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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Aipom Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
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Name | Jp. Name | No. | Gender Ratio | Type | ||||||||||
Aipom | Eipam エイパム |
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Ability: Run Away & Pickup | ||||||||||||||
Run Away: Except for trainer battles, can always run from battle. Cannot run during Mean Look or Block or when the opponent is trapping with the Arena Trap, Magnet Pull, or Shadow Tag ability. Pickup: Has a 10% chance of finding and holding an item after battle. Will not work if this Pokémon is already holding an item. In Black & White, it allows for the user to pick up the item of its opponent or ally if they used up the item in battle. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||
Long Tail Pokémon | 2'07" | 25.4lbs | 45 | 5,120 | ||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||||
800,000 Points Fast |
70 | 1 Speed Point(s) |
Purple | 0 |
Damage Taken | ||||||||||||||||
*1 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *1 | *1 | *1 | *0 | *1 | *1 | *1 |
Wild Hold Item | Egg Groups | ||
No Hold Item |
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Evolutionary Chain | |||
Flavour Text | |
Diamond | It uses its tail to pluck fruits that are out of reach. Its tail is more adept than its real hands. |
Pearl | It lives atop giant trees. It wraps its tail around a branch so it won't fall off while asleep. |
Platinum | It lives high among the treetops. It can use its tail as freely and cleverly as its hands. |
HeartGold | Its tail is so powerful that it can use it to grab a tree branch and hold itself up in the air. |
SoulSilver | It lives atop tall trees. When leaping from branch to branch, it deftly uses its tail for balance. |
Location (In-Depth Details) | |||
Game | Location | ||
Ruby | Trade from Emerald/Colosseum | ||
Sapphire | Trade from Emerald/Colosseum | ||
Emerald | Safari Zone Extentions 1 & 2 & Altering Cave | ||
FireRed | Altering Cave | ||
LeafGreen | Altering Cave | ||
Colosseum | Snagged from Cipher Peon Cole in Cipher Lab | ||
XD | Trade from FireRed/LeafGreen/Colosseum | ||
Diamond | Sweet Honey Trees | Details | |
Pearl | Sweet Honey Trees | Details | |
Platinum | Sweet Honey Trees | Details | |
HeartGold | Routes 28, 33, 42, 44, 45, 46, Azalea Town, Mt. Silver (Headbutt) | ||
SoulSilver | Routes 28, 33, 42, 44, 45, 46, Azalea Town, Mt. Silver (Headbutt) | ||
Trainer Locations | Details |
Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Scratch | 40 | 100 | 35 | -- | ||||
Hard, pointed, and sharp claws rake the foe to inflict damage. | |||||||||
— | Tail Whip | -- | 100 | 30 | -- | ||||
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. | |||||||||
4 | Sand-attack | -- | 100 | 15 | -- | ||||
Sand is hurled in the foe's face, reducing its accuracy. | |||||||||
8 | Astonish | 30 | 100 | 15 | 30 | ||||
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. | |||||||||
11 | Baton Pass | -- | -- | 40 | -- | ||||
The user switches places with a party Pokémon in waiting, passing along any stat changes. | |||||||||
15 | Tickle | -- | 100 | 20 | -- | ||||
The user tickles the foe into laughing, reducing its Attack and Defense stats. | |||||||||
18 | Fury Swipes | 18 | 80 | 15 | -- | ||||
The foe is raked with sharp claws or scythes for two to five times in quick succession. | |||||||||
22 | Swift | 60 | -- | 20 | -- | ||||
Star-shaped rays are shot at the foe. This attack never misses. | |||||||||
25 | Screech | -- | 85 | 40 | -- | ||||
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | |||||||||
29 | Agility | -- | -- | 30 | -- | ||||
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |||||||||
32 | Double Hit | 35 | 90 | 10 | -- | ||||
The user slams the foe with a long tail, vines, etc. The target is hit twice in a row. | |||||||||
36 | Fling | ?? | 100 | 10 | -- | ||||
The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||
39 | Nasty Plot | -- | -- | 20 | -- | ||||
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. | |||||||||
43 | Last Resort | 130 | 100 | 5 | -- | ||||
This move can be used only after the user has used all the other moves it knows in the battle. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM01 | Focus Punch | 150 | 100 | 20 | -- | ||||
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |||||||||
TM03 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM12 | Taunt | -- | 100 | 20 | -- | ||||
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM22 | Solarbeam | 120 | 100 | 10 | -- | ||||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
TM23 | Iron Tail | 100 | 75 | 15 | 30 | ||||
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||
TM24 | Thunderbolt | 95 | 100 | 15 | 10 | ||||
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||
TM25 | Thunder | 120 | 70 | 10 | 30 | ||||
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM28 | Dig | 80 | 100 | 10 | -- | ||||
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
TM30 | Shadow Ball | 80 | 100 | 15 | 20 | ||||
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | |||||||||
TM31 | Brick Break | 75 | 100 | 15 | -- | ||||
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM34 | Shock Wave | 60 | -- | 20 | -- | ||||
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
TM40 | Aerial Ace | 60 | -- | 20 | -- | ||||
The user confounds the foe with speed, then slashes. The attack lands without fail. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | 40 | 100 | 10 | -- | ||||
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | |||||||||
TM49 | Snatch | -- | -- | 10 | -- | ||||
The user steals the effects of any healing or stat- changing move the foe attempts to use. | |||||||||
TM56 | Fling | ?? | 100 | 10 | -- | ||||
The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM65 | Shadow Claw | 70 | 100 | 15 | -- | ||||
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. | |||||||||
TM66 | Payback | 50 | 100 | 10 | -- | ||||
If the user can use this attack after the foe attacks, its power is doubled. | |||||||||
TM73 | Thunder Wave | -- | 100 | 20 | -- | ||||
A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
TM78 | Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM85 | Dream Eater | 100 | 100 | 15 | -- | ||||
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. | |||||||||
TM86 | Grass Knot | ?? | 100 | 20 | -- | ||||
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM89 | U-turn | 70 | 100 | 20 | -- | ||||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
HM01 | Cut | 50 | 95 | 30 | -- | ||||
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. | |||||||||
HM04 | Strength | 80 | 100 | 15 | -- | ||||
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
HM06 | Rock Smash | 40 | 100 | 15 | 50 | ||||
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Fire Punch | 75 | 100 | 15 | 10 | ||||
The foe is punched with a fiery fist. It may leave the target with a burn. | ||||||||
Fury Cutter | 10 | 95 | 20 | -- | ||||
The foe is slashed with scythes or claws. Its power increases if it hits in succession. | ||||||||
Ice Punch | 75 | 100 | 15 | 10 | ||||
The foe is punched with an icy fist. It may leave the target frozen. | ||||||||
Knock Off | 20 | 100 | 20 | -- | ||||
The user slaps down the foe's held item, preventing the item from being used during the battle. | ||||||||
Thunderpunch | 75 | 100 | 15 | 10 | ||||
The foe is punched with an electrified fist. It may leave the target with paralysis. | ||||||||
Last Resort | 130 | 100 | 5 | -- | ||||
This move can be used only after the user has used all the other moves it knows in the battle. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Spite | -- | 100 | 10 | -- | ||||
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | ||||||||
Swift | 60 | -- | 20 | -- | ||||
Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
Uproar | 50 | 100 | 10 | -- | ||||
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | ||||||||
Bounce | 85 | 85 | 5 | 30 | ||||
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | ||||||||
Gunk Shot | 120 | 70 | 5 | 30 | ||||
The user shoots filthy garbage at the foe to attack. It may also poison the target. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | ||||
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
Seed Bomb | 80 | 100 | 15 | -- | ||||
The user slams a barrage of hard- shelled seeds down on the foe from above. |
HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Role Play | -- | -- | 10 | -- | ||||
The user mimics the foe completely, copying the foe's natural ability. | ||||||||
Low Kick | ?? | 100 | 20 | -- | ||||
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | ||||||||
Headbutt | 70 | 100 | 15 | 30 | ||||
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Counter | ?? | 100 | 20 | -- | Details | |||
A retaliation move that counters any physical attack, inflicting double the damage taken. | ||||||||
Screech | -- | 85 | 40 | -- | Details | |||
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | ||||||||
Pursuit | 40 | 100 | 20 | -- | Details | |||
An attack move that inflicts double damage if used on a foe that is switching out of battle. | ||||||||
Agility | -- | -- | 30 | -- | Details | |||
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | ||||||||
Spite | -- | 100 | 10 | -- | Details | |||
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | ||||||||
Slam | 80 | 75 | 20 | -- | Details | |||
The foe is slammed with a long tail, vines, etc., to inflict damage. | ||||||||
Doubleslap | 15 | 85 | 10 | -- | Details | |||
The foe is slapped repeatedly, back and forth, two to five times in a row. | ||||||||
Beat Up | 10 | 100 | 10 | -- | Details | |||
The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage. | ||||||||
Fake Out | 40 | 100 | 10 | 100 | Details | |||
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. | ||||||||
Covet | 40 | 100 | 40 | -- | Details | |||
The user endearingly approaches the foe, then steals the item the foe is holding. | ||||||||
Bounce | 85 | 85 | 5 | 30 | Details | |||
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. |
Base/Max Pokéathlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 55 | 70 | 55 | 40 | 55 | 85 | |
Max Stats Hindering Nature |
Lv. 50 | 115 - 162 | 67 - 109 | 54 - 96 | 40 - 82 | 54 - 96 | 81 - 123 |
Lv. 100 | 220 - 314 | 130 - 215 | 103 - 188 | 76 - 161 | 103 - 188 | 157 - 242 | |
Max Stats Neutral Nature |
Lv. 50 | 115 - 162 | 75 - 122 | 60 - 107 | 45 - 92 | 60 - 107 | 90 - 137 |
Lv. 100 | 220 - 314 | 145 - 239 | 115 - 209 | 85 - 179 | 115 - 209 | 175 - 269 | |
Max Stats Beneficial Nature |
Lv. 50 | 115 - 162 | 82 - 134 | 66 - 117 | 49 - 101 | 66 - 117 | 99 - 150 |
Lv. 100 | 220 - 314 | 159 - 262 | 126 - 229 | 93 - 196 | 126 - 229 | 192 - 295 |
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