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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Forretress Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
Images | ||||||||||||
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Name | Jp. Name | No. | Gender Ratio | Type | ||||||||
Forretress | Foretosu フォレトス |
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Ability: Sturdy | ||||||||||||
Sturdy: The Pokémon is unaffected by One Hit Knock Out moves and in Generation V, the Pokémon cannot be knocked out when it has full Hit Points | ||||||||||||
Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||
Bagworm Pokémon | 3'11" | 277.3lbs | 75 | 5,120 | ||||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||
1,000,000 Points Medium Fast |
70 | 2 Defense Point(s) |
Purple | 0 |
Damage Taken | ||||||||||||||||
*0.5 | *4 | *1 | *1 | *0.25 | *0.5 | *1 | *0 | *1 | *1 | *0.5 | *0.5 | *1 | *0.5 | *0.5 | *0.5 | *0.5 |
Wild Hold Item | Egg Groups | ||
No Hold Item |
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Evolutionary Chain | |||
Flavour Text | |
Diamond | It is encased in a steel shell. Its peering eyes are all that can be seen of its mysterious innards. |
Pearl | |
Platinum | |
HeartGold | Its entire body is shielded by a steel-hard shell. What lurks inside this shell is a total mystery. |
SoulSilver | It remains immovably rooted to its tree. It scatters pieces of its hard shell to drive its enemies away. |
Location | |||
Game | Location | ||
Ruby | Trade from Emerald/Colosseum/XD | ||
Sapphire | Trade from Emerald/Colosseum/XD | ||
Emerald | Evolve Pineco | ||
FireRed | Trade from Emerald/Colosseum/XD | ||
LeafGreen | Trade from Emerald/Colosseum/XD | ||
Colosseum | Snagged from Cipher Peon Vana in Cipher Lab | ||
XD | Evolve Pineco | ||
Diamond | Evolve from Pineco | ||
Pearl | Evolve from Pineco | ||
Platinum | Evolve Pineco | ||
HeartGold | Evolve Pineco | ||
SoulSilver | Evolve Pineco | ||
Trainer Locations | Details |
Diamond/Pearl Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Toxic Spikes | -- | -- | 20 | -- | ||||
The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle. | |||||||||
— | Tackle | 35 | 95 | 35 | -- | ||||
A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
— | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
— | Selfdestruct | 200 | 100 | 5 | -- | ||||
The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move. | |||||||||
— | Take Down | 90 | 85 | 20 | -- | ||||
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | |||||||||
6 | Selfdestruct | 200 | 100 | 5 | -- | ||||
The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move. | |||||||||
9 | Take Down | 90 | 85 | 20 | -- | ||||
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | |||||||||
12 | Rapid Spin | 20 | 100 | 40 | -- | ||||
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | |||||||||
17 | Bide | ?? | -- | 10 | -- | ||||
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
20 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
23 | Spikes | -- | -- | 20 | -- | ||||
The user lays a trap of spikes at the foe's feet. The trap hurts foes that switch into battle. | |||||||||
28 | Payback | 50 | 100 | 10 | -- | ||||
If the user can use this attack after the foe attacks, its power is doubled. | |||||||||
31 | Mirror Shot | 65 | 85 | 10 | 30 | ||||
The user looses a flash of energy from its polished body. It may also lower the target's accuracy. | |||||||||
33 | Explosion | 250 | 100 | 5 | -- | ||||
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. | |||||||||
38 | Iron Defense | -- | -- | 15 | -- | ||||
The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||||||
45 | Gyro Ball | ?? | 100 | 5 | -- | ||||
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | |||||||||
50 | Double-edge | 120 | 100 | 15 | -- | ||||
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | |||||||||
57 | Magnet Rise | -- | -- | 10 | -- | ||||
The user levitates using electrically generated magnetism for five turns. | |||||||||
62 | Zap Cannon | 120 | 50 | 5 | 100 | ||||
The user fires an electric blast like a cannon to inflict damage and cause paralysis. |
Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Toxic Spikes | -- | -- | 20 | -- | ||||
The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle. | |||||||||
— | Tackle | 35 | 95 | 35 | -- | ||||
A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
— | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
— | Selfdestruct | 200 | 100 | 5 | -- | ||||
The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move. | |||||||||
— | Bug Bite | 60 | 100 | 20 | -- | ||||
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | |||||||||
6 | Selfdestruct | 200 | 100 | 5 | -- | ||||
The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move. | |||||||||
9 | Bug Bite | 60 | 100 | 20 | -- | ||||
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | |||||||||
12 | Take Down | 90 | 85 | 20 | -- | ||||
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | |||||||||
17 | Rapid Spin | 20 | 100 | 40 | -- | ||||
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | |||||||||
20 | Bide | ?? | -- | 10 | -- | ||||
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
23 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
28 | Spikes | -- | -- | 20 | -- | ||||
The user lays a trap of spikes at the foe's feet. The trap hurts foes that switch into battle. | |||||||||
31 | Mirror Shot | 65 | 85 | 10 | 30 | ||||
The user looses a flash of energy from its polished body. It may also lower the target's accuracy. | |||||||||
33 | Payback | 50 | 100 | 10 | -- | ||||
If the user can use this attack after the foe attacks, its power is doubled. | |||||||||
38 | Explosion | 250 | 100 | 5 | -- | ||||
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. | |||||||||
45 | Iron Defense | -- | -- | 15 | -- | ||||
The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||||||
50 | Gyro Ball | ?? | 100 | 5 | -- | ||||
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | |||||||||
55 | Double-edge | 120 | 100 | 15 | -- | ||||
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | |||||||||
62 | Magnet Rise | -- | -- | 10 | -- | ||||
The user levitates using electrically generated magnetism for five turns. | |||||||||
67 | Zap Cannon | 120 | 50 | 5 | 100 | ||||
The user fires an electric blast like a cannon to inflict damage and cause paralysis. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM16 | Light Screen | -- | -- | 30 | -- | ||||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM19 | Giga Drain | 60 | 100 | 10 | -- | ||||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM22 | Solarbeam | 120 | 100 | 10 | -- | ||||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
TM26 | Earthquake | 100 | 100 | 10 | -- | ||||
The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM28 | Dig | 80 | 100 | 10 | -- | ||||
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM33 | Reflect | -- | -- | 20 | -- | ||||
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |||||||||
TM37 | Sandstorm | -- | -- | 10 | -- | ||||
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | |||||||||
TM39 | Rock Tomb | 50 | 80 | 10 | 100 | ||||
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM64 | Explosion | 250 | 100 | 5 | -- | ||||
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. | |||||||||
TM66 | Payback | 50 | 100 | 10 | -- | ||||
If the user can use this attack after the foe attacks, its power is doubled. | |||||||||
TM68 | Giga Impact | 150 | 90 | 5 | -- | ||||
The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||
TM69 | Rock Polish | -- | -- | 20 | -- | ||||
The user polishes its body to reduce drag. It can sharply raise the Speed stat. | |||||||||
TM74 | Gyro Ball | ?? | 100 | 5 | -- | ||||
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | |||||||||
TM76 | Stealth Rock | -- | -- | 20 | -- | ||||
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | |||||||||
TM78 | Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM80 | Rock Slide | 75 | 90 | 10 | 30 | ||||
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM91 | Flash Cannon | 80 | 100 | 10 | 10 | ||||
The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat. | |||||||||
HM04 | Strength | 80 | 100 | 15 | -- | ||||
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
HM06 | Rock Smash | 40 | 100 | 15 | 50 | ||||
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Magnet Rise | -- | -- | 10 | -- | ||||
The user levitates using electrically generated magnetism for five turns. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Iron Defense | -- | -- | 15 | -- | ||||
The user hardens its body's surface like iron, sharply raising its Defense stat. | ||||||||
Rollout | 30 | 90 | 20 | -- | ||||
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||||||||
Signal Beam | 75 | 100 | 15 | 10 | ||||
The user attacks with a sinister beam of light. It may also confuse the target. |
HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Pain Split | -- | -- | 20 | -- | ||||
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. | ||||||||
String Shot | -- | 95 | 40 | -- | ||||
The foe is bound with silk blown from the user's mouth. It reduces the target's Speed stat. | ||||||||
Gravity | -- | -- | 5 | -- | ||||
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. | ||||||||
Block | -- | -- | 5 | -- | ||||
The user blocks the foe's way with arms spread wide to prevent escape. | ||||||||
Bug Bite | 60 | 100 | 20 | -- | ||||
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | ||||||||
Headbutt | 70 | 100 | 15 | 30 | ||||
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Reflect | -- | -- | 20 | -- | Details | |||
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | ||||||||
Pin Missile | 14 | 85 | 20 | -- | Details | |||
Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row. | ||||||||
Flail | ?? | 100 | 15 | -- | Details | |||
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | ||||||||
Swift | 60 | -- | 20 | -- | Details | |||
Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
Counter | ?? | 100 | 20 | -- | Details | |||
A retaliation move that counters any physical attack, inflicting double the damage taken. | ||||||||
Sand Tomb | 15 | 70 | 15 | -- | Details | |||
The user traps the foe inside a harshly raging sandstorm for two to five turns. | ||||||||
Revenge | 60 | 100 | 10 | -- | Details | |||
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | ||||||||
Double-edge | 120 | 100 | 15 | -- | Details | |||
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | ||||||||
Toxic Spikes | -- | -- | 20 | -- | Details | |||
The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle. | ||||||||
Power Trick - HGSS Only | -- | -- | 10 | -- | Details | |||
The user employs its psychic power to switch its Attack with its Defense stat. |
Base/Max Pokéathlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 75 | 90 | 140 | 60 | 60 | 40 | |
Max Stats Hindering Nature |
Lv. 50 | 135 - 182 | 85 - 127 | 130 - 172 | 58 - 100 | 58 - 100 | 40 - 82 |
Lv. 100 | 260 - 354 | 166 - 251 | 256 - 341 | 112 - 197 | 112 - 197 | 76 - 161 | |
Max Stats Neutral Nature |
Lv. 50 | 135 - 182 | 95 - 142 | 145 - 192 | 65 - 112 | 65 - 112 | 45 - 92 |
Lv. 100 | 260 - 354 | 185 - 279 | 285 - 379 | 125 - 219 | 125 - 219 | 85 - 179 | |
Max Stats Beneficial Nature |
Lv. 50 | 135 - 182 | 104 - 156 | 159 - 211 | 71 - 123 | 71 - 123 | 49 - 101 |
Lv. 100 | 260 - 354 | 203 - 306 | 313 - 416 | 137 - 240 | 137 - 240 | 93 - 196 |
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