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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Delibird Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
Images | ||||||||||||
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Name | Jp. Name | No. | Gender Ratio | Type | ||||||||
Delibird | Deribado デリバード |
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Ability: Vital Spirit & Hustle | ||||||||||||
Vital Spirit: The Pokémon cannot be under the SLEEP condition while having this ability. Hustle: Damage from physical attacks is 1.5 times, but average accuracy is only 80%. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||
Delivery Pokémon | 2'11" | 35.3lbs | 45 | 5,120 | ||||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||
800,000 Points Fast |
70 | 1 Speed Point(s) |
Red | 0 |
Damage Taken | ||||||||||||||||
*1 | *2 | *1 | *2 | *0.5 | *1 | *1 | *1 | *0 | *1 | *1 | *0.5 | *4 | *1 | *1 | *1 | *2 |
Wild Hold Item | Egg Groups | ||||
No Hold Item |
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Evolutionary Chain | |
Flavour Text | |
Diamond | It carries food rolled up in its tail. It has the habit of sharing food with people lost in mountains. |
Pearl | |
Platinum | |
HeartGold | It carries food all day long. There are tales about lost people who were saved by its stored food. |
SoulSilver | It nests at the edge of sharp cliffs. It spends all day carrying food to its awaiting chicks. |
Location (In-Depth Details) | |||
Game | Location | ||
Ruby | Trade from FireRed/Colosseum | ||
Sapphire | Trade from FireRed/Colosseum | ||
Emerald | Trade from FireRed/Colosseum | ||
FireRed | Icefall Cave Floors 1 & Basement 1 | ||
LeafGreen | Trade from FireRed/Colosseum | ||
Colosseum | Snagged from Cipher Peon Arton in Realgam Tower's Dome | ||
XD | Trade from FireRed/Colosseum | ||
Diamond | Swarm in Route 216 | Details | |
Pearl | Swarm in Route 216 | Details | |
Platinum | Route 217 - (Swarm) | Details | |
HeartGold | Trade from DPtSS | ||
SoulSilver | Ice Path | Details | |
Trainer Locations | Details |
Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Present | ?? | 90 | 15 | -- | ||||
The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM01 | Focus Punch | 150 | 100 | 20 | -- | ||||
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |||||||||
TM03 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | -- | -- | 10 | -- | ||||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM13 | Ice Beam | 95 | 100 | 10 | 10 | ||||
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
TM14 | Blizzard | 120 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM31 | Brick Break | 75 | 100 | 15 | -- | ||||
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM40 | Aerial Ace | 60 | -- | 20 | -- | ||||
The user confounds the foe with speed, then slashes. The attack lands without fail. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | 40 | 100 | 10 | -- | ||||
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | |||||||||
TM56 | Fling | ?? | 100 | 10 | -- | ||||
The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM67 | Recycle | -- | -- | 10 | -- | ||||
The user recycles a held item that has been used in battle so it can be used again. | |||||||||
TM72 | Avalanche | 60 | 100 | 10 | -- | ||||
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | |||||||||
TM78 | Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM88 | Pluck | 60 | 100 | 20 | -- | ||||
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
HM02 | Fly | 90 | 95 | 15 | -- | ||||
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. | |||||||||
HM05 DPt | Defog | -- | -- | 15 | -- | ||||
It reduces the foe's evasion stat. It also removes spikes, light screens, etc. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Icy Wind | 55 | 95 | 15 | 100 | ||||
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | ||||||||
Swift | 60 | -- | 20 | -- | ||||
Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
Bounce | 85 | 85 | 5 | 30 | ||||
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | ||||||||
Gunk Shot | 120 | 70 | 5 | 30 | ||||
The user shoots filthy garbage at the foe to attack. It may also poison the target. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | ||||
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
Rollout | 30 | 90 | 20 | -- | ||||
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||||||||
Seed Bomb | 80 | 100 | 15 | -- | ||||
The user slams a barrage of hard- shelled seeds down on the foe from above. | ||||||||
Signal Beam | 75 | 100 | 15 | 10 | ||||
The user attacks with a sinister beam of light. It may also confuse the target. |
HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Sky Attack | 140 | 90 | 5 | 30 | ||||
A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. | ||||||||
Headbutt | 70 | 100 | 15 | 30 | ||||
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Aurora Beam | 65 | 100 | 20 | 10 | Details | |||
The foe is hit with a rainbow-colored beam. It may also lower the target's Attack stat. | ||||||||
Quick Attack | 40 | 100 | 30 | -- | Details | |||
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | ||||||||
Future Sight | 80 | 90 | 15 | -- | Details | |||
Two turns after this move is used, the foe is attacked with a hunk of psychic energy. | ||||||||
Splash | -- | -- | 40 | -- | Details | |||
The user just flops and splashes around to no effect at all... | ||||||||
Rapid Spin | 20 | 100 | 40 | -- | Details | |||
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | ||||||||
Ice Ball | 30 | 90 | 20 | -- | Details | |||
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||||||||
Ice Shard | 40 | 100 | 30 | -- | Details | |||
The user flash freezes chunks of ice and hurls them. This move always goes first. | ||||||||
Ice Punch | 75 | 100 | 15 | 10 | Details | |||
The foe is punched with an icy fist. It may leave the target frozen. | ||||||||
Fake Out - HGSS Only | 40 | 100 | 10 | 100 | Details | |||
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. |
Base/Max Pokéathlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 45 | 55 | 45 | 65 | 45 | 75 | |
Max Stats Hindering Nature |
Lv. 50 | 105 - 152 | 54 - 96 | 45 - 87 | 63 - 105 | 45 - 87 | 72 - 114 |
Lv. 100 | 200 - 294 | 103 - 188 | 85 - 170 | 121 - 206 | 85 - 170 | 139 - 224 | |
Max Stats Neutral Nature |
Lv. 50 | 105 - 152 | 60 - 107 | 50 - 97 | 70 - 117 | 50 - 97 | 80 - 127 |
Lv. 100 | 200 - 294 | 115 - 209 | 95 - 189 | 135 - 229 | 95 - 189 | 155 - 249 | |
Max Stats Beneficial Nature |
Lv. 50 | 105 - 152 | 66 - 117 | 55 - 106 | 77 - 128 | 55 - 106 | 88 - 139 |
Lv. 100 | 200 - 294 | 126 - 229 | 104 - 207 | 148 - 251 | 104 - 207 | 170 - 273 |
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