Slide 75 90 10 30
A ROCK-type attack that hits the target with an avalanche of rocks and boulders.
29 Thrash 90 100 20 --
An attack that lasts two to three turns. Afterwards, the attacker becomes confused.
36 Scary Face -- 90 10 --
A horrific look that scares the victim, sharply reducing the target's SPEED.
43 Crunch 80 100 15 20
A DARK-type attack. Has a one-in-five chance of reducing the target's SPCL.DEF.
50 Earthquake 100 100 10 --
An attack that inflicts damage by shaking the ground. Useless against the FLYING type.
57 Hyper Beam 150 90 5 --
An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn.
TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM02 Headbutt 70 100 15 30
A NORMAL-type attack. Has a one-in-three chance of making the target flinch if it hits.
TM03 Curse -- -- 10 --
Raises ATTACK and DEFENSE at the expense of SPEED. It works differently for the GHOST type.
TM06 Toxic -- 85 10 --
A move that badly poisons the target. The amount of poison damage increases every turn.
TM10 Hidden Power ?? 100 15 --
A peculiar move that changes type and power depending on the Pokémon using it.
TM11 Sunny Day -- 90 5 --
Makes the weather sunny for five turns. When sunny, FIRE-type moves are more powerful.
TM13 Snore 40 100 15 30
Has a one-in-three chance of making the target flinch. Can be used only by a sleeping Pokémon.
TM17 Protect -- 100 10 --
Completely foils an opponent's attack. If used consecutively, its success rate decreases.
TM18 Rain Dance -- 90 5 --
Summons rain for five turns. While it is raining, the power of WATER-type moves increases.
TM20 Endure -- 100 10 --
Always leaves the user with at least one HP. Success rate decreases if used repeatedly.
TM21 Frustration ?? 100 20 --
A NORMAL-type attack. The more the user dislikes its trainer, the more powerful the move.
TM26 Earthquake 100 100 10 --
An attack that inflicts damage by shaking the ground. Useless against the FLYING type.
TM27 Return ?? 100 20 --
A NORMAL-type attack. The tamer the user, the more powerful the move.
TM28 Dig 60 100 10 --
The attacker digs underground in the first turn, then pops up in the next turn to attack.
TM31 Mud-Slap 20 100 10 100
An attack that fires dirt, inflicting damage and reducing the target's accuracy.
TM32 Double Team -- 100 15 --
Creates illusionary copies of the user. They disorient the enemy, reducing its accuracy.
TM34 Swagger -- 90 15 100
A move that infuriates and confuses the opponent, but it increases the target's ATTACK.
TM35 Sleep Talk -- 100 10 --
Randomly chooses one of the user's moves. Can be used only by a sleeping Pokémon.
TM37 Sandstorm -- 100 10 --
An attack that creates a sandstorm. The effect causes damage to both combatants.
TM43 Detect -- 100 5 --
Allows user to completely evade attack. If used consecutively, its success rate decreases.
TM44 Rest -- 100 10 --
The user takes a nap to fully restore its HP and recover from any status abnormalities.
TM45 Attract -- 100 15 --
Infatuates targets, making it hard for them to attack foes of the opposite gender.
Egg Moves (Details)
Attack NameTypeAtt.Acc.PPEffect %  
AncientPower 60 100 5 10 Details
A ROCK-type attack. This prehistoric move may boost all of the user's stats.
Focus Energy -- 100 30 -- Details
Raises the likelihood of nailing the opponent's weak spot for a critical hit.
Outrage 90 100 15 -- Details
An attack that lasts two to three turns. Afterwards, the attacker will become confused.
Pursuit 40 100 20 -- Details
A DARK-type attack. It inflicts major damage if the target switches out in the same turn.
Stomp 65 100 20 30 Details
A NORMAL-type attack. Has a one-in-three chance of making the target flinch if it hits.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 300 50 64 50 45 50 41
Max Stats Lv. 50 110 - 156 69 - 115 55 - 101 50 - 96 55 - 101 46 - 92
Lv. 100 210 - 303 133 - 226 105 - 198 95 - 188 105 - 198 87 - 180

<--- #245
Suicune
#247
Pupitar
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