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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Corphish Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
Images | ||||
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Name | Jp. Name | No. | Gender Ratio | Type | ||||||
Corphish | Heigani ヘイガニ |
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Ability: Hyper Cutter & Shell Armor | ||||||||||
Hyper Cutter: Opponent cannot lower this Pokémon’s Attack value. This Pokémon may still lower its own Attack value using a move of by itself. Shell Armor: Opponent’s moves cannot Critical Hit. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||
Ruffian Pokémon | 2'00" | 25.4lbs | 205 | 3,840 | ||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||
1,640,000 Points Fluctuating |
70 | 1 Attack Point(s) |
Red | 90 |
Damage Taken | ||||||||||||||||
*1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 |
Wild Hold Item | Egg Groups | ||||
No Hold Item |
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Evolutionary Chain | |||
Flavour Text | |
Diamond | Its hardy vitality enables it to adapt to any environment. Its pincers will never release prey. |
Pearl | |
Platinum | |
HeartGold | It was originally a Pokémon from afar that escaped to the wild. It can adapt to the dirtiest river. |
SoulSilver |
Location (In-Depth Details) | |||
Game | Location | ||
Ruby | Routes 102 & 117, Petalburg City (Fish) | ||
Sapphire | Routes 102 & 117, Petalburg City (Fish) | ||
Emerald | Routes 102 & 117, Petalburg City (Fish) | ||
FireRed | Trade from Ruby/Sapphire/Emerald | ||
LeafGreen | Trade from Ruby/Sapphire/Emerald | ||
Colosseum | Trade from Ruby/Sapphire/Emerald | ||
XD | Trade from Ruby/Sapphire/Emerald | ||
Diamond | Celestic Town (Fish w/ Super Rod) | Details | |
Pearl | Celestic Town (Fish w/ Super Rod) | Details | |
Platinum | Celestic Town (Fish With Super Rod) | Details | |
HeartGold | Safari Zone (Special Items) | Details | |
SoulSilver | Safari Zone (Special Items) | Details | |
Trainer Locations | Details |
Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Bubble | 20 | 100 | 30 | 10 | ||||
A spray of countless bubbles is jetted at the foe. It may also lower the target's Speed stat. | |||||||||
7 | Harden | -- | -- | 30 | -- | ||||
The user stiffens all the muscles in its body to raise its Defense stat. | |||||||||
10 | Vicegrip | 55 | 100 | 30 | -- | ||||
Huge, impressive pincers grip and squeeze the foe. | |||||||||
13 | Leer | -- | 100 | 30 | -- | ||||
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. | |||||||||
20 | Bubblebeam | 65 | 100 | 20 | 10 | ||||
A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat. | |||||||||
23 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
26 | Knock Off | 20 | 100 | 20 | -- | ||||
The user slaps down the foe's held item, preventing the item from being used during the battle. | |||||||||
32 | Taunt | -- | 100 | 20 | -- | ||||
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | |||||||||
35 | Night Slash | 70 | 100 | 15 | -- | ||||
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. | |||||||||
38 | Crabhammer | 90 | 85 | 10 | -- | ||||
The foe is hammered with a large pincer. This move has a high critical-hit ratio. | |||||||||
44 | Swords Dance | -- | -- | 30 | -- | ||||
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||
47 | Crunch | 80 | 100 | 15 | 20 | ||||
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat. | |||||||||
53 | Guillotine | ?? | 30 | 5 | -- | ||||
A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM03 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | -- | -- | 10 | -- | ||||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM12 | Taunt | -- | 100 | 20 | -- | ||||
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | |||||||||
TM13 | Ice Beam | 95 | 100 | 10 | 10 | ||||
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
TM14 | Blizzard | 120 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM28 | Dig | 80 | 100 | 10 | -- | ||||
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
TM31 | Brick Break | 75 | 100 | 15 | -- | ||||
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM36 | Sludge Bomb | 90 | 100 | 10 | 30 | ||||
The user attacks by hurling filthy sludge at the foe. It may also poison the target. | |||||||||
TM39 | Rock Tomb | 50 | 80 | 10 | 100 | ||||
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | |||||||||
TM40 | Aerial Ace | 60 | -- | 20 | -- | ||||
The user confounds the foe with speed, then slashes. The attack lands without fail. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM54 | False Swipe | 40 | 100 | 40 | -- | ||||
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. | |||||||||
TM56 | Fling | ?? | 100 | 10 | -- | ||||
The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM66 | Payback | 50 | 100 | 10 | -- | ||||
If the user can use this attack after the foe attacks, its power is doubled. | |||||||||
TM75 | Swords Dance | -- | -- | 30 | -- | ||||
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||
TM78 | Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM80 | Rock Slide | 75 | 90 | 10 | 30 | ||||
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||||
TM81 | X-scissor | 80 | 100 | 15 | -- | ||||
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. | |||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
HM01 | Cut | 50 | 95 | 30 | -- | ||||
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. | |||||||||
HM03 | Surf | 95 | 100 | 15 | -- | ||||
It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | |||||||||
HM04 | Strength | 80 | 100 | 15 | -- | ||||
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
HM05 HGSS | Whirlpool | 15 | 70 | 15 | -- | ||||
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. | |||||||||
HM06 | Rock Smash | 40 | 100 | 15 | 50 | ||||
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. | |||||||||
HM07 | Waterfall | 80 | 100 | 15 | 20 | ||||
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Fury Cutter | 10 | 95 | 20 | -- | ||||
The foe is slashed with scythes or claws. Its power increases if it hits in succession. | ||||||||
Icy Wind | 55 | 95 | 15 | 100 | ||||
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | ||||||||
Knock Off | 20 | 100 | 20 | -- | ||||
The user slaps down the foe's held item, preventing the item from being used during the battle. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Spite | -- | 100 | 10 | -- | ||||
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | ||||||||
Ancientpower | 60 | 100 | 5 | 10 | ||||
The user attacks with a prehistoric power. It may also raise all the user's stats at once. | ||||||||
Endeavor | ?? | 100 | 5 | -- | ||||
An attack move that cuts down the foe's HP to equal the user's HP. | ||||||||
Iron Defense | -- | -- | 15 | -- | ||||
The user hardens its body's surface like iron, sharply raising its Defense stat. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | ||||
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
Superpower | 120 | 100 | 5 | -- | ||||
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Mud Sport | -- | -- | 15 | -- | Details | |||
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. | ||||||||
Endeavor | ?? | 100 | 5 | -- | Details | |||
An attack move that cuts down the foe's HP to equal the user's HP. | ||||||||
Body Slam | 85 | 100 | 15 | 30 | Details | |||
The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | ||||||||
Ancientpower | 60 | 100 | 5 | 10 | Details | |||
The user attacks with a prehistoric power. It may also raise all the user's stats at once. | ||||||||
Knock Off | 20 | 100 | 20 | -- | Details | |||
The user slaps down the foe's held item, preventing the item from being used during the battle. | ||||||||
Superpower | 120 | 100 | 5 | -- | Details | |||
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. | ||||||||
Metal Claw | 50 | 95 | 35 | 10 | Details | |||
The foe is raked with steel claws. It may also raise the user's Attack stat. | ||||||||
Dragon Dance - HGSS Only | -- | -- | 20 | -- | Details | |||
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
Base/Max Pokéathlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 43 | 80 | 65 | 50 | 35 | 35 | |
Max Stats Hindering Nature |
Lv. 50 | 103 - 150 | 76 - 118 | 63 - 105 | 49 - 91 | 36 - 78 | 36 - 78 |
Lv. 100 | 196 - 290 | 148 - 233 | 121 - 206 | 94 - 179 | 67 - 152 | 67 - 152 | |
Max Stats Neutral Nature |
Lv. 50 | 103 - 150 | 85 - 132 | 70 - 117 | 55 - 102 | 40 - 87 | 40 - 87 |
Lv. 100 | 196 - 290 | 165 - 259 | 135 - 229 | 105 - 199 | 75 - 169 | 75 - 169 | |
Max Stats Beneficial Nature |
Lv. 50 | 103 - 150 | 93 - 145 | 77 - 128 | 60 - 112 | 44 - 95 | 44 - 95 |
Lv. 100 | 196 - 290 | 181 - 284 | 148 - 251 | 115 - 218 | 82 - 185 | 82 - 185 |
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