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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Remoraid Pokémon Sword & Shield data |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
Images | ||||||||||||||||||
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Name | Jp. Name | No. | Gender Ratio | Type | ||||||||||
Remoraid | Teppouo テッポウオ |
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Ability: Hustle & Sniper | ||||||||||||||
Hustle: Damage from physical attacks is 1.5 times, but average accuracy is only 80%. Sniper: Power of critical-hit moves is tripled instead of doubled. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||
Jet Pokémon | 2'00" | 26.5lbs | 190 | 5,120 | ||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||||
1,000,000 Points Medium Fast |
70 | 1 Sp. Attack Point(s) |
Gray | 0 |
Damage Taken | ||||||||||||||||
*1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 |
Wild Hold Item | Egg Groups | ||||
No Hold Item |
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Evolutionary Chain | |||
Flavour Text | |
Diamond | It squirts water forcefully from its mouth to shoot down flying prey. |
Pearl | It clings to MANTINE to feed on the big Pokémon's scraps. This is an adaptation to avoid foes. |
Platinum | It forcefully squirts water. The water jet never misses prey even if the REMORAID is deep in the sea. |
HeartGold | It has superb accuracy. The water it shoots out can strike moving prey from more than 300 feet away. |
SoulSilver | Using its dorsal fin as a suction pad, it clings to a MANTINE's underside to scavenge for leftovers. |
Location (In-Depth Details) | |||
Game | Location | ||
Ruby | Trade from Emerald/LeafGreen/Colosseum | ||
Sapphire | Trade from Emerald/LeafGreen/Colosseum | ||
Emerald | Safari Zone Extention (Fish) | ||
FireRed | Trade from Emerald/LeafGreen/Colosseum | ||
LeafGreen | Five Isle Meadow, Green Path, Memorial Pillar, Outcast Island, Resort Gorgeous, Tanoby Ruins, Trainer Tower, Water Labyrinth, Water Path (Fish) | ||
Colosseum | Snagged from Miror B. Peon Reath in Pyrite Hill | ||
XD | Trade from Emerald/LeafGreen/Colosseum | ||
Diamond | Routes 213, 222, 223, 224 & 230, Sunyshore City, Pastoria City, Victory Road (Fish w/ Good Rod) | Details | |
Pearl | Routes 213, 222, 223, 224 & 230, Sunyshore City, Pastoria City, Victory Road (Fish w/ Good Rod) | Details | |
Platinum | Route 212 South, Route 213, Route 222, Route 223, Route 224, Route 230, Pastoria City, Sunyshore City, Pokemon League (Fish With Good Rod) | Details | |
HeartGold | Route 44 | Details | |
SoulSilver | Route 44 | Details | |
PokéWalker | White Lake, Beyond the Sea | Details | |
Trainer Locations | Details |
Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Water Gun | 40 | 100 | 25 | -- | ||||
The foe is blasted with a forceful shot of water. | |||||||||
6 | Lock-on | -- | -- | 5 | -- | ||||
The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target. | |||||||||
10 | Psybeam | 65 | 100 | 20 | 10 | ||||
The foe is attacked with a peculiar ray. It may also leave the target confused. | |||||||||
14 | Aurora Beam | 65 | 100 | 20 | 10 | ||||
The foe is hit with a rainbow-colored beam. It may also lower the target's Attack stat. | |||||||||
19 | Bubblebeam | 65 | 100 | 20 | 10 | ||||
A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat. | |||||||||
23 | Focus Energy | -- | -- | 30 | -- | ||||
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | |||||||||
27 | Bullet Seed | 10 | 100 | 30 | -- | ||||
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. | |||||||||
32 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
36 | Signal Beam | 75 | 100 | 15 | 10 | ||||
The user attacks with a sinister beam of light. It may also confuse the target. | |||||||||
40 | Ice Beam | 95 | 100 | 10 | 10 | ||||
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
45 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM03 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM09 | Bullet Seed | 10 | 100 | 30 | -- | ||||
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM13 | Ice Beam | 95 | 100 | 10 | 10 | ||||
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
TM14 | Blizzard | 120 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM29 | Psychic | 90 | 100 | 10 | 10 | ||||
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM35 | Flamethrower | 95 | 100 | 15 | 10 | ||||
The foe is scorched with an intense blast of fire. The target may also be left with a burn. | |||||||||
TM38 | Fire Blast | 120 | 85 | 5 | 10 | ||||
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | 40 | 100 | 10 | -- | ||||
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | |||||||||
TM55 | Brine | 65 | 100 | 10 | -- | ||||
If the foe's HP is down to about half, this attack will hit with double the power. | |||||||||
TM57 | Charge Beam | 50 | 90 | 10 | 70 | ||||
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM73 | Thunder Wave | -- | 100 | 20 | -- | ||||
A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
TM78 | Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
HM03 | Surf | 95 | 100 | 15 | -- | ||||
It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | |||||||||
HM05 HGSS | Whirlpool | 15 | 70 | 15 | -- | ||||
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. | |||||||||
HM07 | Waterfall | 80 | 100 | 15 | 20 | ||||
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Dive | 80 | 100 | 10 | -- | ||||
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. | ||||||||
Icy Wind | 55 | 95 | 15 | 100 | ||||
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Swift | 60 | -- | 20 | -- | ||||
Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
Bounce | 85 | 85 | 5 | 30 | ||||
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | ||||||||
Gunk Shot | 120 | 70 | 5 | 30 | ||||
The user shoots filthy garbage at the foe to attack. It may also poison the target. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | ||||
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
Seed Bomb | 80 | 100 | 15 | -- | ||||
The user slams a barrage of hard- shelled seeds down on the foe from above. | ||||||||
Signal Beam | 75 | 100 | 15 | 10 | ||||
The user attacks with a sinister beam of light. It may also confuse the target. |
HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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String Shot | -- | 95 | 40 | -- | ||||
The foe is bound with silk blown from the user's mouth. It reduces the target's Speed stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Aurora Beam | 65 | 100 | 20 | 10 | Details | |||
The foe is hit with a rainbow-colored beam. It may also lower the target's Attack stat. | ||||||||
Octazooka | 65 | 85 | 10 | 50 | Details | |||
The user attacks by spraying ink in the foe's face or eyes. It may also lower the target's accuracy. | ||||||||
Supersonic | -- | 55 | 20 | -- | Details | |||
The user generates odd sound waves from its body. It may confuse the target. | ||||||||
Haze | -- | -- | 30 | -- | Details | |||
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||||||
Screech | -- | 85 | 40 | -- | Details | |||
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | ||||||||
Thunder Wave | -- | 100 | 20 | -- | Details | |||
A weak electric charge is launched at the foe. It causes paralysis if it hits. | ||||||||
Rock Blast | 25 | 80 | 10 | -- | Details | |||
The user hurls hard rocks at the foe. Two to five rocks are launched in quick succession. | ||||||||
Snore | 40 | 100 | 15 | 30 | Details | |||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Flail | ?? | 100 | 15 | -- | Details | |||
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | ||||||||
Water Spout - HGSS Only | 150 | 100 | 5 | -- | Details | |||
The user spouts water to damage the foe. The lower the user's HP, the less powerful it becomes. |
Base/Max Pokéathlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 35 | 65 | 35 | 65 | 35 | 65 | |
Max Stats Hindering Nature |
Lv. 50 | 95 - 142 | 63 - 105 | 36 - 78 | 63 - 105 | 36 - 78 | 63 - 105 |
Lv. 100 | 180 - 274 | 121 - 206 | 67 - 152 | 121 - 206 | 67 - 152 | 121 - 206 | |
Max Stats Neutral Nature |
Lv. 50 | 95 - 142 | 70 - 117 | 40 - 87 | 70 - 117 | 40 - 87 | 70 - 117 |
Lv. 100 | 180 - 274 | 135 - 229 | 75 - 169 | 135 - 229 | 75 - 169 | 135 - 229 | |
Max Stats Beneficial Nature |
Lv. 50 | 95 - 142 | 77 - 128 | 44 - 95 | 77 - 128 | 44 - 95 | 77 - 128 |
Lv. 100 | 180 - 274 | 148 - 251 | 82 - 185 | 148 - 251 | 82 - 185 | 148 - 251 |
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