Technical Machines
Like the previous games, Pokémon Let's Go, Pikachu! & Let's Go, Eevee! have dozens of Technical Machines. Many of these are returning TMs from previous generations. Like all TMs since Black & White, they can be used multiple times.
No. | Name | Type | Cat. | PP | Att. | Acc. | Effect | Location |
TM01 | Headbutt |
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15 | 70 | 100 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | Pewter City |
TM02 | Taunt |
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20 | -- | 100 | The target is taunted into a rage that allows it to use only attack moves for three turns. | Cinnabar Island |
TM03 | Helping Hand |
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20 | -- | -- | The user assists an ally by boosting the power of that ally's attack. | Celadon City |
TM04 | Teleport |
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20 | -- | -- | The user switches places with a different Pokémon instantly, using telekinetic power. | Pokemon Tower |
TM05 | Rest |
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10 | -- | -- | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | Rocket Hideout |
TM06 | Light Screen |
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30 | -- | -- | A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Celadon City |
TM07 | Protect |
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10 | -- | -- | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Celadon City |
TM08 | Substitute |
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10 | -- | -- | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | Saffron City |
TM09 | Reflect |
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20 | -- | -- | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | Celadon City |
TM10 | Dig |
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10 | 80 | 100 | The user burrows, then attacks on the next turn. | Cerulean City |
TM11 | Will-O-Wisp |
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15 | -- | 85 | The user shoots a sinister, bluish-white flame at the target to inflict a burn. | Viridian City |
TM12 | Facade |
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20 | 70 | 100 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. | Route 7 |
TM13 | Brick Break |
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15 | 75 | 100 | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | Route 10 |
TM14 | Fly |
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15 | 90 | 95 | The user soars and then strikes its target on the next turn. | Route 16 |
TM15 | Seismic Toss |
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20 | -- | 100 | The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | Route 25 |
TM16 | Thunder Wave |
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20 | -- | 90 | The user launches a weak jolt of electricity that paralyzes the target. | Route 25 |
TM17 | Dragon Tail |
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10 | 60 | 90 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | Celadon City Department Store |
TM18 | U-turn |
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20 | 70 | 100 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | Celadon City Department Store |
TM19 | Iron Tail |
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15 | 100 | 75 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | Celadon City Department Store |
TM20 | Dark Pulse |
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15 | 80 | 100 | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | Rocket Hideout |
TM21 | Foul Play |
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15 | 95 | 100 | The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power. | Pokemon Mansion |
TM22 | Rock Slide |
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10 | 75 | 90 | Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | Pokemon Mansion |
TM23 | Thunder Punch |
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15 | 75 | 100 | The target is punched with an electrified fist. This may also leave the target with paralysis. | Saffron City |
TM24 | X-Scissor |
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15 | 80 | 100 | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. | Route 12 |
TM25 | Waterfall |
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15 | 80 | 100 | The user charges at the target and may make it flinch. | Celadon City Department Store |
TM26 | Poison Jab |
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20 | 80 | 100 | The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | Celadon City |
TM27 | Toxic |
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10 | -- | 90 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Fuchsia City |
TM28 | Tri Attack |
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10 | 80 | 100 | The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target. | Celadon City Department Store |
TM29 | Scald |
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15 | 80 | 100 | The user shoots boiling hot water at its target. This may also leave the target with a burn. | Cerulean City |
TM30 | Bulk Up |
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20 | -- | -- | The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | Celadon City Department Store |
TM31 | Fire Punch |
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15 | 75 | 100 | The target is punched with a fiery fist. This may also leave the target with a burn. | Route 15 |
TM32 | Dazzling Gleam |
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10 | 80 | 100 | The user damages opposing Pokémon by emitting a powerful flash. | Route 12 |
TM33 | Calm Mind |
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20 | -- | -- | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Saffron City |
TM34 | Dragon Pulse |
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10 | 85 | 100 | The target is attacked with a shock wave generated by the user's gaping mouth. | Silph Co |
TM35 | Ice Punch |
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15 | 75 | 100 | The target is punched with an icy fist. This may also leave the target frozen. | Route 21 |
TM36 | Thunderbolt |
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15 | 90 | 100 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. | Vermilion City |
TM37 | Flamethrower |
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15 | 90 | 100 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. | Silph Co |
TM38 | Thunder |
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10 | 110 | 70 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | Power Plant |
TM39 | Outrage |
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10 | 120 | 100 | The user rampages and attacks for two to three turns. The user then becomes confused. | Victory Road |
TM40 | Psychic |
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10 | 90 | 100 | The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | Saffron City |
TM41 | Earthquake |
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10 | 100 | 100 | The user sets off an earthquake that strikes every Pokémon around it. | Viridian City |
TM42 | Self-Destruct |
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5 | 200 | 100 | The user attacks everything around it by causing an explosion. The user faints upon using this move. | Silph Co |
TM43 | Shadow Ball |
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15 | 80 | 100 | The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | Celadon City Department Store |
TM44 | Play Rough |
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10 | 90 | 90 | The user plays rough with the target and attacks it. This may also lower the target's Attack stat. | Celadon City |
TM45 | Solar Beam |
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10 | 200 | 100 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | Victory Road |
TM46 | Fire Blast |
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5 | 110 | 85 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | Cinnabar Island |
TM47 | Surf |
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15 | 90 | 100 | The user attacks everything around it by swamping its surroundings with a giant wave. | Route 15 |
TM48 | Hyper Beam |
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5 | 150 | 90 | The target is attacked with a powerful beam. The user can't move on the next turn. | Celadon City Department Store |
TM49 | Superpower |
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5 | 120 | 100 | The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. | Victory Road |
TM50 | Roost |
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10 | -- | -- | The user lands and rests its body. It restores the user's HP by up to half of its max HP. | Route 12 |
TM51 | Blizzard |
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5 | 110 | 70 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | Victory Road |
TM52 | Sludge Bomb |
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10 | 90 | 100 | Unsanitary sludge is hurled at the target. This may also poison the target. | Pokemon Mansion |
TM53 | Mega Drain |
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10 | 75 | 100 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | Celadon City |
TM54 | Flash Cannon |
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10 | 80 | 100 | The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat. | Silph Co |
TM55 | Ice Beam |
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10 | 90 | 100 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | Seafoam Islands |
TM56 | Stealth Rock |
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20 | -- | -- | The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | Victory Road |
TM57 | Pay Day |
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20 | 40 | 100 | Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | Route 4 |
TM58 | Drill Run |
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10 | 80 | 95 | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. | Route 17 |
TM59 | Dream Eater |
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15 | 100 | 100 | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | Route 12 |
TM60 | Megahorn |
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10 | 120 | 85 | Using its tough and impressive horn, the user rams into the target with no letup. | Cerulean City |