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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Snorunt Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
Images | ||||||||||||
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Name | Jp. Name | No. | Gender Ratio | Type | ||||||||
Snorunt | Yukiwarashi ユキワラシ |
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Ability: Inner Focus & Ice Body | ||||||||||||
Inner Focus: This Pokémon will not flinch. Does not prevent flinching with Focus Punch. Ice Body: HP is restored when it’s hailing. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||
Snow Hat Pokémon | 2'04" | 37.0lbs | 190 | 5,120 | ||||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||
1,000,000 Points Medium Fast |
70 | 1 HP Point(s) |
Gray | 0 |
Damage Taken | ||||||||||||||||
*1 | *2 | *1 | *1 | *1 | *0.5 | *2 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *2 |
Wild Hold Item | Egg Groups | ||||
Babiri Berry - 5% |
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Evolutionary Chain | |||||
Flavour Text | |
Diamond | In the snow country, certain folklore says a house will prosper if a SNORUNT lives there. |
Pearl | |
Platinum | It is said that several SNORUNT gather under giant leaves and live together in harmony. |
HeartGold | It's said that if they are seen at midnight, they'll cause heavy snow. They eat snow and ice to survive. |
SoulSilver |
Location (In-Depth Details) | |||
Game | Location | ||
Ruby | Shoal Cave Ice Room | ||
Sapphire | Shoal Cave Ice Room | ||
Emerald | Shoal Cave Ice Room | ||
FireRed | Trade from Ruby/Sapphire/Emerald/XD | ||
LeafGreen | Trade from Ruby/Sapphire/Emerald/XD | ||
Colosseum | Trade from Ruby/Sapphire/Emerald/XD | ||
XD | Snagged from Cipher Peon Exinn in Cipher Lab | ||
Diamond | Routes 216 & 217, Lake Acuity Surrounding | Details | |
Pearl | Routes 216 & 217, Lake Acuity Surrounding | Details | |
Platinum | Route 217, Lake Acuity, Lake Acuity Lakefront | Details | |
HeartGold | Transfer from PokéWalker | ||
SoulSilver | Transfer from PokéWalker | ||
PokéWalker | Icy Mountain Rd. | Details | |
Trainer Locations | Details |
Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Powder Snow | 40 | 100 | 25 | 10 | ||||
The user attacks with a chilling gust of powdery snow. It may also freeze the target. | |||||||||
— | Leer | -- | 100 | 30 | -- | ||||
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. | |||||||||
4 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
10 | Bite | 60 | 100 | 25 | 30 | ||||
The foe is bitten with viciously sharp fangs. It may make the target flinch. | |||||||||
13 | Icy Wind | 55 | 95 | 15 | 100 | ||||
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | |||||||||
19 | Headbutt | 70 | 100 | 15 | 30 | ||||
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | |||||||||
22 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
28 | Ice Fang | 65 | 95 | 15 | 10 | ||||
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. | |||||||||
31 | Crunch | 80 | 100 | 15 | 20 | ||||
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat. | |||||||||
37 | Ice Shard | 40 | 100 | 30 | -- | ||||
The user flash freezes chunks of ice and hurls them. This move always goes first. | |||||||||
40 | Hail | -- | -- | 10 | -- | ||||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
46 | Blizzard | 120 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM03 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | -- | -- | 10 | -- | ||||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM13 | Ice Beam | 95 | 100 | 10 | 10 | ||||
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
TM14 | Blizzard | 120 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||
TM16 | Light Screen | -- | -- | 30 | -- | ||||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
TM20 | Safeguard | -- | -- | 25 | -- | ||||
The user creates a protective field that prevents status problems for five turns. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM30 | Shadow Ball | 80 | 100 | 15 | 20 | ||||
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM70 | Flash | -- | 100 | 20 | -- | ||||
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||
TM72 | Avalanche | 60 | 100 | 10 | -- | ||||
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | |||||||||
TM78 | Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Icy Wind | 55 | 95 | 15 | 100 | ||||
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Spite | -- | 100 | 10 | -- | ||||
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | ||||||||
Rollout | 30 | 90 | 20 | -- | ||||
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Block | -- | -- | 5 | -- | ||||
The user blocks the foe's way with arms spread wide to prevent escape. | ||||||||
Headbutt | 70 | 100 | 15 | 30 | ||||
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Block | -- | -- | 5 | -- | Details | |||
The user blocks the foe's way with arms spread wide to prevent escape. | ||||||||
Spikes | -- | -- | 20 | -- | Details | |||
The user lays a trap of spikes at the foe's feet. The trap hurts foes that switch into battle. | ||||||||
Rollout | 30 | 90 | 20 | -- | Details | |||
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||||||||
Disable | -- | 80 | 20 | -- | Details | |||
For several turns, this move prevents the foe from using the move it last used. | ||||||||
Bide | ?? | -- | 10 | -- | Details | |||
The user endures attacks for two turns, then strikes back to cause double the damage taken. | ||||||||
Weather Ball - HGSS Only | 50 | 100 | 10 | -- | Details | |||
An attack move that varies in power and type depending on the weather. |
3rd Gen Only Moves | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Means | ||
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Ice Beam | 95 | 100 | 10 | 10 |
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
Base/Max Pokéathlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 50 | 50 | 50 | 50 | 50 | 50 | |
Max Stats Hindering Nature |
Lv. 50 | 110 - 157 | 49 - 91 | 49 - 91 | 49 - 91 | 49 - 91 | 49 - 91 |
Lv. 100 | 210 - 304 | 94 - 179 | 94 - 179 | 94 - 179 | 94 - 179 | 94 - 179 | |
Max Stats Neutral Nature |
Lv. 50 | 110 - 157 | 55 - 102 | 55 - 102 | 55 - 102 | 55 - 102 | 55 - 102 |
Lv. 100 | 210 - 304 | 105 - 199 | 105 - 199 | 105 - 199 | 105 - 199 | 105 - 199 | |
Max Stats Beneficial Nature |
Lv. 50 | 110 - 157 | 60 - 112 | 60 - 112 | 60 - 112 | 60 - 112 | 60 - 112 |
Lv. 100 | 210 - 304 | 115 - 218 | 115 - 218 | 115 - 218 | 115 - 218 | 115 - 218 |
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