West Town Moves |
Name |
Type |
Strength |
Hits |
Direction |
Distance |
Speed | Effect |
Punishment |
|
★★★ |
2 |
Close |
Short-Distance |
Medium |
Increases damage if stats have been affected |
Counter |
|
- |
1 |
- |
Long Distance |
Slow |
Does damage based on the damage you receive from attacks |
Grass Knot |
|
★★★ |
1 |
Close |
Wide |
Medium |
Does more damage the heavier the opponent |
Agility |
|
- |
1 |
- |
Short-Distance |
Medium |
Increases user's Speed |
Payback |
|
★★★ |
1 |
Close |
Wide |
Fast |
Doubles damage if the user has just been hit |
Swords Dance |
|
- |
1 |
- |
Wide |
Slow |
Incrases the user's Attack |
Fling |
|
★★★ |
1 |
Projectile |
Short-Distance |
Medium |
Throws coins at the opponent |
Rest |
|
- |
1 |
- |
Long Distance |
Medium |
Puts the user to sleep but heals all HP |
Snarl |
|
★★★ |
1 |
All Directions |
Wide |
Slow |
Lowers the opponent's Attack |
Substitute |
|
- |
1 |
- |
Long Distance |
Slow |
Lowers your HP but creates a substitute |
Hidden Power |
|
★★★ |
1 |
All Directions |
Short-Distance |
Medium |
Does different damage depending on the Pokémon species |
Nasty Plot |
|
- |
1 |
- |
Long Distance |
Slow |
Increases user's Attack |
Level Up |
|
— |
Scratch |
|
Hard, pointed, and sharp claws rake the target to inflict damage. |
— |
Leer |
|
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
5 |
Pursuit |
|
An attack move that inflicts double damage if used on a target that is switching out of battle. |
9 |
Fake Tears |
|
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
13 |
Fury Swipes |
|
The target is raked with sharp claws or scythes for two to five times in quick succession. |
17 |
Faint Attack |
|
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. |
21 |
Scary Face |
|
The user frightens the target with a scary face to harshly reduce its Speed stat. |
25 |
Taunt |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
29 |
Foul Play |
|
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. |
33 |
Torment |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
37 |
Agility |
|
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
41 |
Embargo |
|
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
45 |
Punishment |
|
This attack's power increases the more the target has powered up with stat changes. |
49 |
Nasty Plot |
|
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
53 |
Imprison |
|
If the opponents know any move also known by the user, the opponents are prevented from using it. |
57 |
Night Daze |
|
The user lets loose a pitch-black shock wave at its target. It may also lower the target's accuracy. |
Machine Moves |
|
Hone Claws |
|
The user sharpens its claws to boost its Attack stat and accuracy. |
Calm Mind |
|
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
Roar |
|
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. |
Toxic |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Hidden Power |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
Sunny Day |
|
The user intensifies the sun for five turns, powering up Fire-type moves. |
Taunt |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
Protect |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Rain Dance |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
Frustration |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
Return |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
Dig |
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
Shadow Ball |
|
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
Double Team |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Aerial Ace |
|
The user confounds the target with speed, then slashes. The attack lands without fail. |
Torment |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
Facade |
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
Rest |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
Attract |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Thief |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
Round |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
Fling |
|
The user flings its held item at the target to attack. Its power and effects depend on the item. |
Incinerate |
|
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
Embargo |
|
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
Payback |
|
If the user moves after the target, this attack's power will be doubled. |
Retaliate |
|
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
Swords Dance |
|
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
Psych Up |
|
The user hypnotizes itself into copying any stat change made by the target. |
Grass Knot |
|
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
Swagger |
|
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
U-turn |
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
Substitute |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
Snarl |
|
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. |
Cut |
|
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |