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General | Location | Attacks | Egg Moves | Stats |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
Picture | ||||||
Experience Growth | Base Happiness | Effort Values Earned |
1,250,000 Points Slow |
70 | 50 Hit Points 50 Attack 40 Defense 30 Special Attack 30 Special Defense 50 Speed |
Damage Taken | |||||||||||||||||
*1 | *2 | *2 | *0 | *2 | *1 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *2 |
Wild Hold Item | Egg Groups | |||
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Evolutionary Chain | |||
Locations - In-Depth Details | |||
Gold | Ice Path | Details | |
Silver | Ice Path | Details | |
Crystal | Ice Path | Details |
Level Up Anchors | GS | Crystal |
Gold & Silver Level Up | |||||||||
Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
— | Tackle | 35 | 95 | 35 | -- | ||||
A NORMAL-type attack. Many Pokémon know this attack right from the start. | |||||||||
10 | Powder Snow | 40 | 100 | 25 | 10 | ||||
An ICE-type attack. Has a one-in-ten chance of freezing the target. | |||||||||
19 | Endure | -- | 100 | 10 | -- | ||||
Always leaves the user with at least one HP. Success rate decreases if used repeatedly. | |||||||||
28 | Take Down | 90 | 85 | 20 | -- | ||||
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
37 | Mist | -- | 100 | 30 | -- | ||||
Provides full protection against any enemy status attack. | |||||||||
46 | Blizzard | 120 | 70 | 5 | 10 | ||||
The strongest ICE-type attack. Has a one-in-ten chance of freezing the target. |
Crystal Level Up | |||||||||
Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
— | Tackle | 35 | 95 | 35 | -- | ||||
A NORMAL-type attack. Many Pokémon know this attack right from the start. | |||||||||
10 | Powder Snow | 40 | 100 | 25 | 10 | ||||
An ICE-type attack. Has a one-in-ten chance of freezing the target. | |||||||||
19 | Endure | -- | 100 | 10 | -- | ||||
Always leaves the user with at least one HP. Success rate decreases if used repeatedly. | |||||||||
28 | Take Down | 90 | 85 | 20 | -- | ||||
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
37 | Mist | -- | 100 | 30 | -- | ||||
Provides full protection against any enemy status attack. | |||||||||
46 | Blizzard | 120 | 70 | 5 | 10 | ||||
The strongest ICE-type attack. Has a one-in-ten chance of freezing the target. | |||||||||
55 | Amnesia | -- | 100 | 20 | -- | ||||
A move that increases the user's SPCL.DEF stat. It is normally used up to three times. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
TM02 | Headbutt | 70 | 100 | 15 | 30 | ||||
A NORMAL-type attack. Has a one-in-three chance of making the target flinch if it hits. | |||||||||
TM03 | Curse | -- | -- | 10 | -- | ||||
Raises ATTACK and DEFENSE at the expense of SPEED. It works differently for the GHOST type. | |||||||||
TM05 | Roar | -- | 100 | 20 | -- | ||||
A terrifying roar that drives the target away. The opposing trainer must use a new Pokémon. | |||||||||
TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that badly poisons the target. The amount of poison damage increases every turn. | |||||||||
TM08 | Rock Smash | 20 | 100 | 15 | 50 | ||||
A FIGHTING-type attack. In the field, it can be used to shatter rocks to open new paths. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A peculiar move that changes type and power depending on the Pokémon using it. | |||||||||
TM13 | Snore | 40 | 100 | 15 | 30 | ||||
Has a one-in-three chance of making the target flinch. Can be used only by a sleeping Pokémon. | |||||||||
TM14 | Blizzard | 120 | 70 | 5 | 10 | ||||
The strongest ICE-type attack. Has a one-in-ten chance of freezing the target. | |||||||||
TM16 | Icy Wind | 55 | 95 | 15 | 100 | ||||
An ICE-type attack. It is guaranteed to reduce the target's SPEED if it hits. | |||||||||
TM17 | Protect | -- | 100 | 10 | -- | ||||
Completely foils an opponent's attack. If used consecutively, its success rate decreases. | |||||||||
TM18 | Rain Dance | -- | 90 | 5 | -- | ||||
Summons rain for five turns. While it is raining, the power of WATER-type moves increases. | |||||||||
TM20 | Endure | -- | 100 | 10 | -- | ||||
Always leaves the user with at least one HP. Success rate decreases if used repeatedly. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A NORMAL-type attack. The more the user dislikes its trainer, the more powerful the move. | |||||||||
TM26 | Earthquake | 100 | 100 | 10 | -- | ||||
An attack that inflicts damage by shaking the ground. Useless against the FLYING type. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A NORMAL-type attack. The tamer the user, the more powerful the move. | |||||||||
TM31 | Mud-Slap | 20 | 100 | 10 | 100 | ||||
An attack that fires dirt, inflicting damage and reducing the target's accuracy. | |||||||||
TM32 | Double Team | -- | 100 | 15 | -- | ||||
Creates illusionary copies of the user. They disorient the enemy, reducing its accuracy. | |||||||||
TM34 | Swagger | -- | 90 | 15 | 100 | ||||
A move that infuriates and confuses the opponent, but it increases the target's ATTACK. | |||||||||
TM35 | Sleep Talk | -- | 100 | 10 | -- | ||||
Randomly chooses one of the user's moves. Can be used only by a sleeping Pokémon. | |||||||||
TM40 | Defense Curl | -- | 100 | 40 | -- | ||||
Raises the user's DEFENSE. Can normally be used up to six times in a row. | |||||||||
TM43 | Detect | -- | 100 | 5 | -- | ||||
Allows user to completely evade attack. If used consecutively, its success rate decreases. | |||||||||
TM44 | Rest | -- | 100 | 10 | -- | ||||
The user takes a nap to fully restore its HP and recover from any status abnormalities. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
Infatuates targets, making it hard for them to attack foes of the opposite gender. | |||||||||
HM04 | Strength | 80 | 100 | 15 | -- | ||||
A very powerful NORMAL-type attack. Also used for moving obstacles like boulders. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|
AncientPower | 60 | 100 | 5 | 10 | Details | |||
A ROCK-type attack. This prehistoric move may boost all of the user's stats. | ||||||||
Bite | 60 | 100 | 25 | 30 | Details | |||
A bite made using sharp fangs. This may cause the opponent to flinch, and it might not attack. | ||||||||
Body Slam | 85 | 100 | 15 | 30 | Details | |||
A NORMAL-type attack. Has a one-in-three chance of paralyzing the target if it hits. | ||||||||
Rock Slide | 75 | 90 | 10 | 30 | Details | |||
A ROCK-type attack that hits the target with an avalanche of rocks and boulders. | ||||||||
Take Down | 90 | 85 | 20 | -- | Details | |||
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker. |
Crystal Move Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|
Ice Beam | 95 | 100 | 10 | 10 | ||||
An ICE-type attack. Has a one-in-ten chance of freezing the target solid. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 250 | 50 | 50 | 40 | 30 | 30 | 50 | |
Max Stats | Lv. 50 | 110 - 156 | 55 - 101 | 45 - 91 | 35 - 81 | 35 - 81 | 55 - 101 |
Lv. 100 | 210 - 303 | 105 - 198 | 85 - 178 | 65 - 158 | 65 - 158 | 105 - 198 |
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