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General | Location | Attacks | Stats | Egg Moves | SpinOff Dex |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
Images | ||||
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Name | Other Names | No. | Gender Ratio | Type | ||||||||||||||||||
Clamperl |
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Abilities: Shell Armor - Rattled (Hidden Ability) | ||||||||||||||||||||||
Shell Armor: Opponent’s moves cannot Critical Hit. Hidden Ability (Available): Rattled: Speed is raised by one stage when the Pokémon is hit by a Bug-type, Ghost-type or Dark-type move |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||||||||||
Bivalve Pokémon | 1’04” 0.4m |
115.7lbs 52.5kg |
255 | 5,120 | ||||||||||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Flee Flag | Entree Forest Level | ||||||||||||||||||
600,000 Points Erratic |
70 | 1 Defense Point(s) |
155 | Level 10 |
Damage Taken | ||||||||||||||||
*1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 |
Wild Hold Item | Egg Groups | ||
Big Pearl - 5% |
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Evolutionary Chain | |||||
Locations - In-Depth Details | ||
Black | Route 4 (Fish) | Details |
White | Route 4 (Fish) | Details |
Black 2 | Route 4 | Details |
White 2 | Route 4 | Details |
Dream World | Sparkling Sea - Beginning | Details |
Trainer Locations | Details |
Flavor Text | ||
Black | It makes a single pearl during its lifetime. The pearl is said to amplify psychic power. | |
White | ||
Black 2 | ||
White 2 |
Black/White/Black 2/White 2 Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Clamp | 35 | 85 | 15 | 100 | ||||
The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns. | |||||||||
— | Water Gun | 40 | 100 | 25 | -- | ||||
The target is blasted with a forceful shot of water. | |||||||||
— | Whirlpool | 35 | 85 | 15 | 100 | ||||
Traps foes in a violent swirling whirlpool for four to five turns. | |||||||||
— | Iron Defense | -- | -- | 15 | -- | ||||
The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||||||
51 | Shell Smash | -- | -- | 15 | -- | ||||
The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | -- | 90 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | -- | -- | 10 | -- | ||||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM13 | Ice Beam | 95 | 100 | 10 | 10 | ||||
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
TM14 | Blizzard | 120 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM48 | Round | 60 | 100 | 15 | -- | ||||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM55 | Scald | 80 | 100 | 15 | 30 | ||||
The user shoots boiling hot water at its target. It may also leave the target with a burn. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
HM03 | Surf | 95 | 100 | 15 | -- | ||||
It swamps the area around the user with a giant wave. It can also be used for crossing water. | |||||||||
HM05 | Waterfall | 80 | 100 | 15 | -- | ||||
The user charges at the target and may make it flinch. It can also be used to climb a waterfall. | |||||||||
HM06 | Dive | 80 | 100 | 10 | -- | ||||
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Refresh | -- | -- | 20 | -- | Details | |||
The user rests to cure itself of a poisoning, burn, or paralysis. | ||||||||
Mud Sport | -- | -- | 15 | -- | Details | |||
The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. | ||||||||
Body Slam | 85 | 100 | 15 | 30 | Details | |||
The user drops onto the target with its full body weight. It may also leave the target with paralysis. | ||||||||
Supersonic | -- | 55 | 20 | -- | Details | |||
The user generates odd sound waves from its body. It may confuse the target. | ||||||||
Barrier | -- | -- | 30 | -- | Details | |||
The user throws up a sturdy wall that sharply raises its Defense stat. | ||||||||
Confuse Ray | -- | 100 | 10 | -- | Details | |||
The target is exposed to a sinister ray that triggers confusion. | ||||||||
Aqua Ring | -- | -- | 20 | -- | Details | |||
The user envelops itself in a veil made of water. It regains some HP on every turn. | ||||||||
Muddy Water | 95 | 85 | 10 | -- | Details | |||
The user attacks by shooting muddy water at the opposing team. It may also lower the targets' accuracy. | ||||||||
Water Pulse | 60 | 100 | 20 | 20 | Details | |||
The user attacks the target with a pulsing blast of water. It may also confuse the target. | ||||||||
Brine | 65 | 100 | 10 | -- | Details | |||
If the target's HP is down to about half, this attack will hit with double the power. | ||||||||
Endure | -- | -- | 10 | -- | Details | |||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Black 2/White 2 Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Icy Wind | 55 | 95 | 15 | -- | ||||
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | ||||||||
Iron Defense | -- | -- | 15 | -- | ||||
The user hardens its body's surface like iron, sharply raising its Defense stat. | ||||||||
Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Snore | 40 | 100 | 15 | -- | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Special Moves | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | Dream World |
Gen III & IV Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Secret Power | 70 | 100 | 20 | 30 | Gen IV TM43 | ||||
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |||||||||
Captivate | -- | 100 | 20 | -- | Gen IV TM78 | ||||
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | |||||||||
Natural Gift | ?? | 100 | 15 | -- | Gen IV TM83 | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
Double-edge | 120 | 100 | 15 | -- | Move Tutor - FRLG | ||||
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |||||||||
Mimic | -- | -- | 10 | -- | Move Tutor - FRLG | ||||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 35 | 64 | 85 | 74 | 55 | 32 | |
Max Stats Hindering Nature |
Lv. 50 | 95 - 142 | 62 - 104 | 81 - 123 | 71 - 113 | 54 - 96 | 33 - 75 |
Lv. 100 | 180 - 274 | 119 - 204 | 157 - 242 | 137 - 222 | 103 - 188 | 62 - 146 | |
Max Stats Neutral Nature |
Lv. 50 | 95 - 142 | 69 - 116 | 90 - 137 | 79 - 126 | 60 - 107 | 37 - 84 |
Lv. 100 | 180 - 274 | 133 - 227 | 175 - 269 | 153 - 247 | 115 - 209 | 69 - 163 | |
Max Stats Beneficial Nature |
Lv. 50 | 95 - 142 | 75 - 127 | 99 - 150 | 86 - 138 | 66 - 117 | 40 - 92 |
Lv. 100 | 180 - 274 | 146 - 249 | 192 - 295 | 168 - 271 | 126 - 229 | 75 - 179 |
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