#452 Drapion
General Location Attacks Stats Egg Moves 5th Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Drapion Pokémon Sword & Shield data
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex

Images
D/P Pt/HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Drapion Dorapion
ドラピオン
National: #452
Sinnoh: #128
Male :50%
Female :50%
Ability: Battle Armor & Sniper
Battle Armor: Opponent’s moves cannot Critical Hit.
Sniper: Power of critical-hit moves is tripled instead of doubled.
Classification Height Weight Capture Rate Base Egg Steps
Ogre Scorp Pokémon 4'03" 135.6lbs 45 5,120
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,250,000 Points
Slow
70 2 Defense Point(s)
Purple 60
Damage Taken
*1 *1 *1 *1 *0.5 *1 *1 *0.5 *2 *1 *0 *1 *1 *0.5 *1 *0.5 *1
Wild Hold Item Egg Groups

Poison Barb
- 5%
Bug
Water 3
Evolutionary Chain
Flavour Text
Diamond It has the power in its clawed arms to make scrap of a car. The tips of its claws release poison.
Pearl Its body is encased in a sturdy shell. Its head rotates 180 degrees, eliminating blind spots.
Platinum Possessing a sturdy build, it takes pride in its strength, taking down foes without using toxins.
HeartGold It attacks people and Pokémon that cross the desert. This has only furthered its bad reputation.
SoulSilver

Location (In-Depth Details)
Game Location
Diamond Safari Game Details
Pearl Safari Game Details
Platinum Great Marsh - (Daily Binocular Pokémon) Details
HeartGold Evolve Skorupi
SoulSilver Evolve Skorupi
Trainer Locations  Details

Diamond/Pearl Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Thunder Fang65951510
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
Ice Fang65951510
The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
Fire Fang65951510
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
Bite601002530
The foe is bitten with viciously sharp fangs. It may make the target flinch.
Poison Sting151003530
The foe is stabbed with a poisonous barb of some sort. It may also poison the target.
Leer--10030--
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
Pin Missile148520--
Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.
6Leer--10030--
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
12Pin Missile148520--
Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.
17Acupressure----30--
The user applies pressure to stress points, sharply boosting one of its stats.
23Knock Off2010020--
The user slaps down the foe's held item, preventing the item from being used during the battle.
28Scary Face--9010--
The user frightens the foe with a scary face to sharply reduce its Speed stat.
34Toxic Spikes----20--
The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
39Poison Fang501001530
The user bites the foe with toxic fangs. It may also leave the foe badly poisoned.
49Crunch801001520
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
58Cross Poison701002010
A slashing attack that may also leave the target poisoned. It has a high critical-hit ratio.

Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Thunder Fang65951510
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
Ice Fang65951510
The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
Fire Fang65951510
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
Bite601002530
The foe is bitten with viciously sharp fangs. It may make the target flinch.
Poison Sting151003530
The foe is stabbed with a poisonous barb of some sort. It may also poison the target.
Leer--10030--
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
Knock Off2010020--
The user slaps down the foe's held item, preventing the item from being used during the battle.
6Knock Off2010020--
The user slaps down the foe's held item, preventing the item from being used during the battle.
12Pin Missile148520--
Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.
17Acupressure----30--
The user applies pressure to stress points, sharply boosting one of its stats.
23Scary Face--9010--
The user frightens the foe with a scary face to sharply reduce its Speed stat.
28Toxic Spikes----20--
The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
34Bug Bite6010020--
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.
39Poison Fang501001530
The user bites the foe with toxic fangs. It may also leave the foe badly poisoned.
49Crunch801001520
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
58Cross Poison701002010
A slashing attack that may also leave the target poisoned. It has a high critical-hit ratio.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM05 Roar -- 100 20 --
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt -- 100 20 --
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail 100 75 15 30
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM31 Brick Break 75 100 15 --
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100 10 30
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM39 Rock Tomb 50 80 10 100
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40 Aerial Ace 60 -- 20 --
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM41 Torment -- 100 15 --
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM54 False Swipe 40 100 40 --
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
TM56 Fling ?? 100 10 --
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM66 Payback 50 100 10 --
If the user can use this attack after the foe attacks, its power is doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70 Flash -- 100 20 --
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM75 Swords Dance -- -- 30 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM79 Dark Pulse 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM81 X-scissor 80 100 15 --
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM84 Poison Jab 80 100 20 30
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut 50 95 30 --
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04 Strength 80 100 15 --
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
HM08 Rock Climb 90 85 20 20
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Fury Cutter 10 95 20 --
The foe is slashed with scythes or claws. Its power increases if it hits in succession.
Knock Off 20 100 20 --
The user slaps down the foe's held item, preventing the item from being used during the battle.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Aqua Tail 90 90 10 --
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Bug Bite 60 100 20 --
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Faint Attack60--20--Details
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
Screech--8540--Details
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
Sand-attack--10015--Details
Sand is hurled in the foe's face, reducing its accuracy.
Slash7010020--Details
The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
Confuse Ray--10010--Details
The foe is exposed to a sinister ray that triggers confusion.
Whirlwind--10020--Details
The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
Agility----30--Details
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
Pursuit4010020--Details
An attack move that inflicts double damage if used on a foe that is switching out of battle.
Night Slash7010015--Details
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 70 90 110 60 75 95
Max Stats
Hindering Nature
Lv. 50 130 - 177 85 - 127 103 - 145 58 - 100 72 - 114 90 - 132
Lv. 100 250 - 344 166 - 251 202 - 287 112 - 197 139 - 224 175 - 260
Max Stats
Neutral Nature
Lv. 50 130 - 177 95 - 142 115 - 162 65 - 112 80 - 127 100 - 147
Lv. 100 250 - 344 185 - 279 225 - 319 125 - 219 155 - 249 195 - 289
Max Stats
Beneficial Nature
Lv. 50 130 - 177 104 - 156 126 - 178 71 - 123 88 - 139 110 - 161
Lv. 100 250 - 344 203 - 306 247 - 350 137 - 240 170 - 273 214 - 317

<--- #451
Skorupi
#453
Croagunk
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