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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | |||
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Riolu Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex |
Images | ||||||||||||
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Name | Jp. Name | No. | Gender Ratio | Type | ||||||||
Riolu | Rioru リオル |
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Ability: Steadfast & Inner Focus | ||||||||||||
Steadfast: Speed raises by one level every time the Pokémon flinches. Inner Focus: This Pokémon will not flinch. Does not prevent flinching with Focus Punch. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||
Emanation Pokémon | 2'04" | 44.5lbs | 75 | 6,400 | ||||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||
1,059,860 Points Medium Slow |
70 | 1 Attack Point(s) |
Blue | 120 |
Damage Taken | ||||||||||||||||
*1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *2 | *2 | *0.5 | *0.5 | *1 | *1 | *0.5 | *1 |
Wild Hold Item | Egg Groups |
No Hold Item | Riolu cannot breed |
Evolutionary Chain | |||
Flavour Text | |
Diamond | The aura that emanates from its body intensifies to alert others if it is afraid or sad. |
Pearl | Its body is lithe yet powerful. It can crest three mountains and cross two canyons in one night. |
Platinum | It has the peculiar power of being able to see emotions such as joy and rage in the form of waves. |
HeartGold | They communicate with one another using their auras. They are able to run all through the night. |
SoulSilver |
Location (In-Depth Details) | |||
Game | Location | ||
Diamond | Hatch from Egg received on Iron Mountain | ||
Pearl | Hatch from Egg received on Iron Mountain | ||
Platinum | Hatch from Egg given by Riley | ||
HeartGold | Safari Zone (With Blocks After Levelled Up) | Details | |
SoulSilver | Safari Zone (With Blocks After Levelled Up) | Details | |
Trainer Locations | Details |
Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Quick Attack | 40 | 100 | 30 | -- | ||||
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | |||||||||
— | Foresight | -- | -- | 40 | -- | ||||
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | |||||||||
— | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
6 | Counter | ?? | 100 | 20 | -- | ||||
A retaliation move that counters any physical attack, inflicting double the damage taken. | |||||||||
11 | Force Palm | 60 | 100 | 10 | 30 | ||||
The foe is attacked with a shock wave. It may also leave the target paralyzed. | |||||||||
15 | Feint | 50 | 100 | 10 | -- | ||||
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. | |||||||||
19 | Reversal | ?? | 100 | 15 | -- | ||||
An all-out attack that becomes more powerful the less HP the user has. | |||||||||
24 | Screech | -- | 85 | 40 | -- | ||||
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | |||||||||
29 | Copycat | -- | -- | 20 | -- | ||||
The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM01 | Focus Punch | 150 | 100 | 20 | -- | ||||
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |||||||||
TM05 | Roar | -- | 100 | 20 | -- | ||||
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM08 | Bulk Up | -- | -- | 20 | -- | ||||
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM23 | Iron Tail | 100 | 75 | 15 | 30 | ||||
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||
TM26 | Earthquake | 100 | 100 | 10 | -- | ||||
The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM28 | Dig | 80 | 100 | 10 | -- | ||||
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
TM31 | Brick Break | 75 | 100 | 15 | -- | ||||
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM39 | Rock Tomb | 50 | 80 | 10 | 100 | ||||
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM52 | Focus Blast | 120 | 70 | 5 | 10 | ||||
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | |||||||||
TM56 | Fling | ?? | 100 | 10 | -- | ||||
The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM60 | Drain Punch | 60 | 100 | 5 | -- | ||||
An energy-draining punch. The user's HP is restored by half the damage taken by the target. | |||||||||
TM65 | Shadow Claw | 70 | 100 | 15 | -- | ||||
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. | |||||||||
TM66 | Payback | 50 | 100 | 10 | -- | ||||
If the user can use this attack after the foe attacks, its power is doubled. | |||||||||
TM75 | Swords Dance | -- | -- | 30 | -- | ||||
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||
TM78 | Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM80 | Rock Slide | 75 | 90 | 10 | 30 | ||||
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM84 | Poison Jab | 80 | 100 | 20 | 30 | ||||
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
HM04 | Strength | 80 | 100 | 15 | -- | ||||
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
HM06 | Rock Smash | 40 | 100 | 15 | 50 | ||||
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Fury Cutter | 10 | 95 | 20 | -- | ||||
The foe is slashed with scythes or claws. Its power increases if it hits in succession. | ||||||||
Ice Punch | 75 | 100 | 15 | 10 | ||||
The foe is punched with an icy fist. It may leave the target frozen. | ||||||||
Thunderpunch | 75 | 100 | 15 | 10 | ||||
The foe is punched with an electrified fist. It may leave the target with paralysis. | ||||||||
Vacuum Wave | 40 | 100 | 30 | -- | ||||
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. | ||||||||
Zen Headbutt | 80 | 90 | 15 | 20 | ||||
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | ||||||||
Helping Hand | -- | -- | 20 | -- | ||||
A move that boosts the power of the ally's attack in a Double Battle. | ||||||||
Magnet Rise | -- | -- | 10 | -- | ||||
The user levitates using electrically generated magnetism for five turns. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Swift | 60 | -- | 20 | -- | ||||
Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
Iron Defense | -- | -- | 15 | -- | ||||
The user hardens its body's surface like iron, sharply raising its Defense stat. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | ||||
The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Role Play | -- | -- | 10 | -- | ||||
The user mimics the foe completely, copying the foe's natural ability. | ||||||||
Low Kick | ?? | 100 | 20 | -- | ||||
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | ||||||||
Headbutt | 70 | 100 | 15 | 30 | ||||
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Cross Chop | 100 | 80 | 5 | -- | Details | |||
The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio. | ||||||||
Detect | -- | -- | 5 | -- | Details | |||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||||
Bite | 60 | 100 | 25 | 30 | Details | |||
The foe is bitten with viciously sharp fangs. It may make the target flinch. | ||||||||
Mind Reader | -- | -- | 5 | -- | Details | |||
The user senses the foe's movements with its mind to ensure its next attack does not miss. | ||||||||
Sky Uppercut | 85 | 90 | 15 | -- | Details | |||
The user attacks the foe with an uppercut thrown skyward with force. | ||||||||
Hi Jump Kick | 100 | 90 | 20 | -- | Details | |||
The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead. | ||||||||
Agility | -- | -- | 30 | -- | Details | |||
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | ||||||||
Vacuum Wave | 40 | 100 | 30 | -- | Details | |||
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. | ||||||||
Crunch | 80 | 100 | 15 | 20 | Details | |||
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat. | ||||||||
Low Kick | ?? | 100 | 20 | -- | Details | |||
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | ||||||||
Iron Defense | -- | -- | 15 | -- | Details | |||
The user hardens its body's surface like iron, sharply raising its Defense stat. | ||||||||
Blaze Kick | 85 | 90 | 10 | 10 | Details | |||
The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn. | ||||||||
Bullet Punch | 40 | 100 | 30 | -- | Details | |||
The user strikes with a tough punch as fast as a bullet. This move always goes first. | ||||||||
Follow Me - HGSS Only | -- | -- | 20 | -- | Details | |||
The user draws attention to itself, making all foes take aim only at the user. |
Special Moves | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Aura Sphere | 90 | -- | 20 | -- | ||||
The user looses a blast of aura power from deep within its body. This move is certain to hit. | Transfer from Ranger: Shadows of Almia |
Base/Max Pokéathlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 40 | 70 | 40 | 35 | 40 | 60 | |
Max Stats Hindering Nature |
Lv. 50 | 100 - 147 | 67 - 109 | 40 - 82 | 36 - 78 | 40 - 82 | 58 - 100 |
Lv. 100 | 190 - 284 | 130 - 215 | 76 - 161 | 67 - 152 | 76 - 161 | 112 - 197 | |
Max Stats Neutral Nature |
Lv. 50 | 100 - 147 | 75 - 122 | 45 - 92 | 40 - 87 | 45 - 92 | 65 - 112 |
Lv. 100 | 190 - 284 | 145 - 239 | 85 - 179 | 75 - 169 | 85 - 179 | 125 - 219 | |
Max Stats Beneficial Nature |
Lv. 50 | 100 - 147 | 82 - 134 | 49 - 101 | 44 - 95 | 49 - 101 | 71 - 123 |
Lv. 100 | 190 - 284 | 159 - 262 | 93 - 196 | 82 - 185 | 93 - 196 | 137 - 240 |
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