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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Scizor Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
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Name | Jp. Name | No. | Gender Ratio | Type | ||||||||||
Scizor | Hassamu ハッサム |
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Ability: Swarm & Technician | ||||||||||||||
Swarm: When HP is below 1/3rd, Bug’s power increases to 1.5 times. Technician: Moves with a base power of 60 or less raise to 1.5 times. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||
Pincer Pokémon | 5'11" | 260.1lbs | 25 | 6,400 | ||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||||
1,000,000 Points Medium Fast |
70 | 2 Attack Point(s) |
Red | 0 |
Damage Taken | ||||||||||||||||
*0.5 | *4 | *1 | *1 | *0.25 | *0.5 | *1 | *0 | *1 | *1 | *0.5 | *0.5 | *1 | *0.5 | *0.5 | *0.5 | *0.5 |
Wild Hold Item | Egg Groups | ||
No Hold Item |
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Evolutionary Chain | |||
Flavour Text | |
Diamond | It has a steel-hard body. It intimidates foes by upraising its eye-patterned pincers. |
Pearl | |
Platinum | It raises its pincers with eyelike markings for intimidation. It also swings them down dangerously. |
HeartGold | It swings its eye-patterned pincers up to scare its foes. This makes it look like it has three heads. |
SoulSilver | Its wings are not used for flying. They are flapped at high speed to adjust its body temperature. |
Location | |||
Game | Location | ||
Ruby | Trade from FireRed/XD | ||
Sapphire | Trade from FireRed/XD | ||
Emerald | Trade from FireRed/XD | ||
FireRed | Evolve Scyther | ||
LeafGreen | Trade from FireRed/XD | ||
Colosseum | Trade from FireRed/XD | ||
XD | Evolve Scyther | ||
Diamond | Evolve from Scyther | ||
Pearl | Transfer from GBA Games, Trade with Diamond | ||
Platinum | Evolve Scyther | ||
HeartGold | Evolve Scyther | ||
SoulSilver | Evolve Scyther | ||
Trainer Locations | Details |
Diamond/Pearl Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Quick Attack | 40 | 100 | 30 | -- | ||||
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | |||||||||
— | Leer | -- | 100 | 30 | -- | ||||
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. | |||||||||
5 | Focus Energy | -- | -- | 30 | -- | ||||
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | |||||||||
9 | Pursuit | 40 | 100 | 20 | -- | ||||
An attack move that inflicts double damage if used on a foe that is switching out of battle. | |||||||||
13 | False Swipe | 40 | 100 | 40 | -- | ||||
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. | |||||||||
17 | Agility | -- | -- | 30 | -- | ||||
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |||||||||
21 | Metal Claw | 50 | 95 | 35 | 10 | ||||
The foe is raked with steel claws. It may also raise the user's Attack stat. | |||||||||
25 | Fury Cutter | 10 | 95 | 20 | -- | ||||
The foe is slashed with scythes or claws. Its power increases if it hits in succession. | |||||||||
29 | Slash | 70 | 100 | 20 | -- | ||||
The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. | |||||||||
33 | Razor Wind | 80 | 100 | 10 | -- | ||||
A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio. | |||||||||
37 | Iron Defense | -- | -- | 15 | -- | ||||
The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||||||
41 | X-scissor | 80 | 100 | 15 | -- | ||||
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. | |||||||||
45 | Night Slash | 70 | 100 | 15 | -- | ||||
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. | |||||||||
49 | Double Hit | 35 | 90 | 10 | -- | ||||
The user slams the foe with a long tail, vines, etc. The target is hit twice in a row. | |||||||||
53 | Iron Head | 80 | 100 | 15 | 30 | ||||
The foe slams the target with its steel-hard head. It may also make the target flinch. | |||||||||
57 | Swords Dance | -- | -- | 30 | -- | ||||
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Bullet Punch | 40 | 100 | 30 | -- | ||||
The user strikes with a tough punch as fast as a bullet. This move always goes first. | |||||||||
— | Quick Attack | 40 | 100 | 30 | -- | ||||
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | |||||||||
— | Leer | -- | 100 | 30 | -- | ||||
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. | |||||||||
5 | Focus Energy | -- | -- | 30 | -- | ||||
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | |||||||||
9 | Pursuit | 40 | 100 | 20 | -- | ||||
An attack move that inflicts double damage if used on a foe that is switching out of battle. | |||||||||
13 | False Swipe | 40 | 100 | 40 | -- | ||||
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. | |||||||||
17 | Agility | -- | -- | 30 | -- | ||||
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |||||||||
21 | Metal Claw | 50 | 95 | 35 | 10 | ||||
The foe is raked with steel claws. It may also raise the user's Attack stat. | |||||||||
25 | Fury Cutter | 10 | 95 | 20 | -- | ||||
The foe is slashed with scythes or claws. Its power increases if it hits in succession. | |||||||||
29 | Slash | 70 | 100 | 20 | -- | ||||
The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. | |||||||||
33 | Razor Wind | 80 | 100 | 10 | -- | ||||
A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio. | |||||||||
37 | Iron Defense | -- | -- | 15 | -- | ||||
The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||||||
41 | X-scissor | 80 | 100 | 15 | -- | ||||
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. | |||||||||
45 | Night Slash | 70 | 100 | 15 | -- | ||||
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. | |||||||||
49 | Double Hit | 35 | 90 | 10 | -- | ||||
The user slams the foe with a long tail, vines, etc. The target is hit twice in a row. | |||||||||
53 | Iron Head | 80 | 100 | 15 | 30 | ||||
The foe slams the target with its steel-hard head. It may also make the target flinch. | |||||||||
57 | Swords Dance | -- | -- | 30 | -- | ||||
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||
61 | Feint | 50 | 100 | 10 | -- | ||||
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM31 | Brick Break | 75 | 100 | 15 | -- | ||||
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM37 | Sandstorm | -- | -- | 10 | -- | ||||
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | |||||||||
TM40 | Aerial Ace | 60 | -- | 20 | -- | ||||
The user confounds the foe with speed, then slashes. The attack lands without fail. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | 40 | 100 | 10 | -- | ||||
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | |||||||||
TM47 | Steel Wing | 70 | 90 | 25 | 10 | ||||
The foe is hit with wings of steel. It may also raise the user's Defense stat. | |||||||||
TM51 | Roost | -- | -- | 10 | -- | ||||
The user lands and rests its body. It restores the user's HP by up to half of its max HP. | |||||||||
TM54 | False Swipe | 40 | 100 | 40 | -- | ||||
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. | |||||||||
TM56 | Fling | ?? | 100 | 10 | -- | ||||
The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM62 | Silver Wind | 60 | 100 | 5 | 10 | ||||
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. | |||||||||
TM68 | Giga Impact | 150 | 90 | 5 | -- | ||||
The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||
TM75 | Swords Dance | -- | -- | 30 | -- | ||||
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||
TM78 | Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM81 | X-scissor | 80 | 100 | 15 | -- | ||||
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. | |||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM89 | U-turn | 70 | 100 | 20 | -- | ||||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM91 | Flash Cannon | 80 | 100 | 10 | 10 | ||||
The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat. | |||||||||
HM01 | Cut | 50 | 95 | 30 | -- | ||||
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. | |||||||||
HM04 | Strength | 80 | 100 | 15 | -- | ||||
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
HM05 DPt | Defog | -- | -- | 15 | -- | ||||
It reduces the foe's evasion stat. It also removes spikes, light screens, etc. | |||||||||
HM06 | Rock Smash | 40 | 100 | 15 | 50 | ||||
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Fury Cutter | 10 | 95 | 20 | -- | ||||
The foe is slashed with scythes or claws. Its power increases if it hits in succession. | ||||||||
Knock Off | 20 | 100 | 20 | -- | ||||
The user slaps down the foe's held item, preventing the item from being used during the battle. | ||||||||
Ominous Wind | 60 | 100 | 5 | 10 | ||||
The user creates a gust of repulsive wind. It may also raise all the user's stats at once. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Swift | 60 | -- | 20 | -- | ||||
Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
Iron Defense | -- | -- | 15 | -- | ||||
The user hardens its body's surface like iron, sharply raising its Defense stat. | ||||||||
Iron Head | 80 | 100 | 15 | 30 | ||||
The foe slams the target with its steel-hard head. It may also make the target flinch. | ||||||||
Superpower | 120 | 100 | 5 | -- | ||||
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. |
HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Tailwind | -- | -- | 30 | -- | ||||
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. | ||||||||
Bug Bite | 60 | 100 | 20 | -- | ||||
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | ||||||||
Headbutt | 70 | 100 | 15 | 30 | ||||
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Counter | ?? | 100 | 20 | -- | Details | |||
A retaliation move that counters any physical attack, inflicting double the damage taken. | ||||||||
Safeguard | -- | -- | 25 | -- | Details | |||
The user creates a protective field that prevents status problems for five turns. | ||||||||
Baton Pass | -- | -- | 40 | -- | Details | |||
The user switches places with a party Pokémon in waiting, passing along any stat changes. | ||||||||
Razor Wind | 80 | 100 | 10 | -- | Details | |||
A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio. | ||||||||
Reversal | ?? | 100 | 15 | -- | Details | |||
An all-out attack that becomes more powerful the less HP the user has. | ||||||||
Light Screen | -- | -- | 30 | -- | Details | |||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | ||||||||
Endure | -- | -- | 10 | -- | Details | |||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||||
Silver Wind | 60 | 100 | 5 | 10 | Details | |||
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. | ||||||||
Bug Buzz | 90 | 100 | 10 | 10 | Details | |||
The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. | ||||||||
Night Slash | 70 | 100 | 15 | -- | Details | |||
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. |
Pre-Evolution Moves | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Means | ||
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Wing Attack | 60 | 100 | 35 | -- |
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The foe is struck with large, imposing wings spread wide to inflict damage. | |||||||||
Air Slash | 75 | 95 | 20 | 30 |
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The user attacks with a blade of air that slices even the sky. It may also make the target flinch. | |||||||||
Vacuum Wave | 40 | 100 | 30 | -- |
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The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. | |||||||||
Wing Attack | 60 | 100 | 35 | -- |
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The foe is struck with large, imposing wings spread wide to inflict damage. | |||||||||
Air Slash | 75 | 95 | 20 | 30 |
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The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
3rd Gen Only Moves | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Means | ||
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Double Team | -- | -- | 15 | -- |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Base/Max Pokéathlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 70 | 130 | 100 | 55 | 80 | 65 | |
Max Stats Hindering Nature |
Lv. 50 | 130 - 177 | 121 - 163 | 94 - 136 | 54 - 96 | 76 - 118 | 63 - 105 |
Lv. 100 | 250 - 344 | 238 - 323 | 184 - 269 | 103 - 188 | 148 - 233 | 121 - 206 | |
Max Stats Neutral Nature |
Lv. 50 | 130 - 177 | 135 - 182 | 105 - 152 | 60 - 107 | 85 - 132 | 70 - 117 |
Lv. 100 | 250 - 344 | 265 - 359 | 205 - 299 | 115 - 209 | 165 - 259 | 135 - 229 | |
Max Stats Beneficial Nature |
Lv. 50 | 130 - 177 | 148 - 200 | 115 - 167 | 66 - 117 | 93 - 145 | 77 - 128 |
Lv. 100 | 250 - 344 | 291 - 394 | 225 - 328 | 126 - 229 | 181 - 284 | 148 - 251 |
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