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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | |||
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Munchlax Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex |
Images | ||||||||||||
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Name | Jp. Name | No. | Gender Ratio | Type | ||||||||
Munchlax | Gonbe ゴンベ |
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Ability: Pickup & Thick Fat | ||||||||||||
Pickup: Has a 10% chance of finding and holding an item after battle. Will not work if this Pokémon is already holding an item. In Black & White, it allows for the user to pick up the item of its opponent or ally if they used up the item in battle. Thick Fat: Fire and Ice-type moves deal 50% damage. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||
Big Eater Pokémon | 2'00" | 231.0lbs | 50 | 10,240 | ||||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||
1,250,000 Points Slow |
70 | 1 HP Point(s) |
Black | 0 |
Damage Taken | ||||||||||||||||
*1 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *1 | *1 | *1 | *0 | *1 | *1 | *1 |
Wild Hold Item | Egg Groups |
Leftovers - 100% |
Munchlax cannot breed |
Evolutionary Chain | |||||
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Flavour Text | |
Diamond | It wolfs down its weight in food once a day, swallowing food whole with almost no chewing. |
Pearl | It hides food under its long body hair. However, it forgets it has hidden the food. |
Platinum | In its desperation to gulp down food, it forgets about the food it has hidden under its fur. |
HeartGold | It conceals food under the long fur on its body. It carts around this food stash and swallows it without chewing. |
SoulSilver |
Location (In-Depth Details) | |||
Game | Location | ||
Diamond |
Sweet Honey Trees Breed Snorlax with Full Incense Attached |
Details | |
Pearl |
Sweet Honey Trees Breed Snorlax with Full Incense Attached |
Details | |
Platinum | Sweet Honey Trees | Details | |
HeartGold |
Breed Snorlax Transfer from PokéWalker |
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SoulSilver |
Breed Snorlax Transfer from PokéWalker | ||
PokéWalker | Quiet Cave, Winner's Path | Details | |
Trainer Locations | Details |
Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Metronome | -- | -- | 10 | -- | ||||
The user waggles a finger and stimulates the brain into randomly using nearly any move. | |||||||||
— | Odor Sleuth | -- | -- | 40 | -- | ||||
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | |||||||||
— | Tackle | 35 | 95 | 35 | -- | ||||
A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
4 | Defense Curl | -- | -- | 40 | -- | ||||
The user curls up to conceal weak spots and raise its Defense stat. | |||||||||
9 | Amnesia | -- | -- | 20 | -- | ||||
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |||||||||
12 | Lick | 20 | 100 | 30 | 30 | ||||
The foe is licked with a long tongue, causing damage. It may also paralyze the target. | |||||||||
17 | Recycle | -- | -- | 10 | -- | ||||
The user recycles a held item that has been used in battle so it can be used again. | |||||||||
20 | Screech | -- | 85 | 40 | -- | ||||
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | |||||||||
25 | Stockpile | -- | -- | 20 | -- | ||||
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. | |||||||||
28 | Swallow | -- | -- | 10 | -- | ||||
The power stored using the move Stockpile is absorbed by the user to heal its HP. | |||||||||
33 | Body Slam | 85 | 100 | 15 | 30 | ||||
The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | |||||||||
36 | Fling | ?? | 100 | 10 | -- | ||||
The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||
41 | Rollout | 30 | 90 | 20 | -- | ||||
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |||||||||
44 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
49 | Last Resort | 130 | 100 | 5 | -- | ||||
This move can be used only after the user has used all the other moves it knows in the battle. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM01 | Focus Punch | 150 | 100 | 20 | -- | ||||
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |||||||||
TM03 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM13 | Ice Beam | 95 | 100 | 10 | 10 | ||||
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
TM14 | Blizzard | 120 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM22 | Solarbeam | 120 | 100 | 10 | -- | ||||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
TM24 | Thunderbolt | 95 | 100 | 15 | 10 | ||||
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||
TM25 | Thunder | 120 | 70 | 10 | 30 | ||||
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||
TM26 | Earthquake | 100 | 100 | 10 | -- | ||||
The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM29 | Psychic | 90 | 100 | 10 | 10 | ||||
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | |||||||||
TM30 | Shadow Ball | 80 | 100 | 15 | 20 | ||||
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | |||||||||
TM31 | Brick Break | 75 | 100 | 15 | -- | ||||
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM34 | Shock Wave | 60 | -- | 20 | -- | ||||
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
TM35 | Flamethrower | 95 | 100 | 15 | 10 | ||||
The foe is scorched with an intense blast of fire. The target may also be left with a burn. | |||||||||
TM37 | Sandstorm | -- | -- | 10 | -- | ||||
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | |||||||||
TM38 | Fire Blast | 120 | 85 | 5 | 10 | ||||
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||
TM39 | Rock Tomb | 50 | 80 | 10 | 100 | ||||
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM56 | Fling | ?? | 100 | 10 | -- | ||||
The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM67 | Recycle | -- | -- | 10 | -- | ||||
The user recycles a held item that has been used in battle so it can be used again. | |||||||||
TM78 | Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM80 | Rock Slide | 75 | 90 | 10 | 30 | ||||
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
HM03 | Surf | 95 | 100 | 15 | -- | ||||
It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | |||||||||
HM04 | Strength | 80 | 100 | 15 | -- | ||||
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
HM05 HGSS | Whirlpool | 15 | 70 | 15 | -- | ||||
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. | |||||||||
HM06 | Rock Smash | 40 | 100 | 15 | 50 | ||||
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. | |||||||||
HM08 | Rock Climb | 90 | 85 | 20 | 20 | ||||
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Fire Punch | 75 | 100 | 15 | 10 | ||||
The foe is punched with a fiery fist. It may leave the target with a burn. | ||||||||
Ice Punch | 75 | 100 | 15 | 10 | ||||
The foe is punched with an icy fist. It may leave the target frozen. | ||||||||
Icy Wind | 55 | 95 | 15 | 100 | ||||
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | ||||||||
Thunderpunch | 75 | 100 | 15 | 10 | ||||
The foe is punched with an electrified fist. It may leave the target with paralysis. | ||||||||
Zen Headbutt | 80 | 90 | 15 | 20 | ||||
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | ||||||||
Last Resort | 130 | 100 | 5 | -- | ||||
This move can be used only after the user has used all the other moves it knows in the battle. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Uproar | 50 | 100 | 10 | -- | ||||
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | ||||||||
Gunk Shot | 120 | 70 | 5 | 30 | ||||
The user shoots filthy garbage at the foe to attack. It may also poison the target. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | ||||
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
Rollout | 30 | 90 | 20 | -- | ||||
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||||||||
Seed Bomb | 80 | 100 | 15 | -- | ||||
The user slams a barrage of hard- shelled seeds down on the foe from above. | ||||||||
Superpower | 120 | 100 | 5 | -- | ||||
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. |
HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Headbutt | 70 | 100 | 15 | 30 | ||||
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Lick | 20 | 100 | 30 | 30 | Details | |||
The foe is licked with a long tongue, causing damage. It may also paralyze the target. | ||||||||
Charm | -- | 100 | 20 | -- | Details | |||
The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered. | ||||||||
Double-edge | 120 | 100 | 15 | -- | Details | |||
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | ||||||||
Curse | -- | -- | 10 | -- | Details | |||
A move that works differently for the Ghost type than for all the other types. | ||||||||
Substitute | -- | -- | 10 | -- | Details | |||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||||
Whirlwind | -- | 100 | 20 | -- | Details | |||
The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. | ||||||||
Pursuit | 40 | 100 | 20 | -- | Details | |||
An attack move that inflicts double damage if used on a foe that is switching out of battle. | ||||||||
Zen Headbutt | 80 | 90 | 15 | 20 | Details | |||
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | ||||||||
Counter - HGSS Only | ?? | 100 | 20 | -- | Details | |||
A retaliation move that counters any physical attack, inflicting double the damage taken. |
Special Moves | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Selfdestruct | 200 | 100 | 5 | -- | ||||
The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move. | Capture in Champ Path |
Base/Max Pokéathlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 135 | 85 | 40 | 40 | 85 | 5 | |
Max Stats Hindering Nature |
Lv. 50 | 195 - 242 | 81 - 123 | 40 - 82 | 40 - 82 | 81 - 123 | 9 - 51 |
Lv. 100 | 380 - 474 | 157 - 242 | 76 - 161 | 76 - 161 | 157 - 242 | 13 - 98 | |
Max Stats Neutral Nature |
Lv. 50 | 195 - 242 | 90 - 137 | 45 - 92 | 45 - 92 | 90 - 137 | 10 - 57 |
Lv. 100 | 380 - 474 | 175 - 269 | 85 - 179 | 85 - 179 | 175 - 269 | 15 - 109 | |
Max Stats Beneficial Nature |
Lv. 50 | 195 - 242 | 99 - 150 | 49 - 101 | 49 - 101 | 99 - 150 | 11 - 62 |
Lv. 100 | 380 - 474 | 192 - 295 | 93 - 196 | 93 - 196 | 192 - 295 | 16 - 119 |
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