Like the previous games in the series, Pokémon Let's Go, Pikachu! & Let's Go, Eevee! aintroduce a variety of new attacks into the fold. These attacks are mostly created for the Partner Pikachu & Eevee to help provide coverage. Click their names to go to the AttackDex page for it.
Name | Type | Cat | PP | Base Power | Accuracy | Effect | |||||
Baddy Bad | 15 | 90 | 100 | The user acts bad and attacks the target. A wondrous wall of light is put up to weaken the power of the opposing Pokémon’s physical moves. | |||||||
Bouncy Bubble | 15 | 90 | 100 | The user attacks by shooting water bubbles at the target. It then absorbs water and restores its HP by half the damage taken by the target. | |||||||
Buzzy Buzz | 15 | 90 | 100 | The user shoots a jolt of electricity to attack the target. This also leaves the target with paralysis. | |||||||
Double Iron Bash | 5 | 60 | 100 | The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch. | |||||||
Floaty Fall | 15 | 90 | 95 | The user floats in the air, and then dives at a steep angle to attack the target. This may also make the target flinch. | |||||||
Freezy Frost | 15 | 90 | 100 | The user attacks with a crystal made of cold frozen haze. It eliminates every stat change among all the Pokémon engaged in battle. | |||||||
Glitzy Glow | 15 | 90 | 100 | The user bombards the target with telekinetic force. A wondrous wall of light is put up to weaken the power of the opposing Pokémon’s special moves. | |||||||
Pika Papow | 20 | -- | 101 | The more Pikachu loves its Trainer, the greater the move’s power. It never misses. | |||||||
Sappy Seed | 15 | 90 | 100 | The user grows a gigantic stalk that scatters seeds to attack the target. The seeds drain the target’s HP every turn. | |||||||
Sizzly Slide | 15 | 90 | 100 | The user cloaks itself in fire and charges at the target. This also leaves the target with a burn. | |||||||
Sparkly Swirl | 15 | 90 | 100 | The user attacks the target by wrapping it with a whirlwind of an overpowering scent. This also heals all status conditions of the user’s party. | |||||||
Splishy Splash | 15 | 90 | 100 | The user charges a huge wave with electricity and hits the opposing Pokémon with the wave. This may also leave the opposing Pokémon with paralysis. | |||||||
Veevee Volley | 20 | -- | 100 | The more Eevee loves its Trainer, the greater the move’s power. It never misses. | |||||||
Zippy Zap | 15 | 50 | 100 | The user attacks the target with bursts of electricity at high speed. This move always goes first and results in a critical hit. |